Commit graph

70 commits

Author SHA1 Message Date
Richard Davey
06c6b280e7 New global adshowerror handler and better event flow. 2018-12-07 04:29:18 +00:00
Richard Davey
2ed6c649a3 Swapped ad events placement. 2018-12-07 01:49:01 +00:00
Richard Davey
e672592aef Modified how ad placement loading works. 2018-12-07 01:39:30 +00:00
Richard Davey
23cc8b84e3 Added getConnectedScores method 2018-11-12 17:15:00 +00:00
Richard Davey
0557ee071b Updated setScore handling 2018-11-12 12:38:18 +00:00
Richard Davey
4b162fb3f6 New Spine dist 2018-10-29 23:07:37 +00:00
Richard Davey
0cf9811ff2 New dist build 2018-10-26 19:40:09 +01:00
Richard Davey
cc6e7a8cc8 Support for Spine objects inside a container and no skeletons 2018-10-26 19:40:03 +01:00
Richard Davey
618f514392 No skeleton, no render! 2018-10-26 19:39:48 +01:00
Richard Davey
f17d0246af Added ability to create skeleton after creation 2018-10-26 19:39:30 +01:00
Richard Davey
28895c5162 Base Spine plugin now handles a lot more 2018-10-26 19:39:11 +01:00
Richard Davey
caa55e7ab3 Added optional child argument 2018-10-25 17:14:57 +01:00
Richard Davey
f6124e253b New dist builds 2018-10-25 16:27:21 +01:00
Richard Davey
38f1ebef32 Added Flip component and extra methods 2018-10-25 16:27:13 +01:00
Richard Davey
79bd0342ac Added canvas debug 2018-10-25 16:27:00 +01:00
Richard Davey
6505e6837a Removed un-used calls 2018-10-25 16:26:48 +01:00
Richard Davey
1cdb4fbf80 Added debug renderer and shader 2018-10-25 14:14:26 +01:00
Richard Davey
b5573e5427 Now suppors camera matrix 2018-10-25 14:14:14 +01:00
Richard Davey
ff03c4389c Removed mvp as the plugin can use a single instance 2018-10-25 14:14:04 +01:00
Richard Davey
8d12286b01 New buid 2018-10-24 23:46:31 +01:00
Richard Davey
3c80553834 Spine GL now resets pipeline properly 2018-10-24 23:46:10 +01:00
Richard Davey
7e783cabbf Spine now rendering in WebGL 2018-10-24 17:25:38 +01:00
Richard Davey
864913ceee config update 2018-10-24 17:25:21 +01:00
Richard Davey
3f7b406643 Only flip for Canvas 2018-10-24 17:25:03 +01:00
Richard Davey
74cebf0a0e dist tests 2018-10-24 17:24:48 +01:00
Richard Davey
769f40e117 Updated configs 2018-10-24 17:24:32 +01:00
Richard Davey
6092892beb Splitting Spine plugin up into renderer bundles 2018-10-24 14:09:11 +01:00
Richard Davey
f5f1e8ef15 Added Spine Game Object and fully working canvas renderer 2018-10-24 12:41:56 +01:00
Richard Davey
15bbcda5dd Not needed 2018-10-24 12:40:18 +01:00
Richard Davey
7702526c80 Moved to runtimes folder and added license 2018-10-24 12:40:08 +01:00
Richard Davey
7dfba74940 Spine plugin updates 2018-10-23 17:47:36 +01:00
Richard Davey
849403adb6 Added Spine plugin webpack build 2018-10-22 17:15:45 +01:00
Richard Davey
557955e057 Merging Scale Manager and Spine Plugin back into master 2018-10-18 14:59:27 +01:00
Richard Davey
61f74a2fc6 The loadPlayerPhoto function in the Instant Games plugin now listens for the updated Loader event correctly, causing the photocomplete event to fire properly. 2018-10-17 15:15:46 +01:00
Richard Davey
5b6f9a3876 Adding Spine runtimes for testing potential plugin 2018-10-02 16:59:36 +01:00
Richard Davey
c704dc450a Fixed jsdoc definitions 2018-09-25 11:36:36 +01:00
Richard Davey
3fb0f7c57b Swapped to new event handler 2018-09-20 16:58:48 +01:00
Richard Davey
9495b92101 Added plugin readme 2018-09-20 16:58:31 +01:00
Richard Davey
cbb99ac536 Updated docs 2018-09-20 14:14:36 +01:00
Richard Davey
72ac4a1cda Added new FB build configs 2018-09-20 14:13:59 +01:00
Richard Davey
2292500094 Finished FB docs 2018-09-20 11:49:39 +01:00
Richard Davey
5b5014744a Starting Leaderboard docs 2018-09-19 17:09:08 +01:00
Richard Davey
1c3e9fb598 API documentation complete 2018-09-19 16:45:02 +01:00
Richard Davey
0646843d49 Updated log and docs 2018-09-19 14:13:55 +01:00
Richard Davey
61c3157e2b Added jsdocs 2018-09-19 13:50:33 +01:00
Richard Davey
a103b0e6a6 Fixed FB Plugin paths to avoid build errors if plugin is enabled. 2018-09-04 12:35:23 +01:00
Richard Davey
618754b411 Moved FB plugin to plugins folder 2018-08-23 18:10:46 +01:00
Richard Davey
0e27dc33e4 When a Sprite3D object is added to a Camera via Camera.add it is now added to the Display and Update Lists. Fix #3945 2018-08-23 15:53:33 +01:00
Richard Davey
ca0322a511 Added link 2018-08-23 15:49:29 +01:00
Richard Davey
ba4816c99c Typo plus example 2018-08-23 15:48:28 +01:00