Pavle Goloskokovic
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718dce88b8
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Setting correct totalDuration property value for all sounds when audio gets unlocked
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2018-01-18 14:08:49 +01:00 |
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Pavle Goloskokovic
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9400c7ea93
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Setting correct duration property value for all sounds when audio gets unlocked
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2018-01-18 14:08:33 +01:00 |
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Pavle Goloskokovic
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c296ef2eb3
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Emitting ready event when sound manager gets unlocked
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2018-01-18 14:07:35 +01:00 |
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Pavle Goloskokovic
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58d6ab9a56
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Emitting ready event if sound manager is not locked
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2018-01-18 14:06:29 +01:00 |
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Pavle Goloskokovic
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345f112ff8
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Renamed touchLocked to locked
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2018-01-18 14:05:20 +01:00 |
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Pavle Goloskokovic
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b61a4dec66
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Passing sound manager locked property value instead of touchLocked to HTML5AudioFile constructor
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2018-01-18 14:04:41 +01:00 |
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Richard Davey
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3bb6099c6d
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Fixed key issue
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2018-01-18 05:33:54 +00:00 |
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Richard Davey
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5461471bf3
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Added ucfirst equivalent
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2018-01-18 05:33:42 +00:00 |
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Richard Davey
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92e62b9368
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Updated PluginManager to support installation and injection of global and local plugins
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2018-01-18 05:21:14 +00:00 |
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Richard Davey
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c8d859c6a4
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Systems now does everything based on events and config files, no more creation of its own plugins
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2018-01-18 05:20:57 +00:00 |
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Richard Davey
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43d7e0fa0e
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Exposed the global and core plugins and updated the injection map
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2018-01-18 05:20:33 +00:00 |
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Richard Davey
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53ec770696
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Renamed to the correct class name: ScenePlugin
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2018-01-18 05:20:00 +00:00 |
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Richard Davey
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0a523062f5
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Exposed the Scene files via their own export
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2018-01-18 05:19:42 +00:00 |
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Richard Davey
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dc3093ef56
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Removed trailing slash
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2018-01-18 05:19:17 +00:00 |
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Richard Davey
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abdbe2d1ee
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EE registered as a plugin
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2018-01-18 05:19:00 +00:00 |
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Richard Davey
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776d178b38
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Scene settings now checks for a plugins array
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2018-01-18 05:18:45 +00:00 |
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Richard Davey
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5a333bc2fd
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Updated to new Plugin format, removed injection and mapping
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2018-01-18 05:18:09 +00:00 |
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Richard Davey
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e017a71f32
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Game emits a boot event, which its managers listen for
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2018-01-18 05:16:52 +00:00 |
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Richard Davey
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3ba774997d
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Config now gets the DefaultScenePlugins
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2018-01-18 05:16:02 +00:00 |
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Richard Davey
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31882e5b48
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Method returns array of objects instead of array of arrays
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2018-01-18 01:03:15 +00:00 |
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Richard Davey
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9cdd359327
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Constructors no longer call setTo and getPointAB return object properties updated to x/y
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2018-01-18 01:02:51 +00:00 |
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Richard Davey
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7458574d35
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-18 00:59:41 +00:00 |
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Richard Davey
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dbfd73dea1
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Pointer.reset no longer resets the isDown state or buttons
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2018-01-18 00:59:38 +00:00 |
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Michael Hadley
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fd8cad1fb6
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Add Impact method for loading collision map from Weltmeister file
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2018-01-17 18:50:00 -06:00 |
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Michael Hadley
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821eae6eee
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Bug fix: weltmeister parser
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2018-01-17 18:38:55 -06:00 |
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Michael Hadley
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2e68f2507d
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Added Weltmeister support to Loader & Tilemap API
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2018-01-17 18:34:00 -06:00 |
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Michael Hadley
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72a14df466
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Shortened Tilemap format names
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2018-01-17 18:34:00 -06:00 |
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Richard Davey
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80fd5d9845
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Moved camera controls to their own namespace
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2018-01-18 00:08:38 +00:00 |
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Pavle Goloskokovic
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6be1406b8b
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Renamed locked action name property to prop
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2018-01-17 19:16:21 +01:00 |
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Pavle Goloskokovic
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252b577ab4
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Using manager.isLocked instead of removed checkTouchLocked method for loop property
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2018-01-17 19:15:09 +01:00 |
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Pavle Goloskokovic
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25f22533fd
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Using manager.isLocked instead of removed checkTouchLocked method for seek property
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2018-01-17 19:14:55 +01:00 |
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Pavle Goloskokovic
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216bde9577
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Using manager.isLocked instead of removed checkTouchLocked method for detune property
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2018-01-17 19:14:43 +01:00 |
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Pavle Goloskokovic
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99c9b786c8
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Using manager.isLocked instead of removed checkTouchLocked method for rate property
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2018-01-17 19:14:33 +01:00 |
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Pavle Goloskokovic
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94d7fb7d4f
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Using manager.isLocked instead of removed checkTouchLocked method for volume property
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2018-01-17 19:14:18 +01:00 |
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Pavle Goloskokovic
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941b4f5ac8
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Using manager.isLocked instead of removed checkTouchLocked method for mute property
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2018-01-17 19:14:06 +01:00 |
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Pavle Goloskokovic
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4b6287c4cd
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Using manager.isLocked instead of removed checkTouchLocked method for stop method
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2018-01-17 19:13:47 +01:00 |
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Pavle Goloskokovic
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5c0c89022e
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Using manager.isLocked instead of removed checkTouchLocked method for resume method
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2018-01-17 19:13:36 +01:00 |
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Pavle Goloskokovic
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fb775d4063
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Using manager.isLocked instead of removed checkTouchLocked method for pause method
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2018-01-17 19:13:21 +01:00 |
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Pavle Goloskokovic
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ce6f3400e2
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Using manager.isLocked instead of removed checkTouchLocked method for play method
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2018-01-17 19:13:09 +01:00 |
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Pavle Goloskokovic
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cee22b158c
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Removed checkTouchLocked from HTML5AudioSound class
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2018-01-17 19:11:50 +01:00 |
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Pavle Goloskokovic
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da56f97580
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Removed touchLockedActionQueue from HTML5AudioSound class
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2018-01-17 19:11:28 +01:00 |
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Pavle Goloskokovic
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913f388535
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Added isLocked method to handle locked actions
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2018-01-17 19:10:24 +01:00 |
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Pavle Goloskokovic
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b25af58495
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Resetting lockedActionsQueue after performing all locked actions
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2018-01-17 19:09:36 +01:00 |
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Pavle Goloskokovic
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88d26607ec
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Updated and simplified logic for performing locked actions
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2018-01-17 19:07:52 +01:00 |
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Pavle Goloskokovic
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aacd7a972d
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Setting lockedActionsQueue value based on locked property value
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2018-01-17 19:03:16 +01:00 |
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Pavle Goloskokovic
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19ec0fb735
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Added lockedActionsQueue property to HTML5AudioSoundManager class for internal use
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2018-01-17 19:02:10 +01:00 |
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Michael Hadley
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5bc09a2c5c
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Update AP physics to handle tiles where tileSize !== baseTileSize
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2018-01-17 11:27:29 -06:00 |
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Pavle Goloskokovic
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bcb11d5c4e
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Moved queued sound actions logic from update method to unlocked event handler
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2018-01-17 18:24:03 +01:00 |
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Pavle Goloskokovic
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fb52e3d490
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Setting unlocked property to true when audio tags are ready
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2018-01-17 18:19:51 +01:00 |
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Pavle Goloskokovic
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5f035c80e2
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Removed condition since it is already performed in base class constructor
|
2018-01-17 18:19:26 +01:00 |
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