Richard Davey
e4c520aa9e
Update TextStyle.js
2022-06-22 14:22:52 +01:00
Richard Davey
8ad90cc949
When passing a TextStyle
configuration object to the Text Game Objects setStyle
method, it would ignore any metrics
data it may contain and reset it back to the defaults. It will now respect the metrics
config and use it, if present. Fix #6149
2022-06-21 17:04:38 +01:00
Richard Davey
59fbcc5ca3
Updated copyright year
2022-02-28 14:29:51 +00:00
Richard Davey
02c34cd64e
Replace integer with number
2020-11-23 10:22:13 +00:00
Richard Davey
f7af980b1e
Fixed version number
2020-07-13 13:01:41 +01:00
Michael Hadley
8285bcf44f
Fix spacing
2020-06-17 08:21:06 -05:00
Michael Hadley
a161aa58cc
Update TextStyle to have jsdocs for: wordWrapWidth, wordWrapUseAdvanced, wordWrapCallbackScope, wordWrapCallback
2020-06-17 07:53:23 -05:00
Richard Davey
ff65e69cd1
Changed copyright date to 2020
2020-01-15 12:07:09 +00:00
Richard Davey
0d8a9bb7ae
Fixed TextSyle typo. Fix #4630
2019-07-02 12:32:29 +01:00
Richard Davey
f5cae5a48b
Added in Text justification feature. Fix #4291
2019-06-19 09:46:32 +01:00
Richard Davey
ec6bbdeebd
Added typedefs for the Text Game Object. Fix #4551
2019-05-30 23:01:53 +01:00
Richard Davey
c91ed91ce3
License link update
2019-05-10 16:15:04 +01:00
Richard Davey
a6341a97a8
Fixed Types references
2019-05-09 15:32:53 +01:00
Richard Davey
c9bdb83941
GameObject and Loader typedefs
2019-02-13 13:57:59 +00:00
Richard Davey
eb9ed3463f
Lots of namespace and jsdoc fixes
2019-02-01 18:02:58 +00:00
Richard Davey
ea9678cc85
Removed TextStyle auto-quotes and added docs instead.
2019-01-22 14:02:25 +00:00
Richard Davey
aa341854c7
Happy New Year
2019-01-15 16:20:22 +00:00
Richard Davey
79dc611b95
Quote the font family in Text objects.
2019-01-12 16:31:48 +00:00
Taran van Groenigen
e181a98aa2
Fixed a mistake that would cause fontFamily to hold all font data when using the font shorthand & fixes photonstorm/phaser#4141
...
I noticed this while investigating photonstorm/phaser#4141
2018-11-22 09:40:10 +01:00
Richard Davey
c14fb4b764
Updated formatting.
2018-10-19 13:35:30 +01:00
Richard Davey
38743135eb
Merge pull request #4101 from DotTheGreat/TextStyle_setStyle-fix
...
Text style setStyle/setFont fix
2018-10-19 13:31:15 +01:00
Richard Davey
4b1c762296
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
Taran van Groenigen
c841adcba4
Removed whitespaces from empty lines
2018-10-09 11:50:21 +02:00
Taran van Groenigen
af664dc699
Removed two tabs
2018-10-09 11:32:52 +02:00
Taran van Groenigen
4e2bd36ca5
A string now uses the same default values as an object passed into setFont
2018-10-09 11:28:02 +02:00
Taran van Groenigen
9a2a0ad45f
TextStyle.setStyle & TextStyle.setFont now set fontSize, fontStyle & fontFamily when font is a string
...
TextStyle.setFont now sets fontFamily, fontSize, and fontStyle when "font" is a string.
TextStyle.setStyle calls TextStyle.setFont when "font" is overridden.
This fixes an issue where TextStyle.update(true) overrides TextStyle._font
2018-10-09 11:13:23 +02:00
Richard Davey
8b5d0a3af1
Text.setFont
, Text.setFontFamily
, Text.setFontStyle
and Text.setStroke
will no longer re-measure the parent Text object if their values have not changed.
2018-09-29 11:21:31 +01:00
Richard Davey
f285cf4854
Trim the font style
2018-09-13 13:23:11 +01:00
Richard Davey
5b98386677
Calling Text.setStyle
would make the Text vanish if you didn't provide a resolution
property in the style configuration object. Calling setStyle
now only changes the properties given in the object, leaving any previously changed properties as-is. Fix #4011
2018-09-04 22:43:25 +01:00
Richard Davey
14ba51d928
Added Text.setResolution methods.
2018-07-18 14:45:10 +01:00
Richard Davey
94540e112e
Text supports high dpi resolution for its internal canvas
2018-07-17 22:44:12 +01:00
Richard Davey
c8b058c26a
Renamed object to avoid TS defs conflict
2018-07-16 10:28:28 +01:00
Chris Andrew
9f23818c40
Documented various missing descriptions for GameObject classes and functions.
2018-06-20 07:28:02 +01:00
Chris Andrew
47fdf779d3
Switched to example annotations for the setStyle() examples.
2018-06-14 14:49:29 +01:00
Chris Andrew
885b404b98
Fixed the indentation of setStyle() examples.
2018-06-14 14:41:17 +01:00
Chris Andrew
a6b8b8ed31
Documented the Text game object and its TextStyle companion.
...
Minor update to JSON representation descriptions.
2018-06-14 14:27:58 +01:00
Richard Davey
28e2764723
More jsdoc fixes
2018-04-16 16:02:27 +01:00
orblazer
87633fdfad
Fix multiple types on GameObjects
2018-03-20 15:56:31 +01:00
orblazer
b4a30b8e43
Add callbacks on GameObjects
2018-03-19 22:27:16 +01:00
orblazer
90def456f2
Update JSDoc on GameObjects
2018-03-19 12:54:31 +01:00
Richard Davey
05a4385cd7
jsdoc fixes
2018-03-16 17:29:39 +00:00
Richard Davey
1d23aad976
TextStyle has two new properties: baselineX
and baselineY
which allow you to customize the 'magic' value used in calculating the text metrics.
2018-03-13 13:21:51 +00:00
Richard Davey
247e8b9337
Text.setFixedSize was incorrectly setting the text
property instead of the parent
property. Fix #3375
2018-03-12 16:34:21 +00:00
Richard Davey
70d9c7d728
Always return the parent Text object, no matter the flow
2018-03-12 16:13:42 +00:00
Richard Davey
fe5bd7e6bb
Fixed jsdoc errors
2018-02-21 22:51:05 +00:00
Richard Davey
d1f5f8a82b
Added jsdocs
2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35
Updated jsdocs.
2018-02-07 15:27:21 +00:00
Richard Davey
8ae958037e
Added jsdocs
2018-02-07 02:46:11 +00:00
Richard Davey
650ae3cf5a
Added jsdocs
2018-02-07 00:18:22 +00:00
Richard Davey
d8f1ba03e9
Moved repository location
2018-01-09 21:43:56 +00:00