Chnapy
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9bb02d57ef
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improve typings: getPoints functions
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2020-01-03 13:21:50 +01:00 |
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Chnapy
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265bfc76fb
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improve typings: EventEmitter
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2020-01-03 13:00:42 +01:00 |
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Chnapy
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094e322ace
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Revert "add generics for Scene and its config key"
This reverts commit a1cf6e4456 .
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2020-01-03 12:37:50 +01:00 |
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Javier García Álvarez
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6e05e0252f
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Added some documentation for Spline curves.
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2020-01-03 09:37:59 +01:00 |
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Chnapy
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a1cf6e4456
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add generics for Scene and its config key
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2020-01-02 21:54:45 +01:00 |
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Chnapy
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bf09e4740a
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edit tsgen to handle generic default types
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2020-01-02 21:51:38 +01:00 |
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Chnapy
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74c5a373e8
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upgrade dts-dom 3.2->3.3
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2020-01-02 21:07:42 +01:00 |
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Chnapy
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a794c16361
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improve typings: GenerateFrameNames
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2020-01-02 20:23:10 +01:00 |
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Chnapy
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3dfec6fbc3
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improve typings: BresenhamPoints function
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2020-01-02 20:18:14 +01:00 |
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Richard Davey
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5e027f7031
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Added JSDocs
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2020-01-02 16:45:28 +00:00 |
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Richard Davey
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1e6e350f7f
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Typo fix
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2020-01-02 01:57:26 +00:00 |
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Richard Davey
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7fdcfd540c
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Remove render.opacity as it's not valid for constraints
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2020-01-01 20:02:15 +00:00 |
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Richard Davey
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58c8efc2e5
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Added jsdocs
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2020-01-01 17:33:45 +00:00 |
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Adam Beswick
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cf4a4e2107
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Remove requestedFullscreenChange and replace with checking the document's fullscreen element
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2019-12-30 10:34:43 +00:00 |
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Alex
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77dc14ee2f
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Changed tile getTint function to use getTintAppendFloatAlphaAndSwap
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2019-12-29 21:46:50 -05:00 |
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Richard Davey
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e270d3afd8
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Update CHANGELOG.md
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2019-12-28 17:37:17 +00:00 |
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Richard Davey
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4892cc7feb
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The Graphics Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the element, rather than a quad alpha, which never worked for these objects.
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2019-12-28 17:37:13 +00:00 |
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Richard Davey
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6ffdacc959
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The DOMElement Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the element, rather than a quad alpha, which never worked for these objects.
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2019-12-28 17:37:04 +00:00 |
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Richard Davey
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e6464f6ad3
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2019-12-28 17:29:11 +00:00 |
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Richard Davey
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5a3d124583
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lint fix
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2019-12-28 17:28:50 +00:00 |
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Richard Davey
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c5c50dcfd0
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Update CHANGELOG.md
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2019-12-28 17:27:35 +00:00 |
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Richard Davey
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f0e7a9bcf9
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The Container Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the container, rather than a quad alpha, which never worked consistently across Container children. Fix #4916
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2019-12-28 17:27:31 +00:00 |
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Richard Davey
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949d882788
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The Shape Game Object now uses the AlphaSingle component, allowing you to uniformly set the alpha of the shape, rather than a quad alpha, which never worked for Shape objects.
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2019-12-28 17:27:15 +00:00 |
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Richard Davey
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695cb7e4e2
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AlphaSingle is a new Game Object Component that allows a Game Object to set its alpha values, but only as a single uniform value, not on a per-quad basis.
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2019-12-28 17:27:01 +00:00 |
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Richard Davey
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56179c3887
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Merge pull request #4920 from samme/feature/error-for-missing-audio-source
Throw an error when adding a sound from a missing asset
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2019-12-28 16:37:52 +00:00 |
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Richard Davey
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5130fccbf5
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Merge pull request #4921 from samme/feature/emitter-remove
Add ParticleEmitter.remove() and ParticleEmitterManager#removeEmitter()
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2019-12-28 16:35:07 +00:00 |
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Richard Davey
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5adf6382ff
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Merge pull request #4922 from samme/feature/emitter-setTint
Add ParticleEmitter#setTint()
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2019-12-28 16:33:39 +00:00 |
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Richard Davey
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e7852b5384
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Merge pull request #4923 from samme/patch-2
Correct type for Phaser.Tilemaps.LayerData.data
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2019-12-28 16:22:59 +00:00 |
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Richard Davey
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b01c4b400f
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Merge pull request #4930 from jcyuan/path-missing-crop
Crop component is missing from `RenderTexture` class
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2019-12-28 16:22:20 +00:00 |
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Richard Davey
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b0c101a1cc
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Merge pull request #4926 from samme/feature/distances
Add Phaser.Math.Distance methods
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2019-12-28 16:14:12 +00:00 |
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J.C
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936563df11
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Crop component is missing from RenderTexture class
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2019-12-27 17:01:14 +08:00 |
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samme
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148e907b71
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Add Math.Distance methods
- BetweenPoints()
- BetweenPointsSquared()
- Chebyshev()
- Snake()
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2019-12-23 17:20:43 -08:00 |
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samme
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e752b5dc92
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Add Phaser.Actions.AlignTo() and Phaser.Display.Align.To.QuickSet()
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2019-12-23 16:37:43 -08:00 |
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samme
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f1001578c5
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Bracket notation for type
Phaser.Tilemaps.LayerData#data
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2019-12-23 12:57:58 -08:00 |
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samme
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15506e0faf
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Add ParticleEmitter.remove() and ParticleEmitterManager#removeEmitter()
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2019-12-23 10:36:35 -08:00 |
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samme
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56cd59c537
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Throw error for a bad audio asset key
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2019-12-23 09:46:45 -08:00 |
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samme
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559c89eaf2
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Add ParticleEmitter#setTint()
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2019-12-23 09:25:35 -08:00 |
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Richard Davey
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64690cf987
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Body.gravityScale is a new vector property that allows you to scale the effect of world gravity on a specific Body.
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2019-12-21 08:29:57 +00:00 |
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Richard Davey
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f61b947368
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Update CHANGELOG.md
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2019-12-18 14:55:15 +00:00 |
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Richard Davey
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66a25e2117
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Setting lineSpacing in the Text Game Object style config would set the value but not apply it to the Text, leaving you to call updateText yourself. If set, it's now applied on instantiation. Fix #4901
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2019-12-18 14:55:12 +00:00 |
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Richard Davey
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f733d1f01e
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Update CHANGELOG.md
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2019-12-18 14:43:23 +00:00 |
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Richard Davey
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752999c92b
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The Mesh and Quad Game Objects have had the GetBounds component removed as it cannot operate on a Mesh as they don't have origins. Fix #4902
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2019-12-18 14:43:23 +00:00 |
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Richard Davey
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9379f3ce17
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Merge pull request #4877 from rexrainbow/curve-improvement
Add arguments step and out in curve.getSpacedPoints() method
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2019-12-18 14:40:49 +00:00 |
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Richard Davey
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a4fb73fe38
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Merge pull request #4879 from rexrainbow/curve-improvement2
Override default Curve.getUtoTmapping method
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2019-12-18 14:37:36 +00:00 |
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Richard Davey
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55212dc2fb
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Merge pull request #4892 from BeLi4L/master
TypeScript: Improve `Phaser.Math.RND` types
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2019-12-18 14:36:52 +00:00 |
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Richard Davey
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d995cff36f
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Merge pull request #4885 from rexrainbow/bug/game.destroy()
Fix bug of game.destroy()
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2019-12-18 14:33:03 +00:00 |
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Richard Davey
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205bbab268
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Merge pull request #4886 from rexrainbow/text-wrap
Don't add white space at last word of a line
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2019-12-18 14:31:11 +00:00 |
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Richard Davey
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65efb6bcb7
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Merge pull request #4900 from samme/patch-1
Correct docs for Phaser.Math.GetSpeed()
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2019-12-18 14:30:31 +00:00 |
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Richard Davey
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29b0e96407
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Merge pull request #4909 from samme/docs/arcade-physics-3
Docs for Arcade Physics
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2019-12-18 14:29:51 +00:00 |
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Richard Davey
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e5ab24ec8c
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Merge pull request #4912 from javigaralva/add-gameobjectfactory-docs
Added doc for `GameObjectFactory.register` and `GameObjectFactory.remove`
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2019-12-18 14:29:25 +00:00 |
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