Pavle Goloskokovic
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f30fb5f9ff
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Added mute event docs
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2018-01-26 15:09:55 +01:00 |
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Pavle Goloskokovic
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428e8bd9a3
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Updated unlock method docs
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2018-01-26 15:09:22 +01:00 |
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Pavle Goloskokovic
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c6c3f1da79
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Setting unlocked property to true when audio context resumes
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2018-01-17 18:14:28 +01:00 |
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Pavle Goloskokovic
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bf0c868bf3
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Removed condition since it is already performed in base class constructor
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2018-01-17 18:13:52 +01:00 |
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Pavle Goloskokovic
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a90760f8df
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Setting locked property for WebAudioSoundManager
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2018-01-17 18:13:04 +01:00 |
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Pavle Goloskokovic
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4ca73ae362
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Removing unlock call since it is now done in BaseSoundManager class
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2018-01-17 14:10:54 +01:00 |
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Pavle Goloskokovic
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45eed34095
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Passing reference to sound object when emitting volume event
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2018-01-14 16:48:55 +01:00 |
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Pavle Goloskokovic
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452f9a13ab
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Passing reference to sound object when emitting mute event
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2018-01-14 16:48:25 +01:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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