Pavle Goloskokovic
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0472463dad
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:41 +01:00 |
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Pavle Goloskokovic
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c293d4a516
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Dispatching event when global detune value changes
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2018-01-03 21:29:00 +01:00 |
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Pavle Goloskokovic
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f6976daf2b
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Dispatching event when global rate value changes
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2018-01-03 21:28:45 +01:00 |
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Pavle Goloskokovic
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3b5289a733
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Dispatching event when global volume value changes
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2018-01-03 21:28:13 +01:00 |
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Pavle Goloskokovic
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3967a111a4
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Dispatching event when global mute value changes
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2018-01-03 21:27:53 +01:00 |
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Pavle Goloskokovic
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d73208349f
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Dispatching event when sound seek changes
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2018-01-03 21:27:09 +01:00 |
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Pavle Goloskokovic
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dc796465b7
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Dispatching event when sound detune value changes
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2018-01-03 21:26:49 +01:00 |
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Pavle Goloskokovic
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de8919645a
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Dispatching event when sound rate value changes
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2018-01-03 21:26:31 +01:00 |
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Pavle Goloskokovic
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e0591df9fc
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Dispatching event when sound volume value changes
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2018-01-03 21:26:15 +01:00 |
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Pavle Goloskokovic
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0c70ae236e
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Dispatching event when sound mute value changes
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2018-01-03 21:26:01 +01:00 |
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Pavle Goloskokovic
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c8a0591b62
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Added SoundValueEvent to index.js
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2018-01-03 21:24:47 +01:00 |
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Pavle Goloskokovic
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a157dd2ccc
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Added event class for sound value change
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2018-01-03 21:24:33 +01:00 |
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Pavle Goloskokovic
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4210898a24
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Replaced stop method call with logic needed to stop sound in order to avoiding dispatching both stop and ended events
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2018-01-03 21:23:41 +01:00 |
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Pavle Goloskokovic
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89fce9135a
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Dispatching event when sound ends
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2018-01-03 21:22:07 +01:00 |
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Pavle Goloskokovic
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3356fc2d92
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Dispatching event when calling stop method
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2018-01-03 21:20:40 +01:00 |
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Pavle Goloskokovic
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99accdbbd0
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Dispatching event when calling resume method
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2018-01-03 21:20:22 +01:00 |
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Pavle Goloskokovic
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fbc7264d4c
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Dispatching event when calling pause method
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2018-01-03 21:20:02 +01:00 |
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Pavle Goloskokovic
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17985a0147
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Dispatching event when calling play method
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2018-01-03 21:19:44 +01:00 |
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Pavle Goloskokovic
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a664714c12
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Removed unused dynamic fx code
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2018-01-03 20:38:08 +01:00 |
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Pavle Goloskokovic
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d25b714e7e
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Added global playAudioSprite method that enables playing sounds from audiosprite on the fly
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2018-01-03 20:35:28 +01:00 |
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Pavle Goloskokovic
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912a737561
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Added global play method that enables playing sounds on the fly
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2018-01-03 20:32:31 +01:00 |
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Pavle Goloskokovic
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1c896ba1f7
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Removed fadeTo method
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2018-01-03 20:31:33 +01:00 |
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Pavle Goloskokovic
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92ee1bb7e0
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Removed fade tween property from destroy method
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2018-01-03 20:31:07 +01:00 |
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Pavle Goloskokovic
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36f918c26b
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Removed fade tween property
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2018-01-03 20:28:22 +01:00 |
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Pavle Goloskokovic
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aad8dea41b
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Added SoundEvent class to index.js
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2017-12-22 15:47:37 +01:00 |
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Pavle Goloskokovic
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e36e18977e
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Dispatching loop event when sound loops
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2017-12-22 15:47:15 +01:00 |
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Pavle Goloskokovic
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0ac51b879d
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Added SoundEvent class
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2017-12-22 15:46:48 +01:00 |
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Pavle Goloskokovic
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97e648bea6
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Removed debug logging
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2017-12-22 15:46:05 +01:00 |
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Pavle Goloskokovic
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c569aabc73
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Resetting rate updates on sound loop
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2017-12-22 15:45:28 +01:00 |
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Pavle Goloskokovic
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5635c04da0
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Stopping and removing loop source when stopping and removing main source
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2017-12-22 15:42:45 +01:00 |
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Pavle Goloskokovic
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c15afd2d29
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Setting loopTime to 0 when stopping and resetting loop source
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2017-12-22 15:42:09 +01:00 |
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Pavle Goloskokovic
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9b1db4257c
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Setting playTime and startTime properties to loopTime value whe sound loops
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2017-12-22 15:40:58 +01:00 |
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Pavle Goloskokovic
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c1688ddbfe
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Setting loopTime to loop source start call when parameter value when creating it
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2017-12-22 15:37:36 +01:00 |
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Pavle Goloskokovic
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54de230ac4
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Added loopTime property to keep track of the time at which the sound loop source should actually start playback based on BaseAudioContext.currentTime value
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2017-12-22 15:35:57 +01:00 |
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Pavle Goloskokovic
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34d0e4f7a6
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Setting loop source to be main source when sound loops and creating next loop source
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2017-12-22 15:33:19 +01:00 |
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Pavle Goloskokovic
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cd6b6bf574
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Using the same current time value for updating source playback rate and adding rate update item to the array
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2017-12-22 15:29:56 +01:00 |
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Pavle Goloskokovic
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13d891893c
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Setting correct playback rate to loop source buffer when creating it
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2017-12-22 15:27:42 +01:00 |
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Pavle Goloskokovic
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39f95cf6b4
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Resetting loop source when updating sound playback rate if it is playing
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2017-12-22 15:24:25 +01:00 |
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Pavle Goloskokovic
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187379ace2
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Always topping and removing loop buffer source when setting loop property as it needs to be reset even if setting it to true
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2017-12-22 15:21:21 +01:00 |
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Pavle Goloskokovic
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4d95cac657
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Stopping and removing loop buffer source when setting loop property to false
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2017-12-22 15:20:27 +01:00 |
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Pavle Goloskokovic
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b9ec8f2dea
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Added method for stopping and removing loop buffer source
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2017-12-22 15:18:35 +01:00 |
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Pavle Goloskokovic
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15db2bac74
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Moved logic for calculating loop time into separate method
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2017-12-21 17:21:59 +01:00 |
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Pavle Goloskokovic
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4f6a665451
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Moved loop buffer source creation and starting logic into separate method
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2017-12-21 17:19:45 +01:00 |
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Pavle Goloskokovic
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46a99af255
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Calculating correct value for when parameter for loop buffer source start method
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2017-12-21 17:17:10 +01:00 |
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Pavle Goloskokovic
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b559985b31
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Creating and starting loop buffer source only if sound is currently playing
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2017-12-21 17:10:57 +01:00 |
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Pavle Goloskokovic
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4538ee9af1
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Calculating when, offset and duration parameters for buffer source start method and calling it in loop setter method
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2017-12-21 17:08:29 +01:00 |
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Pavle Goloskokovic
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1779bcb853
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Moved loop source creation logic into loop property setter
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2017-12-21 17:04:01 +01:00 |
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Pavle Goloskokovic
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8e9cc41b36
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Moved sound buffer source creation logic into separate method to be able to reuse it
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2017-12-21 17:02:44 +01:00 |
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Pavle Goloskokovic
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e612e2eaae
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Creating loop buffer source if looping is set in config
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2017-12-21 16:58:43 +01:00 |
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Pavle Goloskokovic
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636275bc85
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Added loop audio buffer source field
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2017-12-21 16:56:19 +01:00 |
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Pavle Goloskokovic
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b2d0c72249
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Added condition for handling looping in update method
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2017-12-21 16:55:05 +01:00 |
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Pavle Goloskokovic
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a766ff9c2c
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Setting hasLooped flag when sound has ended and is supposed to loop
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2017-12-21 16:53:03 +01:00 |
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Pavle Goloskokovic
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879e52a735
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Added hasLooped property for WebAudioSound class
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2017-12-21 16:50:44 +01:00 |
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Pavle Goloskokovic
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f19262acd4
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Replaced setTargetAtTime calls with setValueAtTime calls
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2017-12-18 17:29:01 +01:00 |
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Pavle Goloskokovic
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7033e1c9f5
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Merge remote-tracking branch 'origin/master'
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2017-12-18 17:14:55 +01:00 |
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orblazer
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09afe0be34
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Fix deprecated WebAudio value change on FX
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2017-12-16 02:47:30 +01:00 |
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Pavle Goloskokovic
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287dc70d61
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Simplified rate updates logic in setRate method
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2017-12-14 14:09:00 +01:00 |
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Pavle Goloskokovic
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06362216d1
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Fixed issue with changing rate on a sound with delayed playback
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2017-12-14 14:04:05 +01:00 |
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Pavle Goloskokovic
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7adb101d7e
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Updating rate updates correctly if delay has not yet elapsed
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2017-12-13 22:49:13 +01:00 |
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Pavle Goloskokovic
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8ea3dbd6af
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Removed completed TODO
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2017-12-13 22:48:27 +01:00 |
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Pavle Goloskokovic
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2126381bdd
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Updated startTime property description
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2017-12-13 22:48:05 +01:00 |
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Pavle Goloskokovic
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b21331fb1c
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Returning difference between playTime and startTime from seek getter if delay has not yet elapsed
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2017-12-13 22:47:39 +01:00 |
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Pavle Goloskokovic
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e173cac7d5
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Ignoring seek setter calls on delayed playing sound if delay has not yet elapsed
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2017-12-13 22:46:02 +01:00 |
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Pavle Goloskokovic
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7ee1f78f18
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Ignoring resume calls on delayed playing sound if delay has not yet elapsed
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2017-12-13 22:44:59 +01:00 |
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Pavle Goloskokovic
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a17ffeb5b9
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Ignoring pause calls on delayed playing sound if delay has not yet elapsed
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2017-12-13 22:43:42 +01:00 |
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Pavle Goloskokovic
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1993aabbf4
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Resetting startTime when stopping buffer source
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2017-12-13 22:42:16 +01:00 |
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Pavle Goloskokovic
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b087a92612
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Setting startTime to value when sound should start playing and playTime to correct relative value
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2017-12-13 22:41:33 +01:00 |
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Pavle Goloskokovic
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d4645313f4
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Added startTime property to keep track of the time when the sound actually started playing music
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2017-12-13 22:39:24 +01:00 |
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Pavle Goloskokovic
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52d2be65f3
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Updated playTime property description
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2017-12-13 22:36:57 +01:00 |
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Pavle Goloskokovic
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ca3a4b9373
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Renaming startTime property to playTime
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2017-12-13 22:32:34 +01:00 |
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Pavle Goloskokovic
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e8617a87a3
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Taking delay config setting into account when playing sound source
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2017-12-13 22:29:55 +01:00 |
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Pavle Goloskokovic
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58da23987c
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Removing completed TODO
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2017-12-13 22:26:54 +01:00 |
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Pavle Goloskokovic
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f7ab4ca402
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Resetting delay value in resetConfig method
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2017-12-13 22:26:32 +01:00 |
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Pavle Goloskokovic
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e87fdb71ec
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Added default delay value to initial sound marker config
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2017-12-13 22:25:58 +01:00 |
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Pavle Goloskokovic
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7369f04b99
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Added default delay value to initial sound config
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2017-12-13 22:25:22 +01:00 |
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Pavle Goloskokovic
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a13f90b4a1
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Removed completed TODO
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2017-12-12 20:26:11 +01:00 |
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Pavle Goloskokovic
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dca07e84fb
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Setting loop value at the end of applyConfig method
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2017-12-12 20:21:42 +01:00 |
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Pavle Goloskokovic
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0e5b2594c5
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Removing unneeded logic from loop property setter
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2017-12-12 20:20:45 +01:00 |
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Pavle Goloskokovic
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95abc59e3e
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Resetting config when looping sound in order to reset any non-zero seek value
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2017-12-12 20:18:51 +01:00 |
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Pavle Goloskokovic
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bb281605c6
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Checking if looping is enabled when sound ends and if it is creating and playing source sound again
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2017-12-12 20:17:42 +01:00 |
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Pavle Goloskokovic
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1f5d4f2769
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Removed createBufferSource method since its logic was used only in one place
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2017-12-12 20:13:58 +01:00 |
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Pavle Goloskokovic
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67477708b2
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Ditching loopSource approach as logic would be too complicated when taking playback rate into account
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2017-12-12 20:11:46 +01:00 |
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Pavle Goloskokovic
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47522af035
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Reordering setting loop value in applyConfig before rate and detune to enable rate and detune to update loop source as well
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2017-12-12 20:02:17 +01:00 |
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Pavle Goloskokovic
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c06a2bc78c
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Setting loop source rate in setRate method if looping is enables
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2017-12-12 20:00:49 +01:00 |
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Pavle Goloskokovic
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dbc4b8b6f2
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Renamed createLoopBufferSource to createAndStartLoopBufferSource and added some logic for starting loop source
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2017-12-12 20:00:04 +01:00 |
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Pavle Goloskokovic
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d13bdfde62
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Added createBufferSource to reuse buffer source creation logic
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2017-12-12 19:58:44 +01:00 |
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Pavle Goloskokovic
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648187295e
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Added method for creating loop buffer source
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2017-12-12 19:56:18 +01:00 |
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Pavle Goloskokovic
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d788ed3a44
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Stop and remove loopSource in stopAndRemoveBufferSource
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2017-12-12 19:52:24 +01:00 |
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Pavle Goloskokovic
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bca40391fe
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If value set to loop property is the same as config value skip any further commands
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2017-12-12 19:47:57 +01:00 |
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Pavle Goloskokovic
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c8f43e7a5a
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Added a bit of logic and couple of TODOs to handle loop source when setting loop property value
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2017-12-12 19:46:08 +01:00 |
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Pavle Goloskokovic
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bcda86c566
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Setting config value when setting loop property
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2017-12-12 19:44:41 +01:00 |
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Pavle Goloskokovic
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48f86abb65
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Returning config value when getting loop property
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2017-12-12 19:43:21 +01:00 |
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Pavle Goloskokovic
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02962f316e
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Defined loop property for WebAudioSound class
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2017-12-12 19:42:21 +01:00 |
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Pavle Goloskokovic
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121672d442
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Added loopSource field for timed loop sound source
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2017-12-12 19:40:36 +01:00 |
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Pavle Goloskokovic
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429d86ba31
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Added TODO for handling removed or destroyed sounds
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2017-12-10 13:18:03 +01:00 |
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Pavle Goloskokovic
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c9868d5408
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Implemented destroy method for WebAudioSound class
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2017-12-10 13:17:39 +01:00 |
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Pavle Goloskokovic
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594d1512aa
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Implemented destroy method for BaseSound class
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2017-12-10 13:17:17 +01:00 |
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Pavle Goloskokovic
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b5e8a60530
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Saving seek value only when sound is playing or paused, for consistency
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2017-12-07 20:58:54 +01:00 |
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Pavle Goloskokovic
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8d161ac06d
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Returning config value when paused and 0 when stopped when getting seek value
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2017-12-07 20:58:07 +01:00 |
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Pavle Goloskokovic
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e4ca4d4b75
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Updated description for mute property
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2017-12-07 20:57:05 +01:00 |
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