/** * @author Richard Davey * @copyright 2013-2023 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var WEBGL_CONST = require('./const'); var Extend = require('../../utils/object/Extend'); /** * @namespace Phaser.Renderer.WebGL */ var WebGL = { PipelineManager: require('./PipelineManager'), Pipelines: require('./pipelines'), RenderTarget: require('./RenderTarget'), Utils: require('./Utils'), WebGLPipeline: require('./WebGLPipeline'), WebGLRenderer: require('./WebGLRenderer'), WebGLShader: require('./WebGLShader') }; // Merge in the consts WebGL = Extend(false, WebGL, WEBGL_CONST); // Export it module.exports = WebGL;