/** * Checks if two values are within the given tolerance of each other. * * @method Phaser.Math#within * @param {number} a - The first number to check * @param {number} b - The second number to check * @param {number} tolerance - The tolerance. Anything equal to or less than this is considered within the range. * @return {boolean} True if a is <= tolerance of b. * @see {@link Phaser.Math.fuzzyEqual} */ export default function (a: any, b: any, tolerance: any): boolean;