Richard Davey
|
e948f1e3be
|
Fixed daft issue in Camera and fully implemented tilemap collision.
|
2013-04-28 22:04:36 +01:00 |
|
Richard Davey
|
4c21ac0d87
|
Tilemap collision is now working but all Camera following seems to be broken as a result. Awesome.
|
2013-04-28 22:04:36 +01:00 |
|
Richard Davey
|
b2e1434f5e
|
Tilemap collision working but needs speeding up
|
2013-04-25 20:05:56 +01:00 |
|
Richard Davey
|
b8ab13fec8
|
Getting tilemap collision up and running
|
2013-04-25 01:55:56 +01:00 |
|
Richard Davey
|
3898faf17e
|
New v0.9.3 release - see the changelog in the README for full details.
|
2013-04-24 02:48:03 +01:00 |
|
Richard Davey
|
f2678104fa
|
Saving first iteration of the ScrollZone game object.
|
2013-04-22 01:53:24 +01:00 |
|
Richard Davey
|
a90606a28a
|
Complete 0.9 release
|
2013-04-18 16:49:08 +01:00 |
|
Richard Davey
|
6bb4c5e3fc
|
Preparing for new release
|
2013-04-18 14:16:18 +01:00 |
|