Commit graph

11 commits

Author SHA1 Message Date
photonstorm
c86c2bae81 ESLint fixes. 2017-07-04 12:36:27 +01:00
Richard Davey
f770712c2a Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Alexander Ford
2e032bad8c Factor out a truncated upper bound 2017-06-28 09:03:13 +01:00
Alex Ford
58751d5f35 Fix two cases where numbers seem to be accidentally not truncated 2017-06-26 20:47:18 +01:00
Felipe Alfonso
25977cfc4d Dynamic tilemap webgl rendering 2017-06-21 22:19:03 -04:00
photonstorm
4a71309335 Added missing properties and methods to Quad class.
Updated to use new Mesh Color and Alpha arrays.
2017-05-23 13:29:40 +01:00
Felipe Alfonso
73ff899ce2 vertex color and alpha properties 2017-05-22 15:29:27 -04:00
Richard Davey
129a045d69 Start of Quad class. 2017-05-19 20:07:30 +01:00
Felipe Alfonso
399e12b2ca Indexed Mesh Rendering 2017-05-18 15:57:05 -04:00
Felipe Alfonso
198fc359f7 Mesh WebGL Renderer 2017-05-17 12:12:17 -04:00
Felipe Alfonso
8f422503a2 Mesh GameObject base 2017-05-16 19:07:52 -04:00