Richard Davey
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0a1e4e09cf
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Added physics game config getter
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2017-08-15 23:34:39 +01:00 |
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Felipe Alfonso
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9856200fdf
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Added camera gameobject filtering
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2017-08-15 16:42:04 -03:00 |
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Felipe Alfonso
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8fd14688b6
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Fix when rendering more than the buffer limit
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2017-08-14 23:36:41 -03:00 |
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Felipe Alfonso
|
a536403cc7
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Conflict fix
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2017-08-14 23:04:02 -03:00 |
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Felipe Alfonso
|
5f5ccd04b6
|
Lights work with camera zoom and also added support for light radius
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2017-08-14 22:51:43 -03:00 |
|
photonstorm
|
7fe23d93be
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Split Forward and Deferred max counts up.
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2017-08-14 15:57:49 +01:00 |
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photonstorm
|
5a939da11e
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Renamed SetEventCallback to just SetCallback.
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2017-08-14 15:57:15 +01:00 |
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photonstorm
|
f23c68caa6
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Blitter.create only uses default frame if none provided.
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2017-08-14 13:13:27 +01:00 |
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photonstorm
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e5b1b939f5
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Bob.destroy will now remove itself from its parent as it should.
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2017-08-14 13:13:11 +01:00 |
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photonstorm
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6ac3806091
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Default to single space if no text given to avoid WebGL texture errors.
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2017-08-14 13:12:59 +01:00 |
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photonstorm
|
8e19673f08
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Added in setFrame method to all texture based Game Objects.
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2017-08-14 13:12:45 +01:00 |
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photonstorm
|
3a8c50fbe3
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Finished TweenManager.shutdown and destroy.
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2017-08-11 17:49:46 +01:00 |
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photonstorm
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d0651ee4b8
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Added getAllTweens, getTweensOf, isTweening, killAll, killTweensOf, pauseAll and resumeAll to the Tween Manager.
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2017-08-11 17:42:10 +01:00 |
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photonstorm
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56672007d0
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Added Tween.stop. Stops the tween immediately, regardless of how far into its progress it has got.
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2017-08-11 17:41:23 +01:00 |
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photonstorm
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1b1f249003
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Added in Tween.timeScale for scaling the time used for a single Tween.
Added in TweenManager.globalTimeScale for scaling the time used by ALL tweens currently active.
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2017-08-11 17:12:18 +01:00 |
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photonstorm
|
5fe09c90a0
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Shadow fill default should be true.
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2017-08-11 16:59:29 +01:00 |
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photonstorm
|
40952d633d
|
You can now call this.add.tween and this.make.tween as proxies to the TweenManager.
Removed TweenManager local Events dispatcher.
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2017-08-11 13:22:41 +01:00 |
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photonstorm
|
d2e0f9e0bf
|
Yoyo and Repeat now pass the target as the second argument.
Optimized tweenArray creation in the builder.
Added flipX and flipY tween controls.
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2017-08-11 13:14:34 +01:00 |
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Richard Davey
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5b2ba6ccef
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Added all of the Tween callbacks.
onStart, onUpdate, onRepeat, onYoyo, onLoop and onComplete and tested them all.
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2017-08-11 04:08:21 +01:00 |
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Richard Davey
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427d001c42
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Added toggleFlipX and toggleFlipY methods
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2017-08-11 04:06:37 +01:00 |
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Richard Davey
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5e065d0069
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Merge pull request #3040 from jaminscript/patch-1
Add missing comma to Frame Rate Config
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2017-08-10 05:27:33 +01:00 |
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Richard Davey
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b1471ff8d6
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-08-10 05:19:07 +01:00 |
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Richard Davey
|
0d3b8df879
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-08-10 05:17:58 +01:00 |
|
Richard Davey
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640dc69dd2
|
play returns the Sprite reference for proper chaining
|
2017-08-10 05:17:26 +01:00 |
|
Richard Davey
|
e206885be0
|
Alphabetical order
|
2017-08-10 05:17:13 +01:00 |
|
Richard Davey
|
ad4f102335
|
Added ability to load Unity meta data files for sprite sheets
|
2017-08-10 05:17:02 +01:00 |
|
Ben Abbott
|
aafb338be8
|
Add missing comma to Frame Rate Config
As I was experimenting with Phaser 3 I copied and pasted the example FPS config only to find it was missing a comma.
|
2017-08-10 14:44:26 +12:00 |
|
Felipe Alfonso
|
0b282aeba1
|
Light layer hardcoded max light count removed
|
2017-08-09 20:33:54 -04:00 |
|
Felipe Alfonso
|
679bbefff8
|
Deferred renderer added to Light Layer
|
2017-08-09 19:36:48 -04:00 |
|
photonstorm
|
2955df2f4f
|
isPlaying method.
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2017-08-09 17:24:03 +01:00 |
|
photonstorm
|
2be710c56d
|
Added comments
|
2017-08-09 17:23:53 +01:00 |
|
photonstorm
|
92b05226ca
|
loop is numeric, not boolean.
|
2017-08-09 17:23:39 +01:00 |
|
photonstorm
|
80fc2e9820
|
Tweens don't update if paused.
|
2017-08-09 17:23:23 +01:00 |
|
photonstorm
|
2ddafdd0b5
|
Moved out of core and fixed Point path.
|
2017-08-08 17:16:23 +01:00 |
|
Felipe Alfonso
|
0943f5bf8f
|
fixed issue with light layer and other rendering elements. Also added depth sorting property to light layer
|
2017-08-07 18:16:05 -04:00 |
|
photonstorm
|
b21baeb0b4
|
JSHint fix + added url.
|
2017-08-07 17:14:39 +01:00 |
|
photonstorm
|
e19e9758f5
|
Fixed issue with UpdateList trying to destroy items it manages.
|
2017-08-07 17:14:13 +01:00 |
|
photonstorm
|
e96fe93b12
|
Fix #3039
|
2017-08-07 15:44:58 +01:00 |
|
Felipe Alfonso
|
121b5c62f3
|
Light Scroll Factor
|
2017-08-04 16:09:25 -04:00 |
|
photonstorm
|
b8df529ff1
|
Updated Loader and all single-file file types to support multiple load methods. Will now work with argument based loader, a configuration object or an array of objects, per all file types. Moved lots of code out of the Loader plugin and into BaseLoader and the FileType files.
|
2017-08-04 18:43:05 +01:00 |
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photonstorm
|
dec57e2915
|
Extended ImageFile to support setting from a config object or array of objects.
|
2017-08-04 16:15:00 +01:00 |
|
photonstorm
|
54ffcc6391
|
Returns input value of number or string.
|
2017-08-04 16:14:41 +01:00 |
|
Felipe Alfonso
|
71e1206f89
|
Light Layer working on screen space
|
2017-08-03 19:55:20 -04:00 |
|
Felipe Alfonso
|
2a3f966cb5
|
Light Layer update work in progress
|
2017-08-03 16:02:57 -04:00 |
|
Felipe Alfonso
|
b0c578477d
|
Light layer setup
|
2017-08-02 23:06:13 -04:00 |
|
Richard Davey
|
d3789a305e
|
Revamped how blend modes are handled. Added ability to swap between blendFunc and blendFunSeparate.
|
2017-08-03 02:09:59 +01:00 |
|
photonstorm
|
2160f7a3f8
|
Fixed Canvas extended Blend Mode tests.
|
2017-08-02 17:43:01 +01:00 |
|
photonstorm
|
1950316d19
|
Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
|
2017-08-02 17:06:27 +01:00 |
|
Richard Davey
|
9eb723cfc2
|
Added PlaceOnEllipse action and added to Group
|
2017-08-02 01:24:54 +01:00 |
|
Richard Davey
|
5f04a659e0
|
Added Ellipse.CircumferencePoint
|
2017-08-02 01:12:15 +01:00 |
|