Richard Davey
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653c2ee600
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Parallel and divide by zero fix
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2020-10-15 18:08:35 +01:00 |
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Richard Davey
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37c9b0884d
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Updated Polygon points type. Fix #5357
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2020-10-15 12:01:13 +01:00 |
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Richard Davey
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c03b5af079
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Use mesh size
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2020-10-15 10:09:02 +01:00 |
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Richard Davey
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020cfab2d6
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Fixed issue with no mesh specified and texture getting
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2020-10-15 09:58:54 +01:00 |
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Richard Davey
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e79ec0c96c
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Generate Grid can now calculate w/h based on ortho texture
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2020-10-14 16:32:06 +01:00 |
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Richard Davey
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5639862010
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Update GenerateGridVerts.js
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2020-10-09 17:20:40 +01:00 |
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Richard Davey
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2801d3d804
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Added setUVs method
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2020-10-09 16:22:27 +01:00 |
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Richard Davey
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acfb6c469f
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Much more powerful grid generation now
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2020-10-09 16:22:19 +01:00 |
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Richard Davey
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50a0f0705f
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Face is now responsible for determining if it can be rendered, or not. Split the update and load process into two.
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2020-10-09 11:55:00 +01:00 |
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Richard Davey
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f77a5de32c
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Geom.Mesh.RotateFace is a new function that will rotate a Face by a given amount, based on an optional center of rotation.
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2020-10-09 11:53:57 +01:00 |
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Richard Davey
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bf8cd60aab
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Added ability to rotate data on import
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2020-10-08 15:53:13 +01:00 |
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Richard Davey
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c05cec3ba0
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Added JSDocs
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2020-10-08 14:40:32 +01:00 |
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Richard Davey
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79a1264f8b
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Fixed property name
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2020-10-08 14:40:25 +01:00 |
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Richard Davey
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e46ba609a8
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Expose new functions
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2020-10-08 13:24:09 +01:00 |
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Richard Davey
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2f85c8a8ba
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Added normals parameters
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2020-10-08 13:24:01 +01:00 |
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Richard Davey
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8838781aa1
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Create GenerateGridVerts.js
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2020-10-08 13:23:24 +01:00 |
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Richard Davey
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d2ea1c45c3
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Create GenerateObjVerts.js
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2020-10-08 13:23:20 +01:00 |
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Richard Davey
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8a73523d6c
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Create GenerateVerts.js
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2020-10-08 13:23:17 +01:00 |
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Richard Davey
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b3f1a7986e
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Create GenerateGridConfig.js
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2020-10-08 13:23:13 +01:00 |
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Richard Davey
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d09764518d
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Create GenerateGridVertsResult.js
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2020-10-08 13:23:09 +01:00 |
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Richard Davey
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20f4e8a66b
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Create GenerateVertsResult.js
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2020-10-08 13:23:05 +01:00 |
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Richard Davey
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82c87ee814
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Create materials container
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2020-10-08 10:44:32 +01:00 |
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Richard Davey
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f191283928
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Moved ParseObjMaterial to Geom namespace
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2020-10-08 10:44:23 +01:00 |
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Richard Davey
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dda4431366
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Merged the Layer3D Game Object and pipeline back in for now
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2020-10-07 17:44:36 +01:00 |
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Richard Davey
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2137e3413d
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Added cameraZ parameter
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2020-10-07 13:15:53 +01:00 |
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Richard Davey
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c6d25c9559
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Added z parameter
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2020-10-07 13:15:44 +01:00 |
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Richard Davey
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e331638b05
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Updated to use transformed values
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2020-10-07 12:04:58 +01:00 |
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Richard Davey
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a367799da1
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Update Vertex.js
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2020-10-07 12:04:16 +01:00 |
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Richard Davey
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7a0b056fef
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Trying out MeshCamera
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2020-10-06 18:05:14 +01:00 |
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Richard Davey
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7287a760ae
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Added ParseOBJ type defs
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2020-10-06 10:38:21 +01:00 |
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Richard Davey
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eb6d342607
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Merged the Mesh Geometry functions back in and completed the JSDocs
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2020-10-05 16:52:44 +01:00 |
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Richard Davey
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3baecb19d4
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Moved old mesh pipeline and code into own folder
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2020-10-01 17:56:49 +01:00 |
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Richard Davey
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6ab0803469
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Fixed path
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2020-09-30 15:11:42 +01:00 |
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Richard Davey
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95b9ba55de
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Added setPosition and setScale
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2020-09-22 15:25:09 +01:00 |
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Richard Davey
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fe17dfc022
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Updated docs
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2020-09-22 12:48:23 +01:00 |
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Richard Davey
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183e68580f
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Fixed dirty flag reset
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2020-09-22 11:45:49 +01:00 |
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Richard Davey
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bd25dbc355
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Added per-model cull mode
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2020-09-22 11:39:26 +01:00 |
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Richard Davey
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3950191468
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Lots of docs and tidying up
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2020-09-21 18:24:47 +01:00 |
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Richard Davey
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6abeb84ff6
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Remove Face and Vertex classes
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2020-09-21 18:24:03 +01:00 |
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Richard Davey
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24f7c2e3df
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Updated to use RGB objects, finished missing methods
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2020-09-21 15:57:57 +01:00 |
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Richard Davey
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7a8932a3a4
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Remove log
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2020-09-21 14:04:52 +01:00 |
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Richard Davey
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7f7d7a1b2e
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Can now rotate the model
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2020-09-21 10:13:58 +01:00 |
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Richard Davey
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0ad265da2e
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Removed faces and verts arrays as moved to a single ArrayBuffer instance
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2020-09-21 00:17:38 +01:00 |
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Richard Davey
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8366d90f96
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Added material and other new methods
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2020-09-18 17:52:53 +01:00 |
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Richard Davey
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371fb5e68a
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Added normals, removed Vec3
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2020-09-18 17:50:47 +01:00 |
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Richard Davey
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87ed734475
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Easier iteration
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2020-09-17 10:08:07 +01:00 |
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Richard Davey
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f853a2be70
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Use the projected coordinates
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2020-09-17 10:07:56 +01:00 |
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Richard Davey
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38958d025a
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We need the z axis
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2020-09-17 10:07:19 +01:00 |
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Richard Davey
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8ca1730cc1
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Remove log
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2020-09-16 17:49:00 +01:00 |
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Richard Davey
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303f09b23e
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Final JSDocs
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2020-09-16 17:25:42 +01:00 |
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