Richard Davey
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bc962c25dc
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All listeners use the new Events
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2019-01-18 13:41:43 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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a9063604dc
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Replace @readOnly with @readonly
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2018-10-09 13:40:00 +01:00 |
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Richard Davey
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143957d24a
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You can now set the maxLights value in the Game Config, which controls the total number of lights the Light2D shader can render in a single pass. The default is 10. Be careful about pushing this too far. More lights = less performance. Close #4081
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2018-10-02 11:09:58 +01:00 |
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samme
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408b2df350
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Correct LightsManager#addLight docs
All arguments are optional
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2018-08-22 13:07:41 -07:00 |
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Richard Davey
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7aa46657c2
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Tidying up jsdocs and changing float to number
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2018-06-26 23:19:14 +01:00 |
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Chris Andrew
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468b61da6f
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Tweaked the LightsPlugin example in its class description.
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2018-06-13 18:56:57 +01:00 |
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Chris Andrew
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124b0ff773
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Documented Light, LightsManager and LightsPlugin.
Documented class description for TransformMatrix.
Added a missing description from Container's EachContainerCallback.
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2018-06-13 18:44:32 +01:00 |
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Chris Andrew
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07e9878166
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Documented the Light game object.
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2018-06-08 15:40:39 +01:00 |
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Richard Davey
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350cb037b7
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All systems now register themselves with the new PluginCache
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2018-05-15 12:51:50 +01:00 |
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Richard Davey
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be330e609e
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Moved PluginManager to new location
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2018-05-10 17:14:33 +01:00 |
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orblazer
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b4a30b8e43
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Add callbacks on GameObjects
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2018-03-19 22:27:16 +01:00 |
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orblazer
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90def456f2
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Update JSDoc on GameObjects
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2018-03-19 12:54:31 +01:00 |
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Richard Davey
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2813ac8162
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Moved PluginManager and merged configs into single root file for easier changing.
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2018-02-12 23:03:48 +00:00 |
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Richard Davey
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275f6e40b2
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Moved to sub-folder.
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2018-02-12 22:16:27 +00:00 |
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