photonstorm
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8e6f9574ea
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Heavily tweaked tint texture handling. Can now be set by a texture and cached internally.
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2015-05-08 04:13:34 +01:00 |
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photonstorm
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a1102d4d4d
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Added re-tint reset.
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2015-05-08 04:12:20 +01:00 |
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photonstorm
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2cd59bbf32
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Tidying up docs and formatting.
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2015-05-08 04:12:07 +01:00 |
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photonstorm
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6f351ff0c1
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Texture.requiresReTint is a new property that controls if a texture requires the display object to be re-tinted having been updated internally. The LoadTexture component now sets this.
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2015-05-08 04:11:48 +01:00 |
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photonstorm
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164039d7e7
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Sets the re-tint state to true.
Removed un-needed clear call.
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2015-05-08 04:10:39 +01:00 |
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photonstorm
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326cb759cf
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Docs fixes.
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2015-05-08 02:28:46 +01:00 |
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photonstorm
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25178fdf85
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Docs update.
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2015-05-08 01:51:18 +01:00 |
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photonstorm
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9cb7122743
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Improved code formatting.
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2015-05-08 01:51:06 +01:00 |
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photonstorm
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855831e4c2
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BitmapData.update now validates the width and height values to ensure they aren't lower than 1, which would previously cause a context error.
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2015-05-08 01:49:59 +01:00 |
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photonstorm
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d2b9bfe7b8
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RetroFont has been updated to use RenderTexture.renderXY, removing the need for creating a Point object each update.
RetroFont no longer puts any entries into the TextureCache or generates any UUIDs on instantiation, speeding up creation and lowering memory use.
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2015-05-08 01:49:11 +01:00 |
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photonstorm
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3bfce12036
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New 2.4 build. Rawr!
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2015-05-07 02:46:42 +01:00 |
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photonstorm
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e3b8fe3401
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Proper setFrame call.
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2015-05-07 02:45:33 +01:00 |
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photonstorm
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67704d0136
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Updated Frame handling for Videos so sprites have their own frames, not a reference to the Videos frame.
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2015-05-07 02:44:48 +01:00 |
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photonstorm
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12362a8300
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Mark new textures as valid.
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2015-05-07 02:44:29 +01:00 |
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photonstorm
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3f4a4e19ec
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New 2.4 build.
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2015-05-06 17:17:04 +01:00 |
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photonstorm
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af66b49f31
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If a BitmapData is created with a width or height set to zero then the width and/or height are set to a default value (256) instead to avoid getContext errors.
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2015-05-06 16:50:10 +01:00 |
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photonstorm
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303929a3ce
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Added Video.snapshot and Video.grab support.
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2015-05-06 16:47:46 +01:00 |
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photonstorm
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7cd89eedd6
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jshint fixes.
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2015-05-06 08:13:55 +01:00 |
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photonstorm
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55fa2893f9
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Test build of 2.4.
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2015-05-06 08:00:42 +01:00 |
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photonstorm
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89a95fa2c3
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Added Video to gruntfile.
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2015-05-06 07:58:04 +01:00 |
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photonstorm
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7f89a3de60
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Fixed video event.
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2015-05-06 07:57:52 +01:00 |
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photonstorm
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d14d9f4f64
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Added onAccess and onError signals and tidied up the stream handling.
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2015-05-06 07:25:34 +01:00 |
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photonstorm
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a24a22742a
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Enabled Stream stopping.
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2015-05-06 06:11:09 +01:00 |
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photonstorm
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37304c7cc7
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Added Video.createVideoStream support.
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2015-05-06 06:06:02 +01:00 |
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photonstorm
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399cf3f804
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jshint fix.
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2015-05-06 02:02:49 +01:00 |
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photonstorm
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7674060afc
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Removed PIXI.EventListener and VideoTexture as it's no longer required.
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2015-05-06 01:59:49 +01:00 |
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photonstorm
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f623e68eb7
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Docs updates.
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2015-05-06 01:12:09 +01:00 |
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photonstorm
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535b56bc4a
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Got changeSource working properly on iOS and tidied up lots of docs.
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2015-05-06 01:12:02 +01:00 |
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photonstorm
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927c14536d
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Destroy will remove the listener from Video.onChangeSource.
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2015-05-06 00:42:01 +01:00 |
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photonstorm
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bf25e67f5a
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LoadTexture.resizeFrame lets you resize the Frame dimensions that the Game Object uses for rendering. You shouldn't normally need to ever call this, but in the case of special texture types such as Video or BitmapData it can be useful to adjust the dimensions directly in this way.
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2015-05-06 00:41:40 +01:00 |
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photonstorm
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ed3e7cdf8c
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Frame.resize allows you to change the dimensions of a Frame object and recalculate all of its internal properties (such as bottom and distance ).
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2015-05-06 00:37:50 +01:00 |
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photonstorm
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9aa022ba8e
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Docs update.
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2015-05-05 17:03:44 +01:00 |
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photonstorm
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9a563f20b9
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Updated video locked status.
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2015-05-05 17:03:39 +01:00 |
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photonstorm
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5278c16acc
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Swapped to using touchlock object.
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2015-05-05 17:03:27 +01:00 |
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photonstorm
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4a91d97812
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Input.addMoveCallback used to return the index of the callback entry in the internal moveCallbacks array. However as callbacks were removed the indexes became invalid, potentially causing a future Input.deleteMoveCallback to remove the wrong callback entirely or error. Input.deleteMoveCallback now takes the original callback and context as its parameters to ensure deletion safety.
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2015-05-05 16:53:02 +01:00 |
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photonstorm
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9ce76fcef8
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Docs update.
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2015-05-05 16:25:57 +01:00 |
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photonstorm
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0cde8f874d
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Mobile touch lock support done.
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2015-05-05 16:25:51 +01:00 |
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photonstorm
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45278a1816
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Tidied up the video loader.
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2015-05-05 16:25:30 +01:00 |
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photonstorm
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766b110f99
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SoundManager now uses the new Touch.addTouchLockCallback methods to handle mobile device audio unlocking.
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2015-05-05 16:25:16 +01:00 |
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photonstorm
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f265f98eb4
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Input.Touch.addTouchLockCallback allows you to add a callback that will be invoked automatically upon a touchstart event. This is used internally by the SoundManager and Video objects to handle mobile device unlocking, but is exposed publicly as well.
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2015-05-05 16:24:49 +01:00 |
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photonstorm
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f032578f27
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Removed Input.moveCallback and Input.moveCallbackContext as neither are used any longer. Use Input.addMoveCallback .
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2015-05-05 16:09:22 +01:00 |
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photonstorm
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df6dc70a41
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Various VideoTexture tests (this file will be removed shortly however).
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2015-05-05 14:02:38 +01:00 |
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photonstorm
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33ece1fc52
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Readme updates.
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2015-05-05 14:02:10 +01:00 |
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photonstorm
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cc1c90d782
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Removed videoSprite placeholder.
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2015-05-05 14:01:47 +01:00 |
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photonstorm
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2e2d1c6bc2
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Lots of updates to the Phaser.Video object.
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2015-05-05 14:00:59 +01:00 |
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photonstorm
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7178ff61c7
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jsdoc fixes.
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2015-05-05 14:00:29 +01:00 |
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photonstorm
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f33082caf2
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Support for Video texture updates.
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2015-05-05 14:00:18 +01:00 |
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photonstorm
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d8c109b0a2
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Tidying comments.
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2015-05-05 14:00:05 +01:00 |
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photonstorm
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d98b984ad2
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SoundManager.volume now has its input value clamped to ensure it's between 0 and 1 (inclusive)
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2015-05-05 11:04:14 +01:00 |
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photonstorm
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36c7084e01
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Adjusting property order.
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2015-05-05 10:59:54 +01:00 |
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