photonstorm
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90e9edbf05
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Updated TileSprite so it just directly extends the Pixi original. This means no input events or body for a TileSprite.
Removed un-needed stuff from Graphics.
Removed un-used events.
Made docs in StateManager more clear re: shutdown (#410)
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2014-02-13 15:03:46 +00:00 |
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photonstorm
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67bd653eb4
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Graphics updated and restored. Working through fixing up Physics.
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2014-02-07 19:44:14 +00:00 |
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photonstorm
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0896c2fac7
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Updating copyright year and README.
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2014-02-05 16:54:59 +00:00 |
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photonstorm
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13a2cc2feb
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Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.
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2013-11-25 03:13:04 +00:00 |
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Richard Davey
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6a24d6116b
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Lots of renderTexture updates and examples added
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2013-11-13 06:49:24 +00:00 |
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Román Jiménez
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06e33bc8e4
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Polygon & drawPolygon method
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2013-11-05 20:25:06 +01:00 |
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Webeled
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12148b3159
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More improvements on GameObjectFactory
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2013-10-25 15:42:48 +01:00 |
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Webeled
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ce04ade458
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Lots of JSDocs updates in the gameobjects folder
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2013-10-25 15:22:45 +01:00 |
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photonstorm
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7e8b79adf4
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Tilemap painting example and other smaller updates.
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2013-10-17 21:10:00 +01:00 |
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Richard Davey
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305b12d76b
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Adding docs.
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2013-10-01 15:01:46 +01:00 |
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Richard Davey
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093bf8343d
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Graphics fixes and other changes
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2013-09-22 22:55:34 +01:00 |
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Richard Davey
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20f63c0af2
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Fixed Graphics not working correctly.
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2013-09-22 15:22:45 +01:00 |
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Richard Davey
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9f687b4f8a
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Adding Type support for collision checks.
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2013-09-12 21:54:41 +01:00 |
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Richard Davey
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60f0e8967f
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Added Phaser.Graphics and fixed the Out of World Bounds call.
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2013-09-09 17:01:59 +01:00 |
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