Felipe Alfonso
|
eac2b8338e
|
parentTransformMatrix argument added to texture pipeline
|
2018-03-26 17:23:18 -03:00 |
|
Felipe Alfonso
|
5bcd12fcb7
|
Base container rendering + sprite batching with parent matrix
|
2018-03-23 14:15:52 -03:00 |
|
Richard Davey
|
feee8e34e8
|
Moved Container out of prod for now.
|
2018-01-26 05:25:30 +00:00 |
|
Richard Davey
|
f9a7939812
|
Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
|
2018-01-16 22:28:29 +00:00 |
|
Richard Davey
|
d8f1ba03e9
|
Moved repository location
|
2018-01-09 21:43:56 +00:00 |
|
Richard Davey
|
0d90f75b5f
|
Splitting the dev branch up into versions.
|
2016-11-22 01:36:56 +00:00 |
|
photonstorm
|
fa3905c8c7
|
Containers added themselves to States properly.
|
2016-11-10 17:04:29 +00:00 |
|
Richard Davey
|
03b651f79f
|
Loads of tweaks re: Transform inheritance.
|
2016-11-01 00:31:45 +00:00 |
|
photonstorm
|
9961eeee6b
|
Added worldAlpha property.
|
2016-10-14 06:31:01 +01:00 |
|
photonstorm
|
680ce51842
|
Updated Container methods, renamed renderers, added Factory.
|
2016-10-14 02:19:35 +01:00 |
|
Richard Davey
|
0af16817a5
|
Refactored GameObjects to GameObject .
|
2016-10-09 22:27:58 +01:00 |
|
Richard Davey
|
fb13151959
|
Start of the container.
|
2016-10-08 17:19:55 +01:00 |
|