photonstorm
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1924a83b99
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New docs generated.
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2014-07-18 12:45:51 +01:00 |
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photonstorm
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4259a9ae14
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Republished docs.
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2014-07-10 20:39:17 +01:00 |
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photonstorm
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dbeda43aa5
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Docs rebuilt for 2.0.5
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2014-05-20 10:12:48 +01:00 |
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photonstorm
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ba3f6355f4
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Docs update.
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2014-04-29 15:39:02 +01:00 |
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photonstorm
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1326e40598
|
Build files + docs update.
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2014-04-15 15:39:23 +01:00 |
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photonstorm
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cdff873cf7
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Updated change log and readme headers.
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2014-04-11 13:28:17 +01:00 |
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photonstorm
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4cea8d7bcc
|
Preparing for final 2.0.3 release. Updated docs, readme and build files.
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2014-04-11 13:09:28 +01:00 |
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STuFF
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3376956657
|
re-generated documentation
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2014-04-11 00:13:43 +02:00 |
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photonstorm
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5b73bb21bb
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Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
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2014-03-28 01:42:49 +00:00 |
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photonstorm
|
7eee1eac1f
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Updated docs to 2.0.1.
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2014-03-24 12:41:45 +00:00 |
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photonstorm
|
901a7f13d1
|
Updated docs for 2.0 release and updated README.
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2014-03-14 06:36:05 +00:00 |
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photonstorm
|
9d9fd06392
|
Tidying up the repo, moving old wip stuff out, clearing up the docs.
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2014-02-24 12:14:31 +00:00 |
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photonstorm
|
e9e5bf9436
|
Updated docs - they now actually list the new body methods :)
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2014-02-21 15:37:26 +00:00 |
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photonstorm
|
ee3f6d8e7f
|
Tilemap had the wrong @method signatures so most were missing from the docs.
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2014-02-08 07:24:40 +00:00 |
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photonstorm
|
02b75b9e23
|
Updated doc files.
|
2014-02-05 16:55:02 +00:00 |
|
photonstorm
|
f22159e257
|
Updated documentation.
|
2013-11-28 15:57:09 +00:00 |
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photonstorm
|
3f99b691c9
|
Added in a Group.sort demo, also updated the documentation and build files.
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2013-11-07 06:10:15 +00:00 |
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photonstorm
|
3e9777e6f4
|
Updated docs for 1.1.2 release.
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2013-11-01 18:16:52 +00:00 |
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photonstorm
|
65d2bf557b
|
Updated docs and more tidying up.
|
2013-10-25 17:30:37 +01:00 |
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photonstorm
|
9f9e6a2a57
|
Lots of doc updates!
|
2013-10-25 16:54:40 +01:00 |
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