Richard Davey
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671dfcd569
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Groups can now pass a config as the first argument.
They also have 2 new callbacks: createCallback and removeCallback.
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2017-11-09 03:59:56 +00:00 |
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Richard Davey
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870b2a94fc
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eslint fixes
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2017-11-02 17:04:02 +00:00 |
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Richard Davey
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fb81fa514b
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Renamed z property to depth to allow for future 3D cameras
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2017-09-14 03:12:00 +01:00 |
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Richard Davey
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9eb723cfc2
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Added PlaceOnEllipse action and added to Group
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2017-08-02 01:24:54 +01:00 |
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photonstorm
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d804e056ed
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Renaming from State to Scene internally.
This is one monster update.
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2017-07-14 14:50:51 +01:00 |
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Richard Davey
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ad540d95bc
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Added SetHitArea action
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2017-07-13 02:35:29 +01:00 |
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Richard Davey
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8d89c421b3
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Group configs can now set the classType
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2017-07-12 12:57:53 +01:00 |
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Richard Davey
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7ae478cf3b
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Groups can set grid alignment via the config
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2017-07-12 12:28:21 +01:00 |
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photonstorm
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991ab2576d
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Broke the lists apart into DisplayList and UpdateList, as the vast majority of Game Objects don't ever need to have their preUpdate methods called as they are empty.
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2017-07-04 16:44:16 +01:00 |
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photonstorm
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2425d0138e
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You can now pass a Group config into the Factory / constructor.
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2017-06-30 16:58:42 +01:00 |
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Richard Davey
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2f605250b3
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Added SetZ Action and exposed via Group
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2017-06-28 14:16:01 +01:00 |
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photonstorm
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bd363553ba
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Added Group.update method.
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2017-06-27 16:21:40 +01:00 |
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Richard Davey
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410ffc68c6
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Updated Group.add
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2017-06-26 22:00:05 +01:00 |
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Richard Davey
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a21e472b2e
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Renamed Layer to Group as per mailing list feedback
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2017-06-26 21:08:08 +01:00 |
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