Commit graph

57 commits

Author SHA1 Message Date
photonstorm
1f32ef721d The Phaser Gruntfile is now split up into option tasks (thanks @xtian, #638) 2014-04-01 01:47:42 +01:00
Christian Wesselhoeft
de7192320b Split task options into their own files using load-grunt-config. 2014-03-26 18:51:28 -07:00
Christian Wesselhoeft
12c5a1b534 Run jshint as part of build process. 2014-03-25 14:56:00 -07:00
photonstorm
8662cd2fd4 Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
New build script now cleanly splits Phaser, Pixi and p2 so they are each UMD wrapped and each available in the global scope (now more requireJS friendly!).
phaser-no-libs.js allows you to use your own version of p2.js or pixi.js with Phaser. Warning: This is totally unsupported. If you hit bugs, you fix them yourself.
Fixed silly instanceof bug in game objects (sorry guys).
2014-02-28 09:30:53 +00:00
Florent Cailhol
ab6dbfb49e Remove path.relative() which produce unexpected results on Windows 2013-10-24 13:32:04 +02:00
Florent Cailhol
9ed930c4cf Add verbose output to examples task
Verbose output:
https://gist.github.com/ooflorent/7134728
2013-10-24 12:25:59 +02:00
Florent Cailhol
dfee9f9b2f Add new Grunt build 2013-10-23 16:58:48 +02:00