Richard Davey
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ac9f5c4360
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Added quick support for setCircle, setRectangle, setPolygon and setTrapezoid.
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2017-11-27 14:48:09 +00:00 |
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Richard Davey
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f8fe81dfa1
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New setBody component for setting and change body shape
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2017-11-27 03:45:03 +00:00 |
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Richard Davey
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ff316be41e
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setFriction can now set all 3 values.
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2017-11-27 03:44:31 +00:00 |
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Richard Davey
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8afa631a38
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Added Ignore Gravity component
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2017-11-22 17:11:09 +00:00 |
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Richard Davey
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d5a7579f26
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Added new Sleep component
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2017-11-22 14:12:57 +00:00 |
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Richard Davey
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7609eb3131
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Added new Matter Collision component
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2017-11-22 02:25:06 +00:00 |
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Richard Davey
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4702ed7400
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New components index.
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2017-11-21 16:53:44 +00:00 |
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Richard Davey
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dff633cc62
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Added the Bounce Matter component for an easier way to set restitution.
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2017-11-21 16:52:54 +00:00 |
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Richard Davey
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2e11c18470
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Added the Force Matter component including applyForce, forceFrom for a world position and thrust, thrustLeft, thrustRight and thrustBack.
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2017-11-21 16:52:39 +00:00 |
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Richard Davey
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d8d9eb19c8
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Added the Friction Matter component to set the static, air and normal friction a body receives.
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2017-11-21 16:52:14 +00:00 |
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Richard Davey
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93d246e948
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Added the Mass Matter component to set the mass and density of a body.
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2017-11-21 16:51:54 +00:00 |
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Richard Davey
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a5e8d1e2d7
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Added the Sensor Matter component.
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2017-11-21 16:51:41 +00:00 |
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Richard Davey
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4a89ffa881
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Added the Static Matter component to set a body as static if you don't specify it in the options config.
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2017-11-21 16:51:33 +00:00 |
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Richard Davey
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d79e4a6e0c
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Added the Transform Matter component allowing for body scaling and rotation feedback direct from and to the Body.
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2017-11-21 16:51:14 +00:00 |
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Richard Davey
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12e43c315e
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Added the Velocity Matter component
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2017-11-21 16:50:56 +00:00 |
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