Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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Alan Smithee
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70cbd07b1b
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fix casing on components import statement
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2017-08-21 18:16:19 +00:00 |
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Richard Davey
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37bc0dbdcd
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Moved scale to BodyScale and fixed GO position
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2017-08-17 06:00:38 +01:00 |
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Richard Davey
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18c00abe04
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Added Friction component
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2017-08-17 03:48:39 +01:00 |
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Richard Davey
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a481f75e31
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Split up parent and gameObject defines so it's clearer and more useful
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2017-08-17 02:32:08 +01:00 |
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Richard Davey
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d05bd40656
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Added SetGameObject component and setSize to Offset
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2017-08-17 01:21:01 +01:00 |
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Richard Davey
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28964e5452
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Moved Offset support into component
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2017-08-16 22:10:43 +01:00 |
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Richard Davey
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2b7c12cd75
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Added new Debug component and fixed the body offset issue
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2017-08-16 19:31:59 +01:00 |
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photonstorm
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1f3ae30237
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Working through the debug layer.
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2017-08-16 17:27:15 +01:00 |
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Richard Davey
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e64981c51d
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Added Gravity component and new ImpactBody helper class
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2017-08-16 00:30:12 +01:00 |
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Richard Davey
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cc781c5ee2
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Lots of updates to Impact physics system
New Sprite and Image handlers with helper methods.
Updated motion, world and new Factory class.
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2017-08-15 23:38:35 +01:00 |
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