Commit graph

12 commits

Author SHA1 Message Date
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Igor Petushkov
07386a29ac Fix [.Offscreen-For-WebGL-XXXXXXXX] render error 2017-09-17 18:53:31 +03:00
Richard Davey
6f3ec9fb9e All Game Objects now use GameObject.RENDER_MASK to compare against instead of a local property. 2017-09-13 00:58:25 +01:00
Richard Davey
fe2f82c229 Updated Camera.Ignore so it works with the canvas renderer as well 2017-08-15 23:51:37 +01:00
Felipe Alfonso
9856200fdf Added camera gameobject filtering 2017-08-15 16:42:04 -03:00
Felipe Alfonso
1c5da095f6 Fixed text rendering state leakage on webgl 2017-07-27 15:26:12 -04:00
Felipe Alfonso
98349a08b8 Fixed text rendering issue 2017-03-30 09:48:24 -03:00
Richard Davey
006d0b853f Small bit of tidying up. 2017-03-21 23:14:25 +00:00
Felipe Alfonso
84bc90f7ba Moved canvas to texture on Text to TExtWebGLRenderer 2017-03-21 18:06:36 -03:00
Felipe Alfonso
58e4912633 Moved uploadCanvasToGPU to WebGLRenderer 2017-03-21 17:45:57 -03:00
Felipe Alfonso
0cdb150357 Text rendering via canvas/texture upload 2017-03-21 17:08:43 -03:00
Richard Davey
607e62448b Added in the Text Game Object, splitting all of its common functions up. Working and rendering in Canvas mode. 2017-03-15 01:08:04 +00:00