photonstorm
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b6ad11701e
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Various jshint fixes.
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2014-04-01 01:30:20 +01:00 |
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photonstorm
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5ed79dfefe
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The Phaser jshint process is now running on Travis (thanks @xtian, #656)
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2014-04-01 01:24:49 +01:00 |
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photonstorm
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5559fea0f8
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The State.update function (and thus the update of any sub-classed Sprites or other objects) is now called before Stage, Tweens, Sound, Input, etc (#662)
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2014-04-01 01:01:15 +01:00 |
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Richard Davey
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e1529a3ffb
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Merge pull request #662 from ralphsmith80/master
issue#661 update state before values are cleared
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2014-04-01 00:56:35 +01:00 |
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photonstorm
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9762bff5eb
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Updated docs to specify callback parameter order (#667)
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2014-04-01 00:50:24 +01:00 |
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photonstorm
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0198a77fe6
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Phaser.Point.centroid static function added to calculate the centroid or midpoint of an array of points (thanks @lewster32, #675)
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2014-04-01 00:42:13 +01:00 |
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photonstorm
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e3f1c7b21c
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Added Pointer.positionUp which records the last point at which the pointer left the screen / was raised (thanks @Cryszon ,#676)
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2014-04-01 00:40:26 +01:00 |
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photonstorm
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407f71b70e
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Tidied up Sound.js
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2014-04-01 00:40:26 +01:00 |
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Richard Davey
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12b99a1ae1
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Merge pull request #675 from lewster32/dev
Added Phaser.Point.centroid function.
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2014-04-01 00:40:11 +01:00 |
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Richard Davey
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9a663d0d78
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Merge pull request #676 from Cryszon/pointerPositionUp
Added positionUp to Pointer
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2014-04-01 00:28:08 +01:00 |
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Richard Davey
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1bc3c156c6
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Merge pull request #677 from nickryall/dev-text
Fix for 'jagged' strokes on custom fonts.
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2014-04-01 00:24:50 +01:00 |
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nickryall
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76736a666e
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Rounded lineJoins for text stroke
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2014-04-01 09:03:14 +13:00 |
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nickryall
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5f7d38e9fd
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Rounded lineJoins for text stroke
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2014-04-01 09:00:35 +13:00 |
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nickryall
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97b372f839
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Renable input on Phaser.Image fix
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2014-04-01 08:54:54 +13:00 |
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nickryall
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772d9ca9f2
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Renable input on Phaser.Image fix
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2014-04-01 08:54:08 +13:00 |
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Kimmo Salmela
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a23c6ee6fd
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Added positionUp to Pointer
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2014-03-31 20:36:51 +03:00 |
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Lewis Lane
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1d1e47d68d
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Update Point.js
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2014-03-31 16:03:18 +01:00 |
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Lewis Lane
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14b16fb583
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Update Point.js
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2014-03-31 16:01:35 +01:00 |
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Lewis Lane
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c5629008e9
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Updated Phaser.Point.centroid function.
Performance boosts and bugfix with averaging.
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2014-03-31 16:00:55 +01:00 |
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Lewis Lane
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5e2e520e26
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Added Phaser.Point.centroid function.
Added static Phaser.Point.centroid function to calculate the centroid or midpoint of an array of points.
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2014-03-31 15:21:40 +01:00 |
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photonstorm
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3f8911d95f
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SoundManager.boot will check to see if the AudioContext was created before carrying on (thanks @keyle, fix #669)
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2014-03-31 11:22:44 +01:00 |
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photonstorm
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4f5b329c07
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Fixed Pixi UMD wrapper.
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2014-03-31 11:06:15 +01:00 |
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photonstorm
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16853d0e82
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Updated to Pixi 1.5.2 release.
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2014-03-31 11:04:02 +01:00 |
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photonstorm
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686706173a
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Timers can now have a start delay value (thanks @georgiee, #660)
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2014-03-31 10:49:53 +01:00 |
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Richard Davey
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d57cc9a9e0
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Merge pull request #660 from georgiee/timer-start-delay2
Allow a timer to have a start delay
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2014-03-31 10:46:30 +01:00 |
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Richard Davey
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9962804027
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Merge pull request #663 from clark-stevenson/patch-2
Small additions from the past week.
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2014-03-31 10:44:58 +01:00 |
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photonstorm
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1a92f5b7d0
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If you inputEnable = false a gameobject you couldn't re-enable it again using inputEnable = true, only directly via the handler (thanks @nickrall, fix #673)
Updated the PhysicsEditor plugin to maintain position, radius, mask bits, category bits and sensor flags (thanks @georgiee, #674)
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2014-03-31 10:43:43 +01:00 |
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Richard Davey
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a45c498c5d
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Merge pull request #674 from georgiee/tidy-up-physics
PhysicExporter update, updated flags in Cache & Loader
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2014-03-31 10:30:01 +01:00 |
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nickryall
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8400df1b33
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Renable input on Phaser.Image fix
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2014-03-31 21:29:35 +13:00 |
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Georgios Kaleadis
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9a7600d7a2
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PhysicsEditor expoerter updated. Added fixtureKey field. Changed id from lime-json to phaser-json. This ID is used by PhysicEditor to select the appropriate exporter. You have to select Phaser Exporter from the Dropdown list again when you update the exporter. No other breaking changes.
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2014-03-31 11:23:39 +03:00 |
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Georgios Kaleadis
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0d77b36fc4
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fixed p2 physics loading format and added the ability to extract a single fixture
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2014-03-31 11:19:08 +03:00 |
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Georgios Kaleadis
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0a456d81c1
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remove physics loader flags in p2 world, fix naming in loader
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2014-03-31 10:46:17 +03:00 |
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photonstorm
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b01ad969ab
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Updated tutorial file
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2014-03-30 20:52:27 +01:00 |
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clark-stevenson
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6041c137af
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Small additions from the past week.
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2014-03-28 16:58:23 +00:00 |
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Ralph Smith
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7e9fbd3c27
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issue#661 update state before values are cleared
this prevent loosing state values related to physics bodys
and inputs before `state.update` is called.
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2014-03-28 09:12:32 -05:00 |
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Georgios Kaleadis
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697ba8b35b
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allow a timer to have a start delay
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2014-03-28 13:06:25 +02:00 |
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Richard Davey
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10a3706d7a
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Merge pull request #659 from georgiee/circle-fix-return
Return the result of body#setCircle in p2
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2014-03-28 09:27:56 +00:00 |
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Georgios Kaleadis
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d2a348f0bb
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return the result of body#setCircle
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2014-03-28 09:48:23 +02:00 |
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photonstorm
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76c0913b37
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Setting up for 2.0.3 development.
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2014-03-28 02:18:58 +00:00 |
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photonstorm
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5b73bb21bb
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Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
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2014-03-28 01:42:49 +00:00 |
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Christian Wesselhoeft
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de7192320b
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Split task options into their own files using load-grunt-config.
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2014-03-26 18:51:28 -07:00 |
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Richard Davey
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f9c1dc575f
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Merge pull request #616 from Rafarel/dev
Add Astar plugin to the dev branch
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2014-03-26 15:50:21 +00:00 |
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Richard Davey
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2092a7e360
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Merge pull request #653 from bmceldowney/dev
Removing tilemap layer retrieval for object layers in convertCollisionObjects()
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2014-03-26 15:48:42 +00:00 |
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Richard Davey
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06c953a293
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Merge pull request #647 from xtian/grunt-jshint
Run jshint as part of build process and fix jshint errors
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2014-03-26 15:46:35 +00:00 |
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Ben McEldowney
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2cd538e498
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removing erroneous tilemap layer retrieval for object layers in convertCollisionObjects()
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2014-03-26 07:48:47 -07:00 |
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photonstorm
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953ae83350
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Updated TS defs (fix #650)
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2014-03-26 13:24:11 +00:00 |
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photonstorm
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75cc6a7365
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Added World.setBounds to the TypeScript defs (fix #649)
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2014-03-26 11:00:15 +00:00 |
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Richard Davey
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9aae0dfd85
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Merge pull request #648 from keyle/patch-1
Fixed typo in typescript defs
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2014-03-26 10:49:47 +00:00 |
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photonstorm
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fc0e239719
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ArcadePhysics.Body preUpdate has been modified to stop Sprites with non-1 scaling from gaining delta and moving off the screen (fix #644).
Lots of ArcadePhysics.World methods have been marked as private where they shouldn't be called directly (separateX, etc)
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2014-03-26 10:48:30 +00:00 |
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keyle
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163d8fa964
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Fixed typo in typescript defs
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2014-03-26 19:05:36 +10:00 |
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