require('./polyfills'); var CONST = require('./const'); var Extend = require('./utils/object/Extend'); // This object is exported globally /* var Phaser = { Game: require('./boot/Game') }; */ var Phaser = { Actions: require('./actions/'), Create: require('./create/'), Cameras: require('./camera/'), DOM: require('./dom/'), Game: require('./boot/Game'), Event: require('./events/Event'), EventDispatcher: require('./events/EventDispatcher'), Math: require('./math'), Geom: require('./geom'), Display: require('./display'), Input: require('./input'), GameObjects: require('./gameobjects'), Scene: require('./scene/local/Scene'), Loader: { ImageFile: require('./loader/filetypes/ImageFile') }, Sound: require('./sound'), Structs: require('./structs'), Curves: require('./curves'), Physics: require('./physics'), Class: require('./utils/Class'), Utils: require('./utils') }; // Merge in the consts Phaser = Extend(false, Phaser, CONST); // Export it module.exports = Phaser; global.Phaser = Phaser; /* * "Documentation is like sex: when it is good, it is very, very good; * and when it is bad, it is better than nothing." * -- Dick Brandon */ /* * "Sometimes, the elegant implementation is just a function. * Not a method. Not a class. Not a framework. Just a function." * -- John Carmack */