var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create }); function create() { var graphics = game.add.graphics(50,50); // set a fill and line style graphics.beginFill(0xFF0000); graphics.lineStyle(10, 0xFF0000, 1); // draw a shape graphics.moveTo(50,50); graphics.lineTo(250, 50); graphics.endFill(); }