/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Tile = require('../Tile'); var IsInLayerBounds = require('./IsInLayerBounds'); var CalculateFacesAt = require('./CalculateFacesAt'); /** * Removes the tile at the given tile coordinates in the specified layer and updates the layer's * collision information. * * @function Phaser.Tilemaps.Components.RemoveTileAt * @since 3.0.0 * * @param {number} tileX - The x coordinate. * @param {number} tileY - The y coordinate. * @param {boolean} replaceWithNull - If true, this will replace the tile at the specified location with null instead of a Tile with an index of -1. * @param {boolean} recalculateFaces - `true` if the faces data should be recalculated. * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. * * @return {Phaser.Tilemaps.Tile} The Tile object that was removed. */ var RemoveTileAt = function (tileX, tileY, replaceWithNull, recalculateFaces, layer) { if (!IsInLayerBounds(tileX, tileY, layer)) { return null; } var tile = layer.data[tileY][tileX]; if (!tile) { return null; } else { layer.data[tileY][tileX] = (replaceWithNull) ? null : new Tile(layer, -1, tileX, tileY, layer.tileWidth, layer.tileHeight); } // Recalculate faces only if the removed tile was a colliding tile if (recalculateFaces && tile && tile.collides) { CalculateFacesAt(tileX, tileY, layer); } return tile; }; module.exports = RemoveTileAt;