Richard Davey
|
d7205992a5
|
Fixed some issues in dragging sprites with snap-to-center and world coordinates.
|
2013-08-07 00:00:12 +01:00 |
|
Richard Davey
|
11954812c6
|
Clearing down the To Do list.
|
2013-08-06 03:14:48 +01:00 |
|
Richard Davey
|
dcce99ec60
|
Added the new Button game object and various other input and tilemap fixes.
|
2013-07-12 03:28:46 +01:00 |
|
Richard Davey
|
3b9386727e
|
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
|
2013-06-07 16:27:33 +01:00 |
|
Richard Davey
|
a30762ed8c
|
Fixed world drag support and other input modifications.
|
2013-06-07 07:35:28 +01:00 |
|
Richard Davey
|
730594835a
|
New Texture and Transform components which are now used by Sprite, Group and Camera.
|
2013-06-06 02:47:08 +01:00 |
|
Richard Davey
|
1c37cd1a96
|
Created DebugUtils class and started moving renderInfo methods to it.
|
2013-06-03 03:08:24 +01:00 |
|
Richard Davey
|
2de70d07a5
|
Fixed issue in Camera.inCamera check where it wouldn't take into consideration the Sprites scrollFactor.
|
2013-06-03 02:38:08 +01:00 |
|
Richard Davey
|
59f7a59312
|
Updated docs
|
2013-06-01 19:59:20 +01:00 |
|
Richard Davey
|
f3c9049e76
|
Camera updates, scrollFix check and some new pictures and tests.
|
2013-05-29 17:31:57 +01:00 |
|
Richard Davey
|
3c0c349089
|
More refactoring for 1.0.0
|
2013-05-28 21:38:37 +01:00 |
|
Richard Davey
|
03b7467018
|
Tidying up before putting back together again
|
2013-05-28 09:37:32 +01:00 |
|
Richard Davey
|
204ec46b2b
|
Refactoring ready for 1.0 release.
|
2013-05-25 04:21:24 +01:00 |
|