photonstorm
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cf4e213056
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New API Docs.
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2015-03-26 02:38:46 +00:00 |
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photonstorm
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43d6339f3a
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New jsdoc files generated.
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2015-03-23 23:46:30 +00:00 |
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photonstorm
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1b34216f6e
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Docs update.
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2015-01-06 06:57:25 +00:00 |
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photonstorm
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ea19aeae5c
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API Docs update.
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2014-12-04 11:33:42 +00:00 |
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photonstorm
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95ffa83e34
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Phaser 2.2.0 Docs.
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2014-12-03 10:39:20 +00:00 |
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photonstorm
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abea71fdcb
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2.2.0 RC11 Docs Export.
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2014-11-25 00:24:31 +00:00 |
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photonstorm
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deeb2c4942
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2.2 doc files.
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2014-11-15 20:01:46 +00:00 |
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photonstorm
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d44424fdbc
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2.1.3 documentation updates.
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2014-10-22 21:49:44 +01:00 |
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photonstorm
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9f24c08216
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Updated readme and docs.
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2014-10-09 16:12:53 +01:00 |
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photonstorm
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26fe06e00c
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Docs updates.
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2014-09-09 15:36:56 +01:00 |
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photonstorm
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1924a83b99
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New docs generated.
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2014-07-18 12:45:51 +01:00 |
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photonstorm
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4259a9ae14
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Republished docs.
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2014-07-10 20:39:17 +01:00 |
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photonstorm
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dbeda43aa5
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Docs rebuilt for 2.0.5
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2014-05-20 10:12:48 +01:00 |
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photonstorm
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ba3f6355f4
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Docs update.
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2014-04-29 15:39:02 +01:00 |
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photonstorm
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1326e40598
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Build files + docs update.
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2014-04-15 15:39:23 +01:00 |
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photonstorm
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cdff873cf7
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Updated change log and readme headers.
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2014-04-11 13:28:17 +01:00 |
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photonstorm
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4cea8d7bcc
|
Preparing for final 2.0.3 release. Updated docs, readme and build files.
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2014-04-11 13:09:28 +01:00 |
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STuFF
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3376956657
|
re-generated documentation
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2014-04-11 00:13:43 +02:00 |
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photonstorm
|
5b73bb21bb
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Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
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2014-03-28 01:42:49 +00:00 |
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photonstorm
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7eee1eac1f
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Updated docs to 2.0.1.
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2014-03-24 12:41:45 +00:00 |
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photonstorm
|
901a7f13d1
|
Updated docs for 2.0 release and updated README.
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2014-03-14 06:36:05 +00:00 |
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