samme
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e2aebec933
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Fix JSDoc syntax
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2022-06-28 10:50:19 -07:00 |
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Shiqi Mei
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a60d0bc4e6
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Fixes GameObjectFactory#group method's signature
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2022-06-15 15:25:26 +08:00 |
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Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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7aa7187a0f
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Merge pull request #5870 from samme/docs/class-types
Add GroupClassTypeConstructor and ParticleClassConstructor types
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2022-02-28 13:53:39 +00:00 |
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Richard Davey
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50669c7bdf
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Updated jsdocs. Fix #5880
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2021-10-26 14:31:15 +01:00 |
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samme
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52e402e14e
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Docs: add Phaser.Types.GameObjects.Group.GroupClassTypeConstructor
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2021-10-13 13:22:54 -07:00 |
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Simon Thiboutôt
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e15f51c3e0
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Fix getMatching example.
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2021-03-14 08:49:53 -04:00 |
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Richard Davey
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87868d98b9
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Uses new Display List methods and added new parameter to destroy. Fix #5576
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2021-03-03 18:05:27 +00:00 |
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Richard Davey
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59e89fa788
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All Game Objects will now listen for ADDED_TO_SCENE and REMOVED_FROM_SCENE events and call the handlers. Therefore, removed GO specific implementations.
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2020-12-11 11:44:21 +00:00 |
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Richard Davey
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417f7684c3
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Richard Davey
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2b99623cdc
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Group now extends EventEmitter , allowing you to emit custom events from within a Group.
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2020-10-03 10:05:38 +01:00 |
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Richard Davey
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24de03ca96
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Added missing ADDED_TO_SCENE handlers
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2020-09-29 20:14:30 +01:00 |
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samme
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d4059c8f6e
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Fix Group#getMatching
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2020-09-19 10:10:25 -07:00 |
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Richard Davey
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b9e5f3e9bc
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GroupCreateConfig , which is used when calling Group.createMultiple or Group.createFromConfig , can now accept the following new properties: setOrigin: { x, y, stepX, stepY } which are applied to the items created by the Group.
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2020-09-03 17:36:05 +01:00 |
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Richard Davey
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9451ac0285
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Group.getMatching is a new method that will return any members of the Group that match the given criteria, such as getMatching('visible', true)
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2020-08-29 11:00:55 +01:00 |
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Richard Davey
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d83b14274d
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Merge pull request #5166 from samme/feature/group-setActive-setName
Add Group#setActive(), Group#setName()
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2020-07-13 12:34:03 +01:00 |
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samme
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f1eb31c81a
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Add Phaser.GameObjects.Group#setActive
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2020-05-25 10:58:26 -07:00 |
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samme
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6aeb609d55
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Docs: whitespace
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2020-05-25 10:58:10 -07:00 |
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samme
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634dfe4f29
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Add Phaser.GameObjects.Group#setName
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2020-05-24 22:17:55 -07:00 |
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samme
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70b8bfe4b0
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Add children after configuration
Ensures the create handler is called
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2020-05-11 10:20:52 -07:00 |
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Jason Kwok
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66e314432c
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Fixed this return types for Phaser.GameObjects.Group
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2020-01-26 21:03:57 +08:00 |
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Richard Davey
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4a6b2087f7
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Fixed internal callback handlers
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2020-01-15 12:45:59 +00:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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08c4ab0e4c
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Added internalCreateCallback and internalRemoveCallback to a Group
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2020-01-14 23:55:21 +00:00 |
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Richard Davey
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ce2dbb7095
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Merge pull request #4873 from samme/feature/group-type
Add `type` for Group, Arcade.Group, Arcade.StaticGroup
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2019-11-20 21:54:10 +00:00 |
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samme
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8585541e15
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Add type for Group, PhysicsGroup, StaticPhysicsGroup
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2019-11-20 11:53:38 -08:00 |
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Richard Davey
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3eafac9f4f
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lint fixes
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2019-11-19 13:02:05 +00:00 |
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Richard Davey
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b95a6a45bd
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Fixed some JSDocs resulting from #4850
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2019-11-19 11:23:19 +00:00 |
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Richard Davey
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4606f0b443
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Merge pull request #4850 from rexrainbow/group-improvement
Add some action methods
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2019-11-19 11:04:17 +00:00 |
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Hua
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f0c1d8f846
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Add some action methods
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2019-11-06 14:22:47 +08:00 |
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Hua
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53e9fd1465
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Add SetScrollFactor into Action and Group's createFromConfig
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2019-11-05 14:39:56 +08:00 |
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Hua
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7134a1ef7b
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Remove event hook of children when destroyChildren is false
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2019-07-10 15:59:25 +08:00 |
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Richard Davey
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f792f13d7a
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Added new quantity property to GroupCreateConfig
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2019-06-28 11:14:59 +01:00 |
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Richard Davey
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515adc737d
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Fixed typo
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2019-06-05 22:48:22 +01:00 |
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samme
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04384f78a6
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Add Group#name
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2019-06-04 09:33:08 -07:00 |
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samme
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c3c11652ef
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Merge branch 'master' of https://github.com/photonstorm/phaser into types/group-classType
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2019-05-28 09:16:27 -07:00 |
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samme
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84e476762a
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Docs description for GroupCreateConfig
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2019-05-27 09:05:16 -07:00 |
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samme
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e879ec7703
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Correct types for GroupCreateConfig.key, GroupCreateConfig.frame
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2019-05-27 09:03:28 -07:00 |
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samme
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8e717d5588
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Remove GroupClassTypeConstructor type
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2019-05-23 15:10:40 -07:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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290389c4ae
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Input Types
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2019-05-09 12:02:03 +01:00 |
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Richard Davey
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8e8b182359
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Group Types
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2019-05-09 11:56:16 +01:00 |
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Richard Davey
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2b073cba51
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Actions Types
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2019-05-09 11:44:01 +01:00 |
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Richard Davey
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18a924c39c
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Passing an _array_ of configuration objects to physics.add.group would ignore them and none of the children would be assigned a physics body. Fix #4511
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2019-05-07 16:17:28 +01:00 |
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Richard Davey
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3bb73c5664
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Fixed Group defs and completed Arcade Physics defs
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2019-02-13 14:45:36 +00:00 |
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Richard Davey
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3938675d9f
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Input typedefs
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2019-02-13 14:17:36 +00:00 |
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Richard Davey
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e7b1d086e7
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Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
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2019-02-13 12:35:12 +00:00 |
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Richard Davey
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36d86abd48
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Added Camera Fade and Game Object Destroy events.
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2019-01-18 14:21:45 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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