Commit graph

15 commits

Author SHA1 Message Date
Felipe Alfonso
bcbec418b1 Fixed Graphics and Blitter issue with renderTarget 2017-04-13 12:45:01 -03:00
Felipe Alfonso
8c479a56c0 Effect Layer 2017-04-06 22:49:15 -03:00
Felipe Alfonso
4228a5b634 Fixed rendering issue with arc command 2017-03-30 10:06:35 -03:00
Felipe Alfonso
0cdb150357 Text rendering via canvas/texture upload 2017-03-21 17:08:43 -03:00
Felipe Alfonso
d0de931c93 per point coloring for line rendering 2017-03-15 16:23:10 -03:00
Felipe Alfonso
400b18b5ce Fixed bug on ShapeBatch with corner wrapping to the first element. Also added lineWidthTo and moveWidthTo allowing easy creation of trails 2017-03-14 19:13:31 -03:00
Felipe Alfonso
b8f0b3357d Added fillTriangle and strokeTriangle to Graphics Game Object 2017-03-07 21:51:09 -03:00
Felipe Alfonso
9ed1216ad6 line rendering 2017-03-07 01:29:51 -03:00
Felipe Alfonso
d6f07973b2 Fixed transform issue when dealing with camera transforms 2017-03-06 15:13:39 -03:00
Felipe Alfonso
7dc2feace3 work in progress fix camera for transformed batch renderers 2017-03-03 18:28:04 -03:00
Richard Davey
0ba77e5970 Swapped to using the math const and tidied up eslint errors. 2017-03-02 02:18:04 +00:00
Felipe Alfonso
06a0a61fcc Line rendering for webgl on Graphics Game Object 2017-03-01 21:40:03 -03:00
Felipe Alfonso
fdc627fb92 Fixed overflowing buffer on Graphics webgl renderer 2017-03-01 20:23:46 -03:00
Felipe Alfonso
ac9d8ff44f Fill canvas rendering on WebGL for Graphics GO 2017-03-01 18:08:10 -03:00
Felipe Alfonso
c30a95cb01 Graphics Game Object base 2017-02-28 11:49:39 -03:00