Richard Davey
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b3128f9c74
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Update CHANGELOG.md
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2020-04-27 10:19:12 +01:00 |
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Richard Davey
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18d5767e14
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Merge pull request #5075 from samme/feature/math-angle-random
Add Phaser.Math.Angle.Random() and Phaser.Math.Angle.RandomDegrees()
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2020-04-27 10:18:59 +01:00 |
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Richard Davey
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fbceacf387
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Merge pull request #5092 from samme/feature/Vector2-methods
Add Phaser.Math.Vector2 methods
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2020-04-27 10:17:42 +01:00 |
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Richard Davey
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4f80ec5748
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Fix spelling mistake
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2020-04-27 10:13:15 +01:00 |
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Richard Davey
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4590759c76
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Update CHANGELOG.md
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2020-04-27 10:12:18 +01:00 |
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Richard Davey
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3147d412f9
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Merge pull request #5093 from samme/feature/path-follower-delta
Add PathFollower#pathDelta
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2020-04-27 10:12:03 +01:00 |
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Richard Davey
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e009ec5fdc
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Merge pull request #5096 from samme/feature/Rectangle-FromXY
Add Phaser.Geom.Rectangle.FromXY()
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2020-04-27 10:10:39 +01:00 |
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Richard Davey
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bb9eb3be4e
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Update CHANGELOG.md
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2020-04-27 10:09:14 +01:00 |
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Richard Davey
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1dd3d4e372
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Merge pull request #5055 from samme/fix/html5audio-volume
Clamp audio tag volume in HTML5AudioSound
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2020-04-27 10:08:55 +01:00 |
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Richard Davey
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3149cd6bcc
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Merge pull request #5095 from samme/feature/new-soundmanager-methods
Add new Sound Manager methods
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2020-04-27 10:07:14 +01:00 |
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Richard Davey
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3122b51f66
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Merge pull request #5106 from samme/fix/NoAudioSound
Fix destroying NoAudioSound and add missing methods
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2020-04-27 10:02:53 +01:00 |
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Richard Davey
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f4efebfb64
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Merge pull request #5103 from samme/docs/misc-6
Docs corrections
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2020-04-27 10:01:33 +01:00 |
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Richard Davey
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0b059af3ea
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Merge pull request #5107 from samme/fix/html5-audio-dataset
Fix TypeError when loading HTML5AudioFile
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2020-04-27 10:00:29 +01:00 |
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Richard Davey
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6c47e3d9e1
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Formatting fixes
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2020-04-27 09:59:40 +01:00 |
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Richard Davey
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f9f414ed0f
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Update CHANGELOG.md
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2020-04-27 09:58:25 +01:00 |
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Richard Davey
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3f808b95b6
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Merge pull request #5111 from veleek/veleek/texturepivot
Fixes to JSON texture parsers
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2020-04-27 09:47:44 +01:00 |
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Ben Randall
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c4e9860c4b
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Fixes to JSON texture parsers
Add support for anchors to JSON Hash
Accept pivot value from anchor property or pivot property.
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2020-04-26 22:12:06 -07:00 |
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samme
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56ad38f17d
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Docs: correct Tilemap#renderDebugFull
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2020-04-26 12:38:20 -07:00 |
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samme
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b47073395b
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Docs: generic return
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2020-04-24 13:30:07 -07:00 |
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samme
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32a8927736
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Docs: Math
RotateAround, RotateAroundDistance
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2020-04-24 13:10:06 -07:00 |
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samme
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c0e5f201cd
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Docs: Arcade Physics collisions
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2020-04-23 10:50:33 -07:00 |
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samme
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c472a50367
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Use native dataset if available
Fixes TypeError in strict mode (`dataset` is readonly)
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2020-04-22 17:52:51 -07:00 |
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samme
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1a27ff9c04
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Docs: NoAudioSound
Does not extend BaseSound, strictly speaking
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2020-04-22 10:37:21 -07:00 |
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samme
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a9adf0f6cf
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Fix NoAudioSound#destroy
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2020-04-22 10:36:42 -07:00 |
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samme
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9909ada001
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Add NoAudioSound methods
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2020-04-22 09:35:57 -07:00 |
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samme
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a47408030b
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Docs: Phaser.Physics.Arcade.Components.Friction
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2020-04-21 15:08:49 -07:00 |
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samme
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d17c004787
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Docs: correct description for Arcade.Body#drag
Fixes #5100
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2020-04-21 11:10:43 -07:00 |
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samme
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cfe501c338
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Docs: correct type for CanvasTexture#getPixels
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2020-04-21 11:05:16 -07:00 |
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Martin Blackburn
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c4a3a3cc39
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added down key to types for SmoothedKeyControlConfig
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2020-04-21 11:24:44 +01:00 |
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Volodymyr Linyvyi
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8d217d53fa
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Set TextureTintPipeline on each 'postRenderCamera' call
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2020-04-19 18:44:03 +03:00 |
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samme
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6506295d62
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Add Vector2 methods
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2020-04-17 10:21:04 -07:00 |
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samme
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03c9c5fa33
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Add PathFollower#pathDelta
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2020-04-17 09:28:40 -07:00 |
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samme
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108c780ea9
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Add Phaser.Curves.Path#getTangent
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2020-04-17 09:26:01 -07:00 |
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lucap
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6e30293142
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#5078
- updated description of data in the SceneTransitionConfig definition
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2020-04-14 07:33:23 +02:00 |
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Godard
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5fd94d76a7
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fix Input enableDebug function, add debug Shape to parentContainer
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2020-04-09 12:04:20 -04:00 |
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Godard
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9c2447dcb8
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fix Container pointToContainer function
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2020-04-09 12:02:31 -04:00 |
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lucap
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ace0e200e4
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#5078
- passing the data from the transition to the System.wake method
- added missing property to the SceneTransitionConfig definition
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2020-04-08 20:20:01 +02:00 |
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Chris Andrew
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7fbe57c2dd
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Merge pull request #5077 from samme/docs/font-family
Docs for GameObjects.Text
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2020-04-07 01:41:48 +01:00 |
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samme
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e8381c1b9b
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Add new Sound Manager methods
- BaseSoundManager#get()
- BaseSoundManager#getAll()
- BaseSoundManager#removeAll()
- BaseSoundManager#stopByKey()
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2020-04-04 14:29:31 -07:00 |
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samme
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eeb00c1a92
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Docs: when to quote fontFamily
Fixes #5076
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2020-04-04 10:56:52 -07:00 |
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samme
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dfe4219f65
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Add Geom.Rectangle.FromXY
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2020-04-03 20:46:10 -07:00 |
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samme
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4a711e42fe
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Docs: fix description for TiledObject.point
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2020-04-03 20:13:13 -07:00 |
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Survesh
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ed0e76cdbf
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Updated fix for issue #5069
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2020-04-03 18:48:49 +05:30 |
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samme
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b51b0a1d2a
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Add Math.Angle.Random() and Math.Angle.RandomDegrees()
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2020-04-02 10:41:43 -07:00 |
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Chris Andrew
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f57c0a3b17
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Added @samme to change log for 3.23 docs improvements
#4935 #5020 #5062
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2020-04-02 01:18:22 +01:00 |
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Chris Andrew
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8e265428ee
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Merge pull request #5022 from samme/docs/misc-5
Docs updates
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2020-04-02 01:15:10 +01:00 |
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samme
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f6dfb9a278
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Reset sceneUpdate in boot
Fixes #5065
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2020-04-01 13:12:25 -07:00 |
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samme
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9ff1634e66
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Docs: correct names for easing functions
Linear, Stepped. #5062
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2020-03-29 14:42:42 -07:00 |
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jjcapellan
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4e4b1359de
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fix #5059
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2020-03-28 19:20:07 +01:00 |
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samme
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08aaf6231f
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Docs: fix my math in Transform#rotation
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2020-03-27 21:18:49 -07:00 |
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