Commit graph

12 commits

Author SHA1 Message Date
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Richard Davey
30e9699bb6 Zone.setSize now has a resizeInput argument (re: #3124) 2018-01-05 16:18:10 +00:00
Richard Davey
1f07ad203a Fix #3112 2018-01-04 22:02:29 +00:00
photonstorm
7cc5a61d50 Zone now uses x/y as center for drop zone shapes. 2017-07-28 02:22:41 +01:00
photonstorm
98f75599a5 Added Drop Event and handler for it. 2017-07-27 18:24:04 +01:00
photonstorm
c152156da2 Zone now working again and useful for interactive hit areas not bound to Sprites or other GOs. 2017-07-27 17:40:15 +01:00
photonstorm
d804e056ed Renaming from State to Scene internally.
This is one monster update.
2017-07-14 14:50:51 +01:00
Richard Davey
f770712c2a Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Felipe Alfonso
25977cfc4d Dynamic tilemap webgl rendering 2017-06-21 22:19:03 -04:00
Richard Davey
929d6fc8ef Enforced GameObjects to specify their type (a string based const) 2017-04-13 00:05:12 +01:00
Richard Davey
336ea77587 Fixed GO extends. 2017-04-05 02:10:48 +01:00
Richard Davey
db55c4c6a1 Added new Zone game object. 2017-03-27 23:10:04 +01:00