Richard Davey
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e7df392d5e
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Merge pull request #5930 from Schweinepriester/patch-1
README.md: HTTP => HTTPS
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2021-11-30 17:46:52 +00:00 |
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Kai
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189732fd8b
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README.md: HTTP => HTTPS
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2021-11-28 18:39:13 +01:00 |
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Richard Davey
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0e364321e6
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Update BitmapMask-frag.js
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2021-11-23 18:24:14 +00:00 |
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Richard Davey
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6c459eb3d5
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Update Multi-frag.js
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2021-11-23 18:19:05 +00:00 |
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Richard Davey
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cb6cee9a17
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Update package-lock.json
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2021-11-23 18:18:54 +00:00 |
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Richard Davey
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1b10b2d850
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Update CHANGELOG.md
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2021-11-23 18:18:51 +00:00 |
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Richard Davey
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8699e97f94
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The BitmapMask shader has been recoded so it now works correctly if you mask a Game Object that has alpha set on it, or in its texture. Previously it would alpha the Game Object against black
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2021-11-23 18:18:47 +00:00 |
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Richard Davey
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1af06910e2
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Moved unlock handling to base, tidying up the common code
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2021-11-22 23:54:12 +00:00 |
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Richard Davey
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a51267419d
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Use cache reference, more concise error
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2021-11-22 23:53:56 +00:00 |
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Richard Davey
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5456267b2a
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Added pendingUnlock, tidied up the events, added unlock method
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2021-11-22 23:53:44 +00:00 |
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Richard Davey
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3f237d6e1e
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Tidying up this class. Better name, lock handling and onload
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2021-11-22 23:53:20 +00:00 |
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Richard Davey
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435aed229c
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Update package-lock.json
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2021-11-22 23:52:51 +00:00 |
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Richard Davey
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2b6afda684
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New unlock handler
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2021-11-22 18:35:43 +00:00 |
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Richard Davey
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9705ea5b70
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Debugging audio
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2021-11-22 18:35:36 +00:00 |
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Richard Davey
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ee48f2a7ba
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Upgrade eslint, typescript and webpack
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2021-11-22 17:00:40 +00:00 |
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Richard Davey
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6c6084a4c5
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Debugging logs
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2021-11-22 16:59:30 +00:00 |
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Richard Davey
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c84891a70c
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Update CHANGELOG.md
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2021-11-22 16:59:30 +00:00 |
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Richard Davey
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5b39d22368
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Mesh addVertices and addVerticesFromObj will now throw warnings if invalid verts are given. Fix #5922
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2021-11-22 16:59:30 +00:00 |
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Richard Davey
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082da09bea
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Upgrade webpack
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2021-11-22 16:59:30 +00:00 |
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Richard Davey
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ec4e8ccff7
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Merge pull request #5927 from samme/feature/createLayer-warning
Improve the "Invalid Tilemap Layer" warning
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2021-11-22 16:49:09 +00:00 |
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Richard Davey
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06afcf7903
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Merge pull request #5928 from samme/docs/ArcadePhysicsCallback
Docs: namespace ArcadePhysicsCallback type
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2021-11-22 16:48:41 +00:00 |
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Richard Davey
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73f2195426
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Merge pull request #5923 from EmilSV/Compressed_Texture_multi_atlas_img_fix
fixes a bug in Phaser.Loader.LoaderPlugin#texture
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2021-11-22 16:48:21 +00:00 |
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samme
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2ebbb970a5
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Shorten the 'Valid tilelayer' warning
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2021-11-22 08:47:56 -08:00 |
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samme
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6dc89a4596
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Docs: namespace ArcadePhysicsCallback
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2021-11-21 20:23:31 -08:00 |
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Richard Davey
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0c882b2b82
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Webpack upgrade
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2021-11-16 21:13:05 +00:00 |
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Emil Schnedler Vad
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98ea9e681e
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fixes a bug in Phaser.Loader.LoaderPlugin#texture
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2021-11-15 16:43:42 +01:00 |
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Richard Davey
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e65b77a2f7
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Only emit unlocked if actually unlocking
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2021-11-09 18:38:37 +00:00 |
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Richard Davey
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3a1656ebbb
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Deps update
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2021-11-09 14:36:58 +00:00 |
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Richard Davey
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93c182f8f9
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Renamed method to decodeAudioQueue
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2021-11-09 00:05:30 +00:00 |
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Richard Davey
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b538f77b26
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Added decodeOnDemand boolean
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2021-11-08 22:17:34 +00:00 |
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Richard Davey
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ef711f1444
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Drop the iife
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2021-11-08 21:55:08 +00:00 |
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Richard Davey
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98a71aa942
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Update package-lock.json
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2021-11-08 21:51:36 +00:00 |
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Richard Davey
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b4a7dab08b
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Drop the iife
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2021-11-08 21:51:33 +00:00 |
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Richard Davey
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c37da11d36
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pma is essential - to hell with Firefox!
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2021-11-08 21:51:08 +00:00 |
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Richard Davey
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2efa08d3db
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Testing pma off
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2021-11-08 18:49:48 +00:00 |
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Richard Davey
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3e45e6af38
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Update WebAudioSoundManager.js
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2021-11-08 18:26:06 +00:00 |
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Richard Davey
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46b9db5aca
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Added jsdocs, removed debug calls, added decoding flag
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2021-11-08 18:01:50 +00:00 |
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Richard Davey
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86b26eff8d
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Added jsdocs, removed debug tests, fixed pending playback
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2021-11-08 18:01:23 +00:00 |
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Richard Davey
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aaed099c0a
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Create WebAudioDecodeEntry.js
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2021-11-08 18:01:03 +00:00 |
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Richard Davey
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78c141c84e
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Removed unlock handler from main loop
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2021-11-08 18:00:54 +00:00 |
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Richard Davey
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1bf6ec2712
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Removed un-used code
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2021-11-08 17:58:53 +00:00 |
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Richard Davey
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3c1c3e39f1
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Update CHANGELOG.md
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2021-11-08 16:09:56 +00:00 |
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Richard Davey
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077db60818
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Merge pull request #5921 from teng-z/master
fix: The window touchcancel event is not removed
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2021-11-08 16:09:13 +00:00 |
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Richard Davey
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18b9643d8f
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Return all sound types. Fix #5578
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2021-11-08 16:04:11 +00:00 |
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Richard Davey
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accf7dbdf6
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Deps update
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2021-11-08 16:03:54 +00:00 |
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Richard Davey
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1deb04bcee
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Documented all of the NoAudio properties and methods #5578
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2021-11-08 15:51:56 +00:00 |
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404
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3a3f479196
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fix: The window touchcancel event is not removed
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2021-11-08 16:13:59 +08:00 |
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Rex
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784c2bd1ae
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Allow Shape game object to be a mask
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2021-11-05 10:57:17 +08:00 |
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Richard Davey
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a2956176dd
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New unlocking and decode queue code
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2021-11-05 00:27:26 +00:00 |
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Richard Davey
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4f1f5ede9c
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Postponed all audio buffer creation until context is ready
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2021-11-05 00:27:13 +00:00 |
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