Commit graph

15 commits

Author SHA1 Message Date
Richard Davey
ac9f5c4360 Added quick support for setCircle, setRectangle, setPolygon and setTrapezoid. 2017-11-27 14:48:09 +00:00
Richard Davey
f8fe81dfa1 New setBody component for setting and change body shape 2017-11-27 03:45:03 +00:00
Richard Davey
ff316be41e setFriction can now set all 3 values. 2017-11-27 03:44:31 +00:00
Richard Davey
8afa631a38 Added Ignore Gravity component 2017-11-22 17:11:09 +00:00
Richard Davey
d5a7579f26 Added new Sleep component 2017-11-22 14:12:57 +00:00
Richard Davey
7609eb3131 Added new Matter Collision component 2017-11-22 02:25:06 +00:00
Richard Davey
4702ed7400 New components index. 2017-11-21 16:53:44 +00:00
Richard Davey
dff633cc62 Added the Bounce Matter component for an easier way to set restitution. 2017-11-21 16:52:54 +00:00
Richard Davey
2e11c18470 Added the Force Matter component including applyForce, forceFrom for a world position and thrust, thrustLeft, thrustRight and thrustBack. 2017-11-21 16:52:39 +00:00
Richard Davey
d8d9eb19c8 Added the Friction Matter component to set the static, air and normal friction a body receives. 2017-11-21 16:52:14 +00:00
Richard Davey
93d246e948 Added the Mass Matter component to set the mass and density of a body. 2017-11-21 16:51:54 +00:00
Richard Davey
a5e8d1e2d7 Added the Sensor Matter component. 2017-11-21 16:51:41 +00:00
Richard Davey
4a89ffa881 Added the Static Matter component to set a body as static if you don't specify it in the options config. 2017-11-21 16:51:33 +00:00
Richard Davey
d79e4a6e0c Added the Transform Matter component allowing for body scaling and rotation feedback direct from and to the Body. 2017-11-21 16:51:14 +00:00
Richard Davey
12e43c315e Added the Velocity Matter component 2017-11-21 16:50:56 +00:00