Richard Davey
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36f60d9bb7
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Added FINISHED state
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2022-08-22 17:54:38 +01:00 |
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Richard Davey
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337d5b3228
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Tween.stop has had the resetTo parameter removed from it. Calling stop on a Tween will now prepare the tween for immediate destructions. If you only wish to pause the tween, see Tween.pause instead.
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2022-08-22 16:43:24 +01:00 |
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Richard Davey
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a13b79f86e
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Added getTotal test
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2022-08-19 18:49:08 +01:00 |
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Richard Davey
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c72ea9b7f8
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Stop removing
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2022-08-19 18:48:59 +01:00 |
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Richard Davey
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ce772272b0
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Remove as part of destroy
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2022-08-19 18:48:40 +01:00 |
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Richard Davey
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1eaac22719
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Update CHANGELOG-v3.60.md
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2022-08-19 17:29:57 +01:00 |
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Richard Davey
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b6ae1f0061
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Removed un-used property
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2022-08-19 17:29:54 +01:00 |
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Richard Davey
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faec522e15
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Special-case for scale
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2022-08-19 17:29:44 +01:00 |
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Richard Davey
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7c26b7d461
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Remove scale
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2022-08-19 17:29:35 +01:00 |
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Richard Davey
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489130ce7b
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Added scale
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2022-08-19 16:52:53 +01:00 |
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Richard Davey
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87ba0cdbb0
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Use substring instead
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2022-08-19 16:50:59 +01:00 |
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Richard Davey
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3f502758b3
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Updated docs
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2022-08-19 16:45:03 +01:00 |
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Richard Davey
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0258714887
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Update TextureManager.js
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2022-08-19 16:44:55 +01:00 |
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Richard Davey
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21a695d070
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Removed log
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2022-08-19 16:44:51 +01:00 |
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Richard Davey
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8c154e0928
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Update SpineGameObject.js
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2022-08-19 16:44:46 +01:00 |
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Richard Davey
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1cee183703
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Fixed jsdocs
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2022-08-19 16:44:41 +01:00 |
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Richard Davey
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5260fd90f2
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Update Tween.js
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2022-08-19 15:05:33 +01:00 |
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Richard Davey
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ec870f6a86
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Corrected target param
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2022-08-19 14:58:30 +01:00 |
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Richard Davey
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dfebdb9a7a
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The TweenManager calls init.
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2022-08-19 14:42:20 +01:00 |
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Richard Davey
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16c945c20f
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Update CHANGELOG-v3.60.md
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2022-08-19 14:36:39 +01:00 |
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Richard Davey
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30e92ac5b8
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Create callback arguments dynamically
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2022-08-19 14:36:35 +01:00 |
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Richard Davey
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7eec2cedd2
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Pass by reference
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2022-08-19 14:36:20 +01:00 |
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Richard Davey
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c2827e83fe
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Unified all of the tween callbacks
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2022-08-19 14:35:24 +01:00 |
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Richard Davey
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328fb964e2
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Fixed missing event params in jsdocs
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2022-08-19 13:45:56 +01:00 |
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samme
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d40b084063
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Destroy debugGraphic also
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2022-08-18 17:25:32 -07:00 |
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Richard Davey
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bf95d61c11
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Tween.init called by the TweenBuilder
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2022-08-18 18:45:25 +01:00 |
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Richard Davey
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a8b7e7c249
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Added BaseTypes back
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2022-08-18 18:45:02 +01:00 |
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Richard Davey
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e25b3249c3
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TweenBuilder calls Tween.init directly
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2022-08-18 18:44:53 +01:00 |
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Richard Davey
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d8af47b7d4
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Update CHANGELOG-v3.60.md
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2022-08-18 18:44:43 +01:00 |
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Richard Davey
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e3afb1d159
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GameObjects.Text.appendText is a new method that will append the given text, or array of text, to the end of the content already stored in the Text object.
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2022-08-18 18:44:40 +01:00 |
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Richard Davey
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f96986a2e7
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Remove console.log
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2022-08-18 18:24:08 +01:00 |
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Richard Davey
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c44b25ea8e
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Update TweenManager.js
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2022-08-18 18:01:57 +01:00 |
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Richard Davey
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af202fdc6c
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Update CanvasPool.js
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2022-08-18 18:01:53 +01:00 |
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Richard Davey
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5b9948b589
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Update CHANGELOG-v3.60.md
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2022-08-18 18:01:50 +01:00 |
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Richard Davey
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9bc8826684
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Specify the canvas is for drawing, not reading
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2022-08-18 18:01:45 +01:00 |
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Richard Davey
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7c4eff9251
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The CanvasFeatures tests and the TextureManager _tempContext now specify the { willReadFrequently: true } hint to inform the browser the canvas is to be read from, not composited.
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2022-08-18 18:01:28 +01:00 |
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Richard Davey
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21ed9efca1
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Improved jsdocs
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2022-08-18 16:23:38 +01:00 |
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Richard Davey
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e39970eeff
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Create TweenCallbacks.js
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2022-08-18 15:18:16 +01:00 |
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Richard Davey
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778521393b
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Using ACTIVE again. Also hardened destroyed tween handling.
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2022-08-18 15:18:12 +01:00 |
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Richard Davey
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6e100270fd
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Swapping from PLAYING to ACTIVE
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2022-08-18 15:17:57 +01:00 |
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Richard Davey
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d689908aa0
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Added onStop and callback types
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2022-08-18 15:17:47 +01:00 |
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Richard Davey
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810cfa587b
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Added link to SnowBMF
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2022-08-17 16:41:40 +01:00 |
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Richard Davey
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33252089ae
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Deps update
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2022-08-17 15:32:20 +01:00 |
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Richard Davey
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da59d01823
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Update Tween.js
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2022-08-09 18:39:23 +01:00 |
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Richard Davey
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df978a4801
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Fixed jsdocs for class
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2022-08-09 18:39:17 +01:00 |
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Richard Davey
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790b4a4341
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Added Tween pause and resume events
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2022-08-09 18:39:09 +01:00 |
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Richard Davey
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b3005513a4
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eslint upgrade
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2022-08-09 12:24:45 +01:00 |
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Richard Davey
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f8e5d2c62e
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Update CHANGELOG-v3.60.md
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2022-07-28 18:35:59 +01:00 |
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Richard Davey
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13b6598558
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The Physics.Arcade.Body.reset() method will now call Body.checkWorldBounds as part of the process, moving the body outside of the bounds, should you have positioned it so they overlap during the reset. Fix #5978
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2022-07-28 18:35:56 +01:00 |
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Richard Davey
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147a3f8805
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Update CHANGELOG-v3.60.md
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2022-07-28 18:11:46 +01:00 |
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