var ParseXMLBitmapFont = require('./ParseXMLBitmapFont'); var ParseFromAtlas = function (state, fontName, textureKey, frameKey, xmlKey, xSpacing, ySpacing) { var frame = state.sys.textures.getFrame(textureKey, frameKey); var xml = state.sys.cache.xml.get(xmlKey); if (frame && xml) { var data = ParseXMLBitmapFont(xml, xSpacing, ySpacing, frame); state.sys.cache.bitmapFont.add(fontName, { data: data, texture: textureKey, frame: frameKey }); return true; } else { return false; } }; module.exports = ParseFromAtlas;