// This singleton is instantiated as soon as Phaser loads, // before a Phaser.Game instance has even been created. // Which means all instances of Phaser Games can share it, // without having to re-poll the device all over again var OS = require('./OS'); var Browser = require('./Browser'); var Features = require('./Features'); var Input = require('./Input'); var Audio = require('./Audio'); var Video = require('./Video'); var Fullscreen = require('./Fullscreen'); var CanvasFeatures = require('./CanvasFeatures'); // Phaser.Device module.exports = { OS: OS, Browser: Browser, Features: Features, Input: Input, Audio: Audio, Video: Video, Fullscreen: Fullscreen, CanvasFeatures: CanvasFeatures };