/// /// /// /// /// /// /// /// /// /// /// /// module Phaser { class Tween { constructor(object, game: Game); private _game; private _manager; private _object; private _pausedTime; private _valuesStart; private _valuesEnd; private _duration; private _delayTime; private _startTime; private _easingFunction; private _interpolationFunction; private _chainedTweens; public onStart: Signal; public onUpdate: Signal; public onComplete: Signal; public to(properties, duration?: number, ease?: any, autoStart?: bool): Tween; public start(): Tween; public stop(): Tween; public parent : Game; public delay : number; public easing : any; public interpolation : any; public chain(tween: Tween): Tween; public debugValue; public update(time): bool; } }