Richard Davey
4d8f9e8723
Merge pull request #1600 from vulvulune/dev
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Refactoring of the script to generate comments.d.ts
2015-02-05 22:57:09 +00:00
vulvulune
6795d30e74
jshint
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equality check error
2015-02-05 21:40:03 +01:00
vulvulune
b8665f2979
Refactoring of the script to generate comments.d.ts
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Refactoring of the script to generate comments.d.ts files.
Using typescript package instead of typescript-services (not maintened
anymore)
Update of the phaser.comments.d.ts with the last dev version.
2015-02-05 21:30:28 +01:00
photonstorm
9cdcdc7bc5
Device.touch checks if window.navigator.maxTouchPoints
is >= 1
rather than > 1, which now allows touch events to work properly in Chrome mobile emulation.
2015-02-05 06:12:20 +00:00
photonstorm
5bd231d532
JSDoc fixes.
2015-02-05 05:13:22 +00:00
photonstorm
569483ab17
Game._kickstart forces Phaser to always call at least one logic update before being allowed to render.
2015-02-05 05:12:59 +00:00
photonstorm
d710caed9e
Body.reset now resets the Body.speed value to zero.
2015-02-05 05:12:31 +00:00
photonstorm
8dec37107e
MSPointer.capture allows you to optionally event.preventDefault the pointer events (was previously always on)
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MSPointer.event now stores the most recent pointer event.
MSPointer.pointerDownCallback, pointerMoveCallback and pointerUpCallback all allow you to set your own event based callbacks.
2015-02-05 05:12:00 +00:00
photonstorm
336fdfa672
TileSprites weren't destroying WebGL textures, leading to eventual out of memory errors (thanks @chacal #1563 )
2015-02-03 21:32:39 +00:00
photonstorm
f55ba6755f
jsdoc fix
2015-02-03 21:32:39 +00:00
photonstorm
3eba508382
Sprite.events.onDragStart has 2 new parameters x
and y
which is the position of the Sprite before the drag was started. The full list of parameters is: (sprite, pointer, x, y)
. This allows you to retain the position of the Sprite prior to dragging should dragFromCenter
have been enabled (thanks @vulvulune #1583 )
2015-02-03 21:32:39 +00:00
photonstorm
2ba6e0528e
TilemapLayer.getTiles now returns a copy of the Tiles found by the method, rather than references to the original Tile objects, so you're free to modify them without corrupting the source (thanks @Leekao #1585 )
2015-02-03 21:32:39 +00:00
Richard Davey
a2854d21fd
Merge pull request #1580 from integricho/fix#1551
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fix #1551 - detect mouseup on tilesprites
2015-02-03 21:16:33 +00:00
Richard Davey
41d9a42a02
Merge pull request #1565 from abtion/master
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Fix CORS loading BitmapFonts with IE9
2015-02-03 21:14:45 +00:00
Richard Davey
66ad09ebd0
Merge pull request #1549 from tomlarkworthy/fixAdjustMass
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Bug fix: adjust mass and debug body gfx
2015-02-03 21:12:15 +00:00
Richard Davey
0953e927b4
Merge pull request #1559 from vulvulune/dev
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Complete "tsdocs" tasks to download plugins + improve ts doc + grunt:jsdoc
2015-02-03 21:04:30 +00:00
Richard Davey
e6b5806c26
Merge pull request #1581 from jromer94/master
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fixed index out of bound error
2015-02-03 20:52:04 +00:00
Richard Davey
ecdbb35009
Merge pull request #1577 from Marchys/patch-4
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Correct documentation Emitter.js
2015-02-03 20:51:28 +00:00
Richard Davey
2aeafada98
Merge pull request #1558 from vulvulune/ts
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Update typescript definitions
2015-02-03 20:50:46 +00:00
Richard Davey
9a4af85156
Merge pull request #1544 from belohlavek/master
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Fixed some properties and parameterers in phaser.d.ts
2015-02-03 20:49:11 +00:00
Richard Davey
21823f65e3
Merge pull request #1576 from vulvulune/jsdoc
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Correct comments
2015-02-03 20:47:32 +00:00
Richard Davey
6d05752ce5
Merge pull request #1569 from Bilge/patch-2
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Correct PluginManager.add first parameter.
2015-02-03 20:46:11 +00:00
Richard Davey
9efca46021
Merge pull request #1582 from micahjohnston/dev
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Fix doc comment on Phaser.Physics.Arcade#getObjectsAtLocation.
2015-02-03 20:45:33 +00:00
Richard Davey
c141e8ff01
Merge pull request #1579 from Phaiax/phaserdts-bitmapdata-update
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phaser.d.ts: BitmapData.update
2015-02-03 20:44:26 +00:00
Richard Davey
8f3f759c18
Merge pull request #1570 from Bilge/patch-3
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Compact overloaded constructor using union syntax.
2015-02-03 20:40:59 +00:00
Richard Davey
ad9b8ae8e1
Merge pull request #1568 from Bilge/patch-1
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Added missing plugins member in Phaser.Game class.
2015-02-03 20:31:26 +00:00
photonstorm
ea4c9771a0
Updated docstrap-master toc.js to fix nav scrolling (thanks @abderrahmane-tj @vulvulune #1589 )
2015-02-03 20:28:18 +00:00
photonstorm
7003b65df6
Added missing properties to the InputHandler prototype, reducing hidden class modifications.
2015-02-03 20:28:18 +00:00
Richard Davey
af5d022d95
Merge pull request #1594 from zekoff/max-velocity-patch
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Allow max velocity of 0 in Arcade physics computeVelocity
2015-02-03 18:30:51 +00:00
zekoff
0ccd225e08
Allow max of 0 in computeVelocity
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Previous method of setting default max did not allow falsey values.
2015-02-03 11:36:53 -06:00
photonstorm
2b74d903d4
jsdoc fix.
2015-02-03 16:17:14 +00:00
photonstorm
ac14edae94
Sound.stop and Sound.destroy now halt a fade tween if in effect.
2015-02-03 16:17:03 +00:00
photonstorm
260490fe06
Fixed issue in PIXI.canUseNewCanvasBlendModes which would create false positives in browsers that supported multiply
in Canvas path/fill ops, but not for drawImage
(Samsung S5 for example). Now uses more accurate magenta / yellow mix test.
2015-02-03 16:16:25 +00:00
Micah Johnston
34d443153f
fix argument name in comment on Phaser.Physics.Arcade#getObjectsAtLocation.
2015-01-30 05:48:34 -07:00
Micah Johnston
401d2fe847
Fix doc comment on Phaser.Physics.Arcade#getObjectsAtLocation.
2015-01-29 18:13:03 -07:00
Bilge
92b89fb549
Added plugins property to Phaser.Game.
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Property was previously being declared late without initialization at allocation time.
2015-01-29 22:51:38 +00:00
Josh
755653439a
fixed index out of bound error
2015-01-28 23:39:23 -05:00
Andrean Franc
b52b765c53
fix #1551 - detect mouseup on tilesprites
2015-01-28 19:31:36 +01:00
Phaiax
b1e3edcbcc
phaser.d.ts: BitmapData.update
2015-01-28 18:34:27 +01:00
photonstorm
d6ea8fb956
jsdoc updates (spelling mistakes, code formatting, etc)
2015-01-28 17:18:33 +00:00
photonstorm
d37ffe6a8f
Sound.fadeTween is now used for Sound.fadeIn and Sound.fadeOut audio tweens.
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Sound.stop and Sound.destroy now halt a fade tween if in effect.
2015-01-28 17:18:32 +00:00
vulvulune
d65225e9eb
Merge pull request #1 from photonstorm/dev
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Update from photonstorm
2015-01-27 16:07:41 +01:00
vulvulune
c4f78340b9
Update TypeScript definitions
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Remove x, y on the Phaser.Group class (inheriting)
2015-01-27 16:05:58 +01:00
vulvulune
c1822f208a
Update TypeScript definitions
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Improve Phaser.Physics.Ninja
2015-01-27 15:46:20 +01:00
Marchys
f79d10f378
Correct Documentation Emitter.js
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setScale and setAlpha parameter are not numbers (now on dev branch sorry :( )
2015-01-27 15:33:00 +01:00
vulvulune
1aab540a6f
Correct comment Phaser.Physics.P2.BodyDebug
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Set correct method name in comments
2015-01-27 15:26:05 +01:00
vulvulune
85dd149085
Update Typescript definitions
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Add the plugin Juicy
2015-01-27 15:14:18 +01:00
vulvulune
1d99a94453
Update typescript definitions
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Correct Phaser.Stage.checkVisiblity => checkVisibility
2015-01-27 14:09:26 +01:00
vulvulune
2e49f07b77
Correct comment Phaser.Stage
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Replace @name => @method on some functions
2015-01-27 14:05:47 +01:00
vulvulune
8dcd61aebb
Correct comments Phaser.ArrayUtils
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Replace Phaser.Math => Phaser.ArrayUtils in the comments of the class
Phaser.ArrayUtils
2015-01-27 13:59:15 +01:00