/// (function () { var myGame = new Phaser.Game(this, 'game', 800, 600, init, create); var emitter; function init() { myGame.loader.addImageFile('jet', 'assets/sprites/jets.png'); myGame.loader.load(); } function create() { emitter = myGame.createEmitter(myGame.stage.centerX, myGame.stage.centerY); emitter.makeParticles('jet', 50, 0, false, 0); emitter.start(false, 10, 0.1); } })();