Commit graph

10 commits

Author SHA1 Message Date
photonstorm
880275c165 Added shrink-to-fit=no 2016-07-07 14:36:28 +01:00
cryptographer
274f52f169 dry mobile template 2016-06-01 17:05:42 -04:00
Richard Davey
f80e5968b9 Fixed filename #2195 2016-02-01 16:55:56 +00:00
photonstorm
75238c2cce Template updates. 2014-12-03 03:19:25 +00:00
photonstorm
80d1df4705 ScaleManager.setMinMax(minWidth, minHeight, maxWidth, maxHeight) is a handy function to allow you to set all the min/max dimensions in one call. 2014-09-01 03:07:17 +01:00
photonstorm
75d7fa1334 Updated Project Template to use new setResizeCallback method. 2014-09-01 02:52:45 +01:00
photonstorm
c0460ef3df Removed duplicate meta tags. 2014-06-05 02:33:29 +01:00
photonstorm
13c99f3491 Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale.
If your game references the old Phaser.StageScaleMode consts like SHOW_ALL you need to update them to Phaser.ScaleManager, i.e. Phaser.ScaleManager.SHOW_ALL.
All of the Project Templates have been updated to reflect the above change.
2014-02-25 14:46:48 +00:00
photonstorm
415342d986 Vastly improved visibility API support + pageshow/pagehide + focus/blur. Working across Chrome, IE, Firefox, iOS, Android (also fixes #161) 2014-02-25 02:59:24 +00:00
photonstorm
bd9b964710 Added a new Full Screen Mobile template example. 2014-01-08 00:34:47 +00:00