# Version 3.80.1 - Nino - 27 February 2024 # Bug Fixes * Fix `RenderTexture` crashing in the presence of a light. * Fix failure to restore compressed textures after WebGL context loss. * Fix a single WebGL error, with no visual side-effects, from occurring while calling `Shader.setRenderToTexture()` after the game has started running. Actually, the root cause was leaving new WebGL textures bound after creation.