Commit graph

19 commits

Author SHA1 Message Date
photonstorm
4259a9ae14 Republished docs. 2014-07-10 20:39:17 +01:00
photonstorm
dbeda43aa5 Docs rebuilt for 2.0.5 2014-05-20 10:12:48 +01:00
photonstorm
ba3f6355f4 Docs update. 2014-04-29 15:39:02 +01:00
photonstorm
1326e40598 Build files + docs update. 2014-04-15 15:39:23 +01:00
photonstorm
cdff873cf7 Updated change log and readme headers. 2014-04-11 13:28:17 +01:00
photonstorm
4cea8d7bcc Preparing for final 2.0.3 release. Updated docs, readme and build files. 2014-04-11 13:09:28 +01:00
STuFF
3376956657 re-generated documentation 2014-04-11 00:13:43 +02:00
photonstorm
5b73bb21bb Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
2014-03-28 01:42:49 +00:00
photonstorm
7eee1eac1f Updated docs to 2.0.1. 2014-03-24 12:41:45 +00:00
photonstorm
901a7f13d1 Updated docs for 2.0 release and updated README. 2014-03-14 06:36:05 +00:00
photonstorm
9d9fd06392 Tidying up the repo, moving old wip stuff out, clearing up the docs. 2014-02-24 12:14:31 +00:00
photonstorm
e9e5bf9436 Updated docs - they now actually list the new body methods :) 2014-02-21 15:37:26 +00:00
photonstorm
ee3f6d8e7f Tilemap had the wrong @method signatures so most were missing from the docs. 2014-02-08 07:24:40 +00:00
photonstorm
02b75b9e23 Updated doc files. 2014-02-05 16:55:02 +00:00
photonstorm
f22159e257 Updated documentation. 2013-11-28 15:57:09 +00:00
photonstorm
3f99b691c9 Added in a Group.sort demo, also updated the documentation and build files. 2013-11-07 06:10:15 +00:00
photonstorm
3e9777e6f4 Updated docs for 1.1.2 release. 2013-11-01 18:16:52 +00:00
photonstorm
65d2bf557b Updated docs and more tidying up. 2013-10-25 17:30:37 +01:00
photonstorm
9f9e6a2a57 Lots of doc updates! 2013-10-25 16:54:40 +01:00