Commit graph

89 commits

Author SHA1 Message Date
samme
e2aebec933
Fix JSDoc syntax 2022-06-28 10:50:19 -07:00
Shiqi Mei
a60d0bc4e6
Fixes GameObjectFactory#group method's signature 2022-06-15 15:25:26 +08:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
7aa7187a0f
Merge pull request #5870 from samme/docs/class-types
Add GroupClassTypeConstructor and ParticleClassConstructor types
2022-02-28 13:53:39 +00:00
Richard Davey
50669c7bdf Updated jsdocs. Fix #5880 2021-10-26 14:31:15 +01:00
samme
52e402e14e Docs: add Phaser.Types.GameObjects.Group.GroupClassTypeConstructor 2021-10-13 13:22:54 -07:00
Simon Thiboutôt
e15f51c3e0
Fix getMatching example. 2021-03-14 08:49:53 -04:00
Richard Davey
87868d98b9 Uses new Display List methods and added new parameter to destroy. Fix #5576 2021-03-03 18:05:27 +00:00
Richard Davey
59e89fa788 All Game Objects will now listen for ADDED_TO_SCENE and REMOVED_FROM_SCENE events and call the handlers. Therefore, removed GO specific implementations. 2020-12-11 11:44:21 +00:00
Richard Davey
417f7684c3 More integer to number changes 2020-11-23 10:32:00 +00:00
Richard Davey
02c34cd64e Replace integer with number 2020-11-23 10:22:13 +00:00
Richard Davey
2b99623cdc Group now extends EventEmitter, allowing you to emit custom events from within a Group. 2020-10-03 10:05:38 +01:00
Richard Davey
24de03ca96 Added missing ADDED_TO_SCENE handlers 2020-09-29 20:14:30 +01:00
samme
d4059c8f6e Fix Group#getMatching 2020-09-19 10:10:25 -07:00
Richard Davey
b9e5f3e9bc GroupCreateConfig, which is used when calling Group.createMultiple or Group.createFromConfig, can now accept the following new properties: setOrigin: { x, y, stepX, stepY } which are applied to the items created by the Group. 2020-09-03 17:36:05 +01:00
Richard Davey
9451ac0285 Group.getMatching is a new method that will return any members of the Group that match the given criteria, such as getMatching('visible', true) 2020-08-29 11:00:55 +01:00
Richard Davey
d83b14274d
Merge pull request #5166 from samme/feature/group-setActive-setName
Add Group#setActive(), Group#setName()
2020-07-13 12:34:03 +01:00
samme
f1eb31c81a Add Phaser.GameObjects.Group#setActive 2020-05-25 10:58:26 -07:00
samme
6aeb609d55 Docs: whitespace 2020-05-25 10:58:10 -07:00
samme
634dfe4f29 Add Phaser.GameObjects.Group#setName 2020-05-24 22:17:55 -07:00
samme
70b8bfe4b0 Add children after configuration
Ensures the create handler is called
2020-05-11 10:20:52 -07:00
Jason Kwok
66e314432c Fixed this return types for Phaser.GameObjects.Group 2020-01-26 21:03:57 +08:00
Richard Davey
4a6b2087f7 Fixed internal callback handlers 2020-01-15 12:45:59 +00:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
08c4ab0e4c Added internalCreateCallback and internalRemoveCallback to a Group 2020-01-14 23:55:21 +00:00
Richard Davey
ce2dbb7095
Merge pull request #4873 from samme/feature/group-type
Add `type` for Group, Arcade.Group, Arcade.StaticGroup
2019-11-20 21:54:10 +00:00
samme
8585541e15 Add type for Group, PhysicsGroup, StaticPhysicsGroup 2019-11-20 11:53:38 -08:00
Richard Davey
3eafac9f4f lint fixes 2019-11-19 13:02:05 +00:00
Richard Davey
b95a6a45bd Fixed some JSDocs resulting from #4850 2019-11-19 11:23:19 +00:00
Richard Davey
4606f0b443
Merge pull request #4850 from rexrainbow/group-improvement
Add some action methods
2019-11-19 11:04:17 +00:00
Hua
f0c1d8f846 Add some action methods 2019-11-06 14:22:47 +08:00
Hua
53e9fd1465 Add SetScrollFactor into Action and Group's createFromConfig 2019-11-05 14:39:56 +08:00
Hua
7134a1ef7b Remove event hook of children when destroyChildren is false 2019-07-10 15:59:25 +08:00
Richard Davey
f792f13d7a Added new quantity property to GroupCreateConfig 2019-06-28 11:14:59 +01:00
Richard Davey
515adc737d Fixed typo 2019-06-05 22:48:22 +01:00
samme
04384f78a6 Add Group#name 2019-06-04 09:33:08 -07:00
samme
c3c11652ef Merge branch 'master' of https://github.com/photonstorm/phaser into types/group-classType 2019-05-28 09:16:27 -07:00
samme
84e476762a Docs description for GroupCreateConfig 2019-05-27 09:05:16 -07:00
samme
e879ec7703 Correct types for GroupCreateConfig.key, GroupCreateConfig.frame 2019-05-27 09:03:28 -07:00
samme
8e717d5588 Remove GroupClassTypeConstructor type 2019-05-23 15:10:40 -07:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
290389c4ae Input Types 2019-05-09 12:02:03 +01:00
Richard Davey
8e8b182359 Group Types 2019-05-09 11:56:16 +01:00
Richard Davey
2b073cba51 Actions Types 2019-05-09 11:44:01 +01:00
Richard Davey
18a924c39c Passing an _array_ of configuration objects to physics.add.group would ignore them and none of the children would be assigned a physics body. Fix #4511 2019-05-07 16:17:28 +01:00
Richard Davey
3bb73c5664 Fixed Group defs and completed Arcade Physics defs 2019-02-13 14:45:36 +00:00
Richard Davey
3938675d9f Input typedefs 2019-02-13 14:17:36 +00:00
Richard Davey
e7b1d086e7 Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
2019-02-13 12:35:12 +00:00
Richard Davey
36d86abd48 Added Camera Fade and Game Object Destroy events. 2019-01-18 14:21:45 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00