var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create}); function preload() { game.load.image('disk', 'assets/sprites/darkwing_crazy.png'); } function create() { for (var i = 0; i < 15; i++) { // Create 15 sprites at random x/y locations var sprite = game.add.sprite(game.world.randomX, game.world.randomY, 'disk'); // Pick a random number between -2 and 6 var rand = game.rnd.realInRange(-2, 6); // Set the scale of the sprite to the random value sprite.scale.setTo(rand, rand); // You can also scale sprites like this: // sprite.scale.x = value; // sprite.scale.y = value; } }