Richard Davey
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fe2f82c229
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Updated Camera.Ignore so it works with the canvas renderer as well
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2017-08-15 23:51:37 +01:00 |
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Felipe Alfonso
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9856200fdf
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Added camera gameobject filtering
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2017-08-15 16:42:04 -03:00 |
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Felipe Alfonso
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25977cfc4d
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
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Felipe Alfonso
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bcbec418b1
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Fixed Graphics and Blitter issue with renderTarget
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2017-04-13 12:45:01 -03:00 |
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Felipe Alfonso
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8c479a56c0
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Effect Layer
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2017-04-06 22:49:15 -03:00 |
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Felipe Alfonso
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29ec16fd33
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Flip component added to Bob, Image, Sprite and Text
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2017-03-20 20:37:17 -03:00 |
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Richard Davey
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1732419749
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Blitter and Sprite game objects updated and added back in with new class system.
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2017-02-23 03:54:54 +00:00 |
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Felipe Alfonso
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4deb7ea81c
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Removed old Transform, renamed Transform2DMatrix to TransformMatrix and updated renderers to work with the new game object. Also a small optimization for TransormMatrix for Identity+translate+rotation+scale transformation
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2017-02-22 13:44:14 -03:00 |
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Felipe Alfonso
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1a0f4119c6
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Cameras working with BlitterBatch
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2017-02-21 16:21:03 -03:00 |
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Richard Davey
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ec4799c8b9
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Blitter Bobs can now have alpha and visible of their own.
Blitter now filters children down to a render list if dirty.
CanvasRenderer resets alpha in postRender.
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2017-02-13 23:57:32 +00:00 |
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Richard Davey
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d480263fa9
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BlitterBatch will now flush if you try to add too many Bobs (avoids index error).
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2017-02-13 21:50:41 +00:00 |
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photonstorm
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00f9bcb8e2
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Added Blitter Canvas support.
Added BlitImage function.
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2017-02-06 16:20:45 +00:00 |
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Felipe Alfonso
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5091fc0268
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fixed order of blitter rendering
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2017-02-03 13:11:31 -03:00 |
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Richard Davey
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d6c4a31ec5
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Changed render order.
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2017-02-01 01:43:30 +00:00 |
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Richard Davey
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61ac86500f
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Added ability to create Bob by frame string.
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2017-02-01 01:43:30 +00:00 |
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Richard Davey
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2f8b471a3c
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Skip renderer.
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2017-02-01 01:43:30 +00:00 |
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Felipe Alfonso
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99d8db0849
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Fixed alpha setting on BlitterRenderer
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2017-01-24 10:15:25 -03:00 |
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photonstorm
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f2c75c6243
|
Blitter support
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2017-01-24 12:55:50 +00:00 |
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Richard Davey
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67d6845c30
|
Started work on merging Blittle object back in.
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2017-01-22 22:54:19 +00:00 |
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