/* Phaser v2.7.1 - http://phaser.io - @photonstorm - (c) 2016 Photon Storm Ltd. */ (function(){function a(a,b){this._scaleFactor=a,this._deltaMode=b,this.originalEvent=null}var 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b=2*Math.PI*Math.random(),d=Math.random()+Math.random(),e=d>1?2-d:d,f=e*Math.cos(b),g=e*Math.sin(b);return a.x=this.x+f*this.radius,a.y=this.y+g*this.radius,a},getBounds:function(){return new c.Rectangle(this.x-this.radius,this.y-this.radius,this.diameter,this.diameter)},setTo:function(a,b,c){return this.x=a,this.y=b,this._diameter=c,this._radius=.5*c,this},copyFrom:function(a){return this.setTo(a.x,a.y,a.diameter)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.diameter=this._diameter,a},distance:function(a,b){var d=c.Math.distance(this.x,this.y,a.x,a.y);return b?Math.round(d):d},clone:function(a){return void 0===a||null===a?a=new c.Circle(this.x,this.y,this.diameter):a.setTo(this.x,this.y,this.diameter),a},contains:function(a,b){return c.Circle.contains(this,a,b)},circumferencePoint:function(a,b,d){return c.Circle.circumferencePoint(this,a,b,d)},offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return 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e=Math.abs(a.y-b.y-b.halfHeight),f=b.halfHeight+a.radius;if(e>f)return!1;if(c<=b.halfWidth||e<=b.halfHeight)return!0;var g=c-b.halfWidth,h=e-b.halfHeight,i=g*g,j=h*h,k=a.radius*a.radius;return i+j<=k},PIXI.Circle=c.Circle,c.Ellipse=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.ELLIPSE},c.Ellipse.prototype={setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},getBounds:function(){return new c.Rectangle(this.x-this.width,this.y-this.height,this.width,this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},clone:function(a){return void 0===a||null===a?a=new c.Ellipse(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a},contains:function(a,b){return c.Ellipse.contains(this,a,b)},random:function(a){void 0===a&&(a=new c.Point);var 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this.x+this.halfWidth},set:function(a){this.x=a-this.halfWidth}}),Object.defineProperty(c.Rectangle.prototype,"centerY",{get:function(){return this.y+this.halfHeight},set:function(a){this.y=a-this.halfHeight}}),Object.defineProperty(c.Rectangle.prototype,"randomX",{get:function(){return this.x+Math.random()*this.width}}),Object.defineProperty(c.Rectangle.prototype,"randomY",{get:function(){return this.y+Math.random()*this.height}}),Object.defineProperty(c.Rectangle.prototype,"top",{get:function(){return this.y},set:function(a){a>=this.bottom?(this.height=0,this.y=a):this.height=this.bottom-a}}),Object.defineProperty(c.Rectangle.prototype,"topLeft",{get:function(){return new c.Point(this.x,this.y)},set:function(a){this.x=a.x,this.y=a.y}}),Object.defineProperty(c.Rectangle.prototype,"topRight",{get:function(){return new c.Point(this.x+this.width,this.y)},set:function(a){this.right=a.x,this.y=a.y}}),Object.defineProperty(c.Rectangle.prototype,"empty",{get:function(){return!this.width||!this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),c.Rectangle.prototype.constructor=c.Rectangle,c.Rectangle.inflate=function(a,b,c){return a.x-=b,a.width+=2*b,a.y-=c,a.height+=2*c,a},c.Rectangle.inflatePoint=function(a,b){return c.Rectangle.inflate(a,b.x,b.y)},c.Rectangle.size=function(a,b){return void 0===b||null===b?b=new c.Point(a.width,a.height):b.setTo(a.width,a.height),b},c.Rectangle.clone=function(a,b){return void 0===b||null===b?b=new c.Rectangle(a.x,a.y,a.width,a.height):b.setTo(a.x,a.y,a.width,a.height),b},c.Rectangle.contains=function(a,b,c){return!(a.width<=0||a.height<=0)&&(b>=a.x&&b=a.y&&c=a&&e=b&&fb.volume)&&(a.x>=b.x&&a.y>=b.y&&a.rightb.right||a.y>b.bottom)},c.Rectangle.intersectsRaw=function(a,b,c,d,e,f){return void 0===f&&(f=0),!(b>a.right+f||ca.bottom+f||ed&&(d=a.x),a.xf&&(f=a.y),a.y=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1}},c.RoundedRectangle.prototype.constructor=c.RoundedRectangle,PIXI.RoundedRectangle=c.RoundedRectangle,c.Camera=function(a,b,d,e,f,g){this.game=a,this.world=a.world,this.id=0,this.view=new c.Rectangle(d,e,f,g),this.bounds=new c.Rectangle(d,e,f,g),this.deadzone=null,this.visible=!0,this.roundPx=!0,this.atLimit={x:!1,y:!1},this.target=null,this.displayObject=null,this.scale=null,this.totalInView=0,this.lerp=new c.Point(1,1),this.onShakeComplete=new c.Signal,this.onFlashComplete=new c.Signal,this.onFadeComplete=new c.Signal,this.fx=null,this._targetPosition=new c.Point,this._edge=0,this._position=new c.Point,this._shake={intensity:0,duration:0,horizontal:!1, vertical:!1,shakeBounds:!0,x:0,y:0},this._fxDuration=0,this._fxType=0},c.Camera.FOLLOW_LOCKON=0,c.Camera.FOLLOW_PLATFORMER=1,c.Camera.FOLLOW_TOPDOWN=2,c.Camera.FOLLOW_TOPDOWN_TIGHT=3,c.Camera.SHAKE_BOTH=4,c.Camera.SHAKE_HORIZONTAL=5,c.Camera.SHAKE_VERTICAL=6,c.Camera.ENABLE_FX=!0,c.Camera.prototype={boot:function(){this.displayObject=this.game.world,this.scale=this.game.world.scale,this.game.camera=this,c.Graphics&&c.Camera.ENABLE_FX&&(this.fx=new c.Graphics(this.game),this.game.stage.addChild(this.fx))},preUpdate:function(){this.totalInView=0},follow:function(a,b,d,e){void 0===b&&(b=c.Camera.FOLLOW_LOCKON),void 0===d&&(d=1),void 0===e&&(e=1),this.target=a,this.lerp.set(d,e);var f;switch(b){case c.Camera.FOLLOW_PLATFORMER:var g=this.width/8,h=this.height/3;this.deadzone=new c.Rectangle((this.width-g)/2,(this.height-h)/2-.25*h,g,h);break;case c.Camera.FOLLOW_TOPDOWN:f=Math.max(this.width,this.height)/4,this.deadzone=new c.Rectangle((this.width-f)/2,(this.height-f)/2,f,f);break;case c.Camera.FOLLOW_TOPDOWN_TIGHT:f=Math.max(this.width,this.height)/8,this.deadzone=new c.Rectangle((this.width-f)/2,(this.height-f)/2,f,f);break;case c.Camera.FOLLOW_LOCKON:this.deadzone=null;break;default:this.deadzone=null}},unfollow:function(){this.target=null},focusOn:function(a){this.setPosition(Math.round(a.x-this.view.halfWidth),Math.round(a.y-this.view.halfHeight))},focusOnXY:function(a,b){this.setPosition(Math.round(a-this.view.halfWidth),Math.round(b-this.view.halfHeight))},shake:function(a,b,d,e,f){return void 0===a&&(a=.05),void 0===b&&(b=500),void 0===d&&(d=!0),void 0===e&&(e=c.Camera.SHAKE_BOTH),void 0===f&&(f=!0),!(!d&&this._shake.duration>0)&&(this._shake.intensity=a,this._shake.duration=b,this._shake.shakeBounds=f,this._shake.x=0,this._shake.y=0,this._shake.horizontal=e===c.Camera.SHAKE_BOTH||e===c.Camera.SHAKE_HORIZONTAL,this._shake.vertical=e===c.Camera.SHAKE_BOTH||e===c.Camera.SHAKE_VERTICAL,!0)},flash:function(a,b,c,d){return void 0===a&&(a=16777215),void 0===b&&(b=500),void 0===c&&(c=!1),void 0===d&&(d=1),!(!this.fx||!c&&this._fxDuration>0)&&(this.fx.clear(),this.fx.beginFill(a,d),this.fx.drawRect(0,0,this.width,this.height),this.fx.endFill(),this.fx.alpha=1,this._fxDuration=b,this._fxType=0,!0)},fade:function(a,b,c,d){return void 0===a&&(a=0),void 0===b&&(b=500),void 0===c&&(c=!1),void 0===d&&(d=1),!(!this.fx||!c&&this._fxDuration>0)&&(this.fx.clear(),this.fx.beginFill(a,d),this.fx.drawRect(0,0,this.width,this.height),this.fx.endFill(),this.fx.alpha=0,this._fxDuration=b,this._fxType=1,!0)},update:function(){this._fxDuration>0&&this.updateFX(),this._shake.duration>0&&this.updateShake(),this.bounds&&this.checkBounds(),this.roundPx&&(this.view.floor(),this._shake.x=Math.floor(this._shake.x),this._shake.y=Math.floor(this._shake.y)),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},updateFX:function(){0===this._fxType?(this.fx.alpha-=this.game.time.elapsedMS/this._fxDuration,this.fx.alpha<=0&&(this._fxDuration=0,this.fx.alpha=0,this.onFlashComplete.dispatch())):(this.fx.alpha+=this.game.time.elapsedMS/this._fxDuration,this.fx.alpha>=1&&(this._fxDuration=0,this.fx.alpha=1,this.onFadeComplete.dispatch()))},updateShake:function(){this._shake.duration-=this.game.time.elapsedMS,this._shake.duration<=0?(this.onShakeComplete.dispatch(),this._shake.x=0,this._shake.y=0):(this._shake.horizontal&&(this._shake.x=this.game.rnd.frac()*this._shake.intensity*this.view.width*2-this._shake.intensity*this.view.width),this._shake.vertical&&(this._shake.y=this.game.rnd.frac()*this._shake.intensity*this.view.height*2-this._shake.intensity*this.view.height))},updateTarget:function(){this._targetPosition.x=this.view.x+this.target.worldPosition.x,this._targetPosition.y=this.view.y+this.target.worldPosition.y,this.deadzone?(this._edge=this._targetPosition.x-this.view.x,this._edgethis.deadzone.right&&(this.view.x=this.game.math.linear(this.view.x,this._targetPosition.x-this.deadzone.right,this.lerp.x)),this._edge=this._targetPosition.y-this.view.y,this._edgethis.deadzone.bottom&&(this.view.y=this.game.math.linear(this.view.y,this._targetPosition.y-this.deadzone.bottom,this.lerp.y))):(this.view.x=this.game.math.linear(this.view.x,this._targetPosition.x-this.view.halfWidth,this.lerp.x),this.view.y=this.game.math.linear(this.view.y,this._targetPosition.y-this.view.halfHeight,this.lerp.y)),this.bounds&&this.checkBounds(),this.roundPx&&this.view.floor(),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},setBoundsToWorld:function(){this.bounds&&this.bounds.copyFrom(this.game.world.bounds)},checkBounds:function(){this.atLimit.x=!1,this.atLimit.y=!1;var a=this.view.x+this._shake.x,b=this.view.right+this._shake.x,c=this.view.y+this._shake.y,d=this.view.bottom+this._shake.y;a<=this.bounds.x*this.scale.x&&(this.atLimit.x=!0,this.view.x=this.bounds.x*this.scale.x,this._shake.shakeBounds||(this._shake.x=0)),b>=this.bounds.right*this.scale.x&&(this.atLimit.x=!0,this.view.x=this.bounds.right*this.scale.x-this.width,this._shake.shakeBounds||(this._shake.x=0)),c<=this.bounds.top*this.scale.y&&(this.atLimit.y=!0,this.view.y=this.bounds.top*this.scale.y,this._shake.shakeBounds||(this._shake.y=0)),d>=this.bounds.bottom*this.scale.y&&(this.atLimit.y=!0,this.view.y=this.bounds.bottom*this.scale.y-this.height,this._shake.shakeBounds||(this._shake.y=0))},setPosition:function(a,b){this.view.x=a,this.view.y=b,this.bounds&&this.checkBounds()},setSize:function(a,b){this.view.width=a,this.view.height=b},reset:function(){this.target=null,this.view.x=0,this.view.y=0,this._shake.duration=0,this.resetFX()},resetFX:function(){this.fx&&(this.fx.clear(),this.fx.alpha=0),this._fxDuration=0}},c.Camera.prototype.constructor=c.Camera,Object.defineProperty(c.Camera.prototype,"x",{get:function(){return this.view.x},set:function(a){this.view.x=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"y",{get:function(){return this.view.y},set:function(a){this.view.y=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"position",{get:function(){return this._position.set(this.view.x,this.view.y),this._position},set:function(a){"undefined"!=typeof a.x&&(this.view.x=a.x),"undefined"!=typeof a.y&&(this.view.y=a.y),this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"width",{get:function(){return this.view.width},set:function(a){this.view.width=a}}),Object.defineProperty(c.Camera.prototype,"height",{get:function(){return this.view.height},set:function(a){this.view.height=a}}),Object.defineProperty(c.Camera.prototype,"shakeIntensity",{get:function(){return this._shake.intensity},set:function(a){this._shake.intensity=a}}),c.State=function(){this.game=null,this.key="",this.add=null,this.make=null,this.camera=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.sound=null,this.scale=null,this.stage=null,this.state=null,this.time=null,this.tweens=null,this.world=null,this.particles=null,this.physics=null,this.rnd=null},c.State.prototype={init:function(){},preload:function(){},loadUpdate:function(){},loadRender:function(){},create:function(){},update:function(){},preRender:function(){},render:function(){},resize:function(){},paused:function(){},resumed:function(){},pauseUpdate:function(){},shutdown:function(){}},c.State.prototype.constructor=c.State,c.StateManager=function(a,b){this.game=a,this.states={},this._pendingState=null,"undefined"!=typeof b&&null!==b&&(this._pendingState=b),this._clearWorld=!1,this._clearCache=!1,this._created=!1,this._args=[],this.current="",this.onStateChange=new c.Signal,this.onInitCallback=null,this.onPreloadCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onResizeCallback=null,this.onPreRenderCallback=null,this.onLoadUpdateCallback=null,this.onLoadRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null,this.onShutDownCallback=null},c.StateManager.prototype={boot:function(){this.game.onPause.add(this.pause,this),this.game.onResume.add(this.resume,this),null!==this._pendingState&&"string"!=typeof this._pendingState&&this.add("default",this._pendingState,!0)},add:function(a,b,d){void 0===d&&(d=!1);var e;return b instanceof c.State?e=b:"object"==typeof b?(e=b,e.game=this.game):"function"==typeof b&&(e=new b(this.game)),this.states[a]=e,d&&(this.game.isBooted?this.start(a):this._pendingState=a),e},remove:function(a){this.current===a&&(this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onPreRenderCallback=null,this.onRenderCallback=null,this.onResizeCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null),delete this.states[a]},start:function(a,b,c){void 0===b&&(b=!0),void 0===c&&(c=!1),this.checkState(a)&&(this._pendingState=a,this._clearWorld=b,this._clearCache=c,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3)))},restart:function(a,b){void 0===a&&(a=!0),void 0===b&&(b=!1),this._pendingState=this.current,this._clearWorld=a,this._clearCache=b,arguments.length>2&&(this._args=Array.prototype.slice.call(arguments,2))},dummy:function(){},preUpdate:function(){if(this._pendingState&&this.game.isBooted){var a=this.current;if(this.clearCurrentState(),this.setCurrentState(this._pendingState),this.onStateChange.dispatch(this.current,a),this.current!==this._pendingState)return;this._pendingState=null,this.onPreloadCallback?(this.game.load.reset(!0),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()&&0===this.game.load.totalQueuedPacks()?this.loadComplete():this.game.load.start()):this.loadComplete()}},clearCurrentState:function(){this.current&&(this.onShutDownCallback&&this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this.game.scale.reset(this._clearWorld),this.game.debug&&this.game.debug.reset(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache&&this.game.cache.destroy()))},checkState:function(a){return this.states[a]?!!(this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render)||(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):(console.warn("Phaser.StateManager - No state found with the key: "+a),!1)},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics,this.states[a].key=a},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,""!==this.current&&this.game.physics.reset(),this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[]),this.game._kickstart=!0},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game),this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created?this.onUpdateCallback&&this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},pauseUpdate:function(){this._created?this.onPauseUpdateCallback&&this.onPauseUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(a){this._created&&this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game,a)},resize:function(a,b){this.onResizeCallback&&this.onResizeCallback.call(this.callbackContext,a,b)},render:function(){this._created?this.onRenderCallback&&(this.game.renderType===c.CANVAS?(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0),this.onRenderCallback.call(this.callbackContext,this.game),this.game.context.restore()):this.onRenderCallback.call(this.callbackContext,this.game)):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this._clearWorld=!0,this._clearCache=!0,this.clearCurrentState(),this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null,this.game=null,this.states={},this._pendingState=null,this.current=""}},c.StateManager.prototype.constructor=c.StateManager,Object.defineProperty(c.StateManager.prototype,"created",{get:function(){return this._created}}),c.Signal=function(){},c.Signal.prototype={_bindings:null,_prevParams:null,memorize:!1,_shouldPropagate:!0,active:!0,_boundDispatch:!1,validateListener:function(a,b){if("function"!=typeof a)throw new Error("Phaser.Signal: listener is a required param of {fn}() and should be a Function.".replace("{fn}",b))},_registerListener:function(a,b,d,e,f){var g,h=this._indexOfListener(a,d);if(h!==-1){if(g=this._bindings[h],g.isOnce()!==b)throw new Error("You cannot add"+(b?"":"Once")+"() then add"+(b?"Once":"")+"() the same listener without removing the relationship first.")}else g=new c.SignalBinding(this,a,b,d,e,f),this._addBinding(g);return this.memorize&&this._prevParams&&g.execute(this._prevParams),g},_addBinding:function(a){this._bindings||(this._bindings=[]);var b=this._bindings.length;do b--;while(this._bindings[b]&&a._priority<=this._bindings[b]._priority);this._bindings.splice(b+1,0,a)},_indexOfListener:function(a,b){if(!this._bindings)return-1;void 0===b&&(b=null);for(var c,d=this._bindings.length;d--;)if(c=this._bindings[d],c._listener===a&&c.context===b)return d;return-1},has:function(a,b){return this._indexOfListener(a,b)!==-1},add:function(a,b,c){this.validateListener(a,"add");var d=[];if(arguments.length>3)for(var e=3;e3)for(var e=3;e=this.children.length?-1:this.getChildAt(a)},c.Group.prototype.create=function(a,b,c,d,e,f){void 0===e&&(e=!0);var g=new this.classType(this.game,a,b,c,d);return g.exists=e,g.visible=e,g.alive=e,this.add(g,!1,f)},c.Group.prototype.createMultiple=function(a,b,c,d){void 0===c&&(c=0),void 0===d&&(d=!1),Array.isArray(b)||(b=[b]),Array.isArray(c)||(c=[c]);var e=this,f=[];return b.forEach(function(b){c.forEach(function(c){for(var g=0;gthis.children.length||a===-1&&b===-1)return!1;for(var h=new c.Rectangle(0,0,d,e),i=a*d,j=b*e,k=g;kthis.children.length-1&&(a=0),this.cursor)return this.cursorIndex=a,this.cursor=this.children[this.cursorIndex],this.cursor};c.Group.prototype.next=function(){if(this.cursor)return this.cursorIndex>=this.children.length-1?this.cursorIndex=0:this.cursorIndex++,this.cursor=this.children[this.cursorIndex],this.cursor},c.Group.prototype.previous=function(){if(this.cursor)return 0===this.cursorIndex?this.cursorIndex=this.children.length-1:this.cursorIndex--,this.cursor=this.children[this.cursorIndex],this.cursor},c.Group.prototype.swap=function(a,b){this.swapChildren(a,b),this.updateZ()},c.Group.prototype.bringToTop=function(a){return a.parent===this&&this.getIndex(a)0&&(this.remove(a,!1,!0),this.addAt(a,0,!0)),a},c.Group.prototype.moveUp=function(a){if(a.parent===this&&this.getIndex(a)0){var b=this.getIndex(a),c=this.getAt(b-1);c&&this.swap(a,c)}return a},c.Group.prototype.xy=function(a,b,c){return a<0||a>this.children.length?-1:(this.getChildAt(a).x=b,void(this.getChildAt(a).y=c))},c.Group.prototype.reverse=function(){this.children.reverse(),this.updateZ(); },c.Group.prototype.getIndex=function(a){return this.children.indexOf(a)},c.Group.prototype.getByName=function(a){for(var b=0;b0))return!1;var f=b.length;return 1===f?0===d?a[b[0]]=c:1===d?a[b[0]]+=c:2===d?a[b[0]]-=c:3===d?a[b[0]]*=c:4===d&&(a[b[0]]/=c):2===f?0===d?a[b[0]][b[1]]=c:1===d?a[b[0]][b[1]]+=c:2===d?a[b[0]][b[1]]-=c:3===d?a[b[0]][b[1]]*=c:4===d&&(a[b[0]][b[1]]/=c):3===f?0===d?a[b[0]][b[1]][b[2]]=c:1===d?a[b[0]][b[1]][b[2]]+=c:2===d?a[b[0]][b[1]][b[2]]-=c:3===d?a[b[0]][b[1]][b[2]]*=c:4===d&&(a[b[0]][b[1]][b[2]]/=c):4===f&&(0===d?a[b[0]][b[1]][b[2]][b[3]]=c:1===d?a[b[0]][b[1]][b[2]][b[3]]+=c:2===d?a[b[0]][b[1]][b[2]][b[3]]-=c:3===d?a[b[0]][b[1]][b[2]][b[3]]*=c:4===d&&(a[b[0]][b[1]][b[2]][b[3]]/=c)),!0},c.Group.prototype.checkProperty=function(a,b,d,e){return void 0===e&&(e=!1),!(!c.Utils.getProperty(a,b)&&e)&&c.Utils.getProperty(a,b)===d},c.Group.prototype.set=function(a,b,c,d,e,f,g){if(void 0===g&&(g=!1),b=b.split("."),void 0===d&&(d=!1),void 0===e&&(e=!1),(d===!1||d&&a.alive)&&(e===!1||e&&a.visible))return this.setProperty(a,b,c,f,g)},c.Group.prototype.setAll=function(a,b,c,d,e,f){void 0===c&&(c=!1),void 0===d&&(d=!1),void 0===f&&(f=!1),a=a.split("."),e=e||0;for(var g=0;g2){c=[];for(var d=2;d2){e=[];for(var f=2;f2){d=[null];for(var e=2;e2){d=[null];for(var e=2;e2){d=[null];for(var e=2;eb[this._sortProperty]?1:a.zb[this._sortProperty]?-1:0},c.Group.prototype.iterate=function(a,b,d,e,f,g){if(0===this.children.length){if(d===c.Group.RETURN_TOTAL)return 0;if(d===c.Group.RETURN_ALL)return[]}var h=0;if(d===c.Group.RETURN_ALL)var i=[];for(var j=0;j0)return this.children[this.children.length-1]},c.Group.prototype.getBottom=function(){if(this.children.length>0)return this.children[0]},c.Group.prototype.getClosestTo=function(a,b,d){for(var e=Number.MAX_VALUE,f=0,g=null,h=0;he&&(!b||b.call(d,i,f))&&(e=f,g=i))}return g},c.Group.prototype.countLiving=function(){return this.iterate("alive",!0,c.Group.RETURN_TOTAL)},c.Group.prototype.countDead=function(){return this.iterate("alive",!1,c.Group.RETURN_TOTAL)},c.Group.prototype.getRandom=function(a,b){return void 0===a&&(a=0),void 0===b&&(b=this.children.length),0===b?null:c.ArrayUtils.getRandomItem(this.children,a,b)},c.Group.prototype.getRandomExists=function(a,b){var c=this.getAll("exists",!0,a,b);return this.game.rnd.pick(c)},c.Group.prototype.getAll=function(a,b,c,d){void 0===c&&(c=0),void 0===d&&(d=this.children.length);for(var e=[],f=c;f0&&a instanceof c.Group){do a.add(this.children[0],b);while(this.children.length>0);this.hash=[],this.cursor=null}return a},c.Group.prototype.removeAll=function(a,b,c){if(void 0===a&&(a=!1),void 0===b&&(b=!1),void 0===c&&(c=!1),0!==this.children.length){do{!b&&this.children[0].events&&this.children[0].events.onRemovedFromGroup$dispatch(this.children[0],this);var d=this.removeChild(this.children[0]);this.removeFromHash(d),a&&d&&d.destroy(!0,c)}while(this.children.length>0);this.hash=[],this.cursor=null}},c.Group.prototype.removeBetween=function(a,b,c,d){if(void 0===b&&(b=this.children.length-1),void 0===c&&(c=!1),void 0===d&&(d=!1),0!==this.children.length){if(a>b||a<0||b>this.children.length)return!1;for(var e=b;e>=a;){!d&&this.children[e].events&&this.children[e].events.onRemovedFromGroup$dispatch(this.children[e],this);var f=this.removeChild(this.children[e]);this.removeFromHash(f),c&&f&&f.destroy(!0),this.cursor===this.children[e]&&(this.cursor=null),e--}this.updateZ()}},c.Group.prototype.destroy=function(a,b){null===this.game||this.ignoreDestroy||(void 0===a&&(a=!0),void 0===b&&(b=!1),this.onDestroy.dispatch(this,a,b),this.removeAll(a),this.cursor=null,this.filters=null,this.pendingDestroy=!1,b||(this.parent&&this.parent.removeChild(this),this.game=null,this.exists=!1))},Object.defineProperty(c.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,c.Group.RETURN_TOTAL)}}),Object.defineProperty(c.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(c.Group.prototype,"angle",{get:function(){return c.Math.radToDeg(this.rotation)},set:function(a){this.rotation=c.Math.degToRad(a)}}),Object.defineProperty(c.Group.prototype,"centerX",{get:function(){return this.getBounds(this.parent).centerX},set:function(a){var b=this.getBounds(this.parent),c=this.x-b.x;this.x=a+c-b.halfWidth}}),Object.defineProperty(c.Group.prototype,"centerY",{get:function(){return this.getBounds(this.parent).centerY},set:function(a){var b=this.getBounds(this.parent),c=this.y-b.y;this.y=a+c-b.halfHeight}}),Object.defineProperty(c.Group.prototype,"left",{get:function(){return this.getBounds(this.parent).left},set:function(a){var b=this.getBounds(this.parent),c=this.x-b.x;this.x=a+c}}),Object.defineProperty(c.Group.prototype,"right",{get:function(){return this.getBounds(this.parent).right},set:function(a){var b=this.getBounds(this.parent),c=this.x-b.x;this.x=a+c-b.width}}),Object.defineProperty(c.Group.prototype,"top",{get:function(){return this.getBounds(this.parent).top},set:function(a){var b=this.getBounds(this.parent),c=this.y-b.y;this.y=a+c}}),Object.defineProperty(c.Group.prototype,"bottom",{get:function(){return this.getBounds(this.parent).bottom},set:function(a){var b=this.getBounds(this.parent),c=this.y-b.y;this.y=a+c-b.height}}),c.World=function(a){c.Group.call(this,a,null,"__world",!1),this.bounds=new c.Rectangle(0,0,a.width,a.height),this.camera=null,this._definedSize=!1,this._width=a.width,this._height=a.height,this.game.state.onStateChange.add(this.stateChange,this)},c.World.prototype=Object.create(c.Group.prototype),c.World.prototype.constructor=c.World,c.World.prototype.boot=function(){this.camera=new c.Camera(this.game,0,0,0,this.game.width,this.game.height),this.game.stage.addChild(this),this.camera.boot()},c.World.prototype.stateChange=function(){this.x=0,this.y=0,this.camera.reset()},c.World.prototype.setBounds=function(a,b,c,d){this._definedSize=!0,this._width=c,this._height=d,this.bounds.setTo(a,b,c,d),this.x=a,this.y=b,this.camera.bounds&&this.camera.bounds.setTo(a,b,Math.max(c,this.game.width),Math.max(d,this.game.height)),this.game.physics.setBoundsToWorld()},c.World.prototype.resize=function(a,b){this._definedSize&&(athis.bounds.right&&(a.x=this.bounds.left)),e&&(a.y+a._currentBounds.heightthis.bounds.bottom&&(a.y=this.bounds.top))):(d&&a.x+bthis.bounds.right&&(a.x=this.bounds.left-b),e&&a.y+bthis.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(c.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){a1&&!this.forceSingleUpdate)this.time.time>this._nextFpsNotification&&(this._nextFpsNotification=this.time.time+1e4,this.fpsProblemNotifier.dispatch()),this._deltaTime=0,this._spiraling=0,this.updateRender(this.time.slowMotion*this.time.desiredFps);else{var b=1e3*this.time.slowMotion/this.time.desiredFps;this._deltaTime+=Math.max(Math.min(3*b,this.time.elapsed),0);var c=0;for(this.updatesThisFrame=Math.floor(this._deltaTime/b),this.forceSingleUpdate&&(this.updatesThisFrame=Math.min(1,this.updatesThisFrame));this._deltaTime>=b&&(this._deltaTime-=b,this.currentUpdateID=c,this.updateLogic(this.time.desiredFpsMult),c++,!this.forceSingleUpdate||1!==c);)this.time.refresh();c>this._lastCount?this._spiraling++:c=c.Input.MAX_POINTERS)return console.warn("Phaser.Input.addPointer: Maximum limit of "+c.Input.MAX_POINTERS+" pointers reached."),null;var a=this.pointers.length+1,b=new c.Pointer(this.game,a,c.PointerMode.TOUCH);return this.pointers.push(b),this["pointer"+a]=b,b},update:function(){if(this.keyboard&&this.keyboard.update(),this.pollRate>0&&this._pollCounter=0&&this.countActivePointers(this.maxPointers)>=this.maxPointers)return null;if(!this.pointer1.active)return this.pointer1.start(a);if(!this.pointer2.active)return this.pointer2.start(a);for(var b=2;b0;c++){var d=this.pointers[c];d.active&&b--}return a-b},getPointer:function(a){void 0===a&&(a=!1);for(var b=0;b=g&&this._localPoint.x=h&&this._localPoint.y=g&&this._localPoint.x=h&&this._localPoint.y0&&this._pollCounterthis.game.time.time},justReleased:function(a){return a=a||250,this.isUp&&this.timeUp+a>this.game.time.time},reset:function(){this.isDown=!1,this.isUp=!0,this.timeDown=this.game.time.time,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1},destroy:function(){this.onDown.dispose(),this.onUp.dispose(),this.onFloat.dispose(),this.parent=null,this.game=null}},c.DeviceButton.prototype.constructor=c.DeviceButton,Object.defineProperty(c.DeviceButton.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),c.Pointer=function(a,b,d){this.game=a,this.id=b,this.type=c.POINTER,this.exists=!0,this.identifier=0,this.pointerId=null,this.pointerMode=d||c.PointerMode.CURSOR|c.PointerMode.CONTACT,this.target=null,this.button=null,this.leftButton=new c.DeviceButton(this,c.Pointer.LEFT_BUTTON),this.middleButton=new c.DeviceButton(this,c.Pointer.MIDDLE_BUTTON),this.rightButton=new c.DeviceButton(this,c.Pointer.RIGHT_BUTTON),this.backButton=new c.DeviceButton(this,c.Pointer.BACK_BUTTON),this.forwardButton=new c.DeviceButton(this,c.Pointer.FORWARD_BUTTON),this.eraserButton=new c.DeviceButton(this,c.Pointer.ERASER_BUTTON),this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.rawMovementX=0,this.rawMovementY=0,this.movementX=0,this.movementY=0,this.x=-1,this.y=-1,this.isMouse=0===b,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.interactiveCandidates=[],this.active=!1,this.dirty=!1,this.position=new c.Point,this.positionDown=new c.Point,this.positionUp=new c.Point,this.circle=new c.Circle(0,0,44),this._clickTrampolines=null,this._trampolineTargetObject=null},c.Pointer.NO_BUTTON=0,c.Pointer.LEFT_BUTTON=1,c.Pointer.RIGHT_BUTTON=2,c.Pointer.MIDDLE_BUTTON=4,c.Pointer.BACK_BUTTON=8,c.Pointer.FORWARD_BUTTON=16,c.Pointer.ERASER_BUTTON=32,c.Pointer.prototype={resetButtons:function(){this.isDown=!1,this.isUp=!0,this.isMouse&&(this.leftButton.reset(),this.middleButton.reset(),this.rightButton.reset(),this.backButton.reset(),this.forwardButton.reset(),this.eraserButton.reset())},processButtonsDown:function(a,b){c.Pointer.LEFT_BUTTON&a&&this.leftButton.start(b),c.Pointer.RIGHT_BUTTON&a&&this.rightButton.start(b),c.Pointer.MIDDLE_BUTTON&a&&this.middleButton.start(b),c.Pointer.BACK_BUTTON&a&&this.backButton.start(b),c.Pointer.FORWARD_BUTTON&a&&this.forwardButton.start(b),c.Pointer.ERASER_BUTTON&a&&this.eraserButton.start(b)},processButtonsUp:function(a,b){a===c.Mouse.LEFT_BUTTON&&this.leftButton.stop(b),a===c.Mouse.RIGHT_BUTTON&&this.rightButton.stop(b),a===c.Mouse.MIDDLE_BUTTON&&this.middleButton.stop(b),a===c.Mouse.BACK_BUTTON&&this.backButton.stop(b),a===c.Mouse.FORWARD_BUTTON&&this.forwardButton.stop(b),5===a&&this.eraserButton.stop(b)},updateButtons:function(a){this.button=a.button;var b="down"===a.type.toLowerCase().substr(-4);void 0!==a.buttons?b?this.processButtonsDown(a.buttons,a):this.processButtonsUp(a.button,a):b?this.leftButton.start(a):(this.leftButton.stop(a),this.rightButton.stop(a)),1===a.buttons&&a.ctrlKey&&this.leftButton.isDown&&(this.leftButton.stop(a),this.rightButton.start(a)),this.isUp=!0,this.isDown=!1,(this.leftButton.isDown||this.rightButton.isDown||this.middleButton.isDown||this.backButton.isDown||this.forwardButton.isDown||this.eraserButton.isDown)&&(this.isUp=!1,this.isDown=!0)},start:function(a){var b=this.game.input;return a.pointerId&&(this.pointerId=a.pointerId),this.identifier=a.identifier,this.target=a.target,this.isMouse?this.updateButtons(a):(this.isDown=!0,this.isUp=!1),this.active=!0,this.withinGame=!0,this.dirty=!1,this._history=[],this._clickTrampolines=null,this._trampolineTargetObject=null,this.msSinceLastClick=this.game.time.time-this.timeDown,this.timeDown=this.game.time.time,this._holdSent=!1,this.move(a,!0),this.positionDown.setTo(this.x,this.y),(b.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||b.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||b.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===b.totalActivePointers)&&(b.x=this.x,b.y=this.y,b.position.setTo(this.x,this.y),b.onDown.dispatch(this,a),b.resetSpeed(this.x,this.y)),this._stateReset=!1,this.totalTouches++,null!==this.targetObject&&this.targetObject._touchedHandler(this),this},update:function(){var a=this.game.input;this.active&&(this.dirty&&(a.interactiveItems.total>0&&this.processInteractiveObjects(!1),this.dirty=!1),this._holdSent===!1&&this.duration>=a.holdRate&&((a.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||a.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||a.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===a.totalActivePointers)&&a.onHold.dispatch(this),this._holdSent=!0),a.recordPointerHistory&&this.game.time.time>=this._nextDrop&&(this._nextDrop=this.game.time.time+a.recordRate,this._history.push({x:this.position.x,y:this.position.y}),this._history.length>a.recordLimit&&this._history.shift()))},move:function(a,b){var d=this.game.input;if(!d.pollLocked){if(void 0===b&&(b=!1),void 0!==a.button&&(this.button=a.button),b&&this.isMouse&&this.updateButtons(a),this.clientX=a.clientX,this.clientY=a.clientY,this.pageX=a.pageX,this.pageY=a.pageY,this.screenX=a.screenX,this.screenY=a.screenY,this.isMouse&&d.mouse.locked&&!b&&(this.rawMovementX=a.movementX||a.mozMovementX||a.webkitMovementX||0,this.rawMovementY=a.movementY||a.mozMovementY||a.webkitMovementY||0,this.movementX+=this.rawMovementX,this.movementY+=this.rawMovementY),this.x=(this.pageX-this.game.scale.offset.x)*d.scale.x,this.y=(this.pageY-this.game.scale.offset.y)*d.scale.y,this.position.setTo(this.x,this.y),this.circle.x=this.x,this.circle.y=this.y,(d.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||d.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||d.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===d.totalActivePointers)&&(d.activePointer=this,d.x=this.x,d.y=this.y,d.position.setTo(d.x,d.y),d.circle.x=d.x,d.circle.y=d.y),this.withinGame=this.game.scale.bounds.contains(this.pageX,this.pageY),this.game.paused)return this;for(var e=d.moveCallbacks.length;e--;)d.moveCallbacks[e].callback.call(d.moveCallbacks[e].context,this,this.x,this.y,b);return null!==this.targetObject&&this.targetObject.isDragged===!0?this.targetObject.update(this)===!1&&(this.targetObject=null):d.interactiveItems.total>0&&this.processInteractiveObjects(b),this}},processInteractiveObjects:function(a){var b=0,c=-1,d=null,e=this.game.input.interactiveItems.first;for(this.interactiveCandidates=[];e;)e.checked=!1,e.validForInput(c,b,!1)&&(e.checked=!0,(a&&e.checkPointerDown(this,!0)||!a&&e.checkPointerOver(this,!0))&&(b=e.sprite.renderOrderID,c=e.priorityID,d=e,this.interactiveCandidates.push(e))),e=this.game.input.interactiveItems.next;for(e=this.game.input.interactiveItems.first;e;)!e.checked&&e.validForInput(c,b,!0)&&(a&&e.checkPointerDown(this,!1)||!a&&e.checkPointerOver(this,!1))&&(b=e.sprite.renderOrderID,c=e.priorityID,d=e,this.interactiveCandidates.push(e)),e=this.game.input.interactiveItems.next;return this.game.input.customCandidateHandler&&(d=this.game.input.customCandidateHandler.call(this.game.input.customCandidateHandlerContext,this,this.interactiveCandidates,d)),this.swapTarget(d,!1),null!==this.targetObject},swapTarget:function(a,b){void 0===b&&(b=!1),null===a?this.targetObject&&(this.targetObject._pointerOutHandler(this,b),this.targetObject=null):null===this.targetObject?(this.targetObject=a,a._pointerOverHandler(this,b)):this.targetObject===a?a.update(this)===!1&&(this.targetObject=null):(this.targetObject._pointerOutHandler(this,b),this.targetObject=a,this.targetObject._pointerOverHandler(this,b))},leave:function(a){this.withinGame=!1,this.move(a,!1)},stop:function(a){var b=this.game.input;return this._stateReset&&this.withinGame?void a.preventDefault():(this.timeUp=this.game.time.time,(b.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||b.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||b.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===b.totalActivePointers)&&(b.onUp.dispatch(this,a),this.duration>=0&&this.duration<=b.tapRate&&(this.timeUp-this.previousTapTime0&&(this.active=!1),this.withinGame=this.game.scale.bounds.contains(a.pageX,a.pageY),this.pointerId=null,this.identifier=null,this.positionUp.setTo(this.x,this.y),this.isMouse===!1&&b.currentPointers--,b.interactiveItems.callAll("_releasedHandler",this),this._clickTrampolines&&(this._trampolineTargetObject=this.targetObject),this.targetObject=null,this)},justPressed:function(a){return a=a||this.game.input.justPressedRate,this.isDown===!0&&this.timeDown+a>this.game.time.time},justReleased:function(a){return a=a||this.game.input.justReleasedRate,this.isUp&&this.timeUp+a>this.game.time.time},addClickTrampoline:function(a,b,c,d){if(this.isDown){for(var e=this._clickTrampolines=this._clickTrampolines||[],f=0;fa||this.priorityID===a&&this.sprite.renderOrderID>b))},isPixelPerfect:function(){return this.pixelPerfectClick||this.pixelPerfectOver},pointerX:function(a){return a=a||0,this._pointerData[a].x},pointerY:function(a){return a=a||0,this._pointerData[a].y},pointerDown:function(a){return a=a||0,this._pointerData[a].isDown},pointerUp:function(a){return a=a||0,this._pointerData[a].isUp},pointerTimeDown:function(a){return a=a||0,this._pointerData[a].timeDown},pointerTimeUp:function(a){return a=a||0,this._pointerData[a].timeUp},pointerOver:function(a){if(!this.enabled)return!1;if(void 0===a){for(var b=0;b<10;b++)if(this._pointerData[b].isOver)return!0;return!1}return this._pointerData[a].isOver},pointerOut:function(a){if(!this.enabled)return!1;if(void 0!==a)return this._pointerData[a].isOut;for(var b=0;b<10;b++)if(this._pointerData[b].isOut)return!0},pointerTimeOver:function(a){return a=a||0,this._pointerData[a].timeOver},pointerTimeOut:function(a){return a=a||0,this._pointerData[a].timeOut},pointerDragged:function(a){return a=a||0,this._pointerData[a].isDragged},checkPointerDown:function(a,b){return!!(a.isDown&&this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&0!==this.sprite.worldScale.x&&0!==this.sprite.worldScale.y)&&(!!this.game.input.hitTest(this.sprite,a,this._tempPoint)&&(void 0===b&&(b=!1),!(!b&&this.pixelPerfectClick)||this.checkPixel(this._tempPoint.x,this._tempPoint.y)))},checkPointerOver:function(a,b){return!!(this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&0!==this.sprite.worldScale.x&&0!==this.sprite.worldScale.y)&&(!!this.game.input.hitTest(this.sprite,a,this._tempPoint)&&(void 0===b&&(b=!1),!(!b&&this.pixelPerfectOver)||this.checkPixel(this._tempPoint.x,this._tempPoint.y)))},checkPixel:function(a,b,c){if(this.sprite.texture.baseTexture.source){if(null===a&&null===b){this.game.input.getLocalPosition(this.sprite,c,this._tempPoint);var a=this._tempPoint.x,b=this._tempPoint.y}if(0!==this.sprite.anchor.x&&(a-=-this.sprite.texture.frame.width*this.sprite.anchor.x),0!==this.sprite.anchor.y&&(b-=-this.sprite.texture.frame.height*this.sprite.anchor.y),a+=this.sprite.texture.frame.x,b+=this.sprite.texture.frame.y, this.sprite.texture.trim&&(a-=this.sprite.texture.trim.x,b-=this.sprite.texture.trim.y,athis.sprite.texture.crop.right||bthis.sprite.texture.crop.bottom))return this._dx=a,this._dy=b,!1;this._dx=a,this._dy=b,this.game.input.hitContext.clearRect(0,0,1,1),this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source,a,b,1,1,0,0,1,1);var d=this.game.input.hitContext.getImageData(0,0,1,1);if(d.data[3]>=this.pixelPerfectAlpha)return!0}return!1},update:function(a){if(null!==this.sprite&&void 0!==this.sprite.parent)return this.enabled&&this.sprite.visible&&this.sprite.parent.visible?this._pendingDrag?(this._dragDistancePass||(this._dragDistancePass=c.Math.distance(a.x,a.y,this.downPoint.x,this.downPoint.y)>=this.dragDistanceThreshold),this._dragDistancePass&&this._dragTimePass&&this.startDrag(a),!0):this.draggable&&this._draggedPointerID===a.id?this.updateDrag(a,!1):this._pointerData[a.id].isOver?this.checkPointerOver(a)?(this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,!0):(this._pointerOutHandler(a),!1):void 0:(this._pointerOutHandler(a),!1)},_pointerOverHandler:function(a,b){if(null!==this.sprite){var d=this._pointerData[a.id];if(d.isOver===!1||a.dirty){var e=d.isOver===!1;d.isOver=!0,d.isOut=!1,d.timeOver=this.game.time.time,d.x=a.x-this.sprite.x,d.y=a.y-this.sprite.y,this.useHandCursor&&d.isDragged===!1&&(this.game.canvas.style.cursor="pointer",this._setHandCursor=!0),!b&&e&&this.sprite&&this.sprite.events&&this.sprite.events.onInputOver$dispatch(this.sprite,a),this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputOver.dispatch(this.sprite,a)}}},_pointerOutHandler:function(a,b){if(null!==this.sprite){var d=this._pointerData[a.id];d.isOver=!1,d.isOut=!0,d.timeOut=this.game.time.time,this.useHandCursor&&d.isDragged===!1&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),!b&&this.sprite&&this.sprite.events&&(this.sprite.events.onInputOut$dispatch(this.sprite,a),this.sprite&&this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputOut.dispatch(this.sprite,a))}},_touchedHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];if(!b.isDown&&b.isOver){if(this.pixelPerfectClick&&!this.checkPixel(null,null,a))return;if(b.isDown=!0,b.isUp=!1,b.timeDown=this.game.time.time,this.downPoint.set(a.x,a.y),a.dirty=!0,this.sprite&&this.sprite.events&&(this.sprite.events.onInputDown$dispatch(this.sprite,a),this.sprite&&this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputDown.dispatch(this.sprite,a),null===this.sprite))return;this.draggable&&this.isDragged===!1&&(0===this.dragTimeThreshold&&0===this.dragDistanceThreshold?this.startDrag(a):(this._pendingDrag=!0,this._dragDistancePass=0===this.dragDistanceThreshold,this.dragTimeThreshold>0?(this._dragTimePass=!1,this.game.time.events.add(this.dragTimeThreshold,this.dragTimeElapsed,this,a)):this._dragTimePass=!0)),this.bringToTop&&this.sprite.bringToTop()}}},dragTimeElapsed:function(a){this._dragTimePass=!0,this._pendingDrag&&this.sprite&&this._dragDistancePass&&this.startDrag(a)},_releasedHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];if(b.isDown&&a.isUp){b.isDown=!1,b.isUp=!0,b.timeUp=this.game.time.time,b.downDuration=b.timeUp-b.timeDown;var d=this.checkPointerOver(a);this.sprite&&this.sprite.events&&(this.dragStopBlocksInputUp&&(!this.dragStopBlocksInputUp||this.draggable&&this.isDragged&&this._draggedPointerID===a.id)||this.sprite.events.onInputUp$dispatch(this.sprite,a,d),this.sprite&&this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputUp.dispatch(this.sprite,a,d),d&&(d=this.checkPointerOver(a))),b.isOver=d,!d&&this.useHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),a.dirty=!0,this._pendingDrag=!1,this.draggable&&this.isDragged&&this._draggedPointerID===a.id&&this.stopDrag(a)}}},updateDrag:function(a,b){if(void 0===b&&(b=!1),a.isUp)return this.stopDrag(a),!1;var c=this.globalToLocalX(a.x)+this._dragPoint.x+this.dragOffset.x,d=this.globalToLocalY(a.y)+this._dragPoint.y+this.dragOffset.y;if(this.sprite.fixedToCamera)this.allowHorizontalDrag&&(this.sprite.cameraOffset.x=c),this.allowVerticalDrag&&(this.sprite.cameraOffset.y=d),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY,this.snapPoint.set(this.sprite.cameraOffset.x,this.sprite.cameraOffset.y));else{var e=this.game.camera.x-this._pointerData[a.id].camX,f=this.game.camera.y-this._pointerData[a.id].camY;this.allowHorizontalDrag&&(this.sprite.x=c+e),this.allowVerticalDrag&&(this.sprite.y=d+f),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY,this.snapPoint.set(this.sprite.x,this.sprite.y))}return this.sprite.events.onDragUpdate.dispatch(this.sprite,a,c,d,this.snapPoint,b),!0},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)this.boundsRect.right&&(this.sprite.cameraOffset.x=this.boundsRect.right-this.sprite.width),this.sprite.cameraOffset.ythis.boundsRect.bottom&&(this.sprite.cameraOffset.y=this.boundsRect.bottom-this.sprite.height)):(this.sprite.leftthis.boundsRect.right&&(this.sprite.x=this.boundsRect.right-(this.sprite.width-this.sprite.offsetX)),this.sprite.topthis.boundsRect.bottom&&(this.sprite.y=this.boundsRect.bottom-(this.sprite.height-this.sprite.offsetY)))},checkBoundsSprite:function(){this.sprite.fixedToCamera&&this.boundsSprite.fixedToCamera?(this.sprite.cameraOffset.xthis.boundsSprite.cameraOffset.x+this.boundsSprite.width&&(this.sprite.cameraOffset.x=this.boundsSprite.cameraOffset.x+this.boundsSprite.width-this.sprite.width),this.sprite.cameraOffset.ythis.boundsSprite.cameraOffset.y+this.boundsSprite.height&&(this.sprite.cameraOffset.y=this.boundsSprite.cameraOffset.y+this.boundsSprite.height-this.sprite.height)):(this.sprite.leftthis.boundsSprite.right&&(this.sprite.x=this.boundsSprite.right-(this.sprite.width-this.sprite.offsetX)),this.sprite.topthis.boundsSprite.bottom&&(this.sprite.y=this.boundsSprite.bottom-(this.sprite.height-this.sprite.offsetY)))}},c.InputHandler.prototype.constructor=c.InputHandler,c.Gamepad=function(a){this.game=a,this._gamepadIndexMap={},this._rawPads=[],this._active=!1,this.enabled=!0,this._gamepadSupportAvailable=!!navigator.webkitGetGamepads||!!navigator.webkitGamepads||navigator.userAgent.indexOf("Firefox/")!==-1||!!navigator.getGamepads,this._prevRawGamepadTypes=[],this._prevTimestamps=[],this.callbackContext=this,this.onConnectCallback=null,this.onDisconnectCallback=null,this.onDownCallback=null,this.onUpCallback=null,this.onAxisCallback=null,this.onFloatCallback=null,this._ongamepadconnected=null,this._gamepaddisconnected=null,this._gamepads=[new c.SinglePad(a,this),new c.SinglePad(a,this),new c.SinglePad(a,this),new c.SinglePad(a,this)]},c.Gamepad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallback="function"==typeof b.onAxis?b.onAxis:this.onAxisCallback,this.onFloatCallback="function"==typeof b.onFloat?b.onFloat:this.onFloatCallback,this.callbackContext=a)},start:function(){if(!this._active){this._active=!0;var a=this;this._onGamepadConnected=function(b){return a.onGamepadConnected(b)},this._onGamepadDisconnected=function(b){return a.onGamepadDisconnected(b)},window.addEventListener("gamepadconnected",this._onGamepadConnected,!1),window.addEventListener("gamepaddisconnected",this._onGamepadDisconnected,!1)}},onGamepadConnected:function(a){var b=a.gamepad;this._rawPads.push(b),this._gamepads[b.index].connect(b)},onGamepadDisconnected:function(a){var b=a.gamepad;for(var c in this._rawPads)this._rawPads[c].index===b.index&&this._rawPads.splice(c,1);this._gamepads[b.index].disconnect()},update:function(){this._pollGamepads(),this.pad1.pollStatus(),this.pad2.pollStatus(),this.pad3.pollStatus(),this.pad4.pollStatus()},_pollGamepads:function(){if(this._active){if(navigator.getGamepads)var a=navigator.getGamepads();else if(navigator.webkitGetGamepads)var a=navigator.webkitGetGamepads();else if(navigator.webkitGamepads)var a=navigator.webkitGamepads();if(a){this._rawPads=[];for(var b=!1,c=0;c0&&d>this.deadZone||d<0&&d<-this.deadZone?this.processAxisChange(c,d):this.processAxisChange(c,0)}this._prevTimestamp=this._rawPad.timestamp}},connect:function(a){var b=!this.connected;this.connected=!0,this.index=a.index,this._rawPad=a,this._buttons=[],this._buttonsLen=a.buttons.length,this._axes=[],this._axesLen=a.axes.length;for(var d=0;dthis.maxHealth&&(this.health=this.maxHealth),this},heal:function(a){return this.alive&&(this.health+=a,this.health>this.maxHealth&&(this.health=this.maxHealth)),this}},c.Component.InCamera=function(){},c.Component.InCamera.prototype={inCamera:{get:function(){return this.game.world.camera.view.intersects(this._bounds)}}},c.Component.InputEnabled=function(){},c.Component.InputEnabled.prototype={input:null,inputEnabled:{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new c.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}},c.Component.InWorld=function(){},c.Component.InWorld.preUpdate=function(){if(this.autoCull||this.checkWorldBounds){if(this._bounds.copyFrom(this.getBounds()),this._bounds.x+=this.game.camera.view.x,this._bounds.y+=this.game.camera.view.y,this.autoCull)if(this.game.world.camera.view.intersects(this._bounds))this.renderable=!0,this.game.world.camera.totalInView++;else if(this.renderable=!1,this.outOfCameraBoundsKill)return this.kill(),!1;if(this.checkWorldBounds)if(this._outOfBoundsFired&&this.game.world.bounds.intersects(this._bounds))this._outOfBoundsFired=!1,this.events.onEnterBounds$dispatch(this);else if(!this._outOfBoundsFired&&!this.game.world.bounds.intersects(this._bounds)&&(this._outOfBoundsFired=!0,this.events.onOutOfBounds$dispatch(this),this.outOfBoundsKill))return this.kill(),!1}return!0},c.Component.InWorld.prototype={checkWorldBounds:!1,outOfBoundsKill:!1,outOfCameraBoundsKill:!1,_outOfBoundsFired:!1,inWorld:{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}},c.Component.LifeSpan=function(){},c.Component.LifeSpan.preUpdate=function(){return!(this.lifespan>0&&(this.lifespan-=this.game.time.physicsElapsedMS,this.lifespan<=0))||(this.kill(),!1)},c.Component.LifeSpan.prototype={alive:!0,lifespan:0,revive:function(a){return void 0===a&&(a=100),this.alive=!0,this.exists=!0,this.visible=!0,"function"==typeof this.setHealth&&this.setHealth(a),this.events&&this.events.onRevived$dispatch(this),this},kill:function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled$dispatch(this),this}},c.Component.LoadTexture=function(){},c.Component.LoadTexture.prototype={customRender:!1,_frame:null,loadTexture:function(a,b,d){a===c.PENDING_ATLAS?(a=b,b=0):b=b||0,(d||void 0===d)&&this.animations&&this.animations.stop(),this.key=a,this.customRender=!1;var e=this.game.cache,f=!0,g=!this.texture.baseTexture.scaleMode;if(c.RenderTexture&&a instanceof c.RenderTexture)this.key=a.key,this.setTexture(a);else if(c.BitmapData&&a instanceof c.BitmapData)this.customRender=!0,this.setTexture(a.texture),f=e.hasFrameData(a.key,c.Cache.BITMAPDATA)?!this.animations.loadFrameData(e.getFrameData(a.key,c.Cache.BITMAPDATA),b):!this.animations.loadFrameData(a.frameData,0);else if(c.Video&&a instanceof c.Video){this.customRender=!0;var h=a.texture.valid;this.setTexture(a.texture),this.setFrame(a.texture.frame.clone()),a.onChangeSource.add(this.resizeFrame,this),this.texture.valid=h}else if(c.Tilemap&&a instanceof c.TilemapLayer)this.setTexture(PIXI.Texture.fromCanvas(a.canvas));else if(a instanceof PIXI.Texture)this.setTexture(a);else{var i=e.getImage(a,!0);this.key=i.key,this.setTexture(new PIXI.Texture(i.base)),"__default"===a?this.texture.baseTexture.skipRender=!0:this.texture.baseTexture.skipRender=!1,f=!this.animations.loadFrameData(i.frameData,b)}f&&(this._frame=c.Rectangle.clone(this.texture.frame)),g||(this.texture.baseTexture.scaleMode=1)},setFrame:function(a){this._frame=a,this.texture.frame.x=a.x,this.texture.frame.y=a.y,this.texture.frame.width=a.width,this.texture.frame.height=a.height,this.texture.crop.x=a.x,this.texture.crop.y=a.y,this.texture.crop.width=a.width,this.texture.crop.height=a.height,a.trimmed?(this.texture.trim?(this.texture.trim.x=a.spriteSourceSizeX,this.texture.trim.y=a.spriteSourceSizeY,this.texture.trim.width=a.sourceSizeW,this.texture.trim.height=a.sourceSizeH):this.texture.trim={x:a.spriteSourceSizeX,y:a.spriteSourceSizeY,width:a.sourceSizeW,height:a.sourceSizeH},this.texture.width=a.sourceSizeW,this.texture.height=a.sourceSizeH,this.texture.frame.width=a.sourceSizeW,this.texture.frame.height=a.sourceSizeH):!a.trimmed&&this.texture.trim&&(this.texture.trim=null),a.rotated&&(this.texture.rotated=!0),this.cropRect&&this.updateCrop(),this.texture.requiresReTint=!0,this.texture._updateUvs(),this.tilingTexture&&(this.refreshTexture=!0)},resizeFrame:function(a,b,c){this.texture.frame.resize(b,c),this.texture.setFrame(this.texture.frame)},resetFrame:function(){this._frame&&this.setFrame(this._frame)},frame:{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}},frameName:{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}},c.Component.Overlap=function(){},c.Component.Overlap.prototype={overlap:function(a){return c.Rectangle.intersects(this.getBounds(),a.getBounds())}},c.Component.PhysicsBody=function(){},c.Component.PhysicsBody.preUpdate=function(){return this.fresh&&this.exists?(this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this.body&&this.body.preUpdate(),this.fresh=!1,!1):(this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,!(!this._exists||!this.parent.exists)||(this.renderOrderID=-1,!1))},c.Component.PhysicsBody.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate()},c.Component.PhysicsBody.prototype={body:null,x:{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}},y:{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}}},c.Component.Reset=function(){},c.Component.Reset.prototype.reset=function(a,b,c){return void 0===c&&(c=1),this.world.set(a,b),this.position.set(a,b),this.fresh=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this.components.InWorld&&(this._outOfBoundsFired=!1),this.components.LifeSpan&&(this.alive=!0,this.health=c),this.components.PhysicsBody&&this.body&&this.body.reset(a,b,!1,!1),this},c.Component.ScaleMinMax=function(){},c.Component.ScaleMinMax.prototype={transformCallback:null,transformCallbackContext:this,scaleMin:null,scaleMax:null,checkTransform:function(a){this.scaleMin&&(a.athis.scaleMax.x&&(a.a=this.scaleMax.x),a.d>this.scaleMax.y&&(a.d=this.scaleMax.y))},setScaleMinMax:function(a,b,d,e){void 0===b?b=d=e=a:void 0===d&&(d=e=b,b=a),null===a?this.scaleMin=null:this.scaleMin?this.scaleMin.set(a,b):this.scaleMin=new c.Point(a,b),null===d?this.scaleMax=null:this.scaleMax?this.scaleMax.set(d,e):this.scaleMax=new c.Point(d,e),null===this.scaleMin?this.transformCallback=null:(this.transformCallback=this.checkTransform,this.transformCallbackContext=this)}},c.Component.Smoothed=function(){},c.Component.Smoothed.prototype={smoothed:{get:function(){return!this.texture.baseTexture.scaleMode},set:function(a){a?this.texture&&(this.texture.baseTexture.scaleMode=0):this.texture&&(this.texture.baseTexture.scaleMode=1)}}},c.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},c.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},weapon:function(a,b,d,e){var f=this.game.plugins.add(c.Weapon);return f.createBullets(a,b,d,e),f},image:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Image(this.game,a,b,d,e))},sprite:function(a,b,c,d,e){return void 0===e&&(e=this.world),e.create(a,b,c,d)},creature:function(a,b,d,e,f){void 0===f&&(f=this.world);var g=new c.Creature(this.game,a,b,d,e);return f.add(g),g},tween:function(a){return this.game.tweens.create(a)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},physicsGroup:function(a,b,d,e){return new c.Group(this.game,b,d,e,!0,a)},spriteBatch:function(a,b,d){return void 0===a&&(a=null),void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},tileSprite:function(a,b,d,e,f,g,h){return void 0===h&&(h=this.world),h.add(new c.TileSprite(this.game,a,b,d,e,f,g))},rope:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.Rope(this.game,a,b,d,e,f))},text:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Text(this.game,a,b,d,e))},button:function(a,b,d,e,f,g,h,i,j,k){return void 0===k&&(k=this.world),k.add(new c.Button(this.game,a,b,d,e,f,g,h,i,j))},graphics:function(a,b,d){return void 0===d&&(d=this.world),d.add(new c.Graphics(this.game,a,b))},emitter:function(a,b,d){return this.game.particles.add(new c.Particles.Arcade.Emitter(this.game,a,b,d))},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.BitmapText(this.game,a,b,d,e,f))},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){void 0!==d&&""!==d||(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},video:function(a,b){return new c.Video(this.game,a,b)},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),void 0!==d&&""!==d||(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a},plugin:function(a){return this.game.plugins.add(a)}},c.GameObjectFactory.prototype.constructor=c.GameObjectFactory,c.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},c.GameObjectCreator.prototype={image:function(a,b,d,e){return new c.Image(this.game,a,b,d,e)},sprite:function(a,b,d,e){return new c.Sprite(this.game,a,b,d,e)},tween:function(a){return new c.Tween(a,this.game,this.game.tweens)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},spriteBatch:function(a,b,d){return void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,d,e,f,g){return new c.TileSprite(this.game,a,b,d,e,f,g)},rope:function(a,b,d,e,f){return new c.Rope(this.game,a,b,d,e,f)},text:function(a,b,d,e){return new c.Text(this.game,a,b,d,e)},button:function(a,b,d,e,f,g,h,i,j){return new c.Button(this.game,a,b,d,e,f,g,h,i,j)},graphics:function(a,b){return new c.Graphics(this.game,a,b)},emitter:function(a,b,d){return new c.Particles.Arcade.Emitter(this.game,a,b,d)},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return new c.BitmapText(this.game,a,b,d,e,f,g)},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){void 0!==d&&""!==d||(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),void 0!==d&&""!==d||(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a}},c.GameObjectCreator.prototype.constructor=c.GameObjectCreator,c.Sprite=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.SPRITE,this.physicsType=c.SPRITE,PIXI.Sprite.call(this,c.Cache.DEFAULT),c.Component.Core.init.call(this,a,b,d,e,f)},c.Sprite.prototype=Object.create(PIXI.Sprite.prototype),c.Sprite.prototype.constructor=c.Sprite,c.Component.Core.install.call(c.Sprite.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Delta","Destroy","FixedToCamera","Health","InCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","ScaleMinMax","Smoothed"]),c.Sprite.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.Sprite.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.Sprite.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Sprite.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Sprite.prototype.preUpdate=function(){return!!(this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld())&&this.preUpdateCore()},c.Image=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.IMAGE,PIXI.Sprite.call(this,c.Cache.DEFAULT),c.Component.Core.init.call(this,a,b,d,e,f)},c.Image.prototype=Object.create(PIXI.Sprite.prototype),c.Image.prototype.constructor=c.Image,c.Component.Core.install.call(c.Image.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Destroy","FixedToCamera","InputEnabled","LifeSpan","LoadTexture","Overlap","Reset","ScaleMinMax","Smoothed"]),c.Image.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Image.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Image.prototype.preUpdate=function(){return!!this.preUpdateInWorld()&&this.preUpdateCore()},c.Button=function(a,b,d,e,f,g,h,i,j,k){b=b||0,d=d||0,e=e||null,f=f||null,g=g||this,c.Image.call(this,a,b,d,e,i),this.type=c.BUTTON,this.physicsType=c.SPRITE,this._onOverFrame=null,this._onOutFrame=null,this._onDownFrame=null,this._onUpFrame=null,this.onOverSound=null,this.onOutSound=null,this.onDownSound=null,this.onUpSound=null,this.onOverSoundMarker="",this.onOutSoundMarker="",this.onDownSoundMarker="",this.onUpSoundMarker="",this.onInputOver=new c.Signal,this.onInputOut=new c.Signal,this.onInputDown=new c.Signal,this.onInputUp=new c.Signal,this.onOverMouseOnly=!0,this.justReleasedPreventsOver=c.PointerMode.TOUCH,this.freezeFrames=!1,this.forceOut=!1,this.inputEnabled=!0,this.input.start(0,!0),this.input.useHandCursor=!0,this.setFrames(h,i,j,k),null!==f&&this.onInputUp.add(f,g),this.events.onInputOver.add(this.onInputOverHandler,this),this.events.onInputOut.add(this.onInputOutHandler,this),this.events.onInputDown.add(this.onInputDownHandler,this),this.events.onInputUp.add(this.onInputUpHandler,this),this.events.onRemovedFromWorld.add(this.removedFromWorld,this)},c.Button.prototype=Object.create(c.Image.prototype),c.Button.prototype.constructor=c.Button;var g="Over",h="Out",i="Down",j="Up";return c.Button.prototype.clearFrames=function(){this.setFrames(null,null,null,null)},c.Button.prototype.removedFromWorld=function(){this.inputEnabled=!1},c.Button.prototype.setStateFrame=function(a,b,c){var d="_on"+a+"Frame";null!==b?(this[d]=b,c&&this.changeStateFrame(a)):this[d]=null},c.Button.prototype.changeStateFrame=function(a){if(this.freezeFrames)return!1;var b="_on"+a+"Frame",c=this[b];return"string"==typeof c?(this.frameName=c,!0):"number"==typeof c&&(this.frame=c,!0)},c.Button.prototype.setFrames=function(a,b,c,d){this.setStateFrame(g,a,this.input.pointerOver()),this.setStateFrame(h,b,!this.input.pointerOver()),this.setStateFrame(i,c,this.input.pointerDown()),this.setStateFrame(j,d,this.input.pointerUp())},c.Button.prototype.setStateSound=function(a,b,d){var e="on"+a+"Sound",f="on"+a+"SoundMarker";b instanceof c.Sound||b instanceof c.AudioSprite?(this[e]=b,this[f]="string"==typeof d?d:""):(this[e]=null,this[f]="")},c.Button.prototype.playStateSound=function(a){var b="on"+a+"Sound",c=this[b];if(c){var d="on"+a+"SoundMarker",e=this[d];return c.play(e),!0}return!1},c.Button.prototype.setSounds=function(a,b,c,d,e,f,k,l){this.setStateSound(g,a,b),this.setStateSound(h,e,f),this.setStateSound(i,c,d),this.setStateSound(j,k,l)},c.Button.prototype.setOverSound=function(a,b){this.setStateSound(g,a,b)},c.Button.prototype.setOutSound=function(a,b){this.setStateSound(h,a,b)},c.Button.prototype.setDownSound=function(a,b){this.setStateSound(i,a,b)},c.Button.prototype.setUpSound=function(a,b){this.setStateSound(j,a,b)},c.Button.prototype.onInputOverHandler=function(a,b){b.justReleased()&&(this.justReleasedPreventsOver&b.pointerMode)===b.pointerMode||(this.changeStateFrame(g),this.onOverMouseOnly&&!b.isMouse||(this.playStateSound(g),this.onInputOver&&this.onInputOver.dispatch(this,b)))},c.Button.prototype.onInputOutHandler=function(a,b){this.changeStateFrame(h),this.playStateSound(h),this.onInputOut&&this.onInputOut.dispatch(this,b)},c.Button.prototype.onInputDownHandler=function(a,b){this.changeStateFrame(i),this.playStateSound(i),this.onInputDown&&this.onInputDown.dispatch(this,b)},c.Button.prototype.onInputUpHandler=function(a,b,c){if(this.playStateSound(j),this.onInputUp&&this.onInputUp.dispatch(this,b,c),!this.freezeFrames)if(this.forceOut===!0||(this.forceOut&b.pointerMode)===b.pointerMode)this.changeStateFrame(h);else{var d=this.changeStateFrame(j);d||(c?this.changeStateFrame(g):this.changeStateFrame(h))}},c.SpriteBatch=function(a,b,d,e){void 0!==b&&null!==b||(b=a.world),c.Group.call(this,a,b,d,e),this.type=c.SPRITEBATCH,this.fastSpriteBatch=null,this.ready=!1},c.SpriteBatch.prototype=Object.create(c.Group.prototype),c.SpriteBatch.prototype.constructor=c.SpriteBatch,c.SpriteBatch.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||!this.children.length||(this.ready||(this.fastSpriteBatch=new PIXI.WebGLFastSpriteBatch(a.gl),this.ready=!0),this.fastSpriteBatch.gl!==a.gl&&this.fastSpriteBatch.setContext(a.gl),a.spriteBatch.stop(),a.shaderManager.setShader(a.shaderManager.fastShader),this.fastSpriteBatch.begin(this,a),this.fastSpriteBatch.render(this),a.spriteBatch.start())},c.SpriteBatch.prototype._renderCanvas=function(a){if(this.visible&&!(this.alpha<=0)&&this.children.length){var b=a.context;b.globalAlpha=this.worldAlpha,this.displayObjectUpdateTransform();for(var c=this.worldTransform,d=!0,e=0;e=0&&a<=this.width&&b>=0&&b<=this.height&&(c.Device.LITTLE_ENDIAN?this.pixels[b*this.width+a]=g<<24|f<<16|e<<8|d:this.pixels[b*this.width+a]=d<<24|e<<16|f<<8|g,h&&(this.context.putImageData(this.imageData,0,0),this.dirty=!0)),this},setPixel:function(a,b,c,d,e,f){return this.setPixel32(a,b,c,d,e,255,f)},getPixel:function(a,b,d){d||(d=c.Color.createColor());var e=~~(a+b*this.width);return e*=4,d.r=this.data[e],d.g=this.data[++e],d.b=this.data[++e],d.a=this.data[++e],d},getPixel32:function(a,b){if(a>=0&&a<=this.width&&b>=0&&b<=this.height)return this.pixels[b*this.width+a]},getPixelRGB:function(a,b,d,e,f){return c.Color.unpackPixel(this.getPixel32(a,b),d,e,f)},getPixels:function(a){return this.context.getImageData(a.x,a.y,a.width,a.height)},getFirstPixel:function(a){void 0===a&&(a=0);var b=c.Color.createColor(),d=0,e=0,f=1,g=!1;1===a?(f=-1,e=this.height):3===a&&(f=-1,d=this.width);do c.Color.unpackPixel(this.getPixel32(d,e),b),0===a||1===a?(d++,d===this.width&&(d=0,e+=f,(e>=this.height||e<=0)&&(g=!0))):2!==a&&3!==a||(e++,e===this.height&&(e=0,d+=f,(d>=this.width||d<=0)&&(g=!0)));while(0===b.a&&!g);return b.x=d,b.y=e,b},getBounds:function(a){return void 0===a&&(a=new c.Rectangle),a.x=this.getFirstPixel(2).x,a.x===this.width?a.setTo(0,0,0,0):(a.y=this.getFirstPixel(0).y,a.width=this.getFirstPixel(3).x-a.x+1,a.height=this.getFirstPixel(1).y-a.y+1,a)},addToWorld:function(a,b,c,d,e,f){e=e||1,f=f||1;var g=this.game.add.image(a,b,this);return g.anchor.set(c,d),g.scale.set(e,f),g},copy:function(a,b,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r){if(void 0!==a&&null!==a||(a=this),a instanceof c.RenderTexture&&(a=a.getCanvas()),this._image=a,a instanceof c.Sprite||a instanceof c.Image||a instanceof c.Text||a instanceof PIXI.Sprite)this._pos.set(a.texture.crop.x,a.texture.crop.y),this._size.set(a.texture.crop.width,a.texture.crop.height),this._scale.set(a.scale.x,a.scale.y),this._anchor.set(a.anchor.x,a.anchor.y),this._rotate=a.rotation,this._alpha.current=a.alpha,a.texture instanceof c.RenderTexture?this._image=a.texture.getCanvas():this._image=a.texture.baseTexture.source,void 0!==g&&null!==g||(g=a.x),void 0!==h&&null!==h||(h=a.y),a.texture.trim&&(g+=a.texture.trim.x-a.anchor.x*a.texture.trim.width,h+=a.texture.trim.y-a.anchor.y*a.texture.trim.height),16777215!==a.tint&&(a.cachedTint!==a.tint&&(a.cachedTint=a.tint,a.tintedTexture=PIXI.CanvasTinter.getTintedTexture(a,a.tint)),this._image=a.tintedTexture,this._pos.set(0));else{if(this._pos.set(0),this._scale.set(1),this._anchor.set(0),this._rotate=0,this._alpha.current=1,a instanceof c.BitmapData)this._image=a.canvas;else if("string"==typeof a){if(a=this.game.cache.getImage(a),null===a)return;this._image=a}this._size.set(this._image.width,this._image.height)}if(void 0!==b&&null!==b||(b=0),void 0!==d&&null!==d||(d=0),e&&(this._size.x=e),f&&(this._size.y=f),void 0!==g&&null!==g||(g=b),void 0!==h&&null!==h||(h=d),void 0!==i&&null!==i||(i=this._size.x),void 0!==j&&null!==j||(j=this._size.y),"number"==typeof k&&(this._rotate=k),"number"==typeof l&&(this._anchor.x=l),"number"==typeof m&&(this._anchor.y=m),"number"==typeof n&&(this._scale.x=n),"number"==typeof o&&(this._scale.y=o),"number"==typeof p&&(this._alpha.current=p),void 0===q&&(q=null),void 0===r&&(r=!1),!(this._alpha.current<=0||0===this._scale.x||0===this._scale.y||0===this._size.x||0===this._size.y)){var s=this.context;return this._alpha.prev=s.globalAlpha,s.save(),s.globalAlpha=this._alpha.current,q&&(this.op=q),r&&(g|=0,h|=0),s.translate(g,h),s.scale(this._scale.x,this._scale.y),s.rotate(this._rotate),s.drawImage(this._image,this._pos.x+b,this._pos.y+d,this._size.x,this._size.y,-i*this._anchor.x,-j*this._anchor.y,i,j),s.restore(),s.globalAlpha=this._alpha.prev,this.dirty=!0,this}},copyTransform:function(a,b,d){if(void 0===b&&(b=null),void 0===d&&(d=!1),!a.hasOwnProperty("worldTransform")||!a.worldVisible||0===a.worldAlpha)return this;var e=a.worldTransform;if(this._pos.set(a.texture.crop.x,a.texture.crop.y),this._size.set(a.texture.crop.width,a.texture.crop.height),0===e.a||0===e.d||0===this._size.x||0===this._size.y)return this;a.texture instanceof c.RenderTexture?this._image=a.texture.getCanvas():this._image=a.texture.baseTexture.source;var f=e.tx,g=e.ty;a.texture.trim&&(f+=a.texture.trim.x-a.anchor.x*a.texture.trim.width,g+=a.texture.trim.y-a.anchor.y*a.texture.trim.height),16777215!==a.tint&&(a.cachedTint!==a.tint&&(a.cachedTint=a.tint,a.tintedTexture=PIXI.CanvasTinter.getTintedTexture(a,a.tint)),this._image=a.tintedTexture,this._pos.set(0)),d&&(f|=0,g|=0);var h=this.context;return this._alpha.prev=h.globalAlpha,h.save(),h.globalAlpha=this._alpha.current,b&&(this.op=b),h[this.smoothProperty]=a.texture.baseTexture.scaleMode===PIXI.scaleModes.LINEAR,h.setTransform(e.a,e.b,e.c,e.d,f,g),h.drawImage(this._image,this._pos.x,this._pos.y,this._size.x,this._size.y,-this._size.x*a.anchor.x,-this._size.y*a.anchor.y,this._size.x,this._size.y),h.restore(),h.globalAlpha=this._alpha.prev,this.dirty=!0,this},copyRect:function(a,b,c,d,e,f,g){return this.copy(a,b.x,b.y,b.width,b.height,c,d,b.width,b.height,0,0,0,1,1,e,f,g)},draw:function(a,b,c,d,e,f,g){return this.copy(a,null,null,null,null,b,c,d,e,null,null,null,null,null,null,f,g)},drawGroup:function(a,b,c){return a.total>0&&a.forEachExists(this.drawGroupProxy,this,b,c),this},drawGroupProxy:function(a,b,d){if(a.hasOwnProperty("texture")&&this.copyTransform(a,b,d),a.type===c.GROUP&&a.exists)this.drawGroup(a,b,d);else if(a.hasOwnProperty("children")&&a.children.length>0)for(var e=0;eb.width&&(e=b.width);var f=this.context;return f.fillStyle=f.createPattern(b,d),this._circle=new c.Circle(a.start.x,a.start.y,b.height),this._circle.circumferencePoint(a.angle-1.5707963267948966,!1,this._pos),f.save(),f.translate(this._pos.x,this._pos.y),f.rotate(a.angle),f.fillRect(0,0,e,b.height),f.restore(),this.dirty=!0,this}},render:function(){return!this.disableTextureUpload&&this.dirty&&(this.baseTexture.dirty(),this.dirty=!1),this},destroy:function(){this.frameData.destroy(),this.texture.destroy(!0),c.CanvasPool.remove(this)},blendReset:function(){return this.op="source-over",this},blendSourceOver:function(){return this.op="source-over",this},blendSourceIn:function(){return this.op="source-in",this},blendSourceOut:function(){return this.op="source-out",this},blendSourceAtop:function(){return this.op="source-atop",this},blendDestinationOver:function(){return this.op="destination-over",this},blendDestinationIn:function(){return this.op="destination-in",this},blendDestinationOut:function(){return this.op="destination-out",this},blendDestinationAtop:function(){return this.op="destination-atop",this},blendXor:function(){return this.op="xor",this},blendAdd:function(){return this.op="lighter",this},blendMultiply:function(){return this.op="multiply",this},blendScreen:function(){return this.op="screen",this},blendOverlay:function(){return this.op="overlay",this},blendDarken:function(){return this.op="darken",this},blendLighten:function(){return this.op="lighten",this},blendColorDodge:function(){return this.op="color-dodge",this},blendColorBurn:function(){return this.op="color-burn",this},blendHardLight:function(){return this.op="hard-light",this},blendSoftLight:function(){return this.op="soft-light",this},blendDifference:function(){return this.op="difference",this},blendExclusion:function(){return this.op="exclusion",this},blendHue:function(){return this.op="hue",this},blendSaturation:function(){return this.op="saturation",this},blendColor:function(){return this.op="color",this},blendLuminosity:function(){return this.op="luminosity",this}},Object.defineProperty(c.BitmapData.prototype,"smoothed",{get:function(){c.Canvas.getSmoothingEnabled(this.context)},set:function(a){c.Canvas.setSmoothingEnabled(this.context,a)}}),Object.defineProperty(c.BitmapData.prototype,"op",{get:function(){return this.context.globalCompositeOperation},set:function(a){this.context.globalCompositeOperation=a}}),c.BitmapData.getTransform=function(a,b,c,d,e,f){return"number"!=typeof a&&(a=0),"number"!=typeof b&&(b=0),"number"!=typeof c&&(c=1),"number"!=typeof d&&(d=1),"number"!=typeof e&&(e=0),"number"!=typeof f&&(f=0),{sx:c,sy:d,scaleX:c,scaleY:d,skewX:e,skewY:f,translateX:a,translateY:b,tx:a,ty:b}},c.BitmapData.prototype.constructor=c.BitmapData,c.EarCut={},c.EarCut.Triangulate=function(a,b,d){d=d||2;var e=b&&b.length,f=e?b[0]*d:a.length,g=c.EarCut.linkedList(a,0,f,d,!0),h=[];if(!g)return h;var i,j,k,l,m,n,o;if(e&&(g=c.EarCut.eliminateHoles(a,b,g,d)),a.length>80*d){i=k=a[0],j=l=a[1];for(var p=d;pk&&(k=m),n>l&&(l=n);o=Math.max(k-i,l-j)}return c.EarCut.earcutLinked(g,h,d,i,j,o),h},c.EarCut.linkedList=function(a,b,d,e,f){var g,h,i,j=0;for(g=b,h=d-e;g0)for(g=b;g=b;g-=e)i=c.EarCut.insertNode(g,a[g],a[g+1],i);return i},c.EarCut.filterPoints=function(a,b){if(!a)return a;b||(b=a);var d,e=a;do if(d=!1,e.steiner||!c.EarCut.equals(e,e.next)&&0!==c.EarCut.area(e.prev,e,e.next))e=e.next;else{if(c.EarCut.removeNode(e),e=b=e.prev,e===e.next)return null;d=!0}while(d||e!==b);return b},c.EarCut.earcutLinked=function(a,b,d,e,f,g,h){if(a){!h&&g&&c.EarCut.indexCurve(a,e,f,g);for(var i,j,k=a;a.prev!==a.next;)if(i=a.prev,j=a.next,g?c.EarCut.isEarHashed(a,e,f,g):c.EarCut.isEar(a))b.push(i.i/d),b.push(a.i/d),b.push(j.i/d),c.EarCut.removeNode(a),a=j.next,k=j.next;else if(a=j,a===k){h?1===h?(a=c.EarCut.cureLocalIntersections(a,b,d),c.EarCut.earcutLinked(a,b,d,e,f,g,2)):2===h&&c.EarCut.splitEarcut(a,b,d,e,f,g):c.EarCut.earcutLinked(c.EarCut.filterPoints(a),b,d,e,f,g,1);break}}},c.EarCut.isEar=function(a){var b=a.prev,d=a,e=a.next;if(c.EarCut.area(b,d,e)>=0)return!1;for(var f=a.next.next;f!==a.prev;){if(c.EarCut.pointInTriangle(b.x,b.y,d.x,d.y,e.x,e.y,f.x,f.y)&&c.EarCut.area(f.prev,f,f.next)>=0)return!1;f=f.next}return!0},c.EarCut.isEarHashed=function(a,b,d,e){var f=a.prev,g=a,h=a.next;if(c.EarCut.area(f,g,h)>=0)return!1;for(var i=f.xg.x?f.x>h.x?f.x:h.x:g.x>h.x?g.x:h.x,l=f.y>g.y?f.y>h.y?f.y:h.y:g.y>h.y?g.y:h.y,m=c.EarCut.zOrder(i,j,b,d,e),n=c.EarCut.zOrder(k,l,b,d,e),o=a.nextZ;o&&o.z<=n;){if(o!==a.prev&&o!==a.next&&c.EarCut.pointInTriangle(f.x,f.y,g.x,g.y,h.x,h.y,o.x,o.y)&&c.EarCut.area(o.prev,o,o.next)>=0)return!1;o=o.nextZ}for(o=a.prevZ;o&&o.z>=m;){if(o!==a.prev&&o!==a.next&&c.EarCut.pointInTriangle(f.x,f.y,g.x,g.y,h.x,h.y,o.x,o.y)&&c.EarCut.area(o.prev,o,o.next)>=0)return!1;o=o.prevZ}return!0},c.EarCut.cureLocalIntersections=function(a,b,d){var e=a;do{var f=e.prev,g=e.next.next;c.EarCut.intersects(f,e,e.next,g)&&c.EarCut.locallyInside(f,g)&&c.EarCut.locallyInside(g,f)&&(b.push(f.i/d),b.push(e.i/d),b.push(g.i/d),c.EarCut.removeNode(e),c.EarCut.removeNode(e.next),e=a=g),e=e.next}while(e!==a);return e},c.EarCut.splitEarcut=function(a,b,d,e,f,g){var h=a;do{for(var i=h.next.next;i!==h.prev;){if(h.i!==i.i&&c.EarCut.isValidDiagonal(h,i)){var j=c.EarCut.splitPolygon(h,i);return h=c.EarCut.filterPoints(h,h.next),j=c.EarCut.filterPoints(j,j.next),c.EarCut.earcutLinked(h,b,d,e,f,g),void c.EarCut.earcutLinked(j,b,d,e,f,g)}i=i.next}h=h.next}while(h!==a)},c.EarCut.eliminateHoles=function(a,b,d,e){var f,g,h,i,j,k=[];for(f=0,g=b.length;f=e.next.y){var i=e.x+(g-e.y)*(e.next.x-e.x)/(e.next.y-e.y);i<=f&&i>h&&(h=i,d=e.x=e.x&&e.x>=d.x&&c.EarCut.pointInTriangle(gd.x)&&c.EarCut.locallyInside(e,a)&&(d=e,l=j)),e=e.next;return d},c.EarCut.indexCurve=function(a,b,d,e){var f=a;do null===f.z&&(f.z=c.EarCut.zOrder(f.x,f.y,b,d,e)),f.prevZ=f.prev,f.nextZ=f.next,f=f.next;while(f!==a);f.prevZ.nextZ=null,f.prevZ=null,c.EarCut.sortLinked(f)},c.EarCut.sortLinked=function(a){var b,c,d,e,f,g,h,i,j=1;do{for(c=a,a=null,f=null,g=0;c;){for(g++,d=c,h=0,b=0;b0||i>0&&d;)0===h?(e=d,d=d.nextZ,i--):0!==i&&d?c.z<=d.z?(e=c,c=c.nextZ,h--):(e=d,d=d.nextZ,i--):(e=c,c=c.nextZ,h--),f?f.nextZ=e:a=e,e.prevZ=f,f=e;c=d}f.nextZ=null,j*=2}while(g>1);return a},c.EarCut.zOrder=function(a,b,c,d,e){return a=32767*(a-c)/e,b=32767*(b-d)/e,a=16711935&(a|a<<8),a=252645135&(a|a<<4),a=858993459&(a|a<<2),a=1431655765&(a|a<<1),b=16711935&(b|b<<8),b=252645135&(b|b<<4),b=858993459&(b|b<<2),b=1431655765&(b|b<<1),a|b<<1},c.EarCut.getLeftmost=function(a){var b=a,c=a;do b.x=0&&(a-g)*(d-h)-(c-g)*(b-h)>=0&&(c-g)*(f-h)-(e-g)*(d-h)>=0},c.EarCut.isValidDiagonal=function(a,b){return c.EarCut.equals(a,b)||a.next.i!==b.i&&a.prev.i!==b.i&&!c.EarCut.intersectsPolygon(a,b)&&c.EarCut.locallyInside(a,b)&&c.EarCut.locallyInside(b,a)&&c.EarCut.middleInside(a,b)},c.EarCut.area=function(a,b,c){return(b.y-a.y)*(c.x-b.x)-(b.x-a.x)*(c.y-b.y)},c.EarCut.equals=function(a,b){return a.x===b.x&&a.y===b.y},c.EarCut.intersects=function(a,b,d,e){return c.EarCut.area(a,b,d)>0!=c.EarCut.area(a,b,e)>0&&c.EarCut.area(d,e,a)>0!=c.EarCut.area(d,e,b)>0},c.EarCut.intersectsPolygon=function(a,b){var d=a;do{if(d.i!==a.i&&d.next.i!==a.i&&d.i!==b.i&&d.next.i!==b.i&&c.EarCut.intersects(d,d.next,a,b))return!0;d=d.next}while(d!==a);return!1},c.EarCut.locallyInside=function(a,b){return c.EarCut.area(a.prev,a,a.next)<0?c.EarCut.area(a,b,a.next)>=0&&c.EarCut.area(a,a.prev,b)>=0:c.EarCut.area(a,b,a.prev)<0||c.EarCut.area(a,a.next,b)<0},c.EarCut.middleInside=function(a,b){var c=a,d=!1,e=(a.x+b.x)/2,f=(a.y+b.y)/2;do c.y>f!=c.next.y>f&&e<(c.next.x-c.x)*(f-c.y)/(c.next.y-c.y)+c.x&&(d=!d),c=c.next;while(c!==a);return d},c.EarCut.splitPolygon=function(a,b){var d=new c.EarCut.Node(a.i,a.x,a.y),e=new c.EarCut.Node(b.i,b.x,b.y),f=a.next,g=b.prev;return a.next=b,b.prev=a,d.next=f,f.prev=d,e.next=d,d.prev=e,g.next=e,e.prev=g,e},c.EarCut.insertNode=function(a,b,d,e){var f=new c.EarCut.Node(a,b,d);return e?(f.next=e.next,f.prev=e,e.next.prev=f,e.next=f):(f.prev=f,f.next=f),f},c.EarCut.removeNode=function(a){a.next.prev=a.prev,a.prev.next=a.next,a.prevZ&&(a.prevZ.nextZ=a.nextZ),a.nextZ&&(a.nextZ.prevZ=a.prevZ)},c.EarCut.Node=function(a,b,c){this.i=a,this.x=b,this.y=c,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1},PIXI.WebGLGraphics=function(){},PIXI.WebGLGraphics.stencilBufferLimit=6,PIXI.WebGLGraphics.renderGraphics=function(a,b){var d,e=b.gl,f=b.projection,g=b.offset,h=b.shaderManager.primitiveShader;a.dirty&&PIXI.WebGLGraphics.updateGraphics(a,e);for(var i=a._webGL[e.id],j=0;j=PIXI.WebGLGraphics.stencilBufferLimit)if(h.points.length<2*PIXI.WebGLGraphics.stencilBufferLimit){g=PIXI.WebGLGraphics.switchMode(d,0);var i=PIXI.WebGLGraphics.buildPoly(h,g);i||(g=PIXI.WebGLGraphics.switchMode(d,1),PIXI.WebGLGraphics.buildComplexPoly(h,g))}else g=PIXI.WebGLGraphics.switchMode(d,1),PIXI.WebGLGraphics.buildComplexPoly(h,g);h.lineWidth>0&&(g=PIXI.WebGLGraphics.switchMode(d,0),PIXI.WebGLGraphics.buildLine(h,g))}else g=PIXI.WebGLGraphics.switchMode(d,0),h.type===c.RECTANGLE?PIXI.WebGLGraphics.buildRectangle(h,g):h.type===c.CIRCLE||h.type===c.ELLIPSE?PIXI.WebGLGraphics.buildCircle(h,g):h.type===c.ROUNDEDRECTANGLE&&PIXI.WebGLGraphics.buildRoundedRectangle(h,g);d.lastIndex++}for(e=0;e19600?(v=r-t,w=s-u,F=Math.sqrt(v*v+w*w),v/=F,w/=F,v*=L,w*=L,G.push(n-v,o-w),G.push(O,P,Q,N),G.push(n+v,o+w),G.push(O,P,Q,N),G.push(n-v,o-w),G.push(O,P,Q,N),J++):(G.push(j,k),G.push(O,P,Q,N),G.push(n-(j-n),o-(k-o)),G.push(O,P,Q,N)));for(l=e[2*(I-2)],m=e[2*(I-2)+1],n=e[2*(I-1)],o=e[2*(I-1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,G.push(n-r,o-s),G.push(O,P,Q,N),G.push(n+r,o+s),G.push(O,P,Q,N),H.push(K),d=0;di?f:i,j=gk?g:k;d.push(h,j,i,j,i,k,h,k);var m=d.length/2;for(l=0;lB?B:A,b.beginPath(),b.moveTo(w,x+A),b.lineTo(w,x+z-A),b.quadraticCurveTo(w,x+z,w+A,x+z),b.lineTo(w+y-A,x+z),b.quadraticCurveTo(w+y,x+z,w+y,x+z-A),b.lineTo(w+y,x+A),b.quadraticCurveTo(w+y,x,w+y-A,x),b.lineTo(w+A,x),b.quadraticCurveTo(w,x,w,x+A),b.closePath(),(f.fillColor||0===f.fillColor)&&(b.globalAlpha=f.fillAlpha*d,b.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),b.fill()),f.lineWidth&&(b.globalAlpha=f.lineAlpha*d,b.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),b.stroke())}}},PIXI.CanvasGraphics.renderGraphicsMask=function(a,b){var d=a.graphicsData.length;if(0!==d){b.beginPath();for(var e=0;ez?z:y,b.moveTo(u,v+y),b.lineTo(u,v+x-y),b.quadraticCurveTo(u,v+x,u+y,v+x),b.lineTo(u+w-y,v+x),b.quadraticCurveTo(u+w,v+x,u+w,v+x-y),b.lineTo(u+w,v+y),b.quadraticCurveTo(u+w,v,u+w-y,v),b.lineTo(u+y,v),b.quadraticCurveTo(u,v,u,v+y),b.closePath()}}}},PIXI.CanvasGraphics.updateGraphicsTint=function(a){if(16777215!==a.tint)for(var b=(a.tint>>16&255)/255,c=(a.tint>>8&255)/255,d=(255&a.tint)/255,e=0;e>16&255)/255*b*255<<16)+((g>>8&255)/255*c*255<<8)+(255&g)/255*d*255,f._lineTint=((h>>16&255)/255*b*255<<16)+((h>>8&255)/255*c*255<<8)+(255&h)/255*d*255}},c.GraphicsData=function(a,b,c,d,e,f,g){this.lineWidth=a,this.lineColor=b,this.lineAlpha=c,this._lineTint=b,this.fillColor=d,this.fillAlpha=e,this._fillTint=d,this.fill=f,this.shape=g,this.type=g.type},c.GraphicsData.prototype.constructor=c.GraphicsData,c.GraphicsData.prototype.clone=function(){return new c.GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,this.fill,this.shape)},c.Graphics=function(a,b,d){void 0===b&&(b=0),void 0===d&&(d=0),this.type=c.GRAPHICS,this.physicsType=c.SPRITE,this.anchor=new c.Point, PIXI.DisplayObjectContainer.call(this),this.renderable=!0,this.fillAlpha=1,this.lineWidth=0,this.lineColor=0,this.graphicsData=[],this.tint=16777215,this.blendMode=PIXI.blendModes.NORMAL,this.currentPath=null,this._webGL=[],this.isMask=!1,this.boundsPadding=0,this._localBounds=new c.Rectangle(0,0,1,1),this.dirty=!0,this._boundsDirty=!1,this.webGLDirty=!1,this.cachedSpriteDirty=!1,c.Component.Core.init.call(this,a,b,d,"",null)},c.Graphics.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),c.Graphics.prototype.constructor=c.Graphics,c.Component.Core.install.call(c.Graphics.prototype,["Angle","AutoCull","Bounds","Destroy","FixedToCamera","InputEnabled","InWorld","LifeSpan","PhysicsBody","Reset"]),c.Graphics.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.Graphics.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.Graphics.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Graphics.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Graphics.prototype.preUpdate=function(){return!!(this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld())&&this.preUpdateCore()},c.Graphics.prototype.postUpdate=function(){c.Component.PhysicsBody.postUpdate.call(this),c.Component.FixedToCamera.postUpdate.call(this),this._boundsDirty&&(this.updateLocalBounds(),this._boundsDirty=!1);for(var a=0;a0&&this.drawPolygon(d)}else this.drawPolygon(d)},c.Graphics.prototype.drawTriangles=function(a,b,d){void 0===d&&(d=!1);var e,f=new c.Point,g=new c.Point,h=new c.Point,i=[];if(b)if(a[0]instanceof c.Point)for(e=0;el*i)}return this.dirty=!0,this._boundsDirty=!0,this},c.Graphics.prototype.arc=function(a,b,c,d,e,f,g){if(d===e)return this;void 0===f&&(f=!1),void 0===g&&(g=40),!f&&e<=d?e+=2*Math.PI:f&&d<=e&&(d+=2*Math.PI);var h=f?(d-e)*-1:e-d,i=Math.ceil(Math.abs(h)/(2*Math.PI))*g;if(0===h)return this;var j=a+Math.cos(d)*c,k=b+Math.sin(d)*c;f&&this.filling?this.moveTo(a,b):this.moveTo(j,k);for(var l=this.currentPath.shape.points,m=h/(2*i),n=2*m,o=Math.cos(m),p=Math.sin(m),q=i-1,r=q%1/q,s=0;s<=q;s++){var t=s+r*s,u=m+d+n*t,v=Math.cos(u),w=-Math.sin(u);l.push((o*v+p*w)*c+a,(o*-w+p*v)*c+b)}return this.dirty=!0,this._boundsDirty=!0,this},c.Graphics.prototype.beginFill=function(a,b){return this.filling=!0,this.fillColor=a||0,this.fillAlpha=void 0===b?1:b,this.currentPath&&this.currentPath.shape.points.length<=2&&(this.currentPath.fill=this.filling,this.currentPath.fillColor=this.fillColor,this.currentPath.fillAlpha=this.fillAlpha),this},c.Graphics.prototype.endFill=function(){return this.filling=!1,this.fillColor=null,this.fillAlpha=1,this},c.Graphics.prototype.drawRect=function(a,b,d,e){return this.drawShape(new c.Rectangle(a,b,d,e)),this},c.Graphics.prototype.drawRoundedRect=function(a,b,d,e,f){return this.drawShape(new c.RoundedRectangle(a,b,d,e,f)),this},c.Graphics.prototype.drawCircle=function(a,b,d){return this.drawShape(new c.Circle(a,b,d)),this},c.Graphics.prototype.drawEllipse=function(a,b,d,e){return this.drawShape(new c.Ellipse(a,b,d,e)),this},c.Graphics.prototype.drawPolygon=function(a){a instanceof c.Polygon&&(a=a.points);var b=a;if(!Array.isArray(b)){b=new Array(arguments.length);for(var d=0;dw?q:w,w=s>w?s:w,w=u>w?u:w,x=r>x?r:x,x=t>x?t:x,x=v>x?v:x,this._bounds.x=y,this._bounds.width=w-y,this._bounds.y=z,this._bounds.height=x-z,this._currentBounds=this._bounds,this._currentBounds},c.Graphics.prototype.getLocalBounds=function(){var a=this.worldTransform;this.worldTransform=c.identityMatrix;for(var b=0;bb?h+j:b,d=ie?i+k:e;else if(n===c.CIRCLE)h=f.x,i=f.y,j=f.radius+o/2,k=f.radius+o/2,a=h-jb?h+j:b,d=i-ke?i+k:e;else if(n===c.ELLIPSE)h=f.x,i=f.y,j=f.width+o/2,k=f.height+o/2,a=h-jb?h+j:b,d=i-ke?i+k:e;else{g=f.points;for(var p=0;pb?h+o:b,d=i-oe?i+o:e}}else a=0,b=0,d=0,e=0;var q=this.boundsPadding;this._localBounds.x=a-q,this._localBounds.width=b-a+2*q,this._localBounds.y=d-q,this._localBounds.height=e-d+2*q},c.Graphics.prototype._generateCachedSprite=function(){var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.buffer.resize(a.width,a.height);else{var b=new PIXI.CanvasBuffer(a.width,a.height),c=PIXI.Texture.fromCanvas(b.canvas);this._cachedSprite=new PIXI.Sprite(c),this._cachedSprite.buffer=b,this._cachedSprite.worldTransform=this.worldTransform}this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._cachedSprite.buffer.context.translate(-a.x,-a.y),this.worldAlpha=1,PIXI.CanvasGraphics.renderGraphics(this,this._cachedSprite.buffer.context),this._cachedSprite.alpha=this.alpha},c.Graphics.prototype.updateCachedSpriteTexture=function(){var a=this._cachedSprite,b=a.texture,c=a.buffer.canvas;b.baseTexture.width=c.width,b.baseTexture.height=c.height,b.crop.width=b.frame.width=c.width,b.crop.height=b.frame.height=c.height,a._width=c.width,a._height=c.height,b.baseTexture.dirty()},c.Graphics.prototype.destroyCachedSprite=function(){this._cachedSprite.texture.destroy(!0),this._cachedSprite=null},c.Graphics.prototype.drawShape=function(a){this.currentPath&&this.currentPath.shape.points.length<=2&&this.graphicsData.pop(),this.currentPath=null,a instanceof c.Polygon&&(a=a.clone(),a.flatten());var b=new c.GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,this.filling,a);return this.graphicsData.push(b),b.type===c.POLYGON&&(b.shape.closed=this.filling,this.currentPath=b),this.dirty=!0,this._boundsDirty=!0,b},Object.defineProperty(c.Graphics.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap=a,this._cacheAsBitmap?this._generateCachedSprite():this.destroyCachedSprite(),this.dirty=!0,this.webGLDirty=!0}}),c.RenderTexture=function(a,b,d,e,f,g,h,i){if(void 0===b&&(b=100),void 0===d&&(d=100),void 0===e&&(e=""),void 0===f&&(f=c.scaleModes.DEFAULT),void 0===g&&(g=1),void 0===h&&(h=PIXI.defaultRenderer),void 0===i&&(i=0),this.game=a,this.key=e,this.type=c.RENDERTEXTURE,this._tempMatrix=new c.Matrix,this.width=b,this.height=d,this.resolution=g,this.frame=new c.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.crop=this.frame.clone(),this.baseTexture=new PIXI.BaseTexture,this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution,this.baseTexture._glTextures=[],this.baseTexture.resolution=this.resolution,this.baseTexture.scaleMode=f,this.baseTexture.hasLoaded=!0,PIXI.Texture.call(this,this.baseTexture,this.frame.clone()),this.renderer=h,this.renderer.type===c.WEBGL){var j=this.renderer.gl;this.baseTexture.textureIndex=i,this.baseTexture._dirty[j.id]=!1,this.textureBuffer=new PIXI.FilterTexture(j,this.width,this.height,this.baseTexture.scaleMode,i),this.baseTexture._glTextures[j.id]=this.textureBuffer.texture,this.projection=new c.Point(.5*this.width,.5*-this.height)}else this.textureBuffer=new PIXI.CanvasBuffer(this.width*this.resolution,this.height*this.resolution),this.baseTexture.source=this.textureBuffer.canvas;this.valid=!0,this.tempMatrix=new c.Matrix,this._updateUvs()},c.RenderTexture.prototype=Object.create(PIXI.Texture.prototype),c.RenderTexture.prototype.constructor=c.RenderTexture,c.RenderTexture.prototype.renderXY=function(a,b,d,e){a.updateTransform(),this._tempMatrix.copyFrom(a.worldTransform),this._tempMatrix.tx=b,this._tempMatrix.ty=d,this.renderer.type===c.WEBGL?this._renderWebGL(a,this._tempMatrix,e):this._renderCanvas(a,this._tempMatrix,e)},c.RenderTexture.prototype.renderRawXY=function(a,b,d,e){this._tempMatrix.identity().translate(b,d),this.renderer.type===c.WEBGL?this._renderWebGL(a,this._tempMatrix,e):this._renderCanvas(a,this._tempMatrix,e)},c.RenderTexture.prototype.render=function(a,b,d){void 0===b||null===b?this._tempMatrix.copyFrom(a.worldTransform):this._tempMatrix.copyFrom(b),this.renderer.type===c.WEBGL?this._renderWebGL(a,this._tempMatrix,d):this._renderCanvas(a,this._tempMatrix,d)},c.RenderTexture.prototype.resize=function(a,b,d){a===this.width&&b===this.height||(this.valid=a>0&&b>0,this.width=a,this.height=b,this.frame.width=this.crop.width=a*this.resolution,this.frame.height=this.crop.height=b*this.resolution,d&&(this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution),this.renderer.type===c.WEBGL&&(this.projection.x=this.width/2,this.projection.y=-this.height/2),this.valid&&this.textureBuffer.resize(this.width,this.height))},c.RenderTexture.prototype.clear=function(){this.valid&&(this.renderer.type===c.WEBGL&&this.renderer.gl.bindFramebuffer(this.renderer.gl.FRAMEBUFFER,this.textureBuffer.frameBuffer),this.textureBuffer.clear())},c.RenderTexture.prototype._renderWebGL=function(a,b,c){if(this.valid&&0!==a.alpha){var d=a.worldTransform;d.identity(),d.translate(0,2*this.projection.y),b&&d.append(b),d.scale(1,-1);for(var e=0;e0&&this.style.maxLines0||this.strokeColors.length>0||this.fontWeights.length>0||this.fontStyles.length>0?this.measureLine(b[h]):this.context.measureText(b[h]).width,this.style.wordWrap&&(i-=this.context.measureText(" ").width)}else{var j=b[h].split(/(?:\t)/),i=this.padding.x+this.style.strokeThickness;if(Array.isArray(c))for(var k=0,l=0;l0||this.strokeColors.length>0||this.fontWeights.length>0||this.fontStyles.length>0?this.measureLine(j[l]):Math.ceil(this.context.measureText(j[l]).width),l>0&&(k+=c[l-1]),i=k+m}else for(var l=0;l0||this.strokeColors.length>0||this.fontWeights.length>0||this.fontStyles.length>0?this.measureLine(j[l]):Math.ceil(this.context.measureText(j[l]).width);var n=this.game.math.snapToCeil(i,c)-i;i+=n}}d[h]=Math.ceil(i),e=Math.max(e,d[h])}this.canvas.width=e*this._res;var o=f.fontSize+this.style.strokeThickness+this.padding.y,p=o*g,q=this._lineSpacing;q<0&&Math.abs(q)>o&&(q=-o),0!==q&&(p+=q>0?q*b.length:q*(b.length-1)),this.canvas.height=p*this._res,this.context.scale(this._res,this._res),navigator.isCocoonJS&&this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.style.backgroundColor&&(this.context.fillStyle=this.style.backgroundColor,this.context.fillRect(0,0,this.canvas.width,this.canvas.height)),this.context.fillStyle=this.style.fill,this.context.font=this.style.font,this.context.strokeStyle=this.style.stroke,this.context.textBaseline="alphabetic",this.context.lineWidth=this.style.strokeThickness,this.context.lineCap="round",this.context.lineJoin="round";var r,s;for(this._charCount=0,h=0;h0&&(s+=q*h),"right"===this.style.align?r+=e-d[h]:"center"===this.style.align&&(r+=(e-d[h])/2),this.autoRound&&(r=Math.round(r),s=Math.round(s)),this.colors.length>0||this.strokeColors.length>0||this.fontWeights.length>0||this.fontStyles.length>0?this.updateLine(b[h],r,s):(this.style.stroke&&this.style.strokeThickness&&(this.updateShadow(this.style.shadowStroke),0===c?this.context.strokeText(b[h],r,s):this.renderTabLine(b[h],r,s,!1)),this.style.fill&&(this.updateShadow(this.style.shadowFill),0===c?this.context.fillText(b[h],r,s):this.renderTabLine(b[h],r,s,!0)));this.updateTexture(),this.dirty=!1},c.Text.prototype.renderTabLine=function(a,b,c,d){var e=a.split(/(?:\t)/),f=this.style.tabs,g=0;if(Array.isArray(f))for(var h=0,i=0;i0&&(h+=f[i-1]),g=b+h,d?this.context.fillText(e[i],g,c):this.context.strokeText(e[i],g,c);else for(var i=0;i0||this.fontStyles.length>0){var e=this.fontToComponents(this.context.font);this.fontStyles[this._charCount]&&(e.fontStyle=this.fontStyles[this._charCount]),this.fontWeights[this._charCount]&&(e.fontWeight=this.fontWeights[this._charCount]),this.context.font=this.componentsToFont(e)}this.style.stroke&&this.style.strokeThickness&&(this.strokeColors[this._charCount]&&(this.context.strokeStyle=this.strokeColors[this._charCount]),this.updateShadow(this.style.shadowStroke)),this.style.fill&&(this.colors[this._charCount]&&(this.context.fillStyle=this.colors[this._charCount]),this.updateShadow(this.style.shadowFill)),b+=this.context.measureText(d).width,this._charCount++}return Math.ceil(b)},c.Text.prototype.updateLine=function(a,b,c){for(var d=0;d0||this.fontStyles.length>0){var f=this.fontToComponents(this.context.font);this.fontStyles[this._charCount]&&(f.fontStyle=this.fontStyles[this._charCount]),this.fontWeights[this._charCount]&&(f.fontWeight=this.fontWeights[this._charCount]),this.context.font=this.componentsToFont(f)}this.style.stroke&&this.style.strokeThickness&&(this.strokeColors[this._charCount]&&(this.context.strokeStyle=this.strokeColors[this._charCount]),this.updateShadow(this.style.shadowStroke),this.context.strokeText(e,b,c)),this.style.fill&&(this.colors[this._charCount]&&(this.context.fillStyle=this.colors[this._charCount]),this.updateShadow(this.style.shadowFill),this.context.fillText(e,b,c)),b+=this.context.measureText(e).width,this._charCount++}},c.Text.prototype.clearColors=function(){return this.colors=[],this.strokeColors=[],this.dirty=!0,this},c.Text.prototype.clearFontValues=function(){return this.fontStyles=[],this.fontWeights=[],this.dirty=!0,this},c.Text.prototype.addColor=function(a,b){return this.colors[b]=a,this.dirty=!0,this},c.Text.prototype.addStrokeColor=function(a,b){return this.strokeColors[b]=a,this.dirty=!0,this},c.Text.prototype.addFontStyle=function(a,b){return this.fontStyles[b]=a,this.dirty=!0,this},c.Text.prototype.addFontWeight=function(a,b){return this.fontWeights[b]=a,this.dirty=!0,this},c.Text.prototype.precalculateWordWrap=function(a){this.texture.baseTexture.resolution=this._res,this.context.font=this.style.font;var b=this.runWordWrap(a);return b.split(/(?:\r\n|\r|\n)/)},c.Text.prototype.runWordWrap=function(a){return this.useAdvancedWrap?this.advancedWordWrap(a):this.basicWordWrap(a)},c.Text.prototype.advancedWordWrap=function(a){for(var b=this.context,c=this.style.wordWrapWidth,d="",e=a.replace(/ +/gi," ").split(/\r?\n/gi),f=e.length,g=0;gk){if(0===m){for(var q=o;q.length&&(q=q.slice(0,-1),p=b.measureText(q).width,!(p<=k)););if(!q.length)throw new Error("This text's wordWrapWidth setting is less than a single character!");var r=n.substr(q.length);l[m]=r,i+=q}var s=l[m].length?m:m+1,t=l.slice(s).join(" ").replace(/[ \n]*$/gi,"");e[g+1]=t+" "+(e[g+1]||""),f=e.length;break}i+=o,k-=p}d+=i.replace(/[ \n]*$/gi,"")+"\n"}}return d=d.replace(/[\s|\n]*$/gi,"")},c.Text.prototype.basicWordWrap=function(a){for(var b="",c=a.split("\n"),d=0;de?(g>0&&(b+="\n"),b+=f[g]+" ",e=this.style.wordWrapWidth-h):(e-=i,b+=f[g]+" ")}dd&&(this.style.wordWrapWidth=d)),this.updateTexture(),this},c.Text.prototype.updateTexture=function(){var a=this.texture.baseTexture,b=this.texture.crop,c=this.texture.frame,d=this.canvas.width,e=this.canvas.height;if(a.width=d,a.height=e,b.width=d,b.height=e,c.width=d,c.height=e,this.texture.width=d,this.texture.height=e,this._width=d,this._height=e,this.textBounds){var f=this.textBounds.x,g=this.textBounds.y;"right"===this.style.boundsAlignH?f+=this.textBounds.width-this.canvas.width/this.resolution:"center"===this.style.boundsAlignH&&(f+=this.textBounds.halfWidth-this.canvas.width/this.resolution/2),"bottom"===this.style.boundsAlignV?g+=this.textBounds.height-this.canvas.height/this.resolution:"middle"===this.style.boundsAlignV&&(g+=this.textBounds.halfHeight-this.canvas.height/this.resolution/2),this.pivot.x=-f,this.pivot.y=-g}this.renderable=0!==d&&0!==e,this.texture.requiresReTint=!0,this.texture.baseTexture.dirty()},c.Text.prototype._renderWebGL=function(a){this.dirty&&(this.updateText(),this.dirty=!1),PIXI.Sprite.prototype._renderWebGL.call(this,a)},c.Text.prototype._renderCanvas=function(a){this.dirty&&(this.updateText(),this.dirty=!1),PIXI.Sprite.prototype._renderCanvas.call(this,a)},c.Text.prototype.determineFontProperties=function(a){var b=c.Text.fontPropertiesCache[a];if(!b){b={};var d=c.Text.fontPropertiesCanvas,e=c.Text.fontPropertiesContext;e.font=a;var f=Math.ceil(e.measureText("|MÉq").width),g=Math.ceil(e.measureText("|MÉq").width),h=2*g;if(g=1.4*g|0,d.width=f,d.height=h,e.fillStyle="#f00",e.fillRect(0,0,f,h),e.font=a,e.textBaseline="alphabetic",e.fillStyle="#000",e.fillText("|MÉq",0,g),!e.getImageData(0,0,f,h))return b.ascent=g,b.descent=g+6,b.fontSize=b.ascent+b.descent,c.Text.fontPropertiesCache[a]=b,b;var i,j,k=e.getImageData(0,0,f,h).data,l=k.length,m=4*f,n=0,o=!1;for(i=0;ig;i--){for(j=0;j0?this._maxWidth:null,j=[],k=0;k=i&&f>-1)return{width:g||e,text:c.substr(0,k-(k-f)),end:l,chars:j};e+=(n.xAdvance+p)*b,j.push(d+(n.xOffset+p)*b),d+=(n.xAdvance+p)*b,h=m}return{width:e,text:c,end:l,chars:j}},c.BitmapText.prototype.cleanText=function(a,b){void 0===b&&(b="");var c=this._data.font;if(!c)return"";for(var d=/\r\n|\n\r|\n|\r/g,e=a.replace(d,"\n").split("\n"),f=0;fthis.textWidth&&(this.textWidth=f.width),e+=a.lineHeight*c,b=b.substr(f.text.length+1)}while(f.end===!1);this.textHeight=e;for(var g=0,h=0,i=this.textWidth*this.anchor.x,j=this.textHeight*this.anchor.y,k=0;k0&&(this._fontSize=a,this.updateText())}}),Object.defineProperty(c.BitmapText.prototype,"text",{get:function(){return this._text},set:function(a){a!==this._text&&(this._text=a.toString()||"",this.updateText())}}),Object.defineProperty(c.BitmapText.prototype,"maxWidth",{get:function(){return this._maxWidth},set:function(a){a!==this._maxWidth&&(this._maxWidth=a,this.updateText())}}),Object.defineProperty(c.BitmapText.prototype,"smoothed",{get:function(){return!this._data.base.scaleMode},set:function(a){a?this._data.base.scaleMode=0:this._data.base.scaleMode=1}}),c.RetroFont=function(a,b,d,e,f,g,h,i,j,k){if(!a.cache.checkImageKey(b))return!1;void 0!==g&&null!==g||(g=a.cache.getImage(b).width/d),this.characterWidth=d,this.characterHeight=e,this.characterSpacingX=h||0,this.characterSpacingY=i||0,this.characterPerRow=g,this.offsetX=j||0,this.offsetY=k||0,this.align="left",this.multiLine=!1,this.autoUpperCase=!0,this.customSpacingX=0,this.customSpacingY=0,this.fixedWidth=0,this.fontSet=a.cache.getImage(b),this._text="",this.grabData=[],this.frameData=new c.FrameData;for(var l=this.offsetX,m=this.offsetY,n=0,o=0;o?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",c.RetroFont.TEXT_SET2=" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",c.RetroFont.TEXT_SET3="ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",c.RetroFont.TEXT_SET4="ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",c.RetroFont.TEXT_SET5="ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",c.RetroFont.TEXT_SET6="ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' ",c.RetroFont.TEXT_SET7="AGMSY+:4BHNTZ!;5CIOU.?06DJPV,(17EKQW\")28FLRX-'39",c.RetroFont.TEXT_SET8="0123456789 .ABCDEFGHIJKLMNOPQRSTUVWXYZ",c.RetroFont.TEXT_SET9="ABCDEFGHIJKLMNOPQRSTUVWXYZ()-0123456789.:,'\"?!",c.RetroFont.TEXT_SET10="ABCDEFGHIJKLMNOPQRSTUVWXYZ",c.RetroFont.TEXT_SET11="ABCDEFGHIJKLMNOPQRSTUVWXYZ.,\"-+!?()':;0123456789",c.RetroFont.prototype.setFixedWidth=function(a,b){void 0===b&&(b="left"),this.fixedWidth=a,this.align=b},c.RetroFont.prototype.setText=function(a,b,c,d,e,f){this.multiLine=b||!1,this.customSpacingX=c||0,this.customSpacingY=d||0,this.align=e||"left",f?this.autoUpperCase=!1:this.autoUpperCase=!0,a.length>0&&(this.text=a)},c.RetroFont.prototype.buildRetroFontText=function(){var a=0,b=0;if(this.clear(),this.multiLine){var d=this._text.split("\n");this.fixedWidth>0?this.resize(this.fixedWidth,d.length*(this.characterHeight+this.customSpacingY)-this.customSpacingY,!0):this.resize(this.getLongestLine()*(this.characterWidth+this.customSpacingX),d.length*(this.characterHeight+this.customSpacingY)-this.customSpacingY,!0);for(var e=0;e0?this.resize(this.fixedWidth,this.characterHeight,!0):this.resize(this._text.length*(this.characterWidth+this.customSpacingX),this.characterHeight,!0),a=0,this.align===c.RetroFont.ALIGN_RIGHT?a=this.width-this._text.length*(this.characterWidth+this.customSpacingX):this.align===c.RetroFont.ALIGN_CENTER&&(a=this.width/2-this._text.length*(this.characterWidth+this.customSpacingX)/2,a+=this.customSpacingX/2),a<0&&(a=0),this.pasteLine(this._text,a,0,this.customSpacingX);this.requiresReTint=!0},c.RetroFont.prototype.pasteLine=function(a,b,c,d){for(var e=0;e=0&&(this.stamp.frame=this.grabData[a.charCodeAt(e)],this.renderXY(this.stamp,b,c,!1),b+=this.characterWidth+d,b>this.width))break},c.RetroFont.prototype.getLongestLine=function(){var a=0;if(this._text.length>0)for(var b=this._text.split("\n"),c=0;ca&&(a=b[c].length);return a},c.RetroFont.prototype.removeUnsupportedCharacters=function(a){for(var b="",c=0;c=0||!a&&"\n"===d)&&(b=b.concat(d))}return b},c.RetroFont.prototype.updateOffset=function(a,b){if(this.offsetX!==a||this.offsetY!==b){for(var c=a-this.offsetX,d=b-this.offsetY,e=this.game.cache.getFrameData(this.stamp.key).getFrames(),f=e.length;f--;)e[f].x+=c,e[f].y+=d;this.buildRetroFontText()}},Object.defineProperty(c.RetroFont.prototype,"text",{get:function(){return this._text},set:function(a){var b;b=this.autoUpperCase?a.toUpperCase():a,b!==this._text&&(this._text=b,this.removeUnsupportedCharacters(this.multiLine),this.buildRetroFontText())}}),Object.defineProperty(c.RetroFont.prototype,"smoothed",{get:function(){return this.stamp.smoothed},set:function(a){this.stamp.smoothed=a,this.buildRetroFontText()}}),c.Rope=function(a,b,d,e,f,g){this.points=[],this.points=g,this._hasUpdateAnimation=!1,this._updateAnimationCallback=null,b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.ROPE,this.points=g,PIXI.DisplayObjectContainer.call(this),this.texture=c.Cache.DEFAULT,this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.vertices=new Float32Array([0,0,100,0,100,100,0,100]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3]),g&&(this.vertices=new Float32Array(4*g.length),this.uvs=new Float32Array(4*g.length),this.colors=new Float32Array(2*g.length),this.indices=new Uint16Array(2*g.length)),this.dirty=!0,this.canvasPadding=0,this.drawMode=c.Rope.TRIANGLE_STRIP,c.Component.Core.init.call(this,a,b,d,e,f),this.refresh()},c.Rope.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),c.Rope.prototype.constructor=c.Rope,c.Component.Core.install.call(c.Rope.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Delta","Destroy","FixedToCamera","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","ScaleMinMax","Smoothed"]),c.Rope.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.Rope.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.Rope.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Rope.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Rope.TRIANGLE_STRIP=0,c.Rope.TRIANGLES=1,c.Rope.prototype.preUpdate=function(){return!!(this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld())&&this.preUpdateCore()},c.Rope.prototype.update=function(){this._hasUpdateAnimation&&this.updateAnimation.call(this)},c.Rope.prototype.reset=function(a,b){return c.Component.Reset.prototype.reset.call(this,a,b),this},c.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors;this.count-=.2,b[0]=0,b[1]=0,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var e,f,g=a.length,h=1;h1&&(g=1),h=Math.sqrt(d.x*d.x+d.y*d.y),i=this.texture.height/2,d.x/=h,d.y/=h,d.x*=i,d.y*=i,j[f]=e.x+d.x,j[f+1]=e.y+d.y,j[f+2]=e.x-d.x,j[f+3]=e.y-d.y,c=e;PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},c.Rope.prototype.setTexture=function(a){this.texture=a},c.Rope.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||(a.spriteBatch.stop(),this._vertexBuffer||this._initWebGL(a),a.shaderManager.setShader(a.shaderManager.stripShader),this._renderStrip(a),a.spriteBatch.start())},c.Rope.prototype._initWebGL=function(a){var b=a.gl;this._vertexBuffer=b.createBuffer(),this._indexBuffer=b.createBuffer(),this._uvBuffer=b.createBuffer(),this._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,this.vertices,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._uvBuffer),b.bufferData(b.ARRAY_BUFFER,this.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._colorBuffer),b.bufferData(b.ARRAY_BUFFER,this.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,this.indices,b.STATIC_DRAW)},c.Rope.prototype._renderStrip=function(a){var b=a.gl,d=a.projection,e=a.offset,f=a.shaderManager.stripShader,g=this.drawMode===c.Rope.TRIANGLE_STRIP?b.TRIANGLE_STRIP:b.TRIANGLES;a.blendModeManager.setBlendMode(this.blendMode),b.uniformMatrix3fv(f.translationMatrix,!1,this.worldTransform.toArray(!0)),b.uniform2f(f.projectionVector,d.x,-d.y),b.uniform2f(f.offsetVector,-e.x,-e.y),b.uniform1f(f.alpha,this.worldAlpha),this.dirty?(this.dirty=!1,b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,this.vertices,b.STATIC_DRAW),b.vertexAttribPointer(f.aVertexPosition,2,b.FLOAT,!1,0,0),b.bindBuffer(b.ARRAY_BUFFER,this._uvBuffer),b.bufferData(b.ARRAY_BUFFER,this.uvs,b.STATIC_DRAW),b.vertexAttribPointer(f.aTextureCoord,2,b.FLOAT,!1,0,0),b.activeTexture(b.TEXTURE0),this.texture.baseTexture._dirty[b.id]?a.renderer.updateTexture(this.texture.baseTexture):b.bindTexture(b.TEXTURE_2D,this.texture.baseTexture._glTextures[b.id]),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,this.indices,b.STATIC_DRAW)):(b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferSubData(b.ARRAY_BUFFER,0,this.vertices),b.vertexAttribPointer(f.aVertexPosition,2,b.FLOAT,!1,0,0),b.bindBuffer(b.ARRAY_BUFFER,this._uvBuffer),b.vertexAttribPointer(f.aTextureCoord,2,b.FLOAT,!1,0,0),b.activeTexture(b.TEXTURE0),this.texture.baseTexture._dirty[b.id]?a.renderer.updateTexture(this.texture.baseTexture):b.bindTexture(b.TEXTURE_2D,this.texture.baseTexture._glTextures[b.id]),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this._indexBuffer)),b.drawElements(g,this.indices.length,b.UNSIGNED_SHORT,0)},c.Rope.prototype._renderCanvas=function(a){var b=a.context,d=this.worldTransform,e=d.tx*a.resolution+a.shakeX,f=d.ty*a.resolution+a.shakeY;a.roundPixels?b.setTransform(d.a,d.b,d.c,d.d,0|e,0|f):b.setTransform(d.a,d.b,d.c,d.d,e,f),this.drawMode===c.Rope.TRIANGLE_STRIP?this._renderCanvasTriangleStrip(b):this._renderCanvasTriangles(b)},c.Rope.prototype._renderCanvasTriangleStrip=function(a){var b=this.vertices,c=this.uvs,d=b.length/2;this.count++;for(var e=0;e0){var v=this.canvasPadding/this.worldTransform.a,w=this.canvasPadding/this.worldTransform.d,x=(j+k+l)/3,y=(m+n+o)/3,z=j-x,A=m-y,B=Math.sqrt(z*z+A*A);j=x+z/B*(B+v),m=y+A/B*(B+w),z=k-x,A=n-y,B=Math.sqrt(z*z+A*A),k=x+z/B*(B+v),n=y+A/B*(B+w),z=l-x,A=o-y,B=Math.sqrt(z*z+A*A),l=x+z/B*(B+v),o=y+A/B*(B+w)}a.save(),a.beginPath(),a.moveTo(j,m),a.lineTo(k,n),a.lineTo(l,o),a.closePath(),a.clip();var C=p*t+s*r+q*u-t*r-s*q-p*u,D=j*t+s*l+k*u-t*l-s*k-j*u,E=p*k+j*r+q*l-k*r-j*q-p*l,F=p*t*l+s*k*r+j*q*u-j*t*r-s*q*l-p*k*u,G=m*t+s*o+n*u-t*o-s*n-m*u,H=p*n+m*r+q*o-n*r-m*q-p*o,I=p*t*o+s*n*r+m*q*u-m*t*r-s*q*o-p*n*u;a.transform(D/C,G/C,E/C,H/C,F/C,I/C),a.drawImage(g,0,0),a.restore()},c.Rope.prototype.renderStripFlat=function(a){var b=this.context,c=a.vertices,d=c.length/2;this.count++,b.beginPath();for(var e=1;ei?q:i,j=r>j?r:j}if(k===-(1/0)||j===1/0)return PIXI.EmptyRectangle;var s=this._bounds;return s.x=k,s.width=i-k,s.y=l,s.height=j-l,this._currentBounds=s,s},Object.defineProperty(c.Rope.prototype,"updateAnimation",{get:function(){return this._updateAnimation},set:function(a){a&&"function"==typeof a?(this._hasUpdateAnimation=!0,this._updateAnimation=a):(this._hasUpdateAnimation=!1,this._updateAnimation=null)}}),Object.defineProperty(c.Rope.prototype,"segments",{get:function(){for(var a,b,d,e,f,g,h,i,j=[],k=0;kv?n:v,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v,w=o>w?o:w,w=q>w?q:w,w=s>w?s:w,w=u>w?u:w;var z=this._bounds;return z.x=x,z.width=v-x,z.y=y,z.height=w-y,this._currentBounds=z,z},Object.defineProperty(c.TileSprite.prototype,"width",{get:function(){return this._width},set:function(a){this._width=a}}),Object.defineProperty(c.TileSprite.prototype,"height",{get:function(){return this._height},set:function(a){this._height=a}}),c.CanvasPool={create:function(a,b,d){var e,f=c.CanvasPool.getFirst();if(f===-1){var g={parent:a,canvas:document.createElement("canvas")};c.CanvasPool.pool.push(g),e=g.canvas}else c.CanvasPool.pool[f].parent=a,e=c.CanvasPool.pool[f].canvas;return void 0!==b&&(e.width=b,e.height=d),e},getFirst:function(){for(var a=c.CanvasPool.pool,b=0;b=1)&&(n.touch=!0),(window.PointerEvent||window.MSPointerEvent||window.navigator.msPointerEnabled||window.navigator.pointerEnabled)&&(n.mspointer=!0),n.cocoonJS||("onwheel"in window||n.ie&&"WheelEvent"in window?n.wheelEvent="wheel":"onmousewheel"in window?n.wheelEvent="mousewheel":n.firefox&&"MouseScrollEvent"in window&&(n.wheelEvent="DOMMouseScroll"))}function f(){for(var a=["requestFullscreen","requestFullScreen","webkitRequestFullscreen","webkitRequestFullScreen","msRequestFullscreen","msRequestFullScreen","mozRequestFullScreen","mozRequestFullscreen"],b=document.createElement("div"),c=0;c=9&&/Mac OS X (\d+)_(\d+)/.test(navigator.userAgent)){var c=parseInt(RegExp.$1,10),d=parseInt(RegExp.$2,10);(10===c&&d>=11||c>10)&&(n.dolby=!0)}}catch(a){}}function j(){var a=new ArrayBuffer(4),b=new Uint8Array(a),c=new Uint32Array(a);return b[0]=161,b[1]=178,b[2]=195,b[3]=212,3569595041===c[0]||2712847316!==c[0]&&null}function k(){if(void 0===Uint8ClampedArray)return!1;var a=c.CanvasPool.create(this,1,1),b=a.getContext("2d");if(!b)return!1;var d=b.createImageData(1,1);return c.CanvasPool.remove(this),d.data instanceof Uint8ClampedArray}function l(){n.pixelRatio=window.devicePixelRatio||1,n.iPhone=navigator.userAgent.toLowerCase().indexOf("iphone")!==-1,n.iPhone4=2===n.pixelRatio&&n.iPhone,n.iPad=navigator.userAgent.toLowerCase().indexOf("ipad")!==-1,"undefined"!=typeof Int8Array?n.typedArray=!0:n.typedArray=!1,"undefined"!=typeof ArrayBuffer&&"undefined"!=typeof Uint8Array&&"undefined"!=typeof Uint32Array&&(n.littleEndian=j(),n.LITTLE_ENDIAN=n.littleEndian),n.support32bit="undefined"!=typeof ArrayBuffer&&"undefined"!=typeof Uint8ClampedArray&&"undefined"!=typeof Int32Array&&null!==n.littleEndian&&k(),navigator.vibrate=navigator.vibrate||navigator.webkitVibrate||navigator.mozVibrate||navigator.msVibrate,navigator.vibrate&&(n.vibration=!0)}function m(){var a,b=document.createElement("p"),c={webkitTransform:"-webkit-transform",OTransform:"-o-transform",msTransform:"-ms-transform",MozTransform:"-moz-transform",transform:"transform"};document.body.insertBefore(b,null);for(var d in c)void 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a=window.navigator.userAgent.match(/Android.*AppleWebKit\/([\d.]+)/);return a&&a[1]<537},c.Canvas={create:function(a,b,d,e,f){b=b||256,d=d||256;var g=f?document.createElement("canvas"):c.CanvasPool.create(a,b,d);return"string"==typeof e&&""!==e&&(g.id=e),g.width=b,g.height=d,g.style.display="block",g},setBackgroundColor:function(a,b){return b=b||"rgb(0,0,0)",a.style.backgroundColor=b,a},setTouchAction:function(a,b){return b=b||"none",a.style.msTouchAction=b,a.style["ms-touch-action"]=b,a.style["touch-action"]=b,a},setUserSelect:function(a,b){return b=b||"none",a.style["-webkit-touch-callout"]=b,a.style["-webkit-user-select"]=b,a.style["-khtml-user-select"]=b,a.style["-moz-user-select"]=b,a.style["-ms-user-select"]=b,a.style["user-select"]=b,a.style["-webkit-tap-highlight-color"]="rgba(0, 0, 0, 0)",a},addToDOM:function(a,b,c){var d;return void 0===c&&(c=!0),b&&("string"==typeof b?d=document.getElementById(b):"object"==typeof 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c.QuadTree(this.bounds.right,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[1]=new c.QuadTree(this.bounds.x,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[2]=new c.QuadTree(this.bounds.x,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[3]=new c.QuadTree(this.bounds.right,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1)},insert:function(a){var b,c=0;if(null!=this.nodes[0]&&(b=this.getIndex(a),b!==-1))return void this.nodes[b].insert(a);if(this.objects.push(a),this.objects.length>this.maxObjects&&this.levelthis.bounds.bottom&&(b=2):a.x>this.bounds.right&&(a.ythis.bounds.bottom&&(b=3)),b},retrieve:function(a){if(a instanceof c.Rectangle)var b=this.objects,d=this.getIndex(a);else{if(!a.body)return this._empty;var b=this.objects,d=this.getIndex(a.body)}return this.nodes[0]&&(d!==-1?b=b.concat(this.nodes[d].retrieve(a)):(b=b.concat(this.nodes[0].retrieve(a)),b=b.concat(this.nodes[1].retrieve(a)),b=b.concat(this.nodes[2].retrieve(a)),b=b.concat(this.nodes[3].retrieve(a)))),b},clear:function(){this.objects.length=0;for(var a=this.nodes.length;a--;)this.nodes[a].clear(),this.nodes.splice(a,1);this.nodes.length=0}},c.QuadTree.prototype.constructor=c.QuadTree,c.Net=function(a){this.game=a},c.Net.prototype={getHostName:function(){return window.location&&window.location.hostname?window.location.hostname:null},checkDomainName:function(a){return window.location.hostname.indexOf(a)!==-1},updateQueryString:function(a,b,c,d){void 0===c&&(c=!1),void 0!==d&&""!==d||(d=window.location.href);var e="",f=new RegExp("([?|&])"+a+"=.*?(&|#|$)(.*)","gi");if(f.test(d))e="undefined"!=typeof b&&null!==b?d.replace(f,"$1"+a+"="+b+"$2$3"):d.replace(f,"$1$3").replace(/(&|\?)$/,"");else if("undefined"!=typeof b&&null!==b){var g=d.indexOf("?")!==-1?"&":"?",h=d.split("#");d=h[0]+g+a+"="+b,h[1]&&(d+="#"+h[1]),e=d}else e=d;return c?void(window.location.href=e):e},getQueryString:function(a){void 0===a&&(a="");var b={},c=location.search.substring(1).split("&");for(var d in c){var e=c[d].split("=");if(e.length>1){if(a&&a===this.decodeURI(e[0]))return this.decodeURI(e[1]);b[this.decodeURI(e[0])]=this.decodeURI(e[1])}}return b},decodeURI:function(a){return decodeURIComponent(a.replace(/\+/g," "))}},c.Net.prototype.constructor=c.Net,c.TweenManager=function(a){this.game=a,this.frameBased=!1,this._tweens=[],this._add=[],this.easeMap={Power0:c.Easing.Power0,Power1:c.Easing.Power1,Power2:c.Easing.Power2,Power3:c.Easing.Power3,Power4:c.Easing.Power4,Linear:c.Easing.Linear.None,Quad:c.Easing.Quadratic.Out,Cubic:c.Easing.Cubic.Out,Quart:c.Easing.Quartic.Out,Quint:c.Easing.Quintic.Out,Sine:c.Easing.Sinusoidal.Out,Expo:c.Easing.Exponential.Out,Circ:c.Easing.Circular.Out,Elastic:c.Easing.Elastic.Out,Back:c.Easing.Back.Out,Bounce:c.Easing.Bounce.Out,"Quad.easeIn":c.Easing.Quadratic.In,"Cubic.easeIn":c.Easing.Cubic.In,"Quart.easeIn":c.Easing.Quartic.In,"Quint.easeIn":c.Easing.Quintic.In,"Sine.easeIn":c.Easing.Sinusoidal.In,"Expo.easeIn":c.Easing.Exponential.In,"Circ.easeIn":c.Easing.Circular.In,"Elastic.easeIn":c.Easing.Elastic.In,"Back.easeIn":c.Easing.Back.In,"Bounce.easeIn":c.Easing.Bounce.In,"Quad.easeOut":c.Easing.Quadratic.Out,"Cubic.easeOut":c.Easing.Cubic.Out,"Quart.easeOut":c.Easing.Quartic.Out,"Quint.easeOut":c.Easing.Quintic.Out,"Sine.easeOut":c.Easing.Sinusoidal.Out,"Expo.easeOut":c.Easing.Exponential.Out,"Circ.easeOut":c.Easing.Circular.Out,"Elastic.easeOut":c.Easing.Elastic.Out,"Back.easeOut":c.Easing.Back.Out,"Bounce.easeOut":c.Easing.Bounce.Out,"Quad.easeInOut":c.Easing.Quadratic.InOut,"Cubic.easeInOut":c.Easing.Cubic.InOut,"Quart.easeInOut":c.Easing.Quartic.InOut,"Quint.easeInOut":c.Easing.Quintic.InOut,"Sine.easeInOut":c.Easing.Sinusoidal.InOut,"Expo.easeInOut":c.Easing.Exponential.InOut,"Circ.easeInOut":c.Easing.Circular.InOut,"Elastic.easeInOut":c.Easing.Elastic.InOut,"Back.easeInOut":c.Easing.Back.InOut,"Bounce.easeInOut":c.Easing.Bounce.InOut},this.game.onPause.add(this._pauseAll,this),this.game.onResume.add(this._resumeAll,this)},c.TweenManager.prototype={getAll:function(){return this._tweens},removeAll:function(){for(var a=0;a0&&(this._tweens=this._tweens.concat(this._add),this._add.length=0),!0},isTweening:function(a){return this._tweens.some(function(b){return b.target===a})},_pauseAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a]._pause()},_resumeAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a]._resume()},pauseAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a].pause()},resumeAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a].resume(!0)}},c.TweenManager.prototype.constructor=c.TweenManager,c.Tween=function(a,b,d){this.game=b,this.target=a,this.manager=d,this.timeline=[],this.reverse=!1,this.timeScale=1,this.repeatCounter=0,this.pendingDelete=!1,this.onStart=new c.Signal,this.onLoop=new c.Signal,this.onRepeat=new c.Signal,this.onChildComplete=new c.Signal,this.onComplete=new c.Signal,this.isRunning=!1,this.current=0,this.properties={},this.chainedTween=null,this.isPaused=!1,this.frameBased=d.frameBased,this._onUpdateCallback=null,this._onUpdateCallbackContext=null,this._pausedTime=0,this._codePaused=!1,this._hasStarted=!1},c.Tween.prototype={to:function(a,b,d,e,f,g,h){return(void 0===b||b<=0)&&(b=1e3),void 0!==d&&null!==d||(d=c.Easing.Default),void 0===e&&(e=!1),void 0===f&&(f=0),void 0===g&&(g=0),void 0===h&&(h=!1),"string"==typeof d&&this.manager.easeMap[d]&&(d=this.manager.easeMap[d]),this.isRunning?(console.warn("Phaser.Tween.to cannot be called after Tween.start"),this):(this.timeline.push(new c.TweenData(this).to(a,b,d,f,g,h)),e&&this.start(),this)},from:function(a,b,d,e,f,g,h){return void 0===b&&(b=1e3),void 0!==d&&null!==d||(d=c.Easing.Default),void 0===e&&(e=!1),void 0===f&&(f=0),void 0===g&&(g=0),void 0===h&&(h=!1),"string"==typeof d&&this.manager.easeMap[d]&&(d=this.manager.easeMap[d]),this.isRunning?(console.warn("Phaser.Tween.from cannot be called after Tween.start"),this):(this.timeline.push(new c.TweenData(this).from(a,b,d,f,g,h)),e&&this.start(),this)},start:function(a){if(void 0===a&&(a=0),null===this.game||null===this.target||0===this.timeline.length||this.isRunning)return this;for(var b=0;bthis.timeline.length-1)&&(a=0),this.current=a,this.timeline[this.current].start(),this},stop:function(a){return void 0===a&&(a=!1),this.isRunning=!1,this._onUpdateCallback=null,this._onUpdateCallbackContext=null,a&&(this.onComplete.dispatch(this.target,this),this._hasStarted=!1,this.chainedTween&&this.chainedTween.start()),this.manager.remove(this),this},updateTweenData:function(a,b,c){if(0===this.timeline.length)return this;if(void 0===c&&(c=0),c===-1)for(var d=0;d0?arguments[a-1].chainedTween=arguments[a]:this.chainedTween=arguments[a];return this},loop:function(a){return void 0===a&&(a=!0),this.repeatCounter=a?-1:0,this},onUpdateCallback:function(a,b){return this._onUpdateCallback=a,this._onUpdateCallbackContext=b,this},pause:function(){this.isPaused=!0,this._codePaused=!0,this._pausedTime=this.game.time.time},_pause:function(){this._codePaused||(this.isPaused=!0,this._pausedTime=this.game.time.time)},resume:function(){if(this.isPaused){this.isPaused=!1,this._codePaused=!1;for(var a=0;a0?(this.repeatCounter--,this.timeline[this.current].start(),this.onRepeat.dispatch(this.target,this),!0):(this.isRunning=!1,this.onComplete.dispatch(this.target,this),this._hasStarted=!1,this.chainedTween&&this.chainedTween.start(),!1):(this.onChildComplete.dispatch(this.target,this),this.timeline[this.current].start(),!0)}},generateData:function(a,b){if(null===this.game||null===this.target)return null;void 0===a&&(a=60),void 0===b&&(b=[]);for(var c=0;c0?this.isRunning=!1:this.isRunning=!0,this.isFrom)for(var a in this.vStartCache)this.vStart[a]=this.vEndCache[a],this.vEnd[a]=this.vStartCache[a],this.parent.target[a]=this.vStart[a];return this.value=0,this.yoyoCounter=0,this.repeatCounter=this.repeatTotal,this},loadValues:function(){for(var a in this.parent.properties){if(this.vStart[a]=this.parent.properties[a],Array.isArray(this.vEnd[a])){if(0===this.vEnd[a].length)continue;0===this.percent&&(this.vEnd[a]=[this.vStart[a]].concat(this.vEnd[a]))}"undefined"!=typeof this.vEnd[a]?("string"==typeof this.vEnd[a]&&(this.vEnd[a]=this.vStart[a]+parseFloat(this.vEnd[a],10)),this.parent.properties[a]=this.vEnd[a]):this.vEnd[a]=this.vStart[a],this.vStartCache[a]=this.vStart[a],this.vEndCache[a]=this.vEnd[a]}return this},update:function(a){if(this.isRunning){if(a=this.startTime))return c.TweenData.PENDING;this.isRunning=!0}var b=this.parent.frameBased?this.game.time.physicsElapsedMS:this.game.time.elapsedMS;this.parent.reverse?(this.dt-=b*this.parent.timeScale,this.dt=Math.max(this.dt,0)):(this.dt+=b*this.parent.timeScale,this.dt=Math.min(this.dt,this.duration)),this.percent=this.dt/this.duration,this.value=this.easingFunction(this.percent);for(var d in this.vEnd){var e=this.vStart[d],f=this.vEnd[d];Array.isArray(f)?this.parent.target[d]=this.interpolationFunction.call(this.interpolationContext,f,this.value):this.parent.target[d]=e+(f-e)*this.value}return!this.parent.reverse&&1===this.percent||this.parent.reverse&&0===this.percent?this.repeat():c.TweenData.RUNNING},generateData:function(a){this.parent.reverse?this.dt=this.duration:this.dt=0;var b=[],c=!1,d=1/a*1e3;do{this.parent.reverse?(this.dt-=d,this.dt=Math.max(this.dt,0)):(this.dt+=d,this.dt=Math.min(this.dt,this.duration)),this.percent=this.dt/this.duration,this.value=this.easingFunction(this.percent);var e={};for(var f in this.vEnd){var g=this.vStart[f],h=this.vEnd[f];Array.isArray(h)?e[f]=this.interpolationFunction(h,this.value):e[f]=g+(h-g)*this.value}b.push(e),(!this.parent.reverse&&1===this.percent||this.parent.reverse&&0===this.percent)&&(c=!0)}while(!c);if(this.yoyo){var i=b.slice();i.reverse(),b=b.concat(i)}return b},repeat:function(){if(this.yoyo){if(this.inReverse&&0===this.repeatCounter){for(var a in this.vStartCache)this.vStart[a]=this.vStartCache[a],this.vEnd[a]=this.vEndCache[a];return this.inReverse=!1,c.TweenData.COMPLETE}this.inReverse=!this.inReverse}else if(0===this.repeatCounter)return c.TweenData.COMPLETE;if(this.inReverse)for(var a in this.vStartCache)this.vStart[a]=this.vEndCache[a],this.vEnd[a]=this.vStartCache[a];else{for(var a in this.vStartCache)this.vStart[a]=this.vStartCache[a],this.vEnd[a]=this.vEndCache[a];this.repeatCounter>0&&this.repeatCounter--}return this.startTime=this.game.time.time,this.yoyo&&this.inReverse?this.startTime+=this.yoyoDelay:this.inReverse||(this.startTime+=this.repeatDelay),this.parent.reverse?this.dt=this.duration:this.dt=0,c.TweenData.LOOPED}},c.TweenData.prototype.constructor=c.TweenData,c.Easing={Linear:{None:function(a){return a}},Quadratic:{In:function(a){return a*a},Out:function(a){return a*(2-a)},InOut:function(a){return(a*=2)<1?.5*a*a:-.5*(--a*(a-2)-1)}},Cubic:{In:function(a){return a*a*a},Out:function(a){return--a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a:.5*((a-=2)*a*a+2)}},Quartic:{In:function(a){return a*a*a*a},Out:function(a){return 1- --a*a*a*a},InOut:function(a){return(a*=2)<1?.5*a*a*a*a:-.5*((a-=2)*a*a*a-2)}},Quintic:{In:function(a){return a*a*a*a*a},Out:function(a){return--a*a*a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a*a*a:.5*((a-=2)*a*a*a*a+2)}},Sinusoidal:{In:function(a){return 0===a?0:1===a?1:1-Math.cos(a*Math.PI/2)},Out:function(a){return 0===a?0:1===a?1:Math.sin(a*Math.PI/2)},InOut:function(a){return 0===a?0:1===a?1:.5*(1-Math.cos(Math.PI*a))}},Exponential:{In:function(a){return 0===a?0:Math.pow(1024,a-1)},Out:function(a){return 1===a?1:1-Math.pow(2,-10*a)},InOut:function(a){return 0===a?0:1===a?1:(a*=2)<1?.5*Math.pow(1024,a-1):.5*(-Math.pow(2,-10*(a-1))+2)}},Circular:{In:function(a){return 1-Math.sqrt(1-a*a)},Out:function(a){return Math.sqrt(1- --a*a)},InOut:function(a){return(a*=2)<1?-.5*(Math.sqrt(1-a*a)-1):.5*(Math.sqrt(1-(a-=2)*a)+1)}},Elastic:{In:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||c<1?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),-(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)))},Out:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||c<1?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),c*Math.pow(2,-10*a)*Math.sin((a-b)*(2*Math.PI)/d)+1)},InOut:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||c<1?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),(a*=2)<1?-.5*(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)):c*Math.pow(2,-10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)*.5+1)}},Back:{In:function(a){var b=1.70158;return a*a*((b+1)*a-b)},Out:function(a){var b=1.70158;return--a*a*((b+1)*a+b)+1},InOut:function(a){var b=2.5949095;return(a*=2)<1?.5*(a*a*((b+1)*a-b)):.5*((a-=2)*a*((b+1)*a+b)+2)}},Bounce:{In:function(a){return 1-c.Easing.Bounce.Out(1-a)},Out:function(a){return a<1/2.75?7.5625*a*a:a<2/2.75?7.5625*(a-=1.5/2.75)*a+.75:a<2.5/2.75?7.5625*(a-=2.25/2.75)*a+.9375:7.5625*(a-=2.625/2.75)*a+.984375},InOut:function(a){return a<.5?.5*c.Easing.Bounce.In(2*a):.5*c.Easing.Bounce.Out(2*a-1)+.5}}},c.Easing.Default=c.Easing.Linear.None,c.Easing.Power0=c.Easing.Linear.None,c.Easing.Power1=c.Easing.Quadratic.Out,c.Easing.Power2=c.Easing.Cubic.Out,c.Easing.Power3=c.Easing.Quartic.Out,c.Easing.Power4=c.Easing.Quintic.Out,c.Time=function(a){this.game=a,this.time=0,this.prevTime=0,this.now=0,this.elapsed=0,this.elapsedMS=0,this.physicsElapsed=1/60,this.physicsElapsedMS=1/60*1e3,this.desiredFpsMult=1/60,this._desiredFps=60,this.suggestedFps=this.desiredFps,this.slowMotion=1,this.advancedTiming=!1,this.frames=0,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.pauseDuration=0,this.timeToCall=0,this.timeExpected=0,this.events=new c.Timer(this.game,!1),this._frameCount=0,this._elapsedAccumulator=0,this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this._justResumed=!1,this._timers=[]},c.Time.prototype={boot:function(){this._started=Date.now(),this.time=Date.now(),this.events.start(),this.timeExpected=this.time},add:function(a){return this._timers.push(a),a},create:function(a){void 0===a&&(a=!0);var b=new c.Timer(this.game,a);return this._timers.push(b),b},removeAll:function(){for(var a=0;a=2*this._desiredFps&&(this.suggestedFps=5*Math.floor(200/(this._elapsedAccumulator/this._frameCount)),this._frameCount=0,this._elapsedAccumulator=0),this.msMin=Math.min(this.msMin,this.elapsed),this.msMax=Math.max(this.msMax,this.elapsed),this.frames++,this.now>this._timeLastSecond+1e3&&(this.fps=Math.round(1e3*this.frames/(this.now-this._timeLastSecond)),this.fpsMin=Math.min(this.fpsMin,this.fps),this.fpsMax=Math.max(this.fpsMax,this.fps),this._timeLastSecond=this.now,this.frames=0)},gamePaused:function(){this._pauseStarted=Date.now(),this.events.pause();for(var a=this._timers.length;a--;)this._timers[a]._pause()},gameResumed:function(){this.time=Date.now(),this.pauseDuration=this.time-this._pauseStarted,this.events.resume();for(var a=this._timers.length;a--;)this._timers[a]._resume()},totalElapsedSeconds:function(){return.001*(this.time-this._started)},elapsedSince:function(a){return this.time-a},elapsedSecondsSince:function(a){return.001*(this.time-a)},reset:function(){this._started=this.time,this.removeAll()}},Object.defineProperty(c.Time.prototype,"desiredFps",{get:function(){return this._desiredFps},set:function(a){this._desiredFps=a,this.physicsElapsed=1/a,this.physicsElapsedMS=1e3*this.physicsElapsed,this.desiredFpsMult=1/a}}),c.Time.prototype.constructor=c.Time,c.Timer=function(a,b){void 0===b&&(b=!0),this.game=a,this.running=!1,this.autoDestroy=b,this.expired=!1,this.elapsed=0,this.events=[],this.onComplete=new c.Signal,this.nextTick=0,this.timeCap=1e3,this.paused=!1,this._codePaused=!1,this._started=0,this._pauseStarted=0,this._pauseTotal=0,this._now=Date.now(),this._len=0,this._marked=0,this._i=0,this._diff=0,this._newTick=0},c.Timer.MINUTE=6e4,c.Timer.SECOND=1e3,c.Timer.HALF=500,c.Timer.QUARTER=250,c.Timer.prototype={create:function(a,b,d,e,f,g){a=Math.round(a);var h=a;h+=0===this._now?this.game.time.time:this._now;var i=new c.TimerEvent(this,a,h,d,b,e,f,g);return this.events.push(i),this.order(),this.expired=!1,i},add:function(a,b,c){return this.create(a,!1,0,b,c,Array.prototype.slice.call(arguments,3))},repeat:function(a,b,c,d){return this.create(a,!1,b,c,d,Array.prototype.slice.call(arguments,4))},loop:function(a,b,c){return this.create(a,!0,0,b,c,Array.prototype.slice.call(arguments,3))},start:function(a){if(!this.running){this._started=this.game.time.time+(a||0),this.running=!0;for(var b=0;b0&&(this.events.sort(this.sortHandler),this.nextTick=this.events[0].tick)},sortHandler:function(a,b){return a.tickb.tick?1:0},clearPendingEvents:function(){for(this._i=this.events.length;this._i--;)this.events[this._i].pendingDelete&&this.events.splice(this._i,1);this._len=this.events.length,this._i=0},update:function(a){if(this.paused)return!0;if(this.elapsed=a-this._now,this._now=a,this.elapsed>this.timeCap&&this.adjustEvents(a-this.elapsed),this._marked=0,this.clearPendingEvents(),this.running&&this._now>=this.nextTick&&this._len>0){for(;this._i=this.events[this._i].tick&&!this.events[this._i].pendingDelete;)this._newTick=this._now+this.events[this._i].delay-(this._now-this.events[this._i].tick),this._newTick<0&&(this._newTick=this._now+this.events[this._i].delay),this.events[this._i].loop===!0?(this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):this.events[this._i].repeatCount>0?(this.events[this._i].repeatCount--,this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):(this._marked++,this.events[this._i].pendingDelete=!0,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)),this._i++;this.events.length>this._marked?this.order():(this.expired=!0,this.onComplete.dispatch(this))}return!this.expired||!this.autoDestroy},pause:function(){this.running&&(this._codePaused=!0,this.paused||(this._pauseStarted=this.game.time.time,this.paused=!0))},_pause:function(){!this.paused&&this.running&&(this._pauseStarted=this.game.time.time,this.paused=!0)},adjustEvents:function(a){for(var b=0;bthis._now?this.nextTick-this._now:0}}),Object.defineProperty(c.Timer.prototype,"length",{get:function(){return this.events.length}}),Object.defineProperty(c.Timer.prototype,"ms",{get:function(){return this.running?this._now-this._started-this._pauseTotal:0}}),Object.defineProperty(c.Timer.prototype,"seconds",{get:function(){return this.running?.001*this.ms:0}}),c.Timer.prototype.constructor=c.Timer,c.TimerEvent=function(a,b,c,d,e,f,g,h){this.timer=a,this.delay=b,this.tick=c,this.repeatCount=d-1,this.loop=e,this.callback=f,this.callbackContext=g,this.args=h,this.pendingDelete=!1},c.TimerEvent.prototype.constructor=c.TimerEvent,c.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.currentAnim=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},c.AnimationManager.prototype={loadFrameData:function(a,b){if(void 0===a)return!1;if(this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(a);return this._frameData=a,void 0===b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},copyFrameData:function(a,b){if(this._frameData=a.clone(),this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(this._frameData);return void 0===b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},add:function(a,b,d,e,f){return b=b||[],d=d||60,void 0===e&&(e=!1),void 0===f&&(f=!(!b||"number"!=typeof b[0])),this._outputFrames=[],this._frameData.getFrameIndexes(b,f,this._outputFrames),this._anims[a]=new c.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,d,e),this.currentAnim=this._anims[a],this.sprite.tilingTexture&&(this.sprite.refreshTexture=!0),this._anims[a]},validateFrames:function(a,b){void 0===b&&(b=!0);for(var c=0;cthis._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){if(this._anims[a])return this.currentAnim===this._anims[a]?this.currentAnim.isPlaying===!1?(this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)):this.currentAnim:(this.currentAnim&&this.currentAnim.isPlaying&&this.currentAnim.stop(),this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentFrame=this.currentAnim.currentFrame,this.currentAnim.play(b,c,d))},stop:function(a,b){void 0===b&&(b=!1),!this.currentAnim||"string"==typeof a&&a!==this.currentAnim.name||this.currentAnim.stop(b)},update:function(){return!(this.updateIfVisible&&!this.sprite.visible)&&(!(!this.currentAnim||!this.currentAnim.update())&&(this.currentFrame=this.currentAnim.currentFrame,!0))},next:function(a){this.currentAnim&&(this.currentAnim.next(a),this.currentFrame=this.currentAnim.currentFrame)},previous:function(a){this.currentAnim&&(this.currentAnim.previous(a),this.currentFrame=this.currentAnim.currentFrame)},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:null},refreshFrame:function(){},destroy:function(){var a=null;for(var a in this._anims)this._anims.hasOwnProperty(a)&&this._anims[a].destroy();this._anims={},this._outputFrames=[],this._frameData=null,this.currentAnim=null,this.currentFrame=null,this.sprite=null,this.game=null}},c.AnimationManager.prototype.constructor=c.AnimationManager,Object.defineProperty(c.AnimationManager.prototype,"frameData",{get:function(){return this._frameData}}),Object.defineProperty(c.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData.total}}),Object.defineProperty(c.AnimationManager.prototype,"paused",{get:function(){return this.currentAnim.isPaused},set:function(a){this.currentAnim.paused=a}}),Object.defineProperty(c.AnimationManager.prototype,"name",{get:function(){if(this.currentAnim)return this.currentAnim.name}}),Object.defineProperty(c.AnimationManager.prototype,"frame",{get:function(){if(this.currentFrame)return this.currentFrame.index},set:function(a){"number"==typeof a&&this._frameData&&null!==this._frameData.getFrame(a)&&(this.currentFrame=this._frameData.getFrame(a),this.currentFrame&&this.sprite.setFrame(this.currentFrame))}}),Object.defineProperty(c.AnimationManager.prototype,"frameName",{get:function(){if(this.currentFrame)return this.currentFrame.name},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this.currentFrame&&(this._frameIndex=this.currentFrame.index,this.sprite.setFrame(this.currentFrame))):console.warn("Cannot set frameName: "+a)}}),c.Animation=function(a,b,d,e,f,g,h){void 0===h&&(h=!1),this.game=a,this._parent=b,this._frameData=e,this.name=d,this._frames=[],this._frames=this._frames.concat(f),this.delay=1e3/g,this.loop=h,this.loopCount=0,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart=new c.Signal,this.onUpdate=null,this.onComplete=new c.Signal,this.onLoop=new c.Signal,this.isReversed=!1,this.game.onPause.add(this.onPause,this),this.game.onResume.add(this.onResume,this)},c.Animation.prototype={play:function(a,b,c){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.loop=b),"undefined"!=typeof c&&(this.killOnComplete=c),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.time,this._timeNextFrame=this.game.time.time+this.delay,this._frameIndex=this.isReversed?this._frames.length-1:0,this.updateCurrentFrame(!1,!0),this._parent.events.onAnimationStart$dispatch(this._parent,this),this.onStart.dispatch(this._parent,this),this._parent.animations.currentAnim=this,this._parent.animations.currentFrame=this.currentFrame,this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.time,this._timeNextFrame=this.game.time.time+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setFrame(this.currentFrame),this._parent.animations.currentAnim=this,this._parent.animations.currentFrame=this.currentFrame,this.onStart.dispatch(this._parent,this)},reverse:function(){return this.reversed=!this.reversed,this},reverseOnce:function(){return this.onComplete.addOnce(this.reverse,this),this.reverse()},setFrame:function(a,b){var c;if(void 0===b&&(b=!1),"string"==typeof a)for(var d=0;d=this._timeNextFrame)&&(this._frameSkip=1,this._frameDiff=this.game.time.time-this._timeNextFrame,this._timeLastFrame=this.game.time.time,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.time+(this.delay-this._frameDiff),this.isReversed?this._frameIndex-=this._frameSkip:this._frameIndex+=this._frameSkip,!this.isReversed&&this._frameIndex>=this._frames.length||this.isReversed&&this._frameIndex<=-1?this.loop?(this._frameIndex=Math.abs(this._frameIndex)%this._frames.length,this.isReversed&&(this._frameIndex=this._frames.length-1-this._frameIndex),this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&this._parent.setFrame(this.currentFrame),this.loopCount++,this._parent.events.onAnimationLoop$dispatch(this._parent,this),this.onLoop.dispatch(this._parent,this),!this.onUpdate||(this.onUpdate.dispatch(this,this.currentFrame),!!this._frameData)):(this.complete(),!1):this.updateCurrentFrame(!0)))},updateCurrentFrame:function(a,b){if(void 0===b&&(b=!1),!this._frameData)return!1;var c=this.currentFrame.index;return this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(b||!b&&c!==this.currentFrame.index)&&this._parent.setFrame(this.currentFrame),!this.onUpdate||!a||(this.onUpdate.dispatch(this,this.currentFrame),!!this._frameData)},next:function(a){void 0===a&&(a=1);var b=this._frameIndex+a;b>=this._frames.length&&(this.loop?b%=this._frames.length:b=this._frames.length-1),b!==this._frameIndex&&(this._frameIndex=b,this.updateCurrentFrame(!0))},previous:function(a){void 0===a&&(a=1);var b=this._frameIndex-a;b<0&&(this.loop?b=this._frames.length+b:b++),b!==this._frameIndex&&(this._frameIndex=b,this.updateCurrentFrame(!0))},updateFrameData:function(a){this._frameData=a,this.currentFrame=this._frameData?this._frameData.getFrame(this._frames[this._frameIndex%this._frames.length]):null},destroy:function(){this._frameData&&(this.game.onPause.remove(this.onPause,this),this.game.onResume.remove(this.onResume,this),this.game=null,this._parent=null,this._frames=null,this._frameData=null,this.currentFrame=null,this.isPlaying=!1,this.onStart.dispose(),this.onLoop.dispose(),this.onComplete.dispose(),this.onUpdate&&this.onUpdate.dispose())},complete:function(){this._frameIndex=this._frames.length-1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,this._parent.events.onAnimationComplete$dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this),this.killOnComplete&&this._parent.kill()}},c.Animation.prototype.constructor=c.Animation,Object.defineProperty(c.Animation.prototype,"paused",{get:function(){return this.isPaused},set:function(a){this.isPaused=a,a?this._pauseStartTime=this.game.time.time:this.isPlaying&&(this._timeNextFrame=this.game.time.time+this.delay)}}),Object.defineProperty(c.Animation.prototype,"reversed",{get:function(){return this.isReversed},set:function(a){this.isReversed=a}}),Object.defineProperty(c.Animation.prototype,"frameTotal",{get:function(){return this._frames.length}}),Object.defineProperty(c.Animation.prototype,"frame",{get:function(){return null!==this.currentFrame?this.currentFrame.index:this._frameIndex},set:function(a){this.currentFrame=this._frameData.getFrame(this._frames[a]),null!==this.currentFrame&&(this._frameIndex=a,this._parent.setFrame(this.currentFrame),this.onUpdate&&this.onUpdate.dispatch(this,this.currentFrame))}}),Object.defineProperty(c.Animation.prototype,"speed",{get:function(){return 1e3/this.delay},set:function(a){a>0&&(this.delay=1e3/a)}}),Object.defineProperty(c.Animation.prototype,"enableUpdate",{get:function(){return null!==this.onUpdate},set:function(a){a&&null===this.onUpdate?this.onUpdate=new c.Signal:a||null===this.onUpdate||(this.onUpdate.dispose(),this.onUpdate=null)}}),c.Animation.generateFrameNames=function(a,b,d,e,f){void 0===e&&(e="");var g=[],h="";if(b=d;i--)h="number"==typeof f?c.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);return g},c.Frame=function(a,b,d,e,f,g){this.index=a,this.x=b,this.y=d,this.width=e,this.height=f,this.name=g,this.centerX=Math.floor(e/2),this.centerY=Math.floor(f/2),this.distance=c.Math.distance(0,0,e,f),this.rotated=!1,this.trimmed=!1,this.sourceSizeW=e,this.sourceSizeH=f,this.spriteSourceSizeX=0,this.spriteSourceSizeY=0,this.spriteSourceSizeW=0,this.spriteSourceSizeH=0,this.right=this.x+this.width,this.bottom=this.y+this.height},c.Frame.prototype={resize:function(a,b){this.width=a,this.height=b,this.centerX=Math.floor(a/2),this.centerY=Math.floor(b/2),this.distance=c.Math.distance(0,0,a,b),this.sourceSizeW=a,this.sourceSizeH=b,this.right=this.x+a,this.bottom=this.y+b},setTrim:function(a,b,c,d,e,f,g){this.trimmed=a,a&&(this.sourceSizeW=b,this.sourceSizeH=c,this.centerX=Math.floor(b/2),this.centerY=Math.floor(c/2),this.spriteSourceSizeX=d,this.spriteSourceSizeY=e,this.spriteSourceSizeW=f,this.spriteSourceSizeH=g)},clone:function(){var a=new c.Frame(this.index,this.x,this.y,this.width,this.height,this.name);for(var b in this)this.hasOwnProperty(b)&&(a[b]=this[b]);return a},getRect:function(a){return void 0===a?a=new c.Rectangle(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a}},c.Frame.prototype.constructor=c.Frame,c.FrameData=function(){this._frames=[],this._frameNames=[]},c.FrameData.prototype={addFrame:function(a){return a.index=this._frames.length,this._frames.push(a),""!==a.name&&(this._frameNames[a.name]=a.index),a},getFrame:function(a){return a>=this._frames.length&&(a=0),this._frames[a]},getFrameByName:function(a){return"number"==typeof this._frameNames[a]?this._frames[this._frameNames[a]]:null},checkFrameName:function(a){return null!=this._frameNames[a]},clone:function(){for(var a=new c.FrameData,b=0;bo||i<-o)return console.warn("Phaser.AnimationParser.spriteSheet: skipFrames = "+i.toString()+" is larger than total sprite number "+o.toString()),null;if(i<0&&(i=o+i),f!==-1&&(o=i+f),0===k||0===l||kk&&(q=g,r+=e+h);return p},JSONData:function(a,b){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),void console.log(b);for(var d,e=new c.FrameData,f=b.frames,g=0;g tag");for(var d,e,f,g,h,i,j,k,l,m,n,o=new c.FrameData,p=b.getElementsByTagName("SubTexture"),q=0;q-1},getAssetIndex:function(a,b){for(var c=-1,d=0;d-1&&{index:c,file:this._fileList[c]}},reset:function(a,b){void 0===b&&(b=!1),this.resetLocked||(a&&(this.preloadSprite=null),this.isLoading=!1,this._processingHead=0,this._fileList.length=0,this._flightQueue.length=0,this._fileLoadStarted=!1,this._totalFileCount=0,this._totalPackCount=0,this._loadedPackCount=0,this._loadedFileCount=0,b&&(this.onLoadStart.removeAll(),this.onLoadComplete.removeAll(),this.onPackComplete.removeAll(),this.onFileStart.removeAll(),this.onFileComplete.removeAll(),this.onFileError.removeAll()))},addToFileList:function(a,b,c,d,e,f){if(void 0===e&&(e=!1),void 0===b||""===b)return console.warn("Phaser.Loader: Invalid or no key given of type "+a),this;if(void 0===c||null===c){if(!f)return console.warn("Phaser.Loader: No URL given for file type: "+a+" key: "+b),this;c=b+f}var g={type:a,key:b,path:this.path,url:c,syncPoint:this._withSyncPointDepth>0,data:null,loading:!1,loaded:!1,error:!1};if(d)for(var h in d)g[h]=d[h];var i=this.getAssetIndex(a,b);if(e&&i>-1){var j=this._fileList[i];j.loading||j.loaded?(this._fileList.push(g),this._totalFileCount++):this._fileList[i]=g}else i===-1&&(this._fileList.push(g),this._totalFileCount++);return this},replaceInFileList:function(a,b,c,d){return this.addToFileList(a,b,c,d,!0)},pack:function(a,b,c,d){if(void 0===b&&(b=null),void 0===c&&(c=null),void 0===d&&(d=null),!b&&!c)return console.warn("Phaser.Loader.pack - Both url and data are null. One must be set."),this;var e={type:"packfile",key:a,url:b,path:this.path,syncPoint:!0,data:null,loading:!1,loaded:!1,error:!1,callbackContext:d};c&&("string"==typeof c&&(c=JSON.parse(c)),e.data=c||{},e.loaded=!0);for(var f=0;f=e||d&&this._loadedPackCount===this._totalPackCount)break}if(this.updateProgress(),this._processingHead>=this._fileList.length)this.finishedLoading();else if(!this._flightQueue.length){console.warn("Phaser.Loader - aborting: processing queue empty, loading may have stalled");var f=this;setTimeout(function(){f.finishedLoading(!0)},2e3)}},finishedLoading:function(a){this.hasLoaded||(this.hasLoaded=!0,this.isLoading=!1,a||this._fileLoadStarted||(this._fileLoadStarted=!0,this.onLoadStart.dispatch()),this.onLoadComplete.dispatch(),this.game.state.loadComplete(),this.reset())},asyncComplete:function(a,b){void 0===b&&(b=""),a.loaded=!0,a.error=!!b,b&&(a.errorMessage=b,console.warn("Phaser.Loader - "+a.type+"["+a.key+"]: "+b)),this.processLoadQueue()},processPack:function(a){var b=a.data[a.key];if(!b)return void console.warn("Phaser.Loader - "+a.key+": pack has data, but not for pack key");for(var d=0;d=400&&f.status<=599?e.call(g,a,f):d.call(g,a,f)}catch(b){g.hasLoaded?window.console&&console.error(b):g.asyncComplete(a,b.message||"Exception")}},f.onerror=function(){try{return e.call(g,a,f)}catch(b){g.hasLoaded?window.console&&console.error(b):g.asyncComplete(a,b.message||"Exception")}},a.requestObject=f,a.requestUrl=b,f.send()},xhrLoadWithXDR:function(a,b,c,d,e){this._warnedAboutXDomainRequest||this.game.device.ie&&!(this.game.device.ieVersion>=10)||(this._warnedAboutXDomainRequest=!0,console.warn("Phaser.Loader - using XDomainRequest outside of IE 9"));var f=new window.XDomainRequest;f.open("GET",b,!0),f.responseType=c,f.timeout=3e3,e=e||this.fileError;var g=this;f.onerror=function(){try{return e.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},f.ontimeout=function(){try{return e.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},f.onprogress=function(){},f.onload=function(){try{return 4===f.readyState&&f.status>=400&&f.status<=599?e.call(g,a,f):d.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},a.requestObject=f,a.requestUrl=b,setTimeout(function(){f.send()},0)},getVideoURL:function(a){for(var b=0;b=0&&(d=d.substr(0,d.indexOf("?")));var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);if(c=e.toLowerCase(),this.game.device.canPlayVideo(c))return a[b]}}return null},getAudioURL:function(a){if(this.game.sound.noAudio)return null;for(var b=0;b=0&&(d=d.substr(0,d.indexOf("?")));var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);if(c=e.toLowerCase(),this.game.device.canPlayAudio(c))return a[b]}}return null},fileError:function(a,b,c){var d=a.requestUrl||this.transformUrl(a.url,a),e="error loading asset from URL "+d;!c&&b&&(c=b.status),c&&(e=e+" ("+c+")"),this.asyncComplete(a,e)},fileComplete:function(a,b){var d=!0;switch(a.type){case"packfile":var e=JSON.parse(b.responseText);a.data=e||{};break;case"texture":null!==a.data?this.cache.addCompressedTextureMetaData(a.key,a.url,a.url.split(".").pop().toLowerCase(),a.data):this.cache.addCompressedTextureMetaData(a.key,a.url,a.url.split(".").pop().toLowerCase(),b.response);break;case"image":this.cache.addImage(a.key,a.url,a.data);break;case"spritesheet":this.cache.addSpriteSheet(a.key,a.url,a.data,a.frameWidth,a.frameHeight,a.frameMax,a.margin,a.spacing,a.skipFrames);break;case"textureatlas":if(null==a.atlasURL)this.cache.addTextureAtlas(a.key,a.url,a.data,a.atlasData,a.format);else if(d=!1, a.format===c.Loader.TEXTURE_ATLAS_JSON_ARRAY||a.format===c.Loader.TEXTURE_ATLAS_JSON_HASH||a.format===c.Loader.TEXTURE_ATLAS_JSON_PYXEL)this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.jsonLoadComplete);else{if(a.format!==c.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+a.format);this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.xmlLoadComplete)}break;case"bitmapfont":a.atlasURL?(d=!1,this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",function(a,b){var c;try{c=JSON.parse(b.responseText)}catch(a){}c?(a.atlasType="json",this.jsonLoadComplete(a,b)):(a.atlasType="xml",this.xmlLoadComplete(a,b))})):this.cache.addBitmapFont(a.key,a.url,a.data,a.atlasData,a.atlasType,a.xSpacing,a.ySpacing);break;case"video":if(a.asBlob)try{a.data=b.response}catch(b){throw new Error("Phaser.Loader. Unable to parse video file as Blob: "+a.key)}this.cache.addVideo(a.key,a.url,a.data,a.asBlob);break;case"audio":this.game.sound.usingWebAudio?(a.data=b.response,this.cache.addSound(a.key,a.url,a.data,!0,!1),a.autoDecode&&this.game.sound.decode(a.key)):this.cache.addSound(a.key,a.url,a.data,!1,!0);break;case"text":a.data=b.responseText,this.cache.addText(a.key,a.url,a.data);break;case"shader":a.data=b.responseText,this.cache.addShader(a.key,a.url,a.data);break;case"physics":var e=JSON.parse(b.responseText);this.cache.addPhysicsData(a.key,a.url,e,a.format);break;case"script":a.data=document.createElement("script"),a.data.language="javascript",a.data.type="text/javascript",a.data.defer=!1,a.data.text=b.responseText,document.head.appendChild(a.data),a.callback&&(a.data=a.callback.call(a.callbackContext,a.key,b.responseText));break;case"binary":a.callback?a.data=a.callback.call(a.callbackContext,a.key,b.response):a.data=b.response,this.cache.addBinary(a.key,a.data)}d&&this.asyncComplete(a)},jsonLoadComplete:function(a,b){var c=JSON.parse(b.responseText);"tilemap"===a.type?this.cache.addTilemap(a.key,a.url,c,a.format):"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,c,a.atlasType,a.xSpacing,a.ySpacing):"json"===a.type?this.cache.addJSON(a.key,a.url,c):this.cache.addTextureAtlas(a.key,a.url,a.data,c,a.format),this.asyncComplete(a)},csvLoadComplete:function(a,b){var c=b.responseText;this.cache.addTilemap(a.key,a.url,c,a.format),this.asyncComplete(a)},xmlLoadComplete:function(a,b){var c=b.responseText,d=this.parseXml(c);if(!d){var e=b.responseType||b.contentType;return console.warn("Phaser.Loader - "+a.key+": invalid XML ("+e+")"),void this.asyncComplete(a,"invalid XML")}"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,d,a.atlasType,a.xSpacing,a.ySpacing):"textureatlas"===a.type?this.cache.addTextureAtlas(a.key,a.url,a.data,d,a.format):"xml"===a.type&&this.cache.addXML(a.key,a.url,d),this.asyncComplete(a)},parseXml:function(a){var b;try{if(window.DOMParser){var c=new DOMParser;b=c.parseFromString(a,"text/xml")}else b=new ActiveXObject("Microsoft.XMLDOM"),b.async="false",b.loadXML(a)}catch(a){b=null}return b&&b.documentElement&&!b.getElementsByTagName("parsererror").length?b:null},updateProgress:function(){this.preloadSprite&&(0===this.preloadSprite.direction?this.preloadSprite.rect.width=Math.floor(this.preloadSprite.width/100*this.progress):this.preloadSprite.rect.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preloadSprite.sprite?this.preloadSprite.sprite.updateCrop():this.preloadSprite=null)},totalLoadedFiles:function(){return this._loadedFileCount},totalQueuedFiles:function(){return this._totalFileCount-this._loadedFileCount},totalLoadedPacks:function(){return this._totalPackCount},totalQueuedPacks:function(){return this._totalPackCount-this._loadedPackCount}},Object.defineProperty(c.Loader.prototype,"progressFloat",{get:function(){var a=this._loadedFileCount/this._totalFileCount*100;return c.Math.clamp(a||0,0,100)}}),Object.defineProperty(c.Loader.prototype,"progress",{get:function(){return Math.round(this.progressFloat)}}),c.Loader.prototype.constructor=c.Loader,c.LoaderParser={bitmapFont:function(a,b,c,d){return this.xmlBitmapFont(a,b,c,d)},xmlBitmapFont:function(a,b,c,d,e){var f={},g=a.getElementsByTagName("info")[0],h=a.getElementsByTagName("common")[0];f.font=g.getAttribute("face"),f.size=parseInt(g.getAttribute("size"),10),f.lineHeight=parseInt(h.getAttribute("lineHeight"),10)+d,f.chars={};for(var i=a.getElementsByTagName("char"),j=e?e.x:0,k=e?e.y:0,l=0;l=0){switch(f>=0&&f<=3?b="PVRTC":f>=7&&f<=11?b="S3TC":6===f&&(b="ETC1"),f){case 0:g=35841;break;case 1:g=35843;break;case 2:g=35840;break;case 3:g=35842;break;case 6:g=36196;break;case 7:g=33777;break;case 9:g=33778;break;case 11:g=33779;break;default:g=-1}e={complete:!0,fileFormat:"PVR",compressionAlgorithm:b,flags:c[1],pixelFormat:f,colorSpace:c[4],channelType:c[5],height:c[6],width:c[7],depth:c[8],numberOfSurfaces:c[9],numberOfFaces:c[10],numberOfMipmaps:c[11],metaDataSize:c[12],textureData:d.subarray(52+c[12],d.byteLength),glExtensionFormat:g}}return e},dds:function(a){var b=new Uint8Array(a),c=new Uint32Array(a),d=null;return 68===b[0]&&68===b[1]&&83===b[2]&&32===b[3]&&(d={complete:!0,fileFormat:"DDS",compressionAlgorithm:"S3TC",size:c[1],flags:c[2],height:c[3],width:c[4],pitch:c[5],depth:c[6],mipmapCount:c[7],formatSize:c[19],formatFlag:c[19],formatFourCC:[String.fromCharCode(b[84]),String.fromCharCode(b[85]),String.fromCharCode(b[86]),String.fromCharCode(b[87])].join(""),formatBitCount:c[21],formatRBitMask:c[22],formatGBitMask:c[23],formatBBitMask:c[24],formatABitMask:c[25],caps1:c[26],caps2:c[27],caps3:c[28],caps4:c[29],reserved2:c[30],DXGIFormat:null,resourceDimension:null,miscFlag:null,arraySize:null,textureData:b.subarray(c[1]+4,b.byteLength)},"DX10"===d.formatFourCC&&(d.DXGIFormat=c[31],d.resourceDimension=c[32],d.miscFlag=c[33],d.arraySize=c[34],d.miscFlag=c[35])),d},ktx:function(a){var b=new Uint8Array(a),c=new Uint32Array(a),d=null,e=16+c[15]/4|0,f=c[e],g=c[7],h=0;if(171===b[0]&&75===b[1]&&84===b[2]&&88===b[3]&&32===b[4]&&49===b[5]&&49===b[6]&&187===b[7]&&13===b[8]&&10===b[9]&&26===b[10]&&10===b[11]&&[36196,35840,35841,35842,35843,33776,33777,33778,33779].indexOf(g)>=0){switch(g){case 36196:h="ETC1";break;case 35840:case 35841:case 35842:case 35843:h="PVRTC";break;case 33776:case 33777:case 33778:case 33779:h="S3TC"}d={complete:!0,fileFormat:"KTX",compressionAlgorithm:h,endianness:c[3],glType:c[4],glTypeSize:c[5],glFormat:c[6],glInternalFormat:c[7],glBaseInternalFormat:c[8],width:c[9],height:c[10],pixelDepth:c[11],numberOfArrayElements:c[12],numberOfFaces:c[13],numberOfMipmapLevels:c[14],bytesOfKeyValueData:c[15],keyAndValueByteSize:c[16],imageSize:f,textureData:b.subarray(4*(e+1),f+100)}}return d},pkm:function(a){var b=new Uint8Array(a),c=null;return 80===b[0]&&75===b[1]&&77===b[2]&&32===b[3]&&(c={complete:!0,fileFormat:"PKM",compressionAlgorithm:"ETC1",format:65535&(b[6]<<8|b[7]),width:65535&(b[8]<<8|b[9]),height:65535&(b[10]<<8|b[11]),originalWidth:65535&(b[12]<<8|b[13]),originalHeight:65535&(b[14]<<8|b[15]),textureData:b.subarray(16,b.length)}),c}},c.AudioSprite=function(a,b){this.game=a,this.key=b,this.config=this.game.cache.getJSON(b+"-audioatlas"),this.autoplayKey=null,this.autoplay=!1,this.sounds={};for(var c in this.config.spritemap){var d=this.config.spritemap[c],e=this.game.add.sound(this.key);e.addMarker(c,d.start,d.end-d.start,null,d.loop),this.sounds[c]=e}this.config.autoplay&&(this.autoplayKey=this.config.autoplay,this.play(this.autoplayKey),this.autoplay=this.sounds[this.autoplayKey])},c.AudioSprite.prototype={play:function(a,b){return void 0===b&&(b=1),this.sounds[a].play(a,null,b)},stop:function(a){if(a)this.sounds[a].stop();else for(var b in this.sounds)this.sounds[b].stop()},get:function(a){return this.sounds[a]}},c.AudioSprite.prototype.constructor=c.AudioSprite,c.Sound=function(a,b,d,e,f){void 0===d&&(d=1),void 0===e&&(e=!1),void 0===f&&(f=a.sound.connectToMaster),this.game=a,this.name=b,this.key=b,this.loop=e,this.markers={},this.context=null,this.autoplay=!1,this.totalDuration=0,this.startTime=0,this.currentTime=0,this.duration=0,this.durationMS=0,this.position=0,this.stopTime=0,this.paused=!1,this.pausedPosition=0,this.pausedTime=0,this.isPlaying=!1,this.currentMarker="",this.fadeTween=null,this.pendingPlayback=!1,this.override=!1,this.allowMultiple=!1,this.usingWebAudio=this.game.sound.usingWebAudio,this.usingAudioTag=this.game.sound.usingAudioTag,this.externalNode=null,this.masterGainNode=null,this.gainNode=null,this._sound=null,this.usingWebAudio?(this.context=this.game.sound.context,this.masterGainNode=this.game.sound.masterGain,void 0===this.context.createGain?this.gainNode=this.context.createGainNode():this.gainNode=this.context.createGain(),this.gainNode.gain.value=d*this.game.sound.volume,f&&this.gainNode.connect(this.masterGainNode)):this.usingAudioTag&&(this.game.cache.getSound(b)&&this.game.cache.isSoundReady(b)?(this._sound=this.game.cache.getSoundData(b),this.totalDuration=0,this._sound.duration&&(this.totalDuration=this._sound.duration)):this.game.cache.onSoundUnlock.add(this.soundHasUnlocked,this)),this.onDecoded=new c.Signal,this.onPlay=new c.Signal,this.onPause=new c.Signal,this.onResume=new c.Signal,this.onLoop=new c.Signal,this.onStop=new c.Signal,this.onMute=new c.Signal,this.onMarkerComplete=new c.Signal,this.onFadeComplete=new c.Signal,this._volume=d,this._buffer=null,this._muted=!1,this._tempMarker=0,this._tempPosition=0,this._tempVolume=0,this._tempPause=0,this._muteVolume=0,this._tempLoop=0,this._paused=!1,this._onDecodedEventDispatched=!1},c.Sound.prototype={soundHasUnlocked:function(a){a===this.key&&(this._sound=this.game.cache.getSoundData(this.key),this.totalDuration=this._sound.duration)},addMarker:function(a,b,c,d,e){void 0!==c&&null!==c||(c=1),void 0!==d&&null!==d||(d=1),void 0===e&&(e=!1),this.markers[a]={name:a,start:b,stop:b+c,volume:d,duration:c,durationMS:1e3*c,loop:e}},removeMarker:function(a){delete this.markers[a]},onEndedHandler:function(){this._sound.onended=null,this.isPlaying=!1,this.currentTime=this.durationMS,this.stop()},update:function(){return this.game.cache.checkSoundKey(this.key)?(this.isDecoded&&!this._onDecodedEventDispatched&&(this.onDecoded.dispatch(this),this._onDecodedEventDispatched=!0),this.pendingPlayback&&this.game.cache.isSoundReady(this.key)&&(this.pendingPlayback=!1,this.play(this._tempMarker,this._tempPosition,this._tempVolume,this._tempLoop)),void(this.isPlaying&&(this.currentTime=this.game.time.time-this.startTime,this.currentTime>=this.durationMS&&(this.usingWebAudio?this.loop?(this.onLoop.dispatch(this),this.isPlaying=!1,""===this.currentMarker?(this.currentTime=0,this.startTime=this.game.time.time,this.isPlaying=!0):(this.onMarkerComplete.dispatch(this.currentMarker,this),this.play(this.currentMarker,0,this.volume,!0,!0))):""!==this.currentMarker&&this.stop():this.loop?(this.onLoop.dispatch(this),""===this.currentMarker&&(this.currentTime=0,this.startTime=this.game.time.time),this.isPlaying=!1,this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop())))):void this.destroy()},loopFull:function(a){return this.play(null,0,a,!0)},play:function(a,b,c,d,e){if(void 0!==a&&a!==!1&&null!==a||(a=""),void 0===e&&(e=!0),this.isPlaying&&!this.allowMultiple&&!e&&!this.override)return this;if(this._sound&&this.isPlaying&&!this.allowMultiple&&(this.override||e)){if(this.usingWebAudio){if(void 0===this._sound.stop)this._sound.noteOff(0);else try{this._sound.stop(0)}catch(a){}this.externalNode?this._sound.disconnect(this.externalNode):this.gainNode&&this._sound.disconnect(this.gainNode)}else this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0);this.isPlaying=!1}if(""===a&&Object.keys(this.markers).length>0)return this;if(""!==a){if(!this.markers[a])return console.warn("Phaser.Sound.play: audio marker "+a+" doesn't exist"),this;this.currentMarker=a,this.position=this.markers[a].start,this.volume=this.markers[a].volume,this.loop=this.markers[a].loop,this.duration=this.markers[a].duration,this.durationMS=this.markers[a].durationMS,"undefined"!=typeof c&&(this.volume=c),"undefined"!=typeof d&&(this.loop=d),this._tempMarker=a,this._tempPosition=this.position,this._tempVolume=this.volume,this._tempLoop=this.loop}else b=b||0,void 0===c&&(c=this._volume),void 0===d&&(d=this.loop),this.position=Math.max(0,b),this.volume=c,this.loop=d,this.duration=0,this.durationMS=0,this._tempMarker=a,this._tempPosition=b,this._tempVolume=c,this._tempLoop=d;return this.usingWebAudio?this.game.cache.isSoundDecoded(this.key)?(this._sound=this.context.createBufferSource(),this.externalNode?this._sound.connect(this.externalNode):this._sound.connect(this.gainNode),this._buffer=this.game.cache.getSoundData(this.key),this._sound.buffer=this._buffer,this.loop&&""===a&&(this._sound.loop=!0),this.loop||""!==a||(this._sound.onended=this.onEndedHandler.bind(this)),this.totalDuration=this._sound.buffer.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=Math.ceil(1e3*this.totalDuration)),void 0===this._sound.start?this._sound.noteGrainOn(0,this.position,this.duration):this.loop&&""===a?this._sound.start(0,0):this._sound.start(0,this.position,this.duration),this.isPlaying=!0,this.startTime=this.game.time.time,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):(this.pendingPlayback=!0,this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).isDecoding===!1&&this.game.sound.decode(this.key,this)):this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).locked?(this.game.cache.reloadSound(this.key),this.pendingPlayback=!0):this._sound&&(this.game.device.cocoonJS||4===this._sound.readyState)?(this._sound.play(),this.totalDuration=this._sound.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this._sound.currentTime=this.position,this._sound.muted=this._muted,this._muted||this.game.sound.mute?this._sound.volume=0:this._sound.volume=this._volume,this.isPlaying=!0,this.startTime=this.game.time.time,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):this.pendingPlayback=!0,this},restart:function(a,b,c,d){a=a||"",b=b||0,c=c||1,void 0===d&&(d=!1),this.play(a,b,c,d,!0)},pause:function(){this.isPlaying&&this._sound&&(this.paused=!0,this.pausedPosition=this.currentTime,this.pausedTime=this.game.time.time,this._tempPause=this._sound.currentTime,this.onPause.dispatch(this),this.stop())},resume:function(){if(this.paused&&this._sound){if(this.usingWebAudio){var a=Math.max(0,this.position+this.pausedPosition/1e3);this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this.externalNode?this._sound.connect(this.externalNode):this._sound.connect(this.gainNode),this.loop&&(this._sound.loop=!0),this.loop||""!==this.currentMarker||(this._sound.onended=this.onEndedHandler.bind(this));var b=this.duration-this.pausedPosition/1e3;void 0===this._sound.start?this._sound.noteGrainOn(0,a,b):this.loop&&this.game.device.chrome?42===this.game.device.chromeVersion?this._sound.start(0):this._sound.start(0,a):this._sound.start(0,a,b)}else this._sound.currentTime=this._tempPause,this._sound.play();this.isPlaying=!0,this.paused=!1,this.startTime+=this.game.time.time-this.pausedTime,this.onResume.dispatch(this)}},stop:function(){if(this.isPlaying&&this._sound)if(this.usingWebAudio){if(void 0===this._sound.stop)this._sound.noteOff(0);else try{this._sound.stop(0)}catch(a){}this.externalNode?this._sound.disconnect(this.externalNode):this.gainNode&&this._sound.disconnect(this.gainNode)}else this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0);if(this.pendingPlayback=!1,this.isPlaying=!1,!this.paused){var a=this.currentMarker;""!==this.currentMarker&&this.onMarkerComplete.dispatch(this.currentMarker,this),this.currentMarker="",null!==this.fadeTween&&this.fadeTween.stop(),this.onStop.dispatch(this,a)}},fadeIn:function(a,b,c){void 0===b&&(b=!1),void 0===c&&(c=this.currentMarker),this.paused||(this.play(c,0,0,b),this.fadeTo(a,1))},fadeOut:function(a){this.fadeTo(a,0)},fadeTo:function(a,b){if(this.isPlaying&&!this.paused&&b!==this.volume){if(void 0===a&&(a=1e3),void 0===b)return void console.warn("Phaser.Sound.fadeTo: No Volume Specified.");this.fadeTween=this.game.add.tween(this).to({volume:b},a,c.Easing.Linear.None,!0),this.fadeTween.onComplete.add(this.fadeComplete,this)}},fadeComplete:function(){this.onFadeComplete.dispatch(this,this.volume),0===this.volume&&this.stop()},updateGlobalVolume:function(a){this.usingAudioTag&&this._sound&&(this._sound.volume=a*this._volume)},destroy:function(a){void 0===a&&(a=!0),this.stop(),a?this.game.sound.remove(this):(this.markers={},this.context=null,this._buffer=null,this.externalNode=null,this.onDecoded.dispose(),this.onPlay.dispose(),this.onPause.dispose(),this.onResume.dispose(),this.onLoop.dispose(),this.onStop.dispose(),this.onMute.dispose(),this.onMarkerComplete.dispose())}},c.Sound.prototype.constructor=c.Sound,Object.defineProperty(c.Sound.prototype,"isDecoding",{get:function(){return this.game.cache.getSound(this.key).isDecoding}}),Object.defineProperty(c.Sound.prototype,"isDecoded",{get:function(){return this.game.cache.isSoundDecoded(this.key)}}),Object.defineProperty(c.Sound.prototype,"mute",{get:function(){return this._muted||this.game.sound.mute},set:function(a){a=a||!1,a!==this._muted&&(a?(this._muted=!0,this._muteVolume=this._tempVolume,this.usingWebAudio?this.gainNode.gain.value=0:this.usingAudioTag&&this._sound&&(this._sound.volume=0)):(this._muted=!1,this.usingWebAudio?this.gainNode.gain.value=this._muteVolume:this.usingAudioTag&&this._sound&&(this._sound.volume=this._muteVolume)),this.onMute.dispatch(this))}}),Object.defineProperty(c.Sound.prototype,"volume",{get:function(){return this._volume},set:function(a){return this.game.device.firefox&&this.usingAudioTag&&(a=this.game.math.clamp(a,0,1)),this._muted?void(this._muteVolume=a):(this._tempVolume=a,this._volume=a,void(this.usingWebAudio?this.gainNode.gain.value=a:this.usingAudioTag&&this._sound&&(this._sound.volume=a)))}}),c.SoundManager=function(a){this.game=a,this.onSoundDecode=new c.Signal,this.onVolumeChange=new c.Signal,this.onMute=new c.Signal,this.onUnMute=new c.Signal,this.context=null,this.usingWebAudio=!1,this.usingAudioTag=!1,this.noAudio=!1,this.connectToMaster=!0,this.touchLocked=!1,this.channels=32,this.muteOnPause=!0,this._codeMuted=!1,this._muted=!1,this._unlockSource=null,this._volume=1,this._sounds=[],this._watchList=new c.ArraySet,this._watching=!1,this._watchCallback=null,this._watchContext=null},c.SoundManager.prototype={boot:function(){if(this.game.device.iOS&&this.game.device.webAudio===!1&&(this.channels=1),window.PhaserGlobal){if(window.PhaserGlobal.disableAudio===!0)return this.noAudio=!0,void(this.touchLocked=!1);if(window.PhaserGlobal.disableWebAudio===!0)return this.usingAudioTag=!0,void(this.touchLocked=!1)}if(window.PhaserGlobal&&window.PhaserGlobal.audioContext)this.context=window.PhaserGlobal.audioContext;else if(window.AudioContext)try{this.context=new window.AudioContext}catch(a){this.context=null,this.usingWebAudio=!1,this.touchLocked=!1}else if(window.webkitAudioContext)try{this.context=new window.webkitAudioContext}catch(a){this.context=null,this.usingWebAudio=!1,this.touchLocked=!1}if(null===this.context){if(void 0===window.Audio)return void(this.noAudio=!0);this.usingAudioTag=!0}else this.usingWebAudio=!0,void 0===this.context.createGain?this.masterGain=this.context.createGainNode():this.masterGain=this.context.createGain(),this.masterGain.gain.value=1,this.masterGain.connect(this.context.destination);this.noAudio||(!this.game.device.cocoonJS&&this.game.device.iOS||window.PhaserGlobal&&window.PhaserGlobal.fakeiOSTouchLock)&&this.setTouchLock()},setTouchLock:function(){this.noAudio||window.PhaserGlobal&&window.PhaserGlobal.disableAudio===!0||(this.game.device.iOSVersion>8?this.game.input.touch.addTouchLockCallback(this.unlock,this,!0):this.game.input.touch.addTouchLockCallback(this.unlock,this),this.touchLocked=!0)},unlock:function(){if(this.noAudio||!this.touchLocked||null!==this._unlockSource)return!0;if(this.usingAudioTag)this.touchLocked=!1,this._unlockSource=null;else if(this.usingWebAudio){var a=this.context.createBuffer(1,1,22050);this._unlockSource=this.context.createBufferSource(),this._unlockSource.buffer=a,this._unlockSource.connect(this.context.destination),void 0===this._unlockSource.start?this._unlockSource.noteOn(0):this._unlockSource.start(0)}return!0},stopAll:function(){if(!this.noAudio)for(var a=0;a1&&(a=1),this._volume!==a){if(this._volume=a,this.usingWebAudio)this.masterGain.gain.value=a;else for(var b=0;b=400?0:100,this.dom.getOffset(this.game.canvas,this.offset);var b=this._parentBounds.width,d=this._parentBounds.height,e=this.getParentBounds(this._parentBounds),f=e.width!==b||e.height!==d,g=this.updateOrientationState();(f||g)&&(this.onResize&&this.onResize.call(this.onResizeContext,this,e),this.updateLayout(),this.signalSizeChange());var h=2*this._updateThrottle;this._updateThrottleb;return i=i?d:!d,i?(a.width=Math.floor(e),a.height=Math.floor(f)):(a.width=Math.floor(g),a.height=Math.floor(h)),a},destroy:function(){this.game.onResume.remove(this._gameResumed,this),window.removeEventListener("orientationchange",this._orientationChange,!1),window.removeEventListener("resize",this._windowResize,!1),this.compatibility.supportsFullScreen&&(document.removeEventListener("webkitfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("mozfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("MSFullscreenChange",this._fullScreenChange,!1),document.removeEventListener("fullscreenchange",this._fullScreenChange,!1),document.removeEventListener("webkitfullscreenerror",this._fullScreenError,!1),document.removeEventListener("mozfullscreenerror",this._fullScreenError,!1),document.removeEventListener("MSFullscreenError",this._fullScreenError,!1),document.removeEventListener("fullscreenerror",this._fullScreenError,!1))}},c.ScaleManager.prototype.constructor=c.ScaleManager,Object.defineProperty(c.ScaleManager.prototype,"boundingParent",{get:function(){if(this.parentIsWindow||this.isFullScreen&&this.hasPhaserSetFullScreen&&!this._createdFullScreenTarget)return null;var a=this.game.canvas&&this.game.canvas.parentNode;return a||null}}),Object.defineProperty(c.ScaleManager.prototype,"scaleMode",{get:function(){return this._scaleMode},set:function(a){return a!==this._scaleMode&&(this.isFullScreen||(this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.queueUpdate(!0)),this._scaleMode=a),this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"fullScreenScaleMode",{get:function(){return this._fullScreenScaleMode},set:function(a){return a!==this._fullScreenScaleMode&&(this.isFullScreen?(this.prepScreenMode(!1),this._fullScreenScaleMode=a,this.prepScreenMode(!0),this.queueUpdate(!0)):this._fullScreenScaleMode=a),this._fullScreenScaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"currentScaleMode",{get:function(){return this.isFullScreen?this._fullScreenScaleMode:this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignHorizontally",{get:function(){return this._pageAlignHorizontally},set:function(a){a!==this._pageAlignHorizontally&&(this._pageAlignHorizontally=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignVertically",{get:function(){return this._pageAlignVertically},set:function(a){a!==this._pageAlignVertically&&(this._pageAlignVertically=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"isFullScreen",{get:function(){return!!(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement)}}),Object.defineProperty(c.ScaleManager.prototype,"isPortrait",{get:function(){return"portrait"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isLandscape",{get:function(){return"landscape"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isGamePortrait",{get:function(){return this.height>this.width}}),Object.defineProperty(c.ScaleManager.prototype,"isGameLandscape",{get:function(){return this.width>this.height}}),c.Utils.Debug=function(a){this.game=a,this.sprite=null,this.bmd=null,this.canvas=null,this.context=null,this.font="14px Courier",this.columnWidth=100,this.lineHeight=16,this.renderShadow=!0,this.currentX=0,this.currentY=0,this.currentAlpha=1,this.dirty=!1},c.Utils.Debug.prototype={boot:function(){this.game.renderType===c.CANVAS?this.context=this.game.context:(this.bmd=new c.BitmapData(this.game,"__DEBUG",this.game.width,this.game.height,!0),this.sprite=this.game.make.image(0,0,this.bmd),this.game.stage.addChild(this.sprite),this.game.scale.onSizeChange.add(this.resize,this),this.canvas=c.CanvasPool.create(this,this.game.width,this.game.height),this.context=this.canvas.getContext("2d"))},resize:function(a,b,c){this.bmd.resize(b,c),this.canvas.width=b,this.canvas.height=c},preUpdate:function(){this.dirty&&this.sprite&&(this.bmd.clear(),this.bmd.draw(this.canvas,0,0),this.context.clearRect(0,0,this.game.width,this.game.height),this.dirty=!1)},reset:function(){this.context&&this.context.clearRect(0,0,this.game.width,this.game.height),this.sprite&&this.bmd.clear()},start:function(a,b,c,d){"number"!=typeof a&&(a=0),"number"!=typeof b&&(b=0),c=c||"rgb(255,255,255)",void 0===d&&(d=0),this.currentX=a,this.currentY=b,this.currentColor=c,this.columnWidth=d,this.dirty=!0,this.context.save(),this.context.setTransform(1,0,0,1,0,0),this.context.strokeStyle=c,this.context.fillStyle=c,this.context.font=this.font,this.context.globalAlpha=this.currentAlpha},stop:function(){this.context.restore()},line:function(){for(var a=this.currentX,b=0;b0)for(var b=0;b=0&&c.right>=0&&c.top<=this.layoutBounds.width&&c.left<=this.layoutBounds.height},getScreenOrientation:function(a){var b=window.screen,c=b.orientation||b.mozOrientation||b.msOrientation;if(c&&"string"==typeof c.type)return c.type;if("string"==typeof c)return c;var d="portrait-primary",e="landscape-primary";if("screen"===a)return b.height>b.width?d:e;if("viewport"===a)return this.visualBounds.height>this.visualBounds.width?d:e;if("window.orientation"===a&&"number"==typeof window.orientation)return 0===window.orientation||180===window.orientation?d:e;if(window.matchMedia){if(window.matchMedia("(orientation: portrait)").matches)return d;if(window.matchMedia("(orientation: landscape)").matches)return e}return this.visualBounds.height>this.visualBounds.width?d:e},visualBounds:new c.Rectangle,layoutBounds:new c.Rectangle,documentBounds:new c.Rectangle},c.Device.whenReady(function(a){var b=window&&"pageXOffset"in window?function(){return window.pageXOffset}:function(){return document.documentElement.scrollLeft},d=window&&"pageYOffset"in window?function(){return window.pageYOffset}:function(){return document.documentElement.scrollTop};Object.defineProperty(c.DOM,"scrollX",{get:b}),Object.defineProperty(c.DOM,"scrollY",{get:d}),Object.defineProperty(c.DOM.visualBounds,"x",{get:b}),Object.defineProperty(c.DOM.visualBounds,"y",{get:d}),Object.defineProperty(c.DOM.layoutBounds,"x",{value:0}),Object.defineProperty(c.DOM.layoutBounds,"y",{value:0});var e=a.desktop&&document.documentElement.clientWidth<=window.innerWidth&&document.documentElement.clientHeight<=window.innerHeight;if(e){var f=function(){return Math.max(window.innerWidth,document.documentElement.clientWidth)},g=function(){return Math.max(window.innerHeight,document.documentElement.clientHeight)};Object.defineProperty(c.DOM.visualBounds,"width",{get:f}),Object.defineProperty(c.DOM.visualBounds,"height",{get:g}),Object.defineProperty(c.DOM.layoutBounds,"width",{get:f}),Object.defineProperty(c.DOM.layoutBounds,"height",{get:g})}else Object.defineProperty(c.DOM.visualBounds,"width",{get:function(){return window.innerWidth}}),Object.defineProperty(c.DOM.visualBounds,"height",{get:function(){return window.innerHeight}}),Object.defineProperty(c.DOM.layoutBounds,"width",{get:function(){var a=document.documentElement.clientWidth,b=window.innerWidth;return a-1},reset:function(){this.list.length=0},remove:function(a){var b=this.list.indexOf(a);if(b>-1)return this.list.splice(b,1),a},setAll:function(a,b){for(var c=this.list.length;c--;)this.list[c]&&(this.list[c][a]=b)},callAll:function(a){for(var b=Array.prototype.slice.call(arguments,1),c=this.list.length;c--;)this.list[c]&&this.list[c][a]&&this.list[c][a].apply(this.list[c],b)},removeAll:function(a){void 0===a&&(a=!1);for(var b=this.list.length;b--;)if(this.list[b]){var c=this.remove(this.list[b]);a&&c.destroy()}this.position=0,this.list=[]}},Object.defineProperty(c.ArraySet.prototype,"total",{get:function(){return this.list.length}}),Object.defineProperty(c.ArraySet.prototype,"first",{get:function(){return this.position=0,this.list.length>0?this.list[0]:null}}),Object.defineProperty(c.ArraySet.prototype,"next",{get:function(){return this.position0;b--){var c=Math.floor(Math.random()*(b+1)),d=a[b];a[b]=a[c],a[c]=d}return a},transposeMatrix:function(a){for(var b=a.length,c=a[0].length,d=new Array(c),e=0;e-1;f--)d[e][f]=a[f][e]}return d},rotateMatrix:function(a,b){if("string"!=typeof b&&(b=(b%360+360)%360),90===b||b===-270||"rotateLeft"===b)a=c.ArrayUtils.transposeMatrix(a),a=a.reverse();else if(b===-90||270===b||"rotateRight"===b)a=a.reverse(),a=c.ArrayUtils.transposeMatrix(a);else if(180===Math.abs(b)||"rotate180"===b){for(var d=0;d>>0:(a<<24|b<<16|d<<8|e)>>>0},unpackPixel:function(a,b,d,e){return void 0!==b&&null!==b||(b=c.Color.createColor()),void 0!==d&&null!==d||(d=!1),void 0!==e&&null!==e||(e=!1),c.Device.LITTLE_ENDIAN?(b.a=(4278190080&a)>>>24,b.b=(16711680&a)>>>16,b.g=(65280&a)>>>8,b.r=255&a):(b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a),b.color=a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a/255+")",d&&c.Color.RGBtoHSL(b.r,b.g,b.b,b),e&&c.Color.RGBtoHSV(b.r,b.g,b.b,b),b},fromRGBA:function(a,b){return b||(b=c.Color.createColor()),b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a+")",b},toRGBA:function(a,b,c,d){return a<<24|b<<16|c<<8|d},toABGR:function(a,b,c,d){return(d<<24|c<<16|b<<8|a)>>>0},hexToRGBArray:function(a){return[(a>>16&255)/255,(a>>8&255)/255,(255&a)/255]},RGBArrayToHex:function(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]},RGBtoHSL:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,1)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d);if(e.h=0,e.s=0,e.l=(g+f)/2,g!==f){var h=g-f;e.s=e.l>.5?h/(2-g-f):h/(g+f),g===a?e.h=(b-d)/h+(b1&&(c-=1),c<1/6?a+6*(b-a)*c:c<.5?b:c<2/3?a+(b-a)*(2/3-c)*6:a},createColor:function(a,b,d,e,f,g,h,i){var j={r:a||0,g:b||0,b:d||0,a:e||1,h:f||0,s:g||0,l:h||0,v:i||0,color:0,color32:0,rgba:""};return c.Color.updateColor(j)},updateColor:function(a){return a.rgba="rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+a.a.toString()+")",a.color=c.Color.getColor(a.r,a.g,a.b),a.color32=c.Color.getColor32(255*a.a,a.r,a.g,a.b),a},getColor32:function(a,b,c,d){return a<<24|b<<16|c<<8|d},getColor:function(a,b,c){return a<<16|b<<8|c},RGBtoString:function(a,b,d,e,f){return void 0===e&&(e=255),void 0===f&&(f="#"),"#"===f?"#"+((1<<24)+(a<<16)+(b<<8)+d).toString(16).slice(1):"0x"+c.Color.componentToHex(e)+c.Color.componentToHex(a)+c.Color.componentToHex(b)+c.Color.componentToHex(d)},hexToRGB:function(a){var b=c.Color.hexToColor(a);if(b)return c.Color.getColor32(b.a,b.r,b.g,b.b)},hexToColor:function(a,b){a=a.replace(/^(?:#|0x)?([a-f\d])([a-f\d])([a-f\d])$/i,function(a,b,c,d){return b+b+c+c+d+d});var d=/^(?:#|0x)?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(a);if(d){var e=parseInt(d[1],16),f=parseInt(d[2],16),g=parseInt(d[3],16);b?(b.r=e,b.g=f,b.b=g):b=c.Color.createColor(e,f,g)}return b},webToColor:function(a,b){b||(b=c.Color.createColor());var d=/^rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d+(?:\.\d+)?))?\s*\)$/.exec(a);return d&&(b.r=parseInt(d[1],10),b.g=parseInt(d[2],10),b.b=parseInt(d[3],10),b.a=void 0!==d[4]?parseFloat(d[4]):1,c.Color.updateColor(b)),b},valueToColor:function(a,b){if(b||(b=c.Color.createColor()),"string"==typeof a)return 0===a.indexOf("rgb")?c.Color.webToColor(a,b):(b.a=1,c.Color.hexToColor(a,b));if("number"==typeof a){var d=c.Color.getRGB(a);return b.r=d.r,b.g=d.g,b.b=d.b,b.a=d.a/255,b}return b},componentToHex:function(a){var b=a.toString(16);return 1===b.length?"0"+b:b},HSVColorWheel:function(a,b){void 0===a&&(a=1),void 0===b&&(b=1);for(var d=[],e=0;e<=359;e++)d.push(c.Color.HSVtoRGB(e/359,a,b));return d},HSLColorWheel:function(a,b){void 0===a&&(a=.5),void 0===b&&(b=.5);for(var d=[],e=0;e<=359;e++)d.push(c.Color.HSLtoRGB(e/359,a,b));return d},interpolateColor:function(a,b,d,e,f){void 0===f&&(f=255);var g=c.Color.getRGB(a),h=c.Color.getRGB(b),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return c.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,b,d,e,f,g){var h=c.Color.getRGB(a),i=(b-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return c.Color.getColor(i,j,k)},interpolateRGB:function(a,b,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-b)*i/h+b,l=(g-d)*i/h+d;return c.Color.getColor(j,k,l)},getRandomColor:function(a,b,d){if(void 0===a&&(a=0),void 0===b&&(b=255),void 0===d&&(d=255),b>255||a>b)return c.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(b-a)),f=a+Math.round(Math.random()*(b-a)),g=a+Math.round(Math.random()*(b-a));return c.Color.getColor32(d,e,f,g)},getRGB:function(a){return a>16777215?{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a,a:a>>>24,r:a>>16&255,g:a>>8&255,b:255&a}:{alpha:255,red:a>>16&255,green:a>>8&255,blue:255&a,a:255,r:a>>16&255,g:a>>8&255,b:255&a}},getWebRGB:function(a){if("object"==typeof a)return"rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+(a.a/255).toString()+")";var b=c.Color.getRGB(a);return"rgba("+b.r.toString()+","+b.g.toString()+","+b.b.toString()+","+(b.a/255).toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a},blendNormal:function(a){return a},blendLighten:function(a,b){return b>a?b:a},blendDarken:function(a,b){return b>a?a:b},blendMultiply:function(a,b){return a*b/255},blendAverage:function(a,b){return(a+b)/2},blendAdd:function(a,b){return Math.min(255,a+b)},blendSubtract:function(a,b){return Math.max(0,a+b-255)},blendDifference:function(a,b){return Math.abs(a-b)},blendNegation:function(a,b){return 255-Math.abs(255-a-b)},blendScreen:function(a,b){return 255-((255-a)*(255-b)>>8)},blendExclusion:function(a,b){return a+b-2*a*b/255},blendOverlay:function(a,b){return b<128?2*a*b/255:255-2*(255-a)*(255-b)/255},blendSoftLight:function(a,b){return b<128?2*((a>>1)+64)*(b/255):255-2*(255-((a>>1)+64))*(255-b)/255},blendHardLight:function(a,b){return c.Color.blendOverlay(b,a)},blendColorDodge:function(a,b){return 255===b?b:Math.min(255,(a<<8)/(255-b))},blendColorBurn:function(a,b){return 0===b?b:Math.max(0,255-(255-a<<8)/b)},blendLinearDodge:function(a,b){return c.Color.blendAdd(a,b)},blendLinearBurn:function(a,b){return c.Color.blendSubtract(a,b)},blendLinearLight:function(a,b){return b<128?c.Color.blendLinearBurn(a,2*b):c.Color.blendLinearDodge(a,2*(b-128))},blendVividLight:function(a,b){return b<128?c.Color.blendColorBurn(a,2*b):c.Color.blendColorDodge(a,2*(b-128))},blendPinLight:function(a,b){return b<128?c.Color.blendDarken(a,2*b):c.Color.blendLighten(a,2*(b-128))},blendHardMix:function(a,b){return c.Color.blendVividLight(a,b)<128?0:255},blendReflect:function(a,b){return 255===b?b:Math.min(255,a*a/(255-b))},blendGlow:function(a,b){return c.Color.blendReflect(b,a)},blendPhoenix:function(a,b){return Math.min(a,b)-Math.max(a,b)+255}},c.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.matter=null,this.parseConfig()},c.Physics.ARCADE=0,c.Physics.P2JS=1,c.Physics.NINJA=2,c.Physics.BOX2D=3,c.Physics.CHIPMUNK=4,c.Physics.MATTERJS=5,c.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!c.Physics.hasOwnProperty("Arcade")||(this.arcade=new c.Physics.Arcade(this.game)),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&c.Physics.hasOwnProperty("Ninja")&&(this.ninja=new c.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&c.Physics.hasOwnProperty("P2")&&(this.p2=new c.Physics.P2(this.game,this.config)),this.config.hasOwnProperty("box2d")&&this.config.box2d===!0&&c.Physics.hasOwnProperty("BOX2D")&&(this.box2d=new c.Physics.BOX2D(this.game,this.config)),this.config.hasOwnProperty("matter")&&this.config.matter===!0&&c.Physics.hasOwnProperty("Matter")&&(this.matter=new c.Physics.Matter(this.game,this.config))},startSystem:function(a){a===c.Physics.ARCADE?this.arcade=new c.Physics.Arcade(this.game):a===c.Physics.P2JS?null===this.p2?this.p2=new c.Physics.P2(this.game,this.config):this.p2.reset():a===c.Physics.NINJA?this.ninja=new c.Physics.Ninja(this.game):a===c.Physics.BOX2D?null===this.box2d?this.box2d=new c.Physics.Box2D(this.game,this.config):this.box2d.reset():a===c.Physics.MATTERJS&&(null===this.matter?this.matter=new c.Physics.Matter(this.game,this.config):this.matter.reset())},enable:function(a,b,d){void 0===b&&(b=c.Physics.ARCADE),void 0===d&&(d=!1),b===c.Physics.ARCADE?this.arcade.enable(a):b===c.Physics.P2JS&&this.p2?this.p2.enable(a,d):b===c.Physics.NINJA&&this.ninja?this.ninja.enableAABB(a):b===c.Physics.BOX2D&&this.box2d?this.box2d.enable(a):b===c.Physics.MATTERJS&&this.matter?this.matter.enable(a):console.warn(a.key+" is attempting to enable a physics body using an unknown physics system.")},preUpdate:function(){this.p2&&this.p2.preUpdate(),this.box2d&&this.box2d.preUpdate(),this.matter&&this.matter.preUpdate()},update:function(){this.p2&&this.p2.update(),this.box2d&&this.box2d.update(),this.matter&&this.matter.update()},setBoundsToWorld:function(){this.arcade&&this.arcade.setBoundsToWorld(),this.ninja&&this.ninja.setBoundsToWorld(),this.p2&&this.p2.setBoundsToWorld(),this.box2d&&this.box2d.setBoundsToWorld(),this.matter&&this.matter.setBoundsToWorld()},clear:function(){this.p2&&this.p2.clear(),this.box2d&&this.box2d.clear(),this.matter&&this.matter.clear()},reset:function(){this.p2&&this.p2.reset(),this.box2d&&this.box2d.reset(),this.matter&&this.matter.reset()},destroy:function(){this.p2&&this.p2.destroy(),this.box2d&&this.box2d.destroy(),this.matter&&this.matter.destroy(),this.arcade=null,this.ninja=null,this.p2=null,this.box2d=null,this.matter=null}},c.Physics.prototype.constructor=c.Physics,c.Physics.Arcade=function(a){this.game=a,this.gravity=new c.Point,this.bounds=new c.Rectangle(0,0,a.world.width,a.world.height),this.checkCollision={up:!0,down:!0,left:!0,right:!0},this.maxObjects=10,this.maxLevels=4,this.OVERLAP_BIAS=4,this.forceX=!1,this.sortDirection=c.Physics.Arcade.LEFT_RIGHT,this.skipQuadTree=!0,this.isPaused=!1,this.quadTree=new c.QuadTree(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this._total=0,this.setBoundsToWorld()},c.Physics.Arcade.prototype.constructor=c.Physics.Arcade,c.Physics.Arcade.SORT_NONE=0,c.Physics.Arcade.LEFT_RIGHT=1,c.Physics.Arcade.RIGHT_LEFT=2,c.Physics.Arcade.TOP_BOTTOM=3,c.Physics.Arcade.BOTTOM_TOP=4,c.Physics.Arcade.prototype={setBounds:function(a,b,c,d){this.bounds.setTo(a,b,c,d)},setBoundsToWorld:function(){this.bounds.copyFrom(this.game.world.bounds)},enable:function(a,b){void 0===b&&(b=!0);var d=1;if(Array.isArray(a))for(d=a.length;d--;)a[d]instanceof c.Group?this.enable(a[d].children,b):(this.enableBody(a[d]),b&&a[d].hasOwnProperty("children")&&a[d].children.length>0&&this.enable(a[d],!0));else a instanceof c.Group?this.enable(a.children,b):(this.enableBody(a),b&&a.hasOwnProperty("children")&&a.children.length>0&&this.enable(a.children,!0))},enableBody:function(a){a.hasOwnProperty("body")&&null===a.body&&(a.body=new c.Physics.Arcade.Body(a),a.parent&&a.parent instanceof c.Group&&a.parent.addToHash(a))},updateMotion:function(a){var b=this.computeVelocity(0,a,a.angularVelocity,a.angularAcceleration,a.angularDrag,a.maxAngular)-a.angularVelocity;a.angularVelocity+=b,a.rotation+=a.angularVelocity*this.game.time.physicsElapsed,a.velocity.x=this.computeVelocity(1,a,a.velocity.x,a.acceleration.x,a.drag.x,a.maxVelocity.x),a.velocity.y=this.computeVelocity(2,a,a.velocity.y,a.acceleration.y,a.drag.y,a.maxVelocity.y)},computeVelocity:function(a,b,c,d,e,f){return void 0===f&&(f=1e4),1===a&&b.allowGravity?c+=(this.gravity.x+b.gravity.x)*this.game.time.physicsElapsed:2===a&&b.allowGravity&&(c+=(this.gravity.y+b.gravity.y)*this.game.time.physicsElapsed),d?c+=d*this.game.time.physicsElapsed:e&&(e*=this.game.time.physicsElapsed,c-e>0?c-=e:c+e<0?c+=e:c=0),c>f?c=f:c<-f&&(c=-f),c},overlap:function(a,b,c,d,e){if(c=c||null,d=d||null,e=e||c,this._total=0,!Array.isArray(a)&&Array.isArray(b))for(var f=0;f0},collide:function(a,b,c,d,e){if(c=c||null,d=d||null,e=e||c,this._total=0,!Array.isArray(a)&&Array.isArray(b))for(var f=0;f0},sortLeftRight:function(a,b){return a.body&&b.body?a.body.x-b.body.x:0},sortRightLeft:function(a,b){return a.body&&b.body?b.body.x-a.body.x:0},sortTopBottom:function(a,b){return a.body&&b.body?a.body.y-b.body.y:0},sortBottomTop:function(a,b){return a.body&&b.body?b.body.y-a.body.y:0},sort:function(a,b){null!==a.physicsSortDirection?b=a.physicsSortDirection:void 0===b&&(b=this.sortDirection),b===c.Physics.Arcade.LEFT_RIGHT?a.hash.sort(this.sortLeftRight):b===c.Physics.Arcade.RIGHT_LEFT?a.hash.sort(this.sortRightLeft):b===c.Physics.Arcade.TOP_BOTTOM?a.hash.sort(this.sortTopBottom):b===c.Physics.Arcade.BOTTOM_TOP&&a.hash.sort(this.sortBottomTop)},collideHandler:function(a,b,d,e,f,g){return void 0===b&&a.physicsType===c.GROUP?(this.sort(a),void this.collideGroupVsSelf(a,d,e,f,g)):void(a&&b&&a.exists&&b.exists&&(this.sortDirection!==c.Physics.Arcade.SORT_NONE&&(a.physicsType===c.GROUP&&this.sort(a),b.physicsType===c.GROUP&&this.sort(b)),a.physicsType===c.SPRITE?b.physicsType===c.SPRITE?this.collideSpriteVsSprite(a,b,d,e,f,g):b.physicsType===c.GROUP?this.collideSpriteVsGroup(a,b,d,e,f,g):b.physicsType===c.TILEMAPLAYER&&this.collideSpriteVsTilemapLayer(a,b,d,e,f,g):a.physicsType===c.GROUP?b.physicsType===c.SPRITE?this.collideSpriteVsGroup(b,a,d,e,f,g):b.physicsType===c.GROUP?this.collideGroupVsGroup(a,b,d,e,f,g):b.physicsType===c.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,b,d,e,f,g):a.physicsType===c.TILEMAPLAYER&&(b.physicsType===c.SPRITE?this.collideSpriteVsTilemapLayer(b,a,d,e,f,g):b.physicsType===c.GROUP&&this.collideGroupVsTilemapLayer(b,a,d,e,f,g))))},collideSpriteVsSprite:function(a,b,c,d,e,f){return!(!a.body||!b.body)&&(this.separate(a.body,b.body,d,e,f)&&(c&&c.call(e,a,b),this._total++),!0)},collideSpriteVsGroup:function(a,b,d,e,f,g){if(0!==b.length&&a.body)if(this.skipQuadTree||a.body.skipQuadTree)for(var h={},i=0;ih.right)break;if(h.x>a.body.right)continue}else if(this.sortDirection===c.Physics.Arcade.TOP_BOTTOM){if(a.body.bottomh.bottom)break;if(h.y>a.body.bottom)continue}this.collideSpriteVsSprite(a,j,d,e,f,g)}}else{this.quadTree.clear(),this.quadTree.reset(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this.quadTree.populate(b);for(var k=this.quadTree.retrieve(a),i=0;ik.right)continue;if(k.x>h.right)break}else if(this.sortDirection===c.Physics.Arcade.TOP_BOTTOM){if(h.bottomk.bottom)continue;if(k.y>i.body.bottom)break}this.collideSpriteVsSprite(i,l,b,d,e,f)}}}}},collideGroupVsGroup:function(a,b,d,e,f,g){if(0!==a.length&&0!==b.length)for(var h=0;hh.bottom)&&(i.xh.right))return this.separateCircle(a,b,e)}var j=!1,k=!1;this.forceX||Math.abs(this.gravity.y+a.gravity.y)=b.right)&&!(a.position.y>=b.bottom))))},circleBodyIntersects:function(a,b){var d=c.Math.clamp(a.center.x,b.left,b.right),e=c.Math.clamp(a.center.y,b.top,b.bottom),f=(a.center.x-d)*(a.center.x-d),g=(a.center.y-e)*(a.center.y-e);return f+g<=a.radius*a.radius},separateCircle:function(a,b,d){this.getOverlapX(a,b),this.getOverlapY(a,b);var e=b.center.x-a.center.x,f=b.center.y-a.center.y,g=Math.atan2(f,e),h=0;if(a.isCircle!==b.isCircle){var i={x:b.isCircle?a.position.x:b.position.x,y:b.isCircle?a.position.y:b.position.y,right:b.isCircle?a.right:b.right,bottom:b.isCircle?a.bottom:b.bottom},j={x:a.isCircle?a.position.x+a.radius:b.position.x+b.radius,y:a.isCircle?a.position.y+a.radius:b.position.y+b.radius,radius:a.isCircle?a.radius:b.radius};j.yi.right&&(h=c.Math.distance(j.x,j.y,i.right,i.y)-j.radius):j.y>i.bottom&&(j.xi.right&&(h=c.Math.distance(j.x,j.y,i.right,i.bottom)-j.radius)),h*=-1}else h=a.radius+b.radius-c.Math.distance(a.center.x,a.center.y,b.center.x,b.center.y);if(d||0===h||a.immovable&&b.immovable||a.customSeparateX||b.customSeparateX)return 0!==h&&(a.onOverlap&&a.onOverlap.dispatch(a.sprite,b.sprite),b.onOverlap&&b.onOverlap.dispatch(b.sprite,a.sprite)),0!==h;var k={x:a.velocity.x*Math.cos(g)+a.velocity.y*Math.sin(g),y:a.velocity.x*Math.sin(g)-a.velocity.y*Math.cos(g)},l={x:b.velocity.x*Math.cos(g)+b.velocity.y*Math.sin(g),y:b.velocity.x*Math.sin(g)-b.velocity.y*Math.cos(g)},m=((a.mass-b.mass)*k.x+2*b.mass*l.x)/(a.mass+b.mass),n=(2*a.mass*k.x+(b.mass-a.mass)*l.x)/(a.mass+b.mass);return a.immovable||(a.velocity.x=(m*Math.cos(g)-k.y*Math.sin(g))*a.bounce.x,a.velocity.y=(k.y*Math.cos(g)+m*Math.sin(g))*a.bounce.y),b.immovable||(b.velocity.x=(n*Math.cos(g)-l.y*Math.sin(g))*b.bounce.x,b.velocity.y=(l.y*Math.cos(g)+n*Math.sin(g))*b.bounce.y),Math.abs(g)0&&!a.immovable&&b.velocity.x>a.velocity.x?a.velocity.x*=-1:b.velocity.x<0&&!b.immovable&&a.velocity.x0&&!a.immovable&&b.velocity.y>a.velocity.y?a.velocity.y*=-1:b.velocity.y<0&&!b.immovable&&a.velocity.yMath.PI/2&&(a.velocity.x<0&&!a.immovable&&b.velocity.x0&&!b.immovable&&a.velocity.x>b.velocity.x?b.velocity.x*=-1:a.velocity.y<0&&!a.immovable&&b.velocity.y0&&!b.immovable&&a.velocity.x>b.velocity.y&&(b.velocity.y*=-1)),a.immovable||(a.x+=a.velocity.x*this.game.time.physicsElapsed-h*Math.cos(g),a.y+=a.velocity.y*this.game.time.physicsElapsed-h*Math.sin(g)),b.immovable||(b.x+=b.velocity.x*this.game.time.physicsElapsed+h*Math.cos(g),b.y+=b.velocity.y*this.game.time.physicsElapsed+h*Math.sin(g)),a.onCollide&&a.onCollide.dispatch(a.sprite,b.sprite),b.onCollide&&b.onCollide.dispatch(b.sprite,a.sprite),!0},getOverlapX:function(a,b,c){var d=0,e=a.deltaAbsX()+b.deltaAbsX()+this.OVERLAP_BIAS;return 0===a.deltaX()&&0===b.deltaX()?(a.embedded=!0,b.embedded=!0):a.deltaX()>b.deltaX()?(d=a.right-b.x,d>e&&!c||a.checkCollision.right===!1||b.checkCollision.left===!1?d=0:(a.touching.none=!1,a.touching.right=!0,b.touching.none=!1,b.touching.left=!0)):a.deltaX()e&&!c||a.checkCollision.left===!1||b.checkCollision.right===!1?d=0:(a.touching.none=!1,a.touching.left=!0,b.touching.none=!1,b.touching.right=!0)),a.overlapX=d,b.overlapX=d,d},getOverlapY:function(a,b,c){var d=0,e=a.deltaAbsY()+b.deltaAbsY()+this.OVERLAP_BIAS;return 0===a.deltaY()&&0===b.deltaY()?(a.embedded=!0,b.embedded=!0):a.deltaY()>b.deltaY()?(d=a.bottom-b.y,d>e&&!c||a.checkCollision.down===!1||b.checkCollision.up===!1?d=0:(a.touching.none=!1,a.touching.down=!0,b.touching.none=!1,b.touching.up=!0)):a.deltaY()e&&!c||a.checkCollision.up===!1||b.checkCollision.down===!1?d=0:(a.touching.none=!1,a.touching.up=!0,b.touching.none=!1,b.touching.down=!0)),a.overlapY=d,b.overlapY=d,d},separateX:function(a,b,c){var d=this.getOverlapX(a,b,c);if(c||0===d||a.immovable&&b.immovable||a.customSeparateX||b.customSeparateX)return 0!==d||a.embedded&&b.embedded;var e=a.velocity.x,f=b.velocity.x;if(a.immovable||b.immovable)a.immovable?(b.x+=d,b.velocity.x=e-f*b.bounce.x,a.moves&&(b.y+=(a.y-a.prev.y)*a.friction.y)):(a.x-=d,a.velocity.x=f-e*a.bounce.x,b.moves&&(a.y+=(b.y-b.prev.y)*b.friction.y));else{d*=.5,a.x-=d,b.x+=d;var g=Math.sqrt(f*f*b.mass/a.mass)*(f>0?1:-1),h=Math.sqrt(e*e*a.mass/b.mass)*(e>0?1:-1),i=.5*(g+h);g-=i,h-=i,a.velocity.x=i+g*a.bounce.x,b.velocity.x=i+h*b.bounce.x}return!0},separateY:function(a,b,c){var d=this.getOverlapY(a,b,c);if(c||0===d||a.immovable&&b.immovable||a.customSeparateY||b.customSeparateY)return 0!==d||a.embedded&&b.embedded;var e=a.velocity.y,f=b.velocity.y;if(a.immovable||b.immovable)a.immovable?(b.y+=d,b.velocity.y=e-f*b.bounce.y,a.moves&&(b.x+=(a.x-a.prev.x)*a.friction.x)):(a.y-=d,a.velocity.y=f-e*a.bounce.y,b.moves&&(a.x+=(b.x-b.prev.x)*b.friction.x));else{d*=.5,a.y-=d,b.y+=d;var g=Math.sqrt(f*f*b.mass/a.mass)*(f>0?1:-1),h=Math.sqrt(e*e*a.mass/b.mass)*(e>0?1:-1),i=.5*(g+h);g-=i,h-=i,a.velocity.y=i+g*a.bounce.y,b.velocity.y=i+h*b.bounce.y}return!0},getObjectsUnderPointer:function(a,b,c,d){if(0!==b.length&&a.exists)return this.getObjectsAtLocation(a.x,a.y,b,c,d,a)},getObjectsAtLocation:function(a,b,d,e,f,g){this.quadTree.clear(),this.quadTree.reset(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this.quadTree.populate(d);for(var h=new c.Rectangle(a,b,1,1),i=[],j=this.quadTree.retrieve(h),k=0;k0&&(c=this.distanceBetween(a,b)/(d/1e3)),a.body.velocity.x=Math.cos(e)*c,a.body.velocity.y=Math.sin(e)*c,e},moveToPointer:function(a,b,c,d){void 0===b&&(b=60),c=c||this.game.input.activePointer,void 0===d&&(d=0);var e=this.angleToPointer(a,c);return d>0&&(b=this.distanceToPointer(a,c)/(d/1e3)),a.body.velocity.x=Math.cos(e)*b,a.body.velocity.y=Math.sin(e)*b,e},moveToXY:function(a,b,c,d,e){void 0===d&&(d=60),void 0===e&&(e=0);var f=Math.atan2(c-a.y,b-a.x);return e>0&&(d=this.distanceToXY(a,b,c)/(e/1e3)),a.body.velocity.x=Math.cos(f)*d,a.body.velocity.y=Math.sin(f)*d,f},velocityFromAngle:function(a,b,d){return void 0===b&&(b=60),d=d||new c.Point,d.setTo(Math.cos(this.game.math.degToRad(a))*b,Math.sin(this.game.math.degToRad(a))*b)},velocityFromRotation:function(a,b,d){return void 0===b&&(b=60),d=d||new c.Point,d.setTo(Math.cos(a)*b,Math.sin(a)*b)},accelerationFromRotation:function(a,b,d){return void 0===b&&(b=60),d=d||new c.Point,d.setTo(Math.cos(a)*b,Math.sin(a)*b)},accelerateToObject:function(a,b,c,d,e){void 0===c&&(c=60),void 0===d&&(d=1e3),void 0===e&&(e=1e3);var f=this.angleBetween(a,b);return a.body.acceleration.setTo(Math.cos(f)*c,Math.sin(f)*c),a.body.maxVelocity.setTo(d,e),f},accelerateToPointer:function(a,b,c,d,e){void 0===c&&(c=60),void 0===b&&(b=this.game.input.activePointer),void 0===d&&(d=1e3),void 0===e&&(e=1e3);var f=this.angleToPointer(a,b);return a.body.acceleration.setTo(Math.cos(f)*c,Math.sin(f)*c),a.body.maxVelocity.setTo(d,e),f},accelerateToXY:function(a,b,c,d,e,f){void 0===d&&(d=60),void 0===e&&(e=1e3),void 0===f&&(f=1e3);var g=this.angleToXY(a,b,c);return a.body.acceleration.setTo(Math.cos(g)*d,Math.sin(g)*d),a.body.maxVelocity.setTo(e,f),g},distanceBetween:function(a,b,c){void 0===c&&(c=!1);var d=c?a.world.x-b.world.x:a.x-b.x,e=c?a.world.y-b.world.y:a.y-b.y;return Math.sqrt(d*d+e*e)},distanceToXY:function(a,b,c,d){void 0===d&&(d=!1);var e=d?a.world.x-b:a.x-b,f=d?a.world.y-c:a.y-c;return Math.sqrt(e*e+f*f)},distanceToPointer:function(a,b,c){void 0===b&&(b=this.game.input.activePointer),void 0===c&&(c=!1);var d=c?a.world.x-b.worldX:a.x-b.worldX,e=c?a.world.y-b.worldY:a.y-b.worldY;return Math.sqrt(d*d+e*e)},angleBetween:function(a,b,c){return void 0===c&&(c=!1),c?Math.atan2(b.world.y-a.world.y,b.world.x-a.world.x):Math.atan2(b.y-a.y,b.x-a.x)},angleBetweenCenters:function(a,b){var c=b.centerX-a.centerX,d=b.centerY-a.centerY;return Math.atan2(d,c)},angleToXY:function(a,b,c,d){return void 0===d&&(d=!1),d?Math.atan2(c-a.world.y,b-a.world.x):Math.atan2(c-a.y,b-a.x)},angleToPointer:function(a,b,c){return void 0===b&&(b=this.game.input.activePointer),void 0===c&&(c=!1),c?Math.atan2(b.worldY-a.world.y,b.worldX-a.world.x):Math.atan2(b.worldY-a.y,b.worldX-a.x); },worldAngleToPointer:function(a,b){return this.angleToPointer(a,b,!0)}},c.Physics.Arcade.Body=function(a){this.sprite=a,this.game=a.game,this.type=c.Physics.ARCADE,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new c.Point,this.position=new c.Point(a.x,a.y),this.prev=new c.Point(this.position.x,this.position.y),this.allowRotation=!0,this.rotation=a.angle,this.preRotation=a.angle,this.width=a.width,this.height=a.height,this.sourceWidth=a.width,this.sourceHeight=a.height,a.texture&&(this.sourceWidth=a.texture.frame.width,this.sourceHeight=a.texture.frame.height),this.halfWidth=Math.abs(a.width/2),this.halfHeight=Math.abs(a.height/2),this.center=new c.Point(a.x+this.halfWidth,a.y+this.halfHeight),this.velocity=new c.Point,this.newVelocity=new c.Point,this.deltaMax=new c.Point,this.acceleration=new c.Point,this.drag=new c.Point,this.allowGravity=!0,this.gravity=new c.Point,this.bounce=new c.Point,this.worldBounce=null,this.onWorldBounds=null,this.onCollide=null,this.onOverlap=null,this.maxVelocity=new c.Point(1e4,1e4),this.friction=new c.Point(1,0),this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.angle=0,this.speed=0,this.facing=c.NONE,this.immovable=!1,this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,any:!0,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={up:!1,down:!1,left:!1,right:!1},this.tilePadding=new c.Point,this.dirty=!1,this.skipQuadTree=!1,this.syncBounds=!1,this.isMoving=!1,this.stopVelocityOnCollide=!0,this.moveTimer=0,this.moveDistance=0,this.moveDuration=0,this.moveTarget=null,this.moveEnd=null,this.onMoveComplete=new c.Signal,this.movementCallback=null,this.movementCallbackContext=null,this._reset=!0,this._sx=a.scale.x,this._sy=a.scale.y,this._dx=0,this._dy=0},c.Physics.Arcade.Body.prototype={updateBounds:function(){if(this.syncBounds){var a=this.sprite.getBounds();a.ceilAll(),a.width===this.width&&a.height===this.height||(this.width=a.width,this.height=a.height,this._reset=!0)}else{var b=Math.abs(this.sprite.scale.x),c=Math.abs(this.sprite.scale.y);b===this._sx&&c===this._sy||(this.width=this.sourceWidth*b,this.height=this.sourceHeight*c,this._sx=b,this._sy=c,this._reset=!0)}this._reset&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight))},preUpdate:function(){this.enable&&!this.game.physics.arcade.isPaused&&(this.dirty=!0,this.wasTouching.none=this.touching.none,this.wasTouching.up=this.touching.up,this.wasTouching.down=this.touching.down,this.wasTouching.left=this.touching.left,this.wasTouching.right=this.touching.right,this.touching.none=!0,this.touching.up=!1,this.touching.down=!1,this.touching.left=!1,this.touching.right=!1,this.blocked.up=!1,this.blocked.down=!1,this.blocked.left=!1,this.blocked.right=!1,this.embedded=!1,this.updateBounds(),this.position.x=this.sprite.world.x-this.sprite.anchor.x*this.sprite.width+this.sprite.scale.x*this.offset.x,this.position.x-=this.sprite.scale.x<0?this.width:0,this.position.y=this.sprite.world.y-this.sprite.anchor.y*this.sprite.height+this.sprite.scale.y*this.offset.y,this.position.y-=this.sprite.scale.y<0?this.height:0,this.rotation=this.sprite.angle,this.preRotation=this.rotation,(this._reset||this.sprite.fresh)&&(this.prev.x=this.position.x,this.prev.y=this.position.y),this.moves&&(this.game.physics.arcade.updateMotion(this),this.newVelocity.set(this.velocity.x*this.game.time.physicsElapsed,this.velocity.y*this.game.time.physicsElapsed),this.position.x+=this.newVelocity.x,this.position.y+=this.newVelocity.y,this.position.x===this.prev.x&&this.position.y===this.prev.y||(this.angle=Math.atan2(this.velocity.y,this.velocity.x)),this.speed=Math.sqrt(this.velocity.x*this.velocity.x+this.velocity.y*this.velocity.y),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.onWorldBounds.dispatch(this.sprite,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)),this._dx=this.deltaX(),this._dy=this.deltaY(),this._reset=!1)},updateMovement:function(){var a=0,b=0!==this.overlapX||0!==this.overlapY;if(this.moveDuration>0?(this.moveTimer+=this.game.time.elapsedMS,a=this.moveTimer/this.moveDuration):(this.moveTarget.end.set(this.position.x,this.position.y),a=this.moveTarget.length/this.moveDistance),this.movementCallback)var c=this.movementCallback.call(this.movementCallbackContext,this,this.velocity,a);return!(b||a>=1||void 0!==c&&c!==!0)||(this.stopMovement(a>=1||this.stopVelocityOnCollide&&b),!1)},stopMovement:function(a){this.isMoving&&(this.isMoving=!1,a&&this.velocity.set(0),this.onMoveComplete.dispatch(this.sprite,0!==this.overlapX||0!==this.overlapY))},postUpdate:function(){this.enable&&this.dirty&&(this.isMoving&&this.updateMovement(),this.dirty=!1,this.deltaX()<0?this.facing=c.LEFT:this.deltaX()>0&&(this.facing=c.RIGHT),this.deltaY()<0?this.facing=c.UP:this.deltaY()>0&&(this.facing=c.DOWN),this.moves&&(this._dx=this.deltaX(),this._dy=this.deltaY(),0!==this.deltaMax.x&&0!==this._dx&&(this._dx<0&&this._dx<-this.deltaMax.x?this._dx=-this.deltaMax.x:this._dx>0&&this._dx>this.deltaMax.x&&(this._dx=this.deltaMax.x)),0!==this.deltaMax.y&&0!==this._dy&&(this._dy<0&&this._dy<-this.deltaMax.y?this._dy=-this.deltaMax.y:this._dy>0&&this._dy>this.deltaMax.y&&(this._dy=this.deltaMax.y)),this.sprite.position.x+=this._dx,this.sprite.position.y+=this._dy,this._reset=!0),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.allowRotation&&(this.sprite.angle+=this.deltaZ()),this.prev.x=this.position.x,this.prev.y=this.position.y)},checkWorldBounds:function(){var a=this.position,b=this.game.physics.arcade.bounds,c=this.game.physics.arcade.checkCollision,d=this.worldBounce?-this.worldBounce.x:-this.bounce.x,e=this.worldBounce?-this.worldBounce.y:-this.bounce.y;if(this.isCircle){var f={x:this.center.x-this.radius,y:this.center.y-this.radius,right:this.center.x+this.radius,bottom:this.center.y+this.radius};f.xb.right&&c.right&&(a.x=b.right-this.halfWidth-this.radius,this.velocity.x*=d,this.blocked.right=!0),f.yb.bottom&&c.down&&(a.y=b.bottom-this.halfHeight-this.radius,this.velocity.y*=e,this.blocked.down=!0)}else a.xb.right&&c.right&&(a.x=b.right-this.width,this.velocity.x*=d,this.blocked.right=!0),a.yb.bottom&&c.down&&(a.y=b.bottom-this.height,this.velocity.y*=e,this.blocked.down=!0);return this.blocked.up||this.blocked.down||this.blocked.left||this.blocked.right},moveFrom:function(a,b,c){if(void 0===b&&(b=this.speed),0===b)return!1;var d;return void 0===c?(d=this.angle,c=this.game.math.radToDeg(d)):d=this.game.math.degToRad(c),this.moveTimer=0,this.moveDuration=a,0===c||180===c?this.velocity.set(Math.cos(d)*b,0):90===c||270===c?this.velocity.set(0,Math.sin(d)*b):this.velocity.set(Math.cos(d)*b,Math.sin(d)*b),this.isMoving=!0,!0},moveTo:function(a,b,d){var e=b/(a/1e3);if(0===e)return!1;var f;return void 0===d?(f=this.angle,d=this.game.math.radToDeg(f)):f=this.game.math.degToRad(d),b=Math.abs(b),this.moveDuration=0,this.moveDistance=b,null===this.moveTarget&&(this.moveTarget=new c.Line,this.moveEnd=new c.Point),this.moveTarget.fromAngle(this.x,this.y,f,b),this.moveEnd.set(this.moveTarget.end.x,this.moveTarget.end.y),this.moveTarget.setTo(this.x,this.y,this.x,this.y),0===d||180===d?this.velocity.set(Math.cos(f)*e,0):90===d||270===d?this.velocity.set(0,Math.sin(f)*e):this.velocity.set(Math.cos(f)*e,Math.sin(f)*e),this.isMoving=!0,!0},setSize:function(a,b,c,d){void 0===c&&(c=this.offset.x),void 0===d&&(d=this.offset.y),this.sourceWidth=a,this.sourceHeight=b,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.setTo(c,d),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.isCircle=!1,this.radius=0},setCircle:function(a,b,c){void 0===b&&(b=this.offset.x),void 0===c&&(c=this.offset.y),a>0?(this.isCircle=!0,this.radius=a,this.sourceWidth=2*a,this.sourceHeight=2*a,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.setTo(b,c),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight)):this.isCircle=!1},reset:function(a,b){this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this.position.x=a-this.sprite.anchor.x*this.sprite.width+this.sprite.scale.x*this.offset.x,this.position.x-=this.sprite.scale.x<0?this.width:0,this.position.y=b-this.sprite.anchor.y*this.sprite.height+this.sprite.scale.y*this.offset.y,this.position.y-=this.sprite.scale.y<0?this.height:0,this.prev.x=this.position.x,this.prev.y=this.position.y,this.rotation=this.sprite.angle,this.preRotation=this.rotation,this._sx=this.sprite.scale.x,this._sy=this.sprite.scale.y,this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},getBounds:function(a){return this.isCircle?(a.x=this.center.x-this.radius,a.y=this.center.y-this.radius,a.right=this.center.x+this.radius,a.bottom=this.center.y+this.radius):(a.x=this.x,a.y=this.y,a.right=this.right,a.bottom=this.bottom),a},hitTest:function(a,b){return this.isCircle?c.Circle.contains(this,a,b):c.Rectangle.contains(this,a,b)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this.deltaX()>0?this.deltaX():-this.deltaX()},deltaAbsY:function(){return this.deltaY()>0?this.deltaY():-this.deltaY()},deltaX:function(){return this.position.x-this.prev.x},deltaY:function(){return this.position.y-this.prev.y},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.sprite.parent&&this.sprite.parent instanceof c.Group&&this.sprite.parent.removeFromHash(this.sprite),this.sprite.body=null,this.sprite=null}},Object.defineProperty(c.Physics.Arcade.Body.prototype,"left",{get:function(){return this.position.x}}),Object.defineProperty(c.Physics.Arcade.Body.prototype,"right",{get:function(){return this.position.x+this.width}}),Object.defineProperty(c.Physics.Arcade.Body.prototype,"top",{get:function(){return this.position.y}}),Object.defineProperty(c.Physics.Arcade.Body.prototype,"bottom",{get:function(){return this.position.y+this.height}}),Object.defineProperty(c.Physics.Arcade.Body.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(c.Physics.Arcade.Body.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),c.Physics.Arcade.Body.render=function(a,b,c,d){void 0===d&&(d=!0),c=c||"rgba(0,255,0,0.4)",a.fillStyle=c,a.strokeStyle=c,b.isCircle?(a.beginPath(),a.arc(b.center.x-b.game.camera.x,b.center.y-b.game.camera.y,b.radius,0,2*Math.PI),d?a.fill():a.stroke()):d?a.fillRect(b.position.x-b.game.camera.x,b.position.y-b.game.camera.y,b.width,b.height):a.strokeRect(b.position.x-b.game.camera.x,b.position.y-b.game.camera.y,b.width,b.height)},c.Physics.Arcade.Body.renderBodyInfo=function(a,b){a.line("x: "+b.x.toFixed(2),"y: "+b.y.toFixed(2),"width: "+b.width,"height: "+b.height),a.line("velocity x: "+b.velocity.x.toFixed(2),"y: "+b.velocity.y.toFixed(2),"deltaX: "+b._dx.toFixed(2),"deltaY: "+b._dy.toFixed(2)),a.line("acceleration x: "+b.acceleration.x.toFixed(2),"y: "+b.acceleration.y.toFixed(2),"speed: "+b.speed.toFixed(2),"angle: "+b.angle.toFixed(2)),a.line("gravity x: "+b.gravity.x,"y: "+b.gravity.y,"bounce x: "+b.bounce.x.toFixed(2),"y: "+b.bounce.y.toFixed(2)),a.line("touching left: "+b.touching.left,"right: "+b.touching.right,"up: "+b.touching.up,"down: "+b.touching.down),a.line("blocked left: "+b.blocked.left,"right: "+b.blocked.right,"up: "+b.blocked.up,"down: "+b.blocked.down)},c.Physics.Arcade.Body.prototype.constructor=c.Physics.Arcade.Body,c.Physics.Arcade.TilemapCollision=function(){},c.Physics.Arcade.TilemapCollision.prototype={TILE_BIAS:16,collideSpriteVsTilemapLayer:function(a,b,c,d,e,f){if(a.body){var g=b.getTiles(a.body.position.x-a.body.tilePadding.x,a.body.position.y-a.body.tilePadding.y,a.body.width+a.body.tilePadding.x,a.body.height+a.body.tilePadding.y,!1,!1);if(0!==g.length)for(var h=0;hb.deltaAbsY()?j=-1:b.deltaAbsX()0&&!a.blocked.right&&b.collideLeft&&a.checkCollision.right&&b.faceLeft&&a.right-e>b.left&&(d=a.right-e-b.left,d>this.TILE_BIAS&&(d=0)),0!==d&&(a.customSeparateX?a.overlapX=d:this.processTileSeparationX(a,d)),d},tileCheckY:function(a,b,c){var d=0,e=c.fixedToCamera?0:c.position.y;return a.deltaY()<0&&!a.blocked.up&&b.collideDown&&a.checkCollision.up?b.faceBottom&&a.y-e0&&!a.blocked.down&&b.collideUp&&a.checkCollision.down&&b.faceTop&&a.bottom-e>b.top&&(d=a.bottom-e-b.top,d>this.TILE_BIAS&&(d=0)),0!==d&&(a.customSeparateY?a.overlapY=d:this.processTileSeparationY(a,d)),d},processTileSeparationX:function(a,b){b<0?a.blocked.left=!0:b>0&&(a.blocked.right=!0),a.position.x-=b,0===a.bounce.x?a.velocity.x=0:a.velocity.x=-a.velocity.x*a.bounce.x},processTileSeparationY:function(a,b){b<0?a.blocked.up=!0:b>0&&(a.blocked.down=!0),a.position.y-=b,0===a.bounce.y?a.velocity.y=0:a.velocity.y=-a.velocity.y*a.bounce.y}},c.Utils.mixinPrototype(c.Physics.Arcade.prototype,c.Physics.Arcade.TilemapCollision.prototype),p2.Body.prototype.parent=null,p2.Spring.prototype.parent=null,c.Physics.P2=function(a,b){this.game=a,void 0===b?b={gravity:[0,0],broadphase:new p2.SAPBroadphase}:(b.hasOwnProperty("gravity")||(b.gravity=[0,0]),b.hasOwnProperty("broadphase")||(b.broadphase=new p2.SAPBroadphase)),this.config=b,this.world=new p2.World(this.config),this.frameRate=1/60,this.useElapsedTime=!1,this.paused=!1,this.materials=[],this.gravity=new c.Physics.P2.InversePointProxy(this,this.world.gravity),this.walls={left:null,right:null,top:null,bottom:null},this.onBodyAdded=new c.Signal,this.onBodyRemoved=new c.Signal,this.onSpringAdded=new c.Signal,this.onSpringRemoved=new c.Signal,this.onConstraintAdded=new c.Signal,this.onConstraintRemoved=new c.Signal,this.onContactMaterialAdded=new c.Signal,this.onContactMaterialRemoved=new c.Signal,this.postBroadphaseCallback=null,this.callbackContext=null,this.onBeginContact=new c.Signal,this.onEndContact=new c.Signal,b.hasOwnProperty("mpx")&&b.hasOwnProperty("pxm")&&b.hasOwnProperty("mpxi")&&b.hasOwnProperty("pxmi")&&(this.mpx=b.mpx,this.mpxi=b.mpxi,this.pxm=b.pxm,this.pxmi=b.pxmi),this.world.on("beginContact",this.beginContactHandler,this),this.world.on("endContact",this.endContactHandler,this),this.collisionGroups=[],this.nothingCollisionGroup=new c.Physics.P2.CollisionGroup(1),this.boundsCollisionGroup=new c.Physics.P2.CollisionGroup(2),this.everythingCollisionGroup=new c.Physics.P2.CollisionGroup(2147483648),this.boundsCollidesWith=[],this._toRemove=[],this._collisionGroupID=2,this._boundsLeft=!0,this._boundsRight=!0,this._boundsTop=!0,this._boundsBottom=!0,this._boundsOwnGroup=!1,this.setBoundsToWorld(!0,!0,!0,!0,!1)},c.Physics.P2.prototype={removeBodyNextStep:function(a){this._toRemove.push(a)},preUpdate:function(){for(var a=this._toRemove.length;a--;)this.removeBody(this._toRemove[a]);this._toRemove.length=0},enable:function(a,b,d){void 0===b&&(b=!1),void 0===d&&(d=!0);var e=1;if(Array.isArray(a))for(e=a.length;e--;)a[e]instanceof c.Group?this.enable(a[e].children,b,d):(this.enableBody(a[e],b),d&&a[e].hasOwnProperty("children")&&a[e].children.length>0&&this.enable(a[e],b,!0));else a instanceof c.Group?this.enable(a.children,b,d):(this.enableBody(a,b),d&&a.hasOwnProperty("children")&&a.children.length>0&&this.enable(a.children,b,!0))},enableBody:function(a,b){a.hasOwnProperty("body")&&null===a.body&&(a.body=new c.Physics.P2.Body(this.game,a,a.x,a.y,1),a.body.debug=b,"undefined"!=typeof a.anchor&&a.anchor.set(.5))},setImpactEvents:function(a){a?this.world.on("impact",this.impactHandler,this):this.world.off("impact",this.impactHandler,this)},setPostBroadphaseCallback:function(a,b){this.postBroadphaseCallback=a,this.callbackContext=b,null!==a?this.world.on("postBroadphase",this.postBroadphaseHandler,this):this.world.off("postBroadphase",this.postBroadphaseHandler,this)},postBroadphaseHandler:function(a){if(this.postBroadphaseCallback&&0!==a.pairs.length)for(var b=a.pairs.length-2;b>=0;b-=2)a.pairs[b].parent&&a.pairs[b+1].parent&&!this.postBroadphaseCallback.call(this.callbackContext,a.pairs[b].parent,a.pairs[b+1].parent)&&a.pairs.splice(b,2)},impactHandler:function(a){if(a.bodyA.parent&&a.bodyB.parent){var b=a.bodyA.parent,c=a.bodyB.parent;b._bodyCallbacks[a.bodyB.id]&&b._bodyCallbacks[a.bodyB.id].call(b._bodyCallbackContext[a.bodyB.id],b,c,a.shapeA,a.shapeB),c._bodyCallbacks[a.bodyA.id]&&c._bodyCallbacks[a.bodyA.id].call(c._bodyCallbackContext[a.bodyA.id],c,b,a.shapeB,a.shapeA),b._groupCallbacks[a.shapeB.collisionGroup]&&b._groupCallbacks[a.shapeB.collisionGroup].call(b._groupCallbackContext[a.shapeB.collisionGroup],b,c,a.shapeA,a.shapeB),c._groupCallbacks[a.shapeA.collisionGroup]&&c._groupCallbacks[a.shapeA.collisionGroup].call(c._groupCallbackContext[a.shapeA.collisionGroup],c,b,a.shapeB,a.shapeA)}},beginContactHandler:function(a){a.bodyA&&a.bodyB&&(this.onBeginContact.dispatch(a.bodyA,a.bodyB,a.shapeA,a.shapeB,a.contactEquations),a.bodyA.parent&&a.bodyA.parent.onBeginContact.dispatch(a.bodyB.parent,a.bodyB,a.shapeA,a.shapeB,a.contactEquations),a.bodyB.parent&&a.bodyB.parent.onBeginContact.dispatch(a.bodyA.parent,a.bodyA,a.shapeB,a.shapeA,a.contactEquations))},endContactHandler:function(a){a.bodyA&&a.bodyB&&(this.onEndContact.dispatch(a.bodyA,a.bodyB,a.shapeA,a.shapeB),a.bodyA.parent&&a.bodyA.parent.onEndContact.dispatch(a.bodyB.parent,a.bodyB,a.shapeA,a.shapeB),a.bodyB.parent&&a.bodyB.parent.onEndContact.dispatch(a.bodyA.parent,a.bodyA,a.shapeB,a.shapeA))},setBoundsToWorld:function(a,b,c,d,e){this.setBounds(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,a,b,c,d,e)},setWorldMaterial:function(a,b,c,d,e){void 0===b&&(b=!0),void 0===c&&(c=!0),void 0===d&&(d=!0),void 0===e&&(e=!0),b&&this.walls.left&&(this.walls.left.shapes[0].material=a),c&&this.walls.right&&(this.walls.right.shapes[0].material=a),d&&this.walls.top&&(this.walls.top.shapes[0].material=a),e&&this.walls.bottom&&(this.walls.bottom.shapes[0].material=a)},updateBoundsCollisionGroup:function(a){void 0===a&&(a=!0);var b=a?this.boundsCollisionGroup.mask:this.everythingCollisionGroup.mask;this.walls.left&&(this.walls.left.shapes[0].collisionGroup=b),this.walls.right&&(this.walls.right.shapes[0].collisionGroup=b),this.walls.top&&(this.walls.top.shapes[0].collisionGroup=b),this.walls.bottom&&(this.walls.bottom.shapes[0].collisionGroup=b),this._boundsOwnGroup=a},setBounds:function(a,b,c,d,e,f,g,h,i){void 0===e&&(e=this._boundsLeft),void 0===f&&(f=this._boundsRight),void 0===g&&(g=this._boundsTop),void 0===h&&(h=this._boundsBottom),void 0===i&&(i=this._boundsOwnGroup),this.setupWall(e,"left",a,b,1.5707963267948966,i),this.setupWall(f,"right",a+c,b,-1.5707963267948966,i),this.setupWall(g,"top",a,b,-3.141592653589793,i),this.setupWall(h,"bottom",a,b+d,0,i),this._boundsLeft=e,this._boundsRight=f,this._boundsTop=g,this._boundsBottom=h,this._boundsOwnGroup=i},setupWall:function(a,b,c,d,e,f){a?(this.walls[b]?this.walls[b].position=[this.pxmi(c),this.pxmi(d)]:(this.walls[b]=new p2.Body({mass:0,position:[this.pxmi(c),this.pxmi(d)],angle:e}),this.walls[b].addShape(new p2.Plane),this.world.addBody(this.walls[b])),f&&(this.walls[b].shapes[0].collisionGroup=this.boundsCollisionGroup.mask)):this.walls[b]&&(this.world.removeBody(this.walls[b]),this.walls[b]=null)},pause:function(){this.paused=!0},resume:function(){this.paused=!1},update:function(){this.paused||(this.useElapsedTime?this.world.step(this.game.time.physicsElapsed):this.world.step(this.frameRate))},reset:function(){this.world.on("beginContact",this.beginContactHandler,this),this.world.on("endContact",this.endContactHandler,this),this.nothingCollisionGroup=new c.Physics.P2.CollisionGroup(1),this.boundsCollisionGroup=new c.Physics.P2.CollisionGroup(2),this.everythingCollisionGroup=new c.Physics.P2.CollisionGroup(2147483648),this._collisionGroupID=2,this.setBoundsToWorld(!0,!0,!0,!0,!1)},clear:function(){this.world.time=0,this.world.fixedStepTime=0,this.world.solver&&this.world.solver.equations.length&&this.world.solver.removeAllEquations();for(var a=this.world.constraints,b=a.length-1;b>=0;b--)this.world.removeConstraint(a[b]);for(var c=this.world.bodies,b=c.length-1;b>=0;b--)this.world.removeBody(c[b]);for(var d=this.world.springs,b=d.length-1;b>=0;b--)this.world.removeSpring(d[b]);for(var e=this.world.contactMaterials,b=e.length-1;b>=0;b--)this.world.removeContactMaterial(e[b]);this.world.off("beginContact",this.beginContactHandler,this),this.world.off("endContact",this.endContactHandler,this),this.postBroadphaseCallback=null,this.callbackContext=null,this.impactCallback=null,this.collisionGroups=[],this._toRemove=[],this.boundsCollidesWith=[],this.walls={left:null,right:null,top:null,bottom:null}},destroy:function(){this.clear(),this.game=null},addBody:function(a){return!a.data.world&&(this.world.addBody(a.data),this.onBodyAdded.dispatch(a),!0)},removeBody:function(a){return a.data.world===this.world&&(this.world.removeBody(a.data),this.onBodyRemoved.dispatch(a)),a},addSpring:function(a){return a instanceof c.Physics.P2.Spring||a instanceof c.Physics.P2.RotationalSpring?this.world.addSpring(a.data):this.world.addSpring(a),this.onSpringAdded.dispatch(a),a},removeSpring:function(a){return a instanceof c.Physics.P2.Spring||a instanceof c.Physics.P2.RotationalSpring?this.world.removeSpring(a.data):this.world.removeSpring(a),this.onSpringRemoved.dispatch(a),a},createDistanceConstraint:function(a,b,d,e,f,g){return a=this.getBody(a),b=this.getBody(b),a&&b?this.addConstraint(new c.Physics.P2.DistanceConstraint(this,a,b,d,e,f,g)):void console.warn("Cannot create Constraint, invalid body objects given")},createGearConstraint:function(a,b,d,e){return a=this.getBody(a),b=this.getBody(b),a&&b?this.addConstraint(new c.Physics.P2.GearConstraint(this,a,b,d,e)):void console.warn("Cannot create Constraint, invalid body objects given")},createRevoluteConstraint:function(a,b,d,e,f,g){return a=this.getBody(a),d=this.getBody(d),a&&d?this.addConstraint(new c.Physics.P2.RevoluteConstraint(this,a,b,d,e,f,g)):void console.warn("Cannot create Constraint, invalid body objects given")},createLockConstraint:function(a,b,d,e,f){return a=this.getBody(a),b=this.getBody(b),a&&b?this.addConstraint(new c.Physics.P2.LockConstraint(this,a,b,d,e,f)):void console.warn("Cannot create Constraint, invalid body objects given")},createPrismaticConstraint:function(a,b,d,e,f,g,h){return a=this.getBody(a),b=this.getBody(b),a&&b?this.addConstraint(new c.Physics.P2.PrismaticConstraint(this,a,b,d,e,f,g,h)):void console.warn("Cannot create Constraint, invalid body objects given")},addConstraint:function(a){return this.world.addConstraint(a),this.onConstraintAdded.dispatch(a),a},removeConstraint:function(a){return this.world.removeConstraint(a),this.onConstraintRemoved.dispatch(a),a},addContactMaterial:function(a){return this.world.addContactMaterial(a),this.onContactMaterialAdded.dispatch(a),a},removeContactMaterial:function(a){return this.world.removeContactMaterial(a),this.onContactMaterialRemoved.dispatch(a),a},getContactMaterial:function(a,b){return this.world.getContactMaterial(a,b)},setMaterial:function(a,b){for(var c=b.length;c--;)b[c].setMaterial(a)},createMaterial:function(a,b){a=a||"";var d=new c.Physics.P2.Material(a);return this.materials.push(d),"undefined"!=typeof b&&b.setMaterial(d),d},createContactMaterial:function(a,b,d){void 0===a&&(a=this.createMaterial()),void 0===b&&(b=this.createMaterial());var e=new c.Physics.P2.ContactMaterial(a,b,d);return this.addContactMaterial(e)},getBodies:function(){for(var a=[],b=this.world.bodies.length;b--;)a.push(this.world.bodies[b].parent);return a},getBody:function(a){return a instanceof p2.Body?a:a instanceof c.Physics.P2.Body?a.data:a.body&&a.body.type===c.Physics.P2JS?a.body.data:null},getSprings:function(){for(var a=[],b=this.world.springs.length;b--;)a.push(this.world.springs[b].parent);return a},getConstraints:function(){for(var a=[],b=this.world.constraints.length;b--;)a.push(this.world.constraints[b]);return a},hitTest:function(a,b,d,e){void 0===b&&(b=this.world.bodies),void 0===d&&(d=5),void 0===e&&(e=!1);for(var f=[this.pxmi(a.x),this.pxmi(a.y)],g=[],h=b.length;h--;)b[h]instanceof c.Physics.P2.Body&&(!e||b[h].data.type!==p2.Body.STATIC)?g.push(b[h].data):b[h]instanceof p2.Body&&b[h].parent&&(!e||b[h].type!==p2.Body.STATIC)?g.push(b[h]):b[h]instanceof c.Sprite&&b[h].hasOwnProperty("body")&&(!e||b[h].body.data.type!==p2.Body.STATIC)&&g.push(b[h].body.data);return this.world.hitTest(f,g,d)},toJSON:function(){return this.world.toJSON()},createCollisionGroup:function(a){var b=Math.pow(2,this._collisionGroupID);this.walls.left&&(this.walls.left.shapes[0].collisionMask=this.walls.left.shapes[0].collisionMask|b),this.walls.right&&(this.walls.right.shapes[0].collisionMask=this.walls.right.shapes[0].collisionMask|b),this.walls.top&&(this.walls.top.shapes[0].collisionMask=this.walls.top.shapes[0].collisionMask|b),this.walls.bottom&&(this.walls.bottom.shapes[0].collisionMask=this.walls.bottom.shapes[0].collisionMask|b),this._collisionGroupID++;var d=new c.Physics.P2.CollisionGroup(b);return this.collisionGroups.push(d),a&&this.setCollisionGroup(a,d),d},setCollisionGroup:function(a,b){if(a instanceof c.Group)for(var d=0;d-1&&l.collides)if(d){var m=a.getTileRight(b,j,h);if(0===e&&(f=l.x*l.width,g=l.y*l.height,e=l.width),m&&m.collides)e+=l.width;else{var n=this.createBody(f,g,0,!1);n.addRectangle(e,l.height,e/2,l.height/2,0),c&&this.addBody(n),a.layers[b].bodies.push(n),e=0}}else{var n=this.createBody(l.x*l.width,l.y*l.height,0,!1);n.addRectangle(l.width,l.height,l.width/2,l.height/2,0),c&&this.addBody(n),a.layers[b].bodies.push(n)}}}return a.layers[b].bodies},mpx:function(a){return a*=20},pxm:function(a){return.05*a},mpxi:function(a){return a*=-20},pxmi:function(a){return a*-.05}},Object.defineProperty(c.Physics.P2.prototype,"friction",{get:function(){return this.world.defaultContactMaterial.friction},set:function(a){this.world.defaultContactMaterial.friction=a}}),Object.defineProperty(c.Physics.P2.prototype,"restitution",{get:function(){return this.world.defaultContactMaterial.restitution},set:function(a){this.world.defaultContactMaterial.restitution=a}}),Object.defineProperty(c.Physics.P2.prototype,"contactMaterial",{get:function(){return this.world.defaultContactMaterial},set:function(a){this.world.defaultContactMaterial=a}}),Object.defineProperty(c.Physics.P2.prototype,"applySpringForces",{get:function(){return this.world.applySpringForces},set:function(a){this.world.applySpringForces=a}}),Object.defineProperty(c.Physics.P2.prototype,"applyDamping",{get:function(){return this.world.applyDamping},set:function(a){this.world.applyDamping=a}}),Object.defineProperty(c.Physics.P2.prototype,"applyGravity",{get:function(){return this.world.applyGravity},set:function(a){this.world.applyGravity=a}}),Object.defineProperty(c.Physics.P2.prototype,"solveConstraints",{get:function(){return this.world.solveConstraints},set:function(a){this.world.solveConstraints=a}}),Object.defineProperty(c.Physics.P2.prototype,"time",{get:function(){return this.world.time}}),Object.defineProperty(c.Physics.P2.prototype,"emitImpactEvent",{get:function(){return this.world.emitImpactEvent},set:function(a){this.world.emitImpactEvent=a}}),Object.defineProperty(c.Physics.P2.prototype,"sleepMode",{get:function(){return this.world.sleepMode},set:function(a){this.world.sleepMode=a}}),Object.defineProperty(c.Physics.P2.prototype,"total",{get:function(){return this.world.bodies.length}}),c.Physics.P2.FixtureList=function(a){ Array.isArray(a)||(a=[a]),this.rawList=a,this.init(),this.parse(this.rawList)},c.Physics.P2.FixtureList.prototype={init:function(){this.namedFixtures={},this.groupedFixtures=[],this.allFixtures=[]},setCategory:function(a,b){var c=function(b){b.collisionGroup=a};this.getFixtures(b).forEach(c)},setMask:function(a,b){var c=function(b){b.collisionMask=a};this.getFixtures(b).forEach(c)},setSensor:function(a,b){var c=function(b){b.sensor=a};this.getFixtures(b).forEach(c)},setMaterial:function(a,b){var c=function(b){b.material=a};this.getFixtures(b).forEach(c)},getFixtures:function(a){var b=[];if(a){a instanceof Array||(a=[a]);var c=this;return a.forEach(function(a){c.namedFixtures[a]&&b.push(c.namedFixtures[a])}),this.flatten(b)}return this.allFixtures},getFixtureByKey:function(a){return this.namedFixtures[a]},getGroup:function(a){return this.groupedFixtures[a]},parse:function(){var a,b,c,d;c=this.rawList,d=[];for(a in c)b=c[a],isNaN(a-0)?this.namedFixtures[a]=this.flatten(b):(this.groupedFixtures[a]=this.groupedFixtures[a]||[],this.groupedFixtures[a]=this.groupedFixtures[a].concat(b)),d.push(this.allFixtures=this.flatten(this.groupedFixtures))},flatten:function(a){var b,c;return b=[],c=arguments.callee,a.forEach(function(a){return Array.prototype.push.apply(b,Array.isArray(a)?c(a):[a])}),b}},c.Physics.P2.PointProxy=function(a,b){this.world=a,this.destination=b},c.Physics.P2.PointProxy.prototype.constructor=c.Physics.P2.PointProxy,Object.defineProperty(c.Physics.P2.PointProxy.prototype,"x",{get:function(){return this.world.mpx(this.destination[0])},set:function(a){this.destination[0]=this.world.pxm(a)}}),Object.defineProperty(c.Physics.P2.PointProxy.prototype,"y",{get:function(){return this.world.mpx(this.destination[1])},set:function(a){this.destination[1]=this.world.pxm(a)}}),Object.defineProperty(c.Physics.P2.PointProxy.prototype,"mx",{get:function(){return this.destination[0]},set:function(a){this.destination[0]=a}}),Object.defineProperty(c.Physics.P2.PointProxy.prototype,"my",{get:function(){return this.destination[1]},set:function(a){this.destination[1]=a}}),c.Physics.P2.InversePointProxy=function(a,b){this.world=a,this.destination=b},c.Physics.P2.InversePointProxy.prototype.constructor=c.Physics.P2.InversePointProxy,Object.defineProperty(c.Physics.P2.InversePointProxy.prototype,"x",{get:function(){return this.world.mpxi(this.destination[0])},set:function(a){this.destination[0]=this.world.pxmi(a)}}),Object.defineProperty(c.Physics.P2.InversePointProxy.prototype,"y",{get:function(){return this.world.mpxi(this.destination[1])},set:function(a){this.destination[1]=this.world.pxmi(a)}}),Object.defineProperty(c.Physics.P2.InversePointProxy.prototype,"mx",{get:function(){return this.destination[0]},set:function(a){this.destination[0]=-a}}),Object.defineProperty(c.Physics.P2.InversePointProxy.prototype,"my",{get:function(){return this.destination[1]},set:function(a){this.destination[1]=-a}}),c.Physics.P2.Body=function(a,b,d,e,f){b=b||null,d=d||0,e=e||0,void 0===f&&(f=1),this.game=a,this.world=a.physics.p2,this.sprite=b,this.type=c.Physics.P2JS,this.offset=new c.Point,this.data=new p2.Body({position:[this.world.pxmi(d),this.world.pxmi(e)],mass:f}),this.data.parent=this,this.velocity=new c.Physics.P2.InversePointProxy(this.world,this.data.velocity),this.force=new c.Physics.P2.InversePointProxy(this.world,this.data.force),this.gravity=new c.Point,this.onBeginContact=new c.Signal,this.onEndContact=new c.Signal,this.collidesWith=[],this.removeNextStep=!1,this.debugBody=null,this.dirty=!1,this._collideWorldBounds=!0,this._bodyCallbacks={},this._bodyCallbackContext={},this._groupCallbacks={},this._groupCallbackContext={},this._reset=!1,b&&(this.setRectangleFromSprite(b),b.exists&&this.game.physics.p2.addBody(this))},c.Physics.P2.Body.prototype={createBodyCallback:function(a,b,c){var d=-1;a.id?d=a.id:a.body&&(d=a.body.id),d>-1&&(null===b?(delete this._bodyCallbacks[d],delete this._bodyCallbackContext[d]):(this._bodyCallbacks[d]=b,this._bodyCallbackContext[d]=c))},createGroupCallback:function(a,b,c){null===b?(delete this._groupCallbacks[a.mask],delete this._groupCallbackContext[a.mask]):(this._groupCallbacks[a.mask]=b,this._groupCallbackContext[a.mask]=c)},getCollisionMask:function(){var a=0;this._collideWorldBounds&&(a=this.game.physics.p2.boundsCollisionGroup.mask);for(var b=0;b=0;c--)this.data.shapes[c].collisionMask=b;else a.collisionMask=b},setCollisionGroup:function(a,b){var c=this.getCollisionMask();if(void 0===b)for(var d=this.data.shapes.length-1;d>=0;d--)this.data.shapes[d].collisionGroup=a.mask,this.data.shapes[d].collisionMask=c;else b.collisionGroup=a.mask,b.collisionMask=c},clearCollision:function(a,b,c){if(void 0===a&&(a=!0),void 0===b&&(b=!0),void 0===c)for(var d=this.data.shapes.length-1;d>=0;d--)a&&(this.data.shapes[d].collisionGroup=null),b&&(this.data.shapes[d].collisionMask=null);else a&&(c.collisionGroup=null),b&&(c.collisionMask=null);a&&(this.collidesWith.length=0)},removeCollisionGroup:function(a,b,c){void 0===b&&(b=!0);var d;if(Array.isArray(a))for(var e=0;e-1&&(this.collidesWith.splice(d,1),b&&(delete this._groupCallbacks[a.mask],delete this._groupCallbackContext[a.mask]));else d=this.collidesWith.indexOf(a),d>-1&&(this.collidesWith.splice(d,1),b&&(delete this._groupCallbacks[a.mask],delete this._groupCallbackContext[a.mask]));var f=this.getCollisionMask();if(void 0===c)for(var e=this.data.shapes.length-1;e>=0;e--)this.data.shapes[e].collisionMask=f;else c.collisionMask=f},collides:function(a,b,c,d){if(Array.isArray(a))for(var e=0;e=0;e--)this.data.shapes[e].collisionMask=f;else d.collisionMask=f},adjustCenterOfMass:function(){this.data.adjustCenterOfMass(),this.shapeChanged()},getVelocityAtPoint:function(a,b){return this.data.getVelocityAtPoint(a,b)},applyDamping:function(a){this.data.applyDamping(a)},applyImpulse:function(a,b,c){this.data.applyImpulse(a,[this.world.pxmi(b),this.world.pxmi(c)])},applyImpulseLocal:function(a,b,c){this.data.applyImpulseLocal(a,[this.world.pxmi(b),this.world.pxmi(c)])},applyForce:function(a,b,c){this.data.applyForce(a,[this.world.pxmi(b),this.world.pxmi(c)])},setZeroForce:function(){this.data.setZeroForce()},setZeroRotation:function(){this.data.angularVelocity=0},setZeroVelocity:function(){this.data.velocity[0]=0,this.data.velocity[1]=0},setZeroDamping:function(){this.data.damping=0,this.data.angularDamping=0},toLocalFrame:function(a,b){return this.data.toLocalFrame(a,b)},toWorldFrame:function(a,b){return this.data.toWorldFrame(a,b)},rotateLeft:function(a){this.data.angularVelocity=this.world.pxm(-a)},rotateRight:function(a){this.data.angularVelocity=this.world.pxm(a)},moveForward:function(a){var b=this.world.pxmi(-a),c=this.data.angle+Math.PI/2;this.data.velocity[0]=b*Math.cos(c),this.data.velocity[1]=b*Math.sin(c)},moveBackward:function(a){var b=this.world.pxmi(-a),c=this.data.angle+Math.PI/2;this.data.velocity[0]=-(b*Math.cos(c)),this.data.velocity[1]=-(b*Math.sin(c))},thrust:function(a){var b=this.world.pxmi(-a),c=this.data.angle+Math.PI/2;this.data.force[0]+=b*Math.cos(c),this.data.force[1]+=b*Math.sin(c)},thrustLeft:function(a){var b=this.world.pxmi(-a),c=this.data.angle;this.data.force[0]+=b*Math.cos(c),this.data.force[1]+=b*Math.sin(c)},thrustRight:function(a){var b=this.world.pxmi(-a),c=this.data.angle;this.data.force[0]-=b*Math.cos(c),this.data.force[1]-=b*Math.sin(c)},reverse:function(a){var b=this.world.pxmi(-a),c=this.data.angle+Math.PI/2;this.data.force[0]-=b*Math.cos(c),this.data.force[1]-=b*Math.sin(c)},moveLeft:function(a){this.data.velocity[0]=this.world.pxmi(-a)},moveRight:function(a){this.data.velocity[0]=this.world.pxmi(a)},moveUp:function(a){this.data.velocity[1]=this.world.pxmi(-a)},moveDown:function(a){this.data.velocity[1]=this.world.pxmi(a)},preUpdate:function(){this.dirty=!0,this.removeNextStep&&(this.removeFromWorld(),this.removeNextStep=!1)},postUpdate:function(){this.sprite.x=this.world.mpxi(this.data.position[0])+this.offset.x,this.sprite.y=this.world.mpxi(this.data.position[1])+this.offset.y,this.fixedRotation||(this.sprite.rotation=this.data.angle),this.debugBody&&this.debugBody.updateSpriteTransform(),this.dirty=!1},reset:function(a,b,c,d){void 0===c&&(c=!1),void 0===d&&(d=!1),this.setZeroForce(),this.setZeroVelocity(),this.setZeroRotation(),c&&this.setZeroDamping(),d&&(this.mass=1),this.x=a,this.y=b},addToWorld:function(){if(this.game.physics.p2._toRemove)for(var a=0;a=0;c--)this.data.shapes[c].material=a;else b.material=a},shapeChanged:function(){this.debugBody&&this.debugBody.draw()},addPhaserPolygon:function(a,b){for(var c=this.game.cache.getPhysicsData(a,b),d=[],e=0;eo;e=0<=o?++n:--n)k=b.vertices[e],p2.vec2.rotate(m,k,a),l.push([(m[0]+i[0])*this.ppu,-(m[1]+i[1])*this.ppu]);this.drawConvex(j,l,b.triangles,f,c,g,this.settings.debugPolygons,[i[0]*this.ppu,-i[1]*this.ppu])}d++}}},drawRectangle:function(a,b,c,d,e,f,g,h,i){void 0===i&&(i=1),void 0===g&&(g=0),a.lineStyle(i,g,1),a.beginFill(h),a.drawRect(b-e/2,c-f/2,e,f)},drawCircle:function(a,b,c,d,e,f,g){void 0===g&&(g=1),void 0===f&&(f=16777215),a.lineStyle(g,0,1),a.beginFill(f,1),a.drawCircle(b,c,2*-e),a.endFill(),a.moveTo(b,c),a.lineTo(b+e*Math.cos(-d),c+e*Math.sin(-d))},drawLine:function(a,b,c,d){void 0===d&&(d=1),void 0===c&&(c=0),a.lineStyle(5*d,c,1),a.moveTo(-b/2,0),a.lineTo(b/2,0)},drawConvex:function(a,b,c,d,e,f,g,h){var i,j,k,l,m,n,o,p,q,r,s;if(void 0===f&&(f=1),void 0===d&&(d=0),g){for(i=[16711680,65280,255],j=0;j!==b.length+1;)l=b[j%b.length],m=b[(j+1)%b.length],o=l[0],r=l[1],p=m[0],s=m[1],a.lineStyle(f,i[j%i.length],1),a.moveTo(o,-r),a.lineTo(p,-s),a.drawCircle(o,-r,2*f),j++;return a.lineStyle(f,0,1),a.drawCircle(h[0],h[1],2*f)}for(a.lineStyle(f,d,1),a.beginFill(e),j=0;j!==b.length;)k=b[j],n=k[0],q=k[1],0===j?a.moveTo(n,-q):a.lineTo(n,-q),j++;if(a.endFill(),b.length>2)return a.moveTo(b[b.length-1][0],-b[b.length-1][1]),a.lineTo(b[0][0],-b[0][1])},drawPath:function(a,b,c,d,e){var f,g,h,i,j,k,l,m,n,o,p,q,r;for(void 0===e&&(e=1),void 0===c&&(c=0),a.lineStyle(e,c,1),"number"==typeof d&&a.beginFill(d),h=null,i=null,g=0;g2&&"number"==typeof d&&(a.moveTo(b[b.length-1][0],b[b.length-1][1]),a.lineTo(b[0][0],b[0][1]))},drawPlane:function(a,b,c,d,e,f,g,h,i,j){var k,l,m;void 0===f&&(f=1),void 0===d&&(d=16777215),a.lineStyle(f,e,11),a.beginFill(d),k=i,a.moveTo(b,-c),l=b+Math.cos(j)*this.game.width,m=c+Math.sin(j)*this.game.height,a.lineTo(l,-m),a.moveTo(b,-c),l=b+Math.cos(j)*-this.game.width,m=c+Math.sin(j)*-this.game.height,a.lineTo(l,-m)},drawCapsule:function(a,b,c,d,e,f,g,h,i){void 0===i&&(i=1),void 0===g&&(g=0),a.lineStyle(i,g,1);var j=Math.cos(d),k=Math.sin(d);a.beginFill(h,1),a.drawCircle(-e/2*j+b,-e/2*k+c,2*-f),a.drawCircle(e/2*j+b,e/2*k+c,2*-f),a.endFill(),a.lineStyle(i,g,0),a.beginFill(h,1),a.moveTo(-e/2*j+f*k+b,-e/2*k+f*j+c),a.lineTo(e/2*j+f*k+b,e/2*k+f*j+c),a.lineTo(e/2*j-f*k+b,e/2*k-f*j+c),a.lineTo(-e/2*j-f*k+b,-e/2*k-f*j+c),a.endFill(),a.lineStyle(i,g,1),a.moveTo(-e/2*j+f*k+b,-e/2*k+f*j+c),a.lineTo(e/2*j+f*k+b,e/2*k+f*j+c),a.moveTo(-e/2*j-f*k+b,-e/2*k-f*j+c),a.lineTo(e/2*j-f*k+b,e/2*k-f*j+c)},randomPastelHex:function(){var a,b,c,d;return c=[255,255,255],d=Math.floor(256*Math.random()),b=Math.floor(256*Math.random()),a=Math.floor(256*Math.random()),d=Math.floor((d+3*c[0])/4),b=Math.floor((b+3*c[1])/4),a=Math.floor((a+3*c[2])/4),this.rgbToHex(d,b,a)},rgbToHex:function(a,b,c){return this.componentToHex(a)+this.componentToHex(b)+this.componentToHex(c)},componentToHex:function(a){var b;return b=a.toString(16),2===b.length?b:b+"0"}}),c.Physics.P2.Spring=function(a,b,c,d,e,f,g,h,i,j){this.game=a.game,this.world=a,void 0===d&&(d=1),void 0===e&&(e=100),void 0===f&&(f=1),d=a.pxm(d);var k={restLength:d,stiffness:e,damping:f};"undefined"!=typeof g&&null!==g&&(k.worldAnchorA=[a.pxm(g[0]),a.pxm(g[1])]),"undefined"!=typeof h&&null!==h&&(k.worldAnchorB=[a.pxm(h[0]),a.pxm(h[1])]),"undefined"!=typeof i&&null!==i&&(k.localAnchorA=[a.pxm(i[0]),a.pxm(i[1])]),"undefined"!=typeof j&&null!==j&&(k.localAnchorB=[a.pxm(j[0]),a.pxm(j[1])]),this.data=new p2.LinearSpring(b,c,k),this.data.parent=this},c.Physics.P2.Spring.prototype.constructor=c.Physics.P2.Spring,c.Physics.P2.RotationalSpring=function(a,b,c,d,e,f){this.game=a.game,this.world=a,void 0===d&&(d=null),void 0===e&&(e=100),void 0===f&&(f=1),d&&(d=a.pxm(d));var g={restAngle:d,stiffness:e,damping:f};this.data=new p2.RotationalSpring(b,c,g),this.data.parent=this},c.Physics.P2.Spring.prototype.constructor=c.Physics.P2.Spring,c.Physics.P2.Material=function(a){this.name=a,p2.Material.call(this)},c.Physics.P2.Material.prototype=Object.create(p2.Material.prototype),c.Physics.P2.Material.prototype.constructor=c.Physics.P2.Material,c.Physics.P2.ContactMaterial=function(a,b,c){p2.ContactMaterial.call(this,a,b,c)},c.Physics.P2.ContactMaterial.prototype=Object.create(p2.ContactMaterial.prototype),c.Physics.P2.ContactMaterial.prototype.constructor=c.Physics.P2.ContactMaterial,c.Physics.P2.CollisionGroup=function(a){this.mask=a},c.Physics.P2.DistanceConstraint=function(a,b,c,d,e,f,g){void 0===d&&(d=100),void 0===e&&(e=[0,0]),void 0===f&&(f=[0,0]),void 0===g&&(g=Number.MAX_VALUE),this.game=a.game,this.world=a,d=a.pxm(d),e=[a.pxmi(e[0]),a.pxmi(e[1])],f=[a.pxmi(f[0]),a.pxmi(f[1])];var h={distance:d,localAnchorA:e,localAnchorB:f,maxForce:g};p2.DistanceConstraint.call(this,b,c,h)},c.Physics.P2.DistanceConstraint.prototype=Object.create(p2.DistanceConstraint.prototype),c.Physics.P2.DistanceConstraint.prototype.constructor=c.Physics.P2.DistanceConstraint,c.Physics.P2.GearConstraint=function(a,b,c,d,e){void 0===d&&(d=0),void 0===e&&(e=1),this.game=a.game,this.world=a;var f={angle:d,ratio:e};p2.GearConstraint.call(this,b,c,f)},c.Physics.P2.GearConstraint.prototype=Object.create(p2.GearConstraint.prototype),c.Physics.P2.GearConstraint.prototype.constructor=c.Physics.P2.GearConstraint,c.Physics.P2.LockConstraint=function(a,b,c,d,e,f){void 0===d&&(d=[0,0]),void 0===e&&(e=0),void 0===f&&(f=Number.MAX_VALUE),this.game=a.game,this.world=a,d=[a.pxm(d[0]),a.pxm(d[1])];var g={localOffsetB:d,localAngleB:e,maxForce:f};p2.LockConstraint.call(this,b,c,g)},c.Physics.P2.LockConstraint.prototype=Object.create(p2.LockConstraint.prototype),c.Physics.P2.LockConstraint.prototype.constructor=c.Physics.P2.LockConstraint,c.Physics.P2.PrismaticConstraint=function(a,b,c,d,e,f,g,h){void 0===d&&(d=!0),void 0===e&&(e=[0,0]),void 0===f&&(f=[0,0]),void 0===g&&(g=[0,0]),void 0===h&&(h=Number.MAX_VALUE),this.game=a.game,this.world=a,e=[a.pxmi(e[0]),a.pxmi(e[1])],f=[a.pxmi(f[0]),a.pxmi(f[1])];var i={localAnchorA:e,localAnchorB:f,localAxisA:g,maxForce:h,disableRotationalLock:!d};p2.PrismaticConstraint.call(this,b,c,i)},c.Physics.P2.PrismaticConstraint.prototype=Object.create(p2.PrismaticConstraint.prototype),c.Physics.P2.PrismaticConstraint.prototype.constructor=c.Physics.P2.PrismaticConstraint,c.Physics.P2.RevoluteConstraint=function(a,b,c,d,e,f,g){void 0===f&&(f=Number.MAX_VALUE),void 0===g&&(g=null),this.game=a.game,this.world=a,c=[a.pxmi(c[0]),a.pxmi(c[1])],e=[a.pxmi(e[0]),a.pxmi(e[1])],g&&(g=[a.pxmi(g[0]),a.pxmi(g[1])]);var h={worldPivot:g,localPivotA:c,localPivotB:e,maxForce:f};p2.RevoluteConstraint.call(this,b,d,h)},c.Physics.P2.RevoluteConstraint.prototype=Object.create(p2.RevoluteConstraint.prototype),c.Physics.P2.RevoluteConstraint.prototype.constructor=c.Physics.P2.RevoluteConstraint,c.ImageCollection=function(a,b,c,d,e,f,g){(void 0===c||c<=0)&&(c=32),(void 0===d||d<=0)&&(d=32),void 0===e&&(e=0),void 0===f&&(f=0),this.name=a,this.firstgid=0|b,this.imageWidth=0|c,this.imageHeight=0|d,this.imageMargin=0|e,this.imageSpacing=0|f,this.properties=g||{},this.images=[],this.total=0},c.ImageCollection.prototype={containsImageIndex:function(a){return a>=this.firstgid&&athis.right||b>this.bottom)},intersects:function(a,b,c,d){return!(c<=this.worldX)&&(!(d<=this.worldY)&&(!(a>=this.worldX+this.width)&&!(b>=this.worldY+this.height)))},setCollisionCallback:function(a,b){this.collisionCallback=a,this.collisionCallbackContext=b},destroy:function(){this.collisionCallback=null,this.collisionCallbackContext=null,this.properties=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d,this.faceLeft=a,this.faceRight=b,this.faceTop=c,this.faceBottom=d},resetCollision:function(){this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1},isInteresting:function(a,b){return a&&b?this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.faceTop||this.faceBottom||this.faceLeft||this.faceRight||this.collisionCallback:a?this.collideLeft||this.collideRight||this.collideUp||this.collideDown:!!b&&(this.faceTop||this.faceBottom||this.faceLeft||this.faceRight)},copy:function(a){this.index=a.index,this.alpha=a.alpha,this.properties=a.properties,this.collideUp=a.collideUp,this.collideDown=a.collideDown,this.collideLeft=a.collideLeft,this.collideRight=a.collideRight,this.collisionCallback=a.collisionCallback,this.collisionCallbackContext=a.collisionCallbackContext}},c.Tile.prototype.constructor=c.Tile,Object.defineProperty(c.Tile.prototype,"collides",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}}),Object.defineProperty(c.Tile.prototype,"canCollide",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.collisionCallback}}),Object.defineProperty(c.Tile.prototype,"left",{get:function(){return this.worldX}}),Object.defineProperty(c.Tile.prototype,"right",{get:function(){return this.worldX+this.width}}),Object.defineProperty(c.Tile.prototype,"top",{get:function(){return this.worldY}}),Object.defineProperty(c.Tile.prototype,"bottom",{get:function(){return this.worldY+this.height}}),c.Tilemap=function(a,b,d,e,f,g){this.game=a,this.key=b;var h=c.TilemapParser.parse(this.game,b,d,e,f,g);null!==h&&(this.width=h.width,this.height=h.height,this.tileWidth=h.tileWidth,this.tileHeight=h.tileHeight,this.orientation=h.orientation,this.format=h.format,this.version=h.version,this.properties=h.properties,this.widthInPixels=h.widthInPixels,this.heightInPixels=h.heightInPixels,this.layers=h.layers,this.tilesets=h.tilesets,this.imagecollections=h.imagecollections,this.tiles=h.tiles,this.objects=h.objects,this.collideIndexes=[],this.collision=h.collision,this.images=h.images,this.enableDebug=!1,this.currentLayer=0,this.debugMap=[],this._results=[],this._tempA=0,this._tempB=0)},c.Tilemap.CSV=0,c.Tilemap.TILED_JSON=1,c.Tilemap.NORTH=0,c.Tilemap.EAST=1,c.Tilemap.SOUTH=2,c.Tilemap.WEST=3,c.Tilemap.prototype={create:function(a,b,c,d,e,f){return void 0===f&&(f=this.game.world),this.width=b,this.height=c,this.setTileSize(d,e),this.layers.length=0,this.createBlankLayer(a,b,c,d,e,f)},setTileSize:function(a,b){this.tileWidth=a,this.tileHeight=b,this.widthInPixels=this.width*a,this.heightInPixels=this.height*b},addTilesetImage:function(a,b,d,e,f,g,h){if(void 0===a)return null;void 0===d&&(d=this.tileWidth),void 0===e&&(e=this.tileHeight),void 0===f&&(f=0),void 0===g&&(g=0),void 0===h&&(h=0),0===d&&(d=32),0===e&&(e=32);var i=null;if(void 0!==b&&null!==b||(b=a),b instanceof c.BitmapData)i=b.canvas;else{if(!this.game.cache.checkImageKey(b))return console.warn('Phaser.Tilemap.addTilesetImage: Invalid image key given: "'+b+'"'),null;i=this.game.cache.getImage(b)}var j=this.getTilesetIndex(a);if(null===j&&this.format===c.Tilemap.TILED_JSON)return console.warn('Phaser.Tilemap.addTilesetImage: No data found in the JSON matching the tileset name: "'+a+'"'),null;if(this.tilesets[j])return this.tilesets[j].setImage(i),this.tilesets[j];var k=new c.Tileset(a,h,d,e,f,g,{});k.setImage(i),this.tilesets.push(k);for(var l=this.tilesets.length-1,m=f,n=f,o=0,p=0,q=0,r=h;r1)for(l=0;lthis.layers.length)return void console.warn("Tilemap.createLayer: Invalid layer ID given: "+f);void 0===b||b<=0?b=Math.min(this.game.width,this.layers[f].widthInPixels):b>this.game.width&&(b=this.game.width),void 0===d||d<=0?d=Math.min(this.game.height,this.layers[f].heightInPixels):d>this.game.height&&(d=this.game.height),this.enableDebug&&(console.group("Tilemap.createLayer"),console.log("Name:",this.layers[f].name),console.log("Size:",b,"x",d),console.log("Tileset:",this.tilesets[0].name,"index:",f));var g=e.add(new c.TilemapLayer(this.game,this,f,b,d));return this.enableDebug&&console.groupEnd(),g},createBlankLayer:function(a,b,d,e,f,g){if(void 0===g&&(g=this.game.world),null!==this.getLayerIndex(a))return void console.warn("Tilemap.createBlankLayer: Layer with matching name already exists: "+a);for(var h,i={name:a,x:0,y:0,width:b,height:d,widthInPixels:b*e,heightInPixels:d*f,alpha:1,visible:!0,properties:{},indexes:[],callbacks:[],bodies:[],data:null},j=[],k=0;kthis.game.width&&(m=this.game.width),n>this.game.height&&(n=this.game.height);var j=new c.TilemapLayer(this.game,this,this.layers.length-1,m,n);return j.name=a,g.add(j)},getIndex:function(a,b){for(var c=0;cb)){for(var f=a;f<=b;f++)this.setCollisionByIndex(f,c,d,!1);e&&this.calculateFaces(d)}},setCollisionByExclusion:function(a,b,c,d){void 0===b&&(b=!0),void 0===d&&(d=!0),c=this.getLayer(c);for(var e=0,f=this.tiles.length;e-1&&this.collideIndexes.splice(e,1)}for(var f=0;f0?this.layers[a].data[c-1][b]:null},getTileBelow:function(a,b,c){return c0?this.layers[a].data[c][b-1]:null},getTileRight:function(a,b,c){return b-1},removeTile:function(a,b,d){if(d=this.getLayer(d),a>=0&&a=0&&b=0&&b=0&&d-1?this.layers[e].data[d][b].setCollision(!0,!0,!0,!0):this.layers[e].data[d][b].resetCollision(),this.layers[e].dirty=!0,this.calculateFaces(e),this.layers[e].data[d][b]}return null},putTileWorldXY:function(a,b,c,d,e,f){return f=this.getLayer(f),b=this.game.math.snapToFloor(b,d)/d,c=this.game.math.snapToFloor(c,e)/e,this.putTile(a,b,c,f)},searchTileIndex:function(a,b,c,d){void 0===b&&(b=0),void 0===c&&(c=!1),d=this.getLayer(d);var e=0;if(c){for(var f=this.layers[d].height-1;f>=0;f--)for(var g=this.layers[d].width-1;g>=0;g--)if(this.layers[d].data[f][g].index===a){if(e===b)return this.layers[d].data[f][g];e++}}else for(var f=0;f=0&&a=0&&bthis.layers[e].width&&(c=this.layers[e].width),d>this.layers[e].height&&(d=this.layers[e].height),this._results.length=0,this._results.push({x:a,y:b,width:c,height:d,layer:e});for(var f=b;f1?this.debugMap[this.layers[this.currentLayer].data[c][d]]?b.push("background: "+this.debugMap[this.layers[this.currentLayer].data[c][d]]):b.push("background: #ffffff"):b.push("background: rgb(0, 0, 0)");a+="\n"}b[0]=a,console.log.apply(console,b)},destroy:function(){this.removeAllLayers(),this.data=[],this.game=null}},c.Tilemap.prototype.constructor=c.Tilemap,Object.defineProperty(c.Tilemap.prototype,"layer",{get:function(){return this.layers[this.currentLayer]},set:function(a){a!==this.currentLayer&&this.setLayer(a)}}),c.TilemapLayer=function(a,b,d,e,f){e|=0,f|=0,c.Sprite.call(this,a,0,0),this.map=b,this.index=d,this.layer=b.layers[d],this.canvas=c.CanvasPool.create(this,e,f),this.context=this.canvas.getContext("2d"),this.setTexture(new PIXI.Texture(new PIXI.BaseTexture(this.canvas,null,this.game.resolution))),this.type=c.TILEMAPLAYER,this.physicsType=c.TILEMAPLAYER,this.renderSettings={enableScrollDelta:!1,overdrawRatio:.2,copyCanvas:null},this.debug=!1,this.exists=!0,this.debugSettings={missingImageFill:"rgb(255,255,255)",debuggedTileOverfill:"rgba(0,255,0,0.4)",forceFullRedraw:!0,debugAlpha:.5,facingEdgeStroke:"rgba(0,255,0,1)",collidingTileOverfill:"rgba(0,255,0,0.2)"},this.scrollFactorX=1,this.scrollFactorY=1,this.dirty=!0,this.rayStepRate=4,this._wrap=!1,this._mc={scrollX:0,scrollY:0,renderWidth:0,renderHeight:0,tileWidth:b.tileWidth,tileHeight:b.tileHeight,cw:b.tileWidth,ch:b.tileHeight,tilesets:[]},this._scrollX=0,this._scrollY=0,this._results=[],a.device.canvasBitBltShift||(this.renderSettings.copyCanvas=c.TilemapLayer.ensureSharedCopyCanvas()),this.fixedToCamera=!0},c.TilemapLayer.prototype=Object.create(c.Sprite.prototype),c.TilemapLayer.prototype.constructor=c.TilemapLayer,c.TilemapLayer.prototype.preUpdateCore=c.Component.Core.preUpdate,c.TilemapLayer.sharedCopyCanvas=null,c.TilemapLayer.ensureSharedCopyCanvas=function(){return this.sharedCopyCanvas||(this.sharedCopyCanvas=c.CanvasPool.create(this,2,2)),this.sharedCopyCanvas},c.TilemapLayer.prototype.preUpdate=function(){return this.preUpdateCore()},c.TilemapLayer.prototype.postUpdate=function(){this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y),this._scrollX=this.game.camera.view.x*this.scrollFactorX/this.scale.x,this._scrollY=this.game.camera.view.y*this.scrollFactorY/this.scale.y},c.TilemapLayer.prototype._renderCanvas=function(a){this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y),this._scrollX=this.game.camera.view.x*this.scrollFactorX/this.scale.x,this._scrollY=this.game.camera.view.y*this.scrollFactorY/this.scale.y,this.render(),PIXI.Sprite.prototype._renderCanvas.call(this,a)},c.TilemapLayer.prototype._renderWebGL=function(a){this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y),this._scrollX=this.game.camera.view.x*this.scrollFactorX/this.scale.x,this._scrollY=this.game.camera.view.y*this.scrollFactorY/this.scale.y,this.render(),PIXI.Sprite.prototype._renderWebGL.call(this,a)},c.TilemapLayer.prototype.destroy=function(){c.CanvasPool.remove(this),c.Component.Destroy.prototype.destroy.call(this)},c.TilemapLayer.prototype.resize=function(a,b){this.canvas.width=a,this.canvas.height=b,this.texture.frame.resize(a,b),this.texture.width=a,this.texture.height=b,this.texture.crop.width=a,this.texture.crop.height=b,this.texture.baseTexture.width=a,this.texture.baseTexture.height=b,this.texture.baseTexture.dirty(),this.texture.requiresUpdate=!0,this.texture._updateUvs(),this.dirty=!0},c.TilemapLayer.prototype.resizeWorld=function(){this.game.world.setBounds(0,0,this.layer.widthInPixels*this.scale.x,this.layer.heightInPixels*this.scale.y)},c.TilemapLayer.prototype._fixX=function(a){return 1===this.scrollFactorX||0===this.scrollFactorX&&0===this.position.x?a:0===this.scrollFactorX&&0!==this.position.x?a-this.position.x:this._scrollX+(a-this._scrollX/this.scrollFactorX)},c.TilemapLayer.prototype._unfixX=function(a){return 1===this.scrollFactorX?a:this._scrollX/this.scrollFactorX+(a-this._scrollX)},c.TilemapLayer.prototype._fixY=function(a){return 1===this.scrollFactorY||0===this.scrollFactorY&&0===this.position.y?a:0===this.scrollFactorY&&0!==this.position.y?a-this.position.y:this._scrollY+(a-this._scrollY/this.scrollFactorY)},c.TilemapLayer.prototype._unfixY=function(a){return 1===this.scrollFactorY?a:this._scrollY/this.scrollFactorY+(a-this._scrollY)},c.TilemapLayer.prototype.getTileX=function(a){return Math.floor(this._fixX(a)/this._mc.tileWidth)},c.TilemapLayer.prototype.getTileY=function(a){return Math.floor(this._fixY(a)/this._mc.tileHeight)},c.TilemapLayer.prototype.getTileXY=function(a,b,c){return c.x=this.getTileX(a),c.y=this.getTileY(b),c},c.TilemapLayer.prototype.getRayCastTiles=function(a,b,c,d){b||(b=this.rayStepRate),void 0===c&&(c=!1),void 0===d&&(d=!1);var e=this.getTiles(a.x,a.y,a.width,a.height,c,d);if(0===e.length)return[];for(var f=a.coordinatesOnLine(b),g=[],h=0;h=0;q++,s--,o+=k){q>=i&&(q-=i);var x=this.layer.data[q];for(p=v,r=e-c,n=t;r>=0;p++,r--,n+=j){p>=h&&(p-=h);var y=x[p];if(y&&!(y.index<0)){var z=y.index,A=l[z];void 0===A&&(A=this.resolveTileset(z)),y.alpha===m||this.debug||(g.globalAlpha=y.alpha,m=y.alpha),A?y.rotation||y.flipped?(g.save(),g.translate(n+y.centerX,o+y.centerY),g.rotate(y.rotation),y.flipped&&g.scale(-1,1),A.draw(g,-y.centerX,-y.centerY,z),g.restore()):A.draw(g,n,o,z):this.debugSettings.missingImageFill&&(g.fillStyle=this.debugSettings.missingImageFill,g.fillRect(n,o,j,k)),y.debug&&this.debugSettings.debuggedTileOverfill&&(g.fillStyle=this.debugSettings.debuggedTileOverfill,g.fillRect(n,o,j,k))}}}},c.TilemapLayer.prototype.renderDeltaScroll=function(a,b){var c=this._mc.scrollX,d=this._mc.scrollY,e=this.canvas.width,f=this.canvas.height,g=this._mc.tileWidth,h=this._mc.tileHeight,i=0,j=-g,k=0,l=-h;if(a<0?(i=e+a,j=e-1):a>0&&(j=a),b<0?(k=f+b,l=f-1):b>0&&(l=b),this.shiftCanvas(this.context,a,b),i=Math.floor((i+c)/g),j=Math.floor((j+c)/g),k=Math.floor((k+d)/h),l=Math.floor((l+d)/h),i<=j){this.context.clearRect(i*g-c,0,(j-i+1)*g,f);var m=Math.floor((0+d)/h),n=Math.floor((f-1+d)/h);this.renderRegion(c,d,i,m,j,n)}if(k<=l){this.context.clearRect(0,k*h-d,e,(l-k+1)*h);var o=Math.floor((0+c)/g),p=Math.floor((e-1+c)/g);this.renderRegion(c,d,o,k,p,l)}},c.TilemapLayer.prototype.renderFull=function(){var a=this._mc.scrollX,b=this._mc.scrollY,c=this.canvas.width,d=this.canvas.height,e=this._mc.tileWidth,f=this._mc.tileHeight,g=Math.floor(a/e),h=Math.floor((c-1+a)/e),i=Math.floor(b/f),j=Math.floor((d-1+b)/f);this.context.clearRect(0,0,c,d),this.renderRegion(a,b,g,i,h,j)},c.TilemapLayer.prototype.render=function(){var a=!1;if(this.visible){(this.dirty||this.layer.dirty)&&(this.layer.dirty=!1,a=!0);var b=this.canvas.width,c=this.canvas.height,d=0|this._scrollX,e=0|this._scrollY,f=this._mc,g=f.scrollX-d,h=f.scrollY-e;if(a||0!==g||0!==h||f.renderWidth!==b||f.renderHeight!==c)return this.context.save(),f.scrollX=d,f.scrollY=e,f.renderWidth===b&&f.renderHeight===c||(f.renderWidth=b,f.renderHeight=c),this.debug&&(this.context.globalAlpha=this.debugSettings.debugAlpha,this.debugSettings.forceFullRedraw&&(a=!0)),!a&&this.renderSettings.enableScrollDelta&&Math.abs(g)+Math.abs(h)=0;d++,f--,b+=o){d>=m&&(d-=m);var x=this.layer.data[d];for(c=v,e=q-p,a=t;e>=0;c++,e--,a+=n){c>=l&&(c-=l);var y=x[c];!y||y.index<0||!y.collides||(this.debugSettings.collidingTileOverfill&&(i.fillStyle=this.debugSettings.collidingTileOverfill,i.fillRect(a,b,this._mc.cw,this._mc.ch)),this.debugSettings.facingEdgeStroke&&(i.beginPath(),y.faceTop&&(i.moveTo(a,b),i.lineTo(a+this._mc.cw,b)),y.faceBottom&&(i.moveTo(a,b+this._mc.ch),i.lineTo(a+this._mc.cw,b+this._mc.ch)),y.faceLeft&&(i.moveTo(a,b),i.lineTo(a,b+this._mc.ch)),y.faceRight&&(i.moveTo(a+this._mc.cw,b),i.lineTo(a+this._mc.cw,b+this._mc.ch)),i.closePath(),i.stroke()))}}},Object.defineProperty(c.TilemapLayer.prototype,"wrap",{get:function(){return this._wrap},set:function(a){this._wrap=a,this.dirty=!0}}),Object.defineProperty(c.TilemapLayer.prototype,"scrollX",{get:function(){return this._scrollX},set:function(a){this._scrollX=a}}),Object.defineProperty(c.TilemapLayer.prototype,"scrollY",{get:function(){return this._scrollY},set:function(a){this._scrollY=a}}),Object.defineProperty(c.TilemapLayer.prototype,"collisionWidth",{get:function(){return this._mc.cw},set:function(a){this._mc.cw=0|a,this.dirty=!0}}),Object.defineProperty(c.TilemapLayer.prototype,"collisionHeight",{get:function(){return this._mc.ch},set:function(a){this._mc.ch=0|a,this.dirty=!0}}),c.TilemapParser={INSERT_NULL:!1,parse:function(a,b,d,e,f,g){if(void 0===d&&(d=32),void 0===e&&(e=32),void 0===f&&(f=10),void 0===g&&(g=10),void 0===b)return this.getEmptyData();if(null===b)return this.getEmptyData(d,e,f,g);var h=a.cache.getTilemapData(b);if(h){if(h.format===c.Tilemap.CSV)return this.parseCSV(b,h.data,d,e);if(!h.format||h.format===c.Tilemap.TILED_JSON)return this.parseTiledJSON(h.data)}else console.warn("Phaser.TilemapParser.parse - No map data found for key "+b)},parseCSV:function(a,b,d,e){var f=this.getEmptyData();b=b.trim();for(var g=[],h=b.split("\n"),i=h.length,j=0,k=0;k>>0;g.data=j,delete g.encoding}else if(g.compression){console.warn("TilemapParser.parseTiledJSON - Layer compression is unsupported, skipping layer '"+g.name+"'");continue}var l={name:g.name,x:g.x,y:g.y,width:g.width,height:g.height,widthInPixels:g.width*a.tilewidth,heightInPixels:g.height*a.tileheight,alpha:g.opacity,visible:g.visible,properties:{},indexes:[],callbacks:[],bodies:[]};g.properties&&(l.properties=g.properties);for(var m,n,o,p,q=0,r=[],s=[],t=0,i=g.data.length;t536870912)switch(p>2147483648&&(p-=2147483648,o+=4),p>1073741824&&(p-=1073741824,o+=2),p>536870912&&(p-=536870912,o+=1),o){case 5:m=Math.PI/2;break;case 6:m=Math.PI;break;case 3:m=3*Math.PI/2;break;case 4:m=0,n=!0;break;case 7:m=Math.PI/2,n=!0;break;case 2:m=Math.PI,n=!0;break;case 1:m=3*Math.PI/2,n=!0}if(p>0){var u=new c.Tile(l,p,q,s.length,a.tilewidth,a.tileheight);u.rotation=m,u.flipped=n,0!==o&&(u.flippedVal=o),r.push(u)}else c.TilemapParser.INSERT_NULL?r.push(null):r.push(new c.Tile(l,-1,q,s.length,a.tilewidth,a.tileheight));q++,q===g.width&&(s.push(r),q=0,r=[])}l.data=s,e.push(l)}d.layers=e;for(var v=[],f=0;f=0&&e+1=this.firstgid&&a=this._timer)if(this._timer=this.game.time.time+this.frequency*this.game.time.slowMotion,0!==this._flowTotal)if(this._flowQuantity>0){for(var a=0;a=this._flowTotal)){this.on=!1;break}}else this.emitParticle()&&(this._counter++,this._flowTotal!==-1&&this._counter>=this._flowTotal&&(this.on=!1));else this.emitParticle()&&(this._counter++,this._quantity>0&&this._counter>=this._quantity&&(this.on=!1));for(var a=this.children.length;a--;)this.children[a].exists&&this.children[a].update()},c.Particles.Arcade.Emitter.prototype.makeParticles=function(a,b,c,d,e){void 0===b&&(b=0),void 0===c&&(c=this.maxParticles),void 0===d&&(d=!1),void 0===e&&(e=!1);var f,g=0,h=a,i=b;for(this._frames=b,c>this.maxParticles&&(this.maxParticles=c);gthis.maxParticles&&(c=this.maxParticles),this._counter=0,this._flowQuantity=c,this._flowTotal=d,e?(this.start(!0,a,b,c),this._counter+=c,this.on=!0,this._timer=this.game.time.time+b*this.game.time.slowMotion):this.start(!1,a,b,c),this},c.Particles.Arcade.Emitter.prototype.start=function(a,b,c,d,e){if(void 0===a&&(a=!0),void 0===b&&(b=0),void 0!==c&&null!==c||(c=250),void 0===d&&(d=0),void 0===e&&(e=!1),d>this.maxParticles&&(d=this.maxParticles),this.revive(),this.visible=!0,this.lifespan=b,this.frequency=c,a||e)for(var f=0;f1&&(g=f.between(this.left,this.right)),null!==b?h=b:this.height>1&&(h=f.between(this.top,this.bottom)),e.reset(g,h),e.angle=0,e.lifespan=this.lifespan,this.particleBringToTop?this.bringToTop(e):this.particleSendToBack&&this.sendToBack(e),this.autoScale?e.setScaleData(this.scaleData):1!==this.minParticleScale||1!==this.maxParticleScale?e.scale.set(f.realInRange(this.minParticleScale,this.maxParticleScale)):this._minParticleScale.x===this._maxParticleScale.x&&this._minParticleScale.y===this._maxParticleScale.y||e.scale.set(f.realInRange(this._minParticleScale.x,this._maxParticleScale.x),f.realInRange(this._minParticleScale.y,this._maxParticleScale.y)),void 0===d&&(Array.isArray(this._frames)?e.frame=this.game.rnd.pick(this._frames):e.frame=this._frames),this.autoAlpha?e.setAlphaData(this.alphaData):e.alpha=f.realInRange(this.minParticleAlpha,this.maxParticleAlpha),e.blendMode=this.blendMode;var i=e.body;return i.updateBounds(),i.bounce.copyFrom(this.bounce),i.drag.copyFrom(this.particleDrag),i.velocity.x=f.between(this.minParticleSpeed.x,this.maxParticleSpeed.x),i.velocity.y=f.between(this.minParticleSpeed.y,this.maxParticleSpeed.y),i.angularVelocity=f.between(this.minRotation,this.maxRotation),i.gravity.y=this.gravity,i.angularDrag=this.angularDrag,e.onEmit(),!0},c.Particles.Arcade.Emitter.prototype.destroy=function(){this.game.particles.remove(this),c.Group.prototype.destroy.call(this,!0,!1)},c.Particles.Arcade.Emitter.prototype.setSize=function(a,b){return this.area.width=a,this.area.height=b,this},c.Particles.Arcade.Emitter.prototype.setXSpeed=function(a,b){return a=a||0,b=b||0,this.minParticleSpeed.x=a,this.maxParticleSpeed.x=b,this},c.Particles.Arcade.Emitter.prototype.setYSpeed=function(a,b){return a=a||0,b=b||0,this.minParticleSpeed.y=a,this.maxParticleSpeed.y=b,this},c.Particles.Arcade.Emitter.prototype.setRotation=function(a,b){return a=a||0,b=b||0,this.minRotation=a,this.maxRotation=b,this},c.Particles.Arcade.Emitter.prototype.setAlpha=function(a,b,d,e,f){if(void 0===a&&(a=1),void 0===b&&(b=1),void 0===d&&(d=0),void 0===e&&(e=c.Easing.Linear.None),void 0===f&&(f=!1),this.minParticleAlpha=a,this.maxParticleAlpha=b,this.autoAlpha=!1,d>0&&a!==b){var g={v:a},h=this.game.make.tween(g).to({v:b},d,e);h.yoyo(f),this.alphaData=h.generateData(60),this.alphaData.reverse(),this.autoAlpha=!0}return this},c.Particles.Arcade.Emitter.prototype.setScale=function(a,b,d,e,f,g,h){if(void 0===a&&(a=1),void 0===b&&(b=1),void 0===d&&(d=1),void 0===e&&(e=1),void 0===f&&(f=0),void 0===g&&(g=c.Easing.Linear.None),void 0===h&&(h=!1),this.minParticleScale=1,this.maxParticleScale=1,this._minParticleScale.set(a,d),this._maxParticleScale.set(b,e),this.autoScale=!1,f>0&&(a!==b||d!==e)){var i={x:a,y:d},j=this.game.make.tween(i).to({x:b,y:e},f,g);j.yoyo(h),this.scaleData=j.generateData(60),this.scaleData.reverse(),this.autoScale=!0}return this},c.Particles.Arcade.Emitter.prototype.at=function(a){return a.center?(this.emitX=a.center.x,this.emitY=a.center.y):(this.emitX=a.world.x+a.anchor.x*a.width,this.emitY=a.world.y+a.anchor.y*a.height),this},Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"id",{get:function(){return this._id}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"width",{get:function(){return this.area.width},set:function(a){this.area.width=a}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"height",{get:function(){return this.area.height},set:function(a){this.area.height=a}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"x",{get:function(){return this.emitX},set:function(a){this.emitX=a}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"y",{get:function(){return this.emitY},set:function(a){this.emitY=a}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"left",{get:function(){return Math.floor(this.x-this.area.width/2)}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"right",{get:function(){return Math.floor(this.x+this.area.width/2)}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"top",{get:function(){return Math.floor(this.y-this.area.height/2)}}),Object.defineProperty(c.Particles.Arcade.Emitter.prototype,"bottom",{get:function(){return Math.floor(this.y+this.area.height/2)}}),c.Weapon=function(a,b){c.Plugin.call(this,a,b),this.bullets=null,this.autoExpandBulletsGroup=!1,this.autofire=!1,this.shots=0,this.fireLimit=0,this.fireRate=100,this.fireRateVariance=0,this.fireFrom=new c.Rectangle(0,0,1,1),this.fireAngle=c.ANGLE_UP,this.bulletInheritSpriteSpeed=!1,this.bulletAnimation="",this.bulletFrameRandom=!1,this.bulletFrameCycle=!1,this.bulletWorldWrap=!1,this.bulletWorldWrapPadding=0,this.bulletAngleOffset=0,this.bulletAngleVariance=0,this.bulletSpeed=200,this.bulletSpeedVariance=0,this.bulletLifespan=0,this.bulletKillDistance=0,this.bulletGravity=new c.Point(0,0),this.bulletRotateToVelocity=!1,this.bulletKey="",this.bulletFrame="",this._bulletClass=c.Bullet,this._bulletCollideWorldBounds=!1,this._bulletKillType=c.Weapon.KILL_WORLD_BOUNDS,this._data={customBody:!1,width:0,height:0,offsetX:0,offsetY:0},this.bounds=new c.Rectangle,this.bulletBounds=a.world.bounds,this.bulletFrames=[],this.bulletFrameIndex=0,this.anims={},this.onFire=new c.Signal,this.onKill=new c.Signal,this.onFireLimit=new c.Signal,this.trackedSprite=null,this.trackedPointer=null,this.multiFire=!1,this._hasFired=!1,this.trackRotation=!1,this.trackOffset=new c.Point,this._nextFire=0,this._tempNextFire=0,this._rotatedPoint=new c.Point},c.Weapon.prototype=Object.create(c.Plugin.prototype),c.Weapon.prototype.constructor=c.Weapon,c.Weapon.KILL_NEVER=0,c.Weapon.KILL_LIFESPAN=1,c.Weapon.KILL_DISTANCE=2,c.Weapon.KILL_WEAPON_BOUNDS=3,c.Weapon.KILL_CAMERA_BOUNDS=4,c.Weapon.KILL_WORLD_BOUNDS=5,c.Weapon.KILL_STATIC_BOUNDS=6,c.Weapon.prototype.createBullets=function(a,b,d,e){return void 0===a&&(a=1),void 0===e&&(e=this.game.world),this.bullets||(this.bullets=this.game.add.physicsGroup(c.Physics.ARCADE,e),this.bullets.classType=this._bulletClass),0!==a&&(a===-1&&(this.autoExpandBulletsGroup=!0,a=1),this.bullets.createMultiple(a,b,d),this.bullets.setAll("data.bulletManager",this),this.bulletKey=b,this.bulletFrame=d),this},c.Weapon.prototype.forEach=function(a,b){return this.bullets.forEachExists(a,b,arguments),this},c.Weapon.prototype.pauseAll=function(){return this.bullets.setAll("body.enable",!1),this},c.Weapon.prototype.resumeAll=function(){return this.bullets.setAll("body.enable",!0),this},c.Weapon.prototype.killAll=function(){return this.bullets.callAllExists("kill",!0),this.bullets.setAll("body.enable",!0),this},c.Weapon.prototype.resetShots=function(a){return this.shots=0,void 0!==a&&(this.fireLimit=a),this},c.Weapon.prototype.destroy=function(){this.parent.remove(this,!1),this.bullets.destroy(),this.game=null,this.parent=null,this.active=!1,this.visible=!1},c.Weapon.prototype.update=function(){this._bulletKillType===c.Weapon.KILL_WEAPON_BOUNDS&&(this.trackedSprite?(this.trackedSprite.updateTransform(),this.bounds.centerOn(this.trackedSprite.worldPosition.x,this.trackedSprite.worldPosition.y)):this.trackedPointer&&this.bounds.centerOn(this.trackedPointer.worldX,this.trackedPointer.worldY)),this.autofire&&this.fire()},c.Weapon.prototype.postRender=function(){this.multiFire&&this._hasFired&&(this._hasFired=!1,this._nextFire=this._tempNextFire)},c.Weapon.prototype.trackSprite=function(a,b,c,d){return void 0===b&&(b=0),void 0===c&&(c=0),void 0===d&&(d=!1),this.trackedPointer=null,this.trackedSprite=a,this.trackRotation=d,this.trackOffset.set(b,c),this},c.Weapon.prototype.trackPointer=function(a,b,c){return void 0===a&&(a=this.game.input.activePointer),void 0===b&&(b=0),void 0===c&&(c=0),this.trackedPointer=a,this.trackedSprite=null,this.trackRotation=!1,this.trackOffset.set(b,c),this},c.Weapon.prototype.fireMany=function(a,b){this.multiFire=!0;var c=[],d=this;return b||this.trackedSprite||this.trackedPointer?a.forEach(function(a){c.push(d.fire(b,null,null,a.x,a.y))}):a.forEach(function(a){c.push(d.fire(a))}),c},c.Weapon.prototype.fireOffset=function(a,b){return void 0===a&&(a=0),void 0===b&&(b=0),this.fire(null,null,null,a,b)},c.Weapon.prototype.fire=function(a,b,d,e,f){if(void 0===b&&(b=null),void 0===d&&(d=null),this.game.time.now0&&this.shots===this.fireLimit)return null;var g=this.bulletSpeed;0!==this.bulletSpeedVariance&&(g+=c.Math.between(-this.bulletSpeedVariance,this.bulletSpeedVariance)),a?this.fireFrom.width>1?this.fireFrom.centerOn(a.x,a.y):(this.fireFrom.x=a.x,this.fireFrom.y=a.y):this.trackedSprite?(this.trackRotation?(this._rotatedPoint.set(this.trackedSprite.world.x+this.trackOffset.x,this.trackedSprite.world.y+this.trackOffset.y),this._rotatedPoint.rotate(this.trackedSprite.world.x,this.trackedSprite.world.y,this.trackedSprite.rotation),this.fireFrom.width>1?this.fireFrom.centerOn(this._rotatedPoint.x,this._rotatedPoint.y):(this.fireFrom.x=this._rotatedPoint.x,this.fireFrom.y=this._rotatedPoint.y)):this.fireFrom.width>1?this.fireFrom.centerOn(this.trackedSprite.world.x+this.trackOffset.x,this.trackedSprite.world.y+this.trackOffset.y):(this.fireFrom.x=this.trackedSprite.world.x+this.trackOffset.x,this.fireFrom.y=this.trackedSprite.world.y+this.trackOffset.y),this.bulletInheritSpriteSpeed&&(g+=this.trackedSprite.body.speed)):this.trackedPointer&&(this.fireFrom.width>1?this.fireFrom.centerOn(this.trackedPointer.world.x+this.trackOffset.x,this.trackedPointer.world.y+this.trackOffset.y):(this.fireFrom.x=this.trackedPointer.world.x+this.trackOffset.x,this.fireFrom.y=this.trackedPointer.world.y+this.trackOffset.y)),void 0!==e&&(this.fireFrom.x+=e),void 0!==f&&(this.fireFrom.y+=f);var h=this.fireFrom.width>1?this.fireFrom.randomX:this.fireFrom.x,i=this.fireFrom.height>1?this.fireFrom.randomY:this.fireFrom.y,j=this.trackRotation?this.trackedSprite.angle:this.fireAngle;null!==b&&null!==d&&(j=this.game.math.radToDeg(Math.atan2(d-i,b-h))),0!==this.bulletAngleVariance&&(j+=c.Math.between(-this.bulletAngleVariance,this.bulletAngleVariance));var k=0,l=0;0===j||180===j?k=Math.cos(this.game.math.degToRad(j))*g:90===j||270===j?l=Math.sin(this.game.math.degToRad(j))*g:(k=Math.cos(this.game.math.degToRad(j))*g,l=Math.sin(this.game.math.degToRad(j))*g);var m=null;if(this.autoExpandBulletsGroup?(m=this.bullets.getFirstExists(!1,!0,h,i,this.bulletKey,this.bulletFrame),m.data.bulletManager=this):m=this.bullets.getFirstExists(!1),m){if(m.reset(h,i),m.data.fromX=h,m.data.fromY=i,m.data.killType=this.bulletKillType,m.data.killDistance=this.bulletKillDistance,m.data.rotateToVelocity=this.bulletRotateToVelocity,this.bulletKillType===c.Weapon.KILL_LIFESPAN&&(m.lifespan=this.bulletLifespan),m.angle=j+this.bulletAngleOffset,""!==this.bulletAnimation){if(null===m.animations.getAnimation(this.bulletAnimation)){var n=this.anims[this.bulletAnimation];m.animations.add(n.name,n.frames,n.frameRate,n.loop,n.useNumericIndex)}m.animations.play(this.bulletAnimation)}else this.bulletFrameCycle?(m.frame=this.bulletFrames[this.bulletFrameIndex],this.bulletFrameIndex++,this.bulletFrameIndex>=this.bulletFrames.length&&(this.bulletFrameIndex=0)):this.bulletFrameRandom&&(m.frame=this.bulletFrames[Math.floor(Math.random()*this.bulletFrames.length)]);m.data.bodyDirty&&(this._data.customBody&&m.body.setSize(this._data.width,this._data.height,this._data.offsetX,this._data.offsetY),m.body.collideWorldBounds=this.bulletCollideWorldBounds,m.data.bodyDirty=!1),m.body.velocity.set(k,l),m.body.gravity.set(this.bulletGravity.x,this.bulletGravity.y);var o=0;if(0!==this.bulletSpeedVariance){var p=this.fireRate;p+=c.Math.between(-this.fireRateVariance,this.fireRateVariance),p<0&&(p=0),o=this.game.time.now+p}else o=this.game.time.now+this.fireRate;this.multiFire?this._hasFired||(this._hasFired=!0,this._tempNextFire=o,this.shots++):(this._nextFire=o,this.shots++),this.onFire.dispatch(m,this,g),this.fireLimit>0&&this.shots===this.fireLimit&&this.onFireLimit.dispatch(this,this.fireLimit)}return m},c.Weapon.prototype.fireAtPointer=function(a){return void 0===a&&(a=this.game.input.activePointer),this.fire(null,a.worldX,a.worldY)},c.Weapon.prototype.fireAtSprite=function(a){return this.fire(null,a.world.x,a.world.y)},c.Weapon.prototype.fireAtXY=function(a,b){return this.fire(null,a,b)},c.Weapon.prototype.setBulletBodyOffset=function(a,b,c,d){return void 0===c&&(c=0),void 0===d&&(d=0),this._data.customBody=!0,this._data.width=a,this._data.height=b,this._data.offsetX=c,this._data.offsetY=d,this.bullets.callAll("body.setSize","body",a,b,c,d),this.bullets.setAll("data.bodyDirty",!1),this},c.Weapon.prototype.setBulletFrames=function(a,b,d,e){return void 0===d&&(d=!0),void 0===e&&(e=!1),this.bulletFrames=c.ArrayUtils.numberArray(a,b),this.bulletFrameIndex=0,this.bulletFrameCycle=d,this.bulletFrameRandom=e,this},c.Weapon.prototype.addBulletAnimation=function(a,b,c,d,e){return this.anims[a]={name:a,frames:b,frameRate:c,loop:d,useNumericIndex:e},this.bullets.callAll("animations.add","animations",a,b,c,d,e),this.bulletAnimation=a,this},c.Weapon.prototype.debug=function(a,b,c){void 0===a&&(a=16),void 0===b&&(b=32),void 0===c&&(c=!1),this.game.debug.text("Weapon Plugin",a,b),this.game.debug.text("Bullets Alive: "+this.bullets.total+" - Total: "+this.bullets.length,a,b+24),c&&this.bullets.forEachExists(this.game.debug.body,this.game.debug,"rgba(255, 0, 255, 0.8)")},Object.defineProperty(c.Weapon.prototype,"bulletClass",{get:function(){return this._bulletClass},set:function(a){this._bulletClass=a,this.bullets&&(this.bullets.classType=this._bulletClass)}}),Object.defineProperty(c.Weapon.prototype,"bulletKillType",{get:function(){return this._bulletKillType},set:function(a){switch(a){case c.Weapon.KILL_STATIC_BOUNDS:case c.Weapon.KILL_WEAPON_BOUNDS:this.bulletBounds=this.bounds;break;case c.Weapon.KILL_CAMERA_BOUNDS:this.bulletBounds=this.game.camera.view;break;case c.Weapon.KILL_WORLD_BOUNDS:this.bulletBounds=this.game.world.bounds}this._bulletKillType=a}}),Object.defineProperty(c.Weapon.prototype,"bulletCollideWorldBounds",{get:function(){return this._bulletCollideWorldBounds},set:function(a){this._bulletCollideWorldBounds=a,this.bullets.setAll("body.collideWorldBounds",a),this.bullets.setAll("data.bodyDirty",!1)}}),Object.defineProperty(c.Weapon.prototype,"x",{get:function(){return this.fireFrom.x},set:function(a){this.fireFrom.x=a}}),Object.defineProperty(c.Weapon.prototype,"y",{get:function(){return this.fireFrom.y},set:function(a){this.fireFrom.y=a}}),c.Bullet=function(a,b,d,e,f){c.Sprite.call(this,a,b,d,e,f),this.anchor.set(.5),this.data={bulletManager:null,fromX:0,fromY:0,bodyDirty:!0,rotateToVelocity:!1,killType:0,killDistance:0}},c.Bullet.prototype=Object.create(c.Sprite.prototype),c.Bullet.prototype.constructor=c.Bullet,c.Bullet.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.data.bulletManager.onKill.dispatch(this),this},c.Bullet.prototype.update=function(){this.exists&&(this.data.killType>c.Weapon.KILL_LIFESPAN&&(this.data.killType===c.Weapon.KILL_DISTANCE?this.game.physics.arcade.distanceToXY(this,this.data.fromX,this.data.fromY,!0)>this.data.killDistance&&this.kill():this.data.bulletManager.bulletBounds.intersects(this)||this.kill()),this.data.rotateToVelocity&&(this.rotation=Math.atan2(this.body.velocity.y,this.body.velocity.x)),this.data.bulletManager.bulletWorldWrap&&this.game.world.wrap(this,this.data.bulletManager.bulletWorldWrapPadding))},c.Video=function(a,b,d){if(void 0===b&&(b=null),void 0===d&&(d=null),this.game=a,this.key=b,this.width=0,this.height=0,this.type=c.VIDEO,this.disableTextureUpload=!1,this.touchLocked=!1,this.onPlay=new c.Signal,this.onChangeSource=new c.Signal,this.onComplete=new c.Signal,this.onAccess=new c.Signal,this.onError=new c.Signal,this.onTimeout=new c.Signal,this.timeout=15e3,this._timeOutID=null,this.video=null,this.videoStream=null,this.isStreaming=!1,this.retryLimit=20,this.retry=0,this.retryInterval=500,this._retryID=null,this._codeMuted=!1,this._muted=!1,this._codePaused=!1,this._paused=!1,this._pending=!1,this._pendingChangeSource=!1,this._autoplay=!1,this._endCallback=null,this._playCallback=null,b&&this.game.cache.checkVideoKey(b)){var e=this.game.cache.getVideo(b);e.isBlob?this.createVideoFromBlob(e.data):this.video=e.data,this.width=this.video.videoWidth,this.height=this.video.videoHeight}else d&&this.createVideoFromURL(d,!1);this.video&&!d?(this.baseTexture=new PIXI.BaseTexture(this.video,null,this.game.resolution),this.baseTexture.forceLoaded(this.width,this.height)):(this.baseTexture=new PIXI.BaseTexture(c.Cache.DEFAULT.baseTexture.source,null,this.game.resolution),this.baseTexture.forceLoaded(this.width,this.height)),this.texture=new PIXI.Texture(this.baseTexture),this.textureFrame=new c.Frame(0,0,0,this.width,this.height,"video"),this.texture.setFrame(this.textureFrame),this.texture.valid=!1,null!==b&&this.video&&(this.texture.valid=this.video.canplay),this.snapshot=null,c.BitmapData&&(this.snapshot=new c.BitmapData(this.game,"",this.width,this.height)),!this.game.device.cocoonJS&&(this.game.device.iOS||this.game.device.android)||window.PhaserGlobal&&window.PhaserGlobal.fakeiOSTouchLock?this.setTouchLock():e&&(e.locked=!1)},c.Video.prototype={connectToMediaStream:function(a,b){return a&&b&&(this.video=a,this.videoStream=b,this.isStreaming=!0,this.baseTexture.source=this.video,this.updateTexture(null,this.video.videoWidth,this.video.videoHeight),this.onAccess.dispatch(this)),this},startMediaStream:function(a,b,c){if(void 0===a&&(a=!1),void 0===b&&(b=null),void 0===c&&(c=null),!this.game.device.getUserMedia)return this.onError.dispatch(this,"No getUserMedia"),!1;null!==this.videoStream&&(this.videoStream.active?this.videoStream.active=!1:this.videoStream.stop()),this.removeVideoElement(),this.video=document.createElement("video"),this.video.setAttribute("autoplay","autoplay"),null!==b&&(this.video.width=b),null!==c&&(this.video.height=c),this._timeOutID=window.setTimeout(this.getUserMediaTimeout.bind(this),this.timeout);try{navigator.getUserMedia({audio:a,video:!0},this.getUserMediaSuccess.bind(this),this.getUserMediaError.bind(this))}catch(a){this.getUserMediaError(a)}return this},getUserMediaTimeout:function(){clearTimeout(this._timeOutID),this.onTimeout.dispatch(this)},getUserMediaError:function(a){clearTimeout(this._timeOutID),this.onError.dispatch(this,a)},getUserMediaSuccess:function(a){clearTimeout(this._timeOutID),this.videoStream=a,void 0!==this.video.mozSrcObject?this.video.mozSrcObject=a:this.video.src=window.URL&&window.URL.createObjectURL(a)||a;var b=this;this.video.onloadeddata=function(){function a(){if(c>0)if(b.video.videoWidth>0){var d=b.video.videoWidth,e=b.video.videoHeight;isNaN(b.video.videoHeight)&&(e=d/(4/3)),b.video.play(),b.isStreaming=!0,b.baseTexture.source=b.video,b.updateTexture(null,d,e),b.onAccess.dispatch(b)}else window.setTimeout(a,500);else console.warn("Unable to connect to video stream. Webcam error?");c--}var c=10;a()}},createVideoFromBlob:function(a){var b=this;return this.video=document.createElement("video"),this.video.controls=!1,this.video.setAttribute("autoplay","autoplay"),this.video.addEventListener("loadeddata",function(a){b.updateTexture(a)},!0),this.video.src=window.URL.createObjectURL(a),this.video.canplay=!0,this},createVideoFromURL:function(a,b){return void 0===b&&(b=!1),this.texture&&(this.texture.valid=!1),this.video=document.createElement("video"),this.video.controls=!1,b&&this.video.setAttribute("autoplay","autoplay"),this.video.src=a,this.video.canplay=!0,this.video.load(),this.retry=this.retryLimit,this._retryID=window.setTimeout(this.checkVideoProgress.bind(this),this.retryInterval),this.key=a,this},updateTexture:function(a,b,c){var d=!1;void 0!==b&&null!==b||(b=this.video.videoWidth,d=!0),void 0!==c&&null!==c||(c=this.video.videoHeight),this.width=b,this.height=c,this.baseTexture.source!==this.video&&(this.baseTexture.source=this.video),this.baseTexture.forceLoaded(b,c),this.texture.frame.resize(b,c),this.texture.width=b,this.texture.height=c,this.texture.valid=!0,this.snapshot&&this.snapshot.resize(b,c),d&&null!==this.key&&(this.onChangeSource.dispatch(this,b,c),this._autoplay&&(this.video.play(),this.onPlay.dispatch(this,this.loop,this.playbackRate)))},complete:function(){this.onComplete.dispatch(this)},play:function(a,b){return this._pendingChangeSource?this:(void 0===a&&(a=!1),void 0===b&&(b=1),this.game.sound.onMute&&(this.game.sound.onMute.add(this.setMute,this),this.game.sound.onUnMute.add(this.unsetMute,this),this.game.sound.mute&&this.setMute()),this.game.onPause.add(this.setPause,this),this.game.onResume.add(this.setResume,this),this._endCallback=this.complete.bind(this),this.video.addEventListener("ended",this._endCallback,!0),this.video.addEventListener("webkitendfullscreen",this._endCallback,!0),a?this.video.loop="loop":this.video.loop="",this.video.playbackRate=b,this.touchLocked?this._pending=!0:(this._pending=!1,null!==this.key&&(4!==this.video.readyState?(this.retry=this.retryLimit,this._retryID=window.setTimeout(this.checkVideoProgress.bind(this),this.retryInterval)):(this._playCallback=this.playHandler.bind(this),this.video.addEventListener("playing",this._playCallback,!0))),this.video.play(),this.onPlay.dispatch(this,a,b)),this)},playHandler:function(){this.video.removeEventListener("playing",this._playCallback,!0),this.updateTexture()},stop:function(){return this.game.sound.onMute&&(this.game.sound.onMute.remove(this.setMute,this),this.game.sound.onUnMute.remove(this.unsetMute,this)),this.game.onPause.remove(this.setPause,this),this.game.onResume.remove(this.setResume,this),this.isStreaming?(this.video.mozSrcObject?(this.video.mozSrcObject.stop(),this.video.src=null):(this.video.src="",this.videoStream.active?this.videoStream.active=!1:this.videoStream.getTracks?this.videoStream.getTracks().forEach(function(a){a.stop()}):this.videoStream.stop()),this.videoStream=null,this.isStreaming=!1):(this.video.removeEventListener("ended",this._endCallback,!0),this.video.removeEventListener("webkitendfullscreen",this._endCallback,!0),this.video.removeEventListener("playing",this._playCallback,!0),this.touchLocked?this._pending=!1:this.video.pause()),this},add:function(a){if(Array.isArray(a))for(var b=0;b0?this._retryID=window.setTimeout(this.checkVideoProgress.bind(this),this.retryInterval):console.warn("Phaser.Video: Unable to start downloading video in time",this.isStreaming))},setTouchLock:function(){this.game.input.touch.addTouchLockCallback(this.unlock,this),this.touchLocked=!0},unlock:function(){if(this.touchLocked=!1,this.video.play(),this.onPlay.dispatch(this,this.loop,this.playbackRate),this.key){var a=this.game.cache.getVideo(this.key);a&&!a.isBlob&&(a.locked=!1)}return!0},grab:function(a,b,c){return void 0===a&&(a=!1),void 0===b&&(b=1),void 0===c&&(c=null),null===this.snapshot?void console.warn("Video.grab cannot run because Phaser.BitmapData is unavailable"):(a&&this.snapshot.cls(),this.snapshot.copy(this.video,0,0,this.width,this.height,0,0,this.width,this.height,0,0,0,1,1,b,c),this.snapshot)},removeVideoElement:function(){if(this.video){for(this.video.parentNode&&this.video.parentNode.removeChild(this.video);this.video.hasChildNodes();)this.video.removeChild(this.video.firstChild);this.video.removeAttribute("autoplay"),this.video.removeAttribute("src"),this.video=null}},destroy:function(){this.stop(),this.removeVideoElement(),this.touchLocked&&this.game.input.touch.removeTouchLockCallback(this.unlock,this),this._retryID&&window.clearTimeout(this._retryID)}},Object.defineProperty(c.Video.prototype,"currentTime",{get:function(){return this.video?this.video.currentTime:0},set:function(a){this.video.currentTime=a}}),Object.defineProperty(c.Video.prototype,"duration",{get:function(){return this.video?this.video.duration:0}}),Object.defineProperty(c.Video.prototype,"progress",{get:function(){return this.video?this.video.currentTime/this.video.duration:0}}),Object.defineProperty(c.Video.prototype,"mute",{get:function(){return this._muted},set:function(a){if(a=a||null){if(this._muted)return;this._codeMuted=!0,this.setMute()}else{if(!this._muted)return;this._codeMuted=!1,this.unsetMute()}}}),Object.defineProperty(c.Video.prototype,"paused",{get:function(){return this._paused},set:function(a){if(a=a||null,!this.touchLocked)if(a){if(this._paused)return;this._codePaused=!0,this.setPause()}else{if(!this._paused)return;this._codePaused=!1,this.setResume()}}}),Object.defineProperty(c.Video.prototype,"volume",{get:function(){return this.video?this.video.volume:1},set:function(a){a<0?a=0:a>1&&(a=1),this.video&&(this.video.volume=a)}}),Object.defineProperty(c.Video.prototype,"playbackRate",{get:function(){return this.video?this.video.playbackRate:1},set:function(a){this.video&&(this.video.playbackRate=a)}}),Object.defineProperty(c.Video.prototype,"loop",{get:function(){return!!this.video&&this.video.loop},set:function(a){a&&this.video?this.video.loop="loop":this.video&&(this.video.loop="")}}),Object.defineProperty(c.Video.prototype,"playing",{get:function(){return!!this.video&&!(this.video.paused&&this.video.ended)}}),c.Video.prototype.constructor=c.Video,void 0===PIXI.blendModes&&(PIXI.blendModes=c.blendModes),void 0===PIXI.scaleModes&&(PIXI.scaleModes=c.scaleModes),void 0===PIXI.Texture.emptyTexture&&(PIXI.Texture.emptyTexture=new PIXI.Texture(new PIXI.BaseTexture)),void 0===PIXI.DisplayObject._tempMatrix&&(PIXI.DisplayObject._tempMatrix=new PIXI.Matrix),PIXI.TextureSilentFail=!0,"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=c),exports.Phaser=c):"undefined"!=typeof define&&define.amd?define("Phaser",function(){return b.Phaser=c}()):b.Phaser=c,c}).call(this); //# sourceMappingURL=phaser-split.map