photonstorm
880275c165
Added shrink-to-fit=no
2016-07-07 14:36:28 +01:00
cryptographer
274f52f169
dry mobile template
2016-06-01 17:05:42 -04:00
Richard Davey
f80e5968b9
Fixed filename #2195
2016-02-01 16:55:56 +00:00
photonstorm
75238c2cce
Template updates.
2014-12-03 03:19:25 +00:00
photonstorm
80d1df4705
ScaleManager.setMinMax(minWidth, minHeight, maxWidth, maxHeight) is a handy function to allow you to set all the min/max dimensions in one call.
2014-09-01 03:07:17 +01:00
photonstorm
75d7fa1334
Updated Project Template to use new setResizeCallback method.
2014-09-01 02:52:45 +01:00
photonstorm
c0460ef3df
Removed duplicate meta tags.
2014-06-05 02:33:29 +01:00
photonstorm
13c99f3491
Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale.
...
If your game references the old Phaser.StageScaleMode consts like SHOW_ALL you need to update them to Phaser.ScaleManager, i.e. Phaser.ScaleManager.SHOW_ALL.
All of the Project Templates have been updated to reflect the above change.
2014-02-25 14:46:48 +00:00
photonstorm
415342d986
Vastly improved visibility API support + pageshow/pagehide + focus/blur. Working across Chrome, IE, Firefox, iOS, Android (also fixes #161 )
2014-02-25 02:59:24 +00:00
photonstorm
bd9b964710
Added a new Full Screen Mobile template example.
2014-01-08 00:34:47 +00:00