Richard Davey
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2a353a0327
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Flixel physics optimised about as much as it can be. Also added world and local gravity support and flag to toggle it on / off.
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2013-09-04 01:10:01 +01:00 |
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Richard Davey
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0f438d5221
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separateX up and working sweet with gc spike removal too
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2013-09-03 19:34:38 +01:00 |
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Richard Davey
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a27f6d6562
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Forces working, collision half way there.
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2013-09-03 17:28:12 +01:00 |
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Richard Davey
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2fe8a3a0a7
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Physics integration and a fix to Tween that stopped the repeat/yoyo from working.
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2013-09-03 17:07:05 +01:00 |
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Richard Davey
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bdc1c2ceb9
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Sorted out the bounds for when sprites are in trimmed texture atlases to stop the physics checks going insane. Also bundled in Advanced Physics lib, although not hooked up yet.
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2013-09-03 15:35:40 +01:00 |
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