photonstorm
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8b630c66b3
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Added Camera.roundPixels support, plus argument to 'follow' and setRoundPixels() method.
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2017-06-26 15:43:42 +01:00 |
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Felipe Alfonso
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fe835266fd
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Fixed issue with camera bounds and static tilemap culling
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2017-06-23 18:42:08 -04:00 |
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Felipe Alfonso
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b5d3d5a531
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Camera bounds fix
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2017-06-23 13:34:31 -04:00 |
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Felipe Alfonso
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639e6a14c5
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Camera update now receives timestep and delta
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2017-06-19 09:31:29 -04:00 |
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photonstorm
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737e21f162
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Added new Camera KeyControl and SmoothedKeyControl functions and exposed via the manager.
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2017-06-09 17:31:08 +01:00 |
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photonstorm
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8a23beb230
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Added Camera bounds.
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2017-06-09 17:30:53 +01:00 |
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Felipe Alfonso
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130988d93e
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camera follow
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2017-03-13 15:17:14 -03:00 |
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Felipe Alfonso
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2966c687e8
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camera origin
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2017-03-07 18:28:43 -03:00 |
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Felipe Alfonso
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4deb7ea81c
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Removed old Transform, renamed Transform2DMatrix to TransformMatrix and updated renderers to work with the new game object. Also a small optimization for TransormMatrix for Identity+translate+rotation+scale transformation
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2017-02-22 13:44:14 -03:00 |
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Felipe Alfonso
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efdc4898f3
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Removed global scene graph. New system works with camera system
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2017-02-20 21:38:22 -03:00 |
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Felipe Alfonso
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44acf9ebfc
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hasPoint
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2017-02-14 17:01:38 -03:00 |
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Felipe Alfonso
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36d627d165
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Cleanup WebGLRenderer, batches and transform
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2017-02-13 12:27:32 -03:00 |
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Richard Davey
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e73cf7a7d3
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Tidying up.
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2017-02-12 13:21:27 +00:00 |
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Richard Davey
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0975752463
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Added new CameraManager and tided up all the related functions.
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2017-02-12 13:19:55 +00:00 |
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Felipe Alfonso
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e4f72c99c8
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Adding camera reference and removing camera reference
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2017-02-10 10:49:18 -03:00 |
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Felipe Alfonso
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34713ab16b
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Camera effects
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2017-02-09 21:48:32 -03:00 |
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Felipe Alfonso
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24b382ece0
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Rotation and zooming for camera
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2017-02-08 14:27:12 -03:00 |
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Felipe Alfonso
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6f19416129
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camera scrolling
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2017-02-08 12:52:51 -03:00 |
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Felipe Alfonso
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3301a07b88
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Camera implementation
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2017-02-07 12:47:27 -03:00 |
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Richard Davey
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ce3bb7d1fa
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Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added.
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2017-01-26 04:06:10 +00:00 |
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photonstorm
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6ee499132c
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Huge refactor to sort out the game loop flow.
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2017-01-25 17:10:19 +00:00 |
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photonstorm
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d557d13d25
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Added in new Util functions, and fixed some left-over ES6 values.
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2016-12-15 17:15:47 +00:00 |
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Richard Davey
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14ee4c2d1b
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Added Camera and fixed path issues.
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2016-12-07 02:40:07 +00:00 |
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