import Add from './Add'; import Ceil from './Ceil'; import Clone from './Clone'; import CopyFrom from './CopyFrom'; import Cross from './Cross'; import Divide from './Divide'; import Dot from './Dot'; import Equals from './Equals'; import Floor from './Floor'; import GetCentroid from './GetCentroid'; import GetMagnitude from './GetMagnitude'; import GetMagnitudeSq from './GetMagnitudeSq'; import GetRectangleFromPoints from './GetRectangleFromPoints'; import Interpolate from './Interpolate'; import Invert from './Invert'; import Multiply from './Multiply'; import Negative from './Negative'; import Normalize from './Normalize'; import NormalizeRightHand from './NormalizeRightHand'; import Perp from './Perp'; import Project from './Project'; import ProjectUnit from './ProjectUnit'; import RPerp from './RPerp'; import SetMagnitude from './SetMagnitude'; import Subtract from './Subtract'; export default class Point { static Add: typeof Add; static Ceil: typeof Ceil; static Clone: typeof Clone; static CopyFrom: typeof CopyFrom; static Cross: typeof Cross; static Divide: typeof Divide; static Dot: typeof Dot; static Equals: typeof Equals; static Floor: typeof Floor; static GetCentroid: typeof GetCentroid; static GetMagnitude: typeof GetMagnitude; static GetMagnitudeSq: typeof GetMagnitudeSq; static GetRectangleFromPoints: typeof GetRectangleFromPoints; static Interpolate: typeof Interpolate; static Invert: typeof Invert; static Multiply: typeof Multiply; static Negative: typeof Negative; static Normalize: typeof Normalize; static NormalizeRightHand: typeof NormalizeRightHand; static Perp: typeof Perp; static Project: typeof Project; static ProjectUnit: typeof ProjectUnit; static RPerp: typeof RPerp; static SetMagnitude: typeof SetMagnitude; static Subtract: typeof Subtract; x: number; y: number; constructor(x?: number, y?: number); setTo(x?: number, y?: number): Point; }