photonstorm
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12c2f83bfc
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Repackaging for 2.1.4 release.
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2014-10-27 10:59:37 +00:00 |
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photonstorm
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18f6b320ab
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Preparing for Phaser v2.2.0
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2014-10-23 13:52:39 +01:00 |
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photonstorm
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bee0e73748
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Preparing for 2.1.3 dev.
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2014-10-09 16:32:31 +01:00 |
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photonstorm
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e5cac96302
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Preparing for 2.1.2
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2014-09-11 12:02:20 +01:00 |
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photonstorm
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5b922be56e
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Version 2.1.1. of Phaser is an emergency point release. It addresses a potential race condition that could happen in States that tried to change state from the create method but had an empty preloader or pre-cached assets.
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2014-09-11 10:38:40 +01:00 |
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photonstorm
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8e7e6f05e1
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Adding .0 :)
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2014-07-18 13:12:08 +01:00 |
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photonstorm
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113b69a5d1
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Preparing for 2.1 development work.
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2014-07-18 13:09:21 +01:00 |
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photonstorm
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0353ee12be
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Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
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2014-07-11 16:30:25 +01:00 |
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photonstorm
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d7bed24a27
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Preparing for 2.1.0 build.
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2014-07-10 23:14:29 +01:00 |
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photonstorm
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2a73652ed8
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Preparing for 2.0.6 "Jornhill" development.
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2014-05-20 10:56:45 +01:00 |
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photonstorm
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eb86f612b3
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Prep for 2.0.5 development.
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2014-04-29 16:25:10 +01:00 |
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photonstorm
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0d15350755
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Preparing for 2.0.4 development.
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2014-04-11 14:29:38 +01:00 |
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photonstorm
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76c0913b37
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Setting up for 2.0.3 development.
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2014-03-28 02:18:58 +00:00 |
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photonstorm
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6483b61db7
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Tween.generateData would enter an eternal loop if the total resulted in a float. Now wrapped in Math.floor.
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2014-03-25 03:08:51 +00:00 |
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photonstorm
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5e11b1ad87
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The Static, Kinematic and Dynamic consts that P2.Body uses were incorrect (fixes #563)
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2014-03-14 19:20:35 +00:00 |
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photonstorm
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c73b4eaea0
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json is now the default tilemap format when not defined (thanks RyanDansie, #528)
Updated docstrap
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2014-03-10 00:50:06 +00:00 |
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photonstorm
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eddce653e9
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Preparing for 1.1.5 development.
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2014-02-05 21:02:41 +00:00 |
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photonstorm
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86f6ddcbc8
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
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photonstorm
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669570c701
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Tidying up the examples and more Tilemap work.
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2013-12-10 12:23:42 +00:00 |
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