Commit graph

17 commits

Author SHA1 Message Date
photonstorm
b01ad969ab Updated tutorial file 2014-03-30 20:52:27 +01:00
photonstorm
6651f6c394 Tutorial updated for Phaser 2 2014-03-24 23:38:52 +00:00
photonstorm
1448562abd Loader can now load JSON files specifically (game.load.json) and they are parsed and stored in the Game.Cache. Retrieve with game.cache.getJSON(key) (#329)
Also fixed UTF encoding on the animation file.
2014-02-21 18:48:06 +00:00
photonstorm
312ec462bc Sprite.exists now toggles the Body as well. Sprite.exists = false will remove an active Body from the World. 2014-02-13 09:55:46 +00:00
photonstorm
a361a18616 Updated IE11 check, forces IE11 to use Canvas renderer even in AUTO mode. 2013-12-13 14:04:14 +00:00
photonstorm
da5d8c9272 Updated p2.js to latest build. 2013-12-11 03:20:33 +00:00
Diego F. Goberna
c74bac3a9c Finished translation of tutorial 02 2013-12-10 21:41:33 +01:00
Diego F. Goberna
9f6cfca9cd Title tags fixed 2013-12-10 17:31:54 +01:00
Diego F. Goberna
6805e7264d code comments translated 2013-12-10 17:31:19 +01:00
Diego F. Goberna
f7202a3ff1 removed hello world example code
To avoid duplicates. Users may go to the english version (and links in
the tutorial go to the english version)
2013-12-10 17:09:03 +01:00
Diego F. Goberna
fc6ae6a60b Finished translation of tutorial 01 2013-12-10 17:05:34 +01:00
Diego F. Goberna
636b1af25c Spanish translation of the tutorials 2013-12-10 16:49:01 +01:00
photonstorm
74e0cfb13a Added Tutorial 2. 2013-12-07 02:05:07 +00:00
photonstorm
d9ffd6afd4 Final version of the Getting Started guide. 2013-11-29 18:28:55 +00:00
photonstorm
f9b82b66db Tutorial update. 2013-11-29 16:26:59 +00:00
photonstorm
efe839978b New Getting Started Tutorial. 2013-11-29 15:16:42 +00:00
photonstorm
19ddad8095 Mouse handler updates. 2013-11-04 20:44:32 +00:00